http://en.wikipedia.org/wiki/The_Lord_of_the_Ringsjenova99sephiros wrote:This is very cool
beautiful world
but me is dont know the "Lord of the ling"...
Search found 140 matches
- Mon Mar 17, 2014 06:58
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
- Mon Mar 17, 2014 05:39
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
- Sun Mar 16, 2014 04:10
- Forum: General Discussion
- Topic: Minetest Could Be An Educational Tool
- Replies: 115
- Views: 27135
The three mods below might be useful teaching tools: https://forum.minetest.net/viewtopic.php?id=730 -Monorail https://forum.minetest.net/viewtopic.php?id=2538 -Technic https://forum.minetest.net/viewtopic.php?id=628 -Mesecons There are some more too like the chemistry mods: https://forum.minetest....
- Sun Mar 16, 2014 03:35
- Forum: General Discussion
- Topic: what is your most common way to die in minetest(poll)?
- Replies: 13
- Views: 2321
- Sat Mar 15, 2014 06:39
- Forum: Servers
- Topic: [0.4.9] Capture The Flag - PVP Server [24/7]
- Replies: 28
- Views: 8364
- Tue Mar 11, 2014 14:08
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
Competition We are organizing a competition for lord of the rings structures. Anyone is welcomed to submit your entries. The reward is seeing your structure spawn in the mapgen of Lord of the Test later on. Submit your entries as .we files or .mts files. Read the rules before submitting: Rules Your...
- Tue Mar 11, 2014 10:56
- Forum: WIP Mods
- Topic: Conception for a weather mod
- Replies: 29
- Views: 9492
Ompldr.org is down, therefore all downloads from that site won't be downloadable.Gael de Sailly wrote:How can I download this mod ? The link does not work.
Try this viewtopic.php?id=5245
or viewtopic.php?id=6854
- Mon Mar 03, 2014 14:49
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
- Sun Mar 02, 2014 11:24
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
Error Report I had the game crash while attacking a green mob. I'm not sure what it is but here's the text from my debug.txt file: This happens anytime I attack this particular mob. Now, I'm not sure if I'm reading this debug correctly but it looks like every hit is increasing it's hitpoints instea...
- Wed Feb 26, 2014 10:28
- Forum: General Discussion
- Topic: What would make a good server?
- Replies: 16
- Views: 3701
- Wed Feb 26, 2014 10:19
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
Well, it's a shame about the cotton (and junglewood) but I'm really enjoying this mod so far. I know it's a WIP but if the makers are looking for any feedback on what we'd like to see, I've got the following suggestions: Text labels on focus for the mobs (like with signs in the default game). It's ...
- Mon Feb 24, 2014 12:48
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
- Mon Feb 24, 2014 09:42
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
As a game, all the necessary mods are present and working. It's user friendly. As a modpack, you'll need to anticipate when the dependencies break your mod(s). But you'll have the latest 'state of the art' and looking at the dependencies, they're not mods that change often. Since people playing thi...
- Sun Feb 23, 2014 14:14
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
Bugfix Version 0.1.2.1
Changelog
Changelog
- Fixed Stone Dagger crafting recipe
- Fixed Gamemode not working
- Sun Feb 23, 2014 13:19
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
- Sun Feb 23, 2014 12:06
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
- Sun Feb 23, 2014 10:38
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
Survey ----------------------------------------------------------------------------------------------------------------------------------------------------------------- The Survey have ended with 14 votes (70%) for Game and 6 votes (30%) for modpack. Therefore, the next version will be released as ...
- Sat Feb 22, 2014 16:26
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
- Sat Feb 22, 2014 15:51
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
Mapgen only works well in v7 for modpack, but in the game, v7 mapgen is automatically selected even when you select v6, so no worries abt using what mapgen in game, but make sure you select mapgen v7 for the world when using modpack.AMMOnym wrote:Yupíííííí update AWESOME. Is it for mapgen v7 or v6 ?
- Sat Feb 22, 2014 15:30
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
Update http://i.imgur.com/sC6pAm7.png List of Changes here: Changelog Some Screenshots abt the latest release is added to the first post. Some other changes: The Lord of the Test modpack is now developed into both a game and a modpack so there are two separate downloads Wiki is set up. Link in main...
- Sat Feb 22, 2014 05:17
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
You might like to develop your mapgen from noise23 mod, that is partly it's purpose, it is a simple lua-voxel-manipulator framework that generates biomes, it runs fast if you keep it fairly simple. The stabililty and noise23 mods are tutorial mods to help people learn LVM 3D noise mapgen. fishyWET,...
- Sun Feb 16, 2014 11:18
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11116
- Views: 2070160
- Sat Feb 15, 2014 13:42
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 573263
I think you meant how to make a node light up?brunob.santos wrote:how to shine node?
I'm creating a mod.
Add this to the node's code
Code: Select all
light_source = 14,
Edit: Made a mistake at the max light source
- Fri Feb 14, 2014 13:30
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
- Mon Feb 10, 2014 11:05
- Forum: Game Releases
- Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.2.0]
- Replies: 443
- Views: 199024
In the first post you said you want help, is that still the case? I am interested in making a LOTR modpack/gamemode, and could help if you want... If you do want me to help, PM me. Yeah, i still welcome any help, sent you a PM :) ... Thanks for helping Wow. This is amazing. PS, the title should be:...