Search found 545 matches
- Sun Jul 26, 2015 18:12
- Forum: Modding Discussion
- Topic: [SOLVED] I need some suggestions with mobs
- Replies: 3
- Views: 579
Re: [Question] I need some suggestions with mobs
in which case I'd recommend Mobs Redo as it works well on server for performance and gives a good variety of monsters and animals which are tamable and can be bred... https://forum.minetest.net/viewtopic.php?f=9&t=9917 I agree with TenPlus1. He's taken Mobs Redo quite far without killing perfor...
- Sat Jul 25, 2015 16:18
- Forum: Modding Discussion
- Topic: [SOLVED] I need some suggestions with mobs
- Replies: 3
- Views: 579
[SOLVED] I need some suggestions with mobs
I am currently working on small sub-game, an I'm looking for some mobs, but I don't know which of the many mobs mod is better for my needs. I want, and most importantly, nice performance. (I want to host a server and my computer isn't very powerful). Secondly, I want both Hostile mobs and ones that ...
- Sun Jul 19, 2015 13:06
- Forum: Mod Releases
- Topic: [Mod] Beware the Dark [bewarethedark]
- Replies: 87
- Views: 25736
Re: [Mod] Beware the Dark [bewarethedark] (WIP)
I was waiting for a mod like this to appear! This kind of mod is very useful for making maps based on horror games, such as amnesia, where darkness hurts you. Thanks for making this and many other great mods! Another great feature would be that the players vision got blurry when standing in darkness...
- Mon Jul 06, 2015 17:55
- Forum: Servers
- Topic: [OFFLINE][hungry_games_plus] GunshipPenguin's Hunger Games
- Replies: 132
- Views: 36768
Re: [0.4.12][hungry_games] GunshipPenguin's Hunger Games Ser
This server is amazing! Played a few days ago and I love it! There's some issues, but other peeps pointed them out. The only thing I would ask is for more variety in maps...
- Sun Jun 21, 2015 20:26
- Forum: Mod Releases
- Topic: [ModPack][0.0.4] GloopTest Pack! [glooptest]
- Replies: 45
- Views: 27037
Re: [ModPack][0.0.4] GloopTest Pack! [glooptest]
Why are the textures for Talinite Ore just regular stone textures? Makes fisding the stuff very hard lol. Think others may be the same as well.. Anyone? Are the ores just supposed to show up as small textures in the corner of regular blocks? Are you using a HD texture pack or that has textures bigg...
- Sun Jun 21, 2015 20:24
- Forum: General Discussion
- Topic: Block Textures
- Replies: 2
- Views: 635
Re: Block Textures
Are you using a HD texture pack or that has textures bigger that 16x ? The textures of mods (that use overlays, the texture for ores are like that) don't adapt to the texture pack and that happens
- Fri Jun 19, 2015 12:38
- Forum: Servers
- Topic: DTAminetest server
- Replies: 8
- Views: 984
Re: DTAminetest server
Is the site with the rules in progress as well? I am unable to view the page, it fails to load the page :P
- Fri Jun 12, 2015 21:48
- Forum: Modding Discussion
- Topic: modding question
- Replies: 1
- Views: 394
Re: modding question
is it possible to have palpatine style lightning in minetest kinda like in the minecraft star wars mod if you know which one i mean if so could someone post the code for this Go and ask in "modding questions" thread, there devs can tell you if it is possible to make the mod, however I dou...
- Fri Jun 12, 2015 21:44
- Forum: General Discussion
- Topic: Higher Res Player Skins?
- Replies: 2
- Views: 570
Re: Higher Res Player Skins?
The player skins look really bad, any way to make them look better? Even using a Minecraft Skin it still looks very washed out :( Do you have filters active in your settings? Those make textures look like that. Also, could you provide a screenshot? you can take screenshots by pressing "F12&quo...
- Fri Jun 12, 2015 00:56
- Forum: Mod Releases
- Topic: [Mod] X-Decor [git] [xdecor]
- Replies: 327
- Views: 126813
Re: [Mod] X-Decor [xdecor]
This mod is awesome!
I love the how the textures look! :D
I love the how the textures look! :D
- Thu Jun 11, 2015 22:25
- Forum: Español
- Topic: Nadie se dio cuenta de este error!!!!????
- Replies: 2
- Views: 1212
Re: Nadie se dio cuenta de este error!!!!????
hola a todos . se trata de un error que la mayoria de los jugadores aprovechan para entrar en construcciones ajenas . si pican un bloque de una pared protegida y lo atraviesan antes que se vuelva regenerar pueden entrar a cualquier casa o construccion ajena ..... entonses para que cara:n?!h?n?jos c...
- Sun Jun 07, 2015 13:26
- Forum: Servers
- Topic: Gabo's TEST Server
- Replies: 111
- Views: 24171
Re: Gabo's TEST Server
Your server looks awesome! I hope to see more cool buildings next time I visit! :D
- Mon Mar 23, 2015 13:40
- Forum: WIP Mods
- Topic: [Add-on] Npcs for the NPC Framework Mod! [Npcpack01]
- Replies: 5
- Views: 3904
Re: [Add-on] Npcs for the NPC Framework Mod! [Npcpack01]
Can you teach me how to make this kind of mod i wanna add custom npc to my MOSWORD I don't remember well the entire process, but I believe it was something simple. I used the "Guard_npc.init" file and played with its values and changed its skin, copy pasted the edited file and made anothe...
- Fri Feb 06, 2015 15:21
- Forum: WIP Mods
- Topic: [DISCONTINUED] Community Collaboration Project (1.4)
- Replies: 34
- Views: 7350
Re: [Mod] Community Collaboration Project (1.4) [community_m
I decided it is time to post a submission again. I had an idea for a new block: A synthetic diamond block. It is an extremely hard block, even harder than the ordinary diamond block and it can not be destroyed by even an diamond pickaxe. But it can be destroyed with TNT or maybe the lightning rod f...
- Mon Jan 19, 2015 14:09
- Forum: WIP Mods
- Topic: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9
- Replies: 53
- Views: 14819
Re: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9
Nope, I just placed the sprites that will be needed for an update of "mega evolutions". I have no clue how those works (heck, last time I played was back at Gen 3...). If you can summarize how these work, I may create a patch to add those.DevilRomeoAPLUS wrote: wait did u updated it ?
- Thu Jan 08, 2015 13:27
- Forum: Mod Releases
- Topic: [Mod] Banned on Die [0.1] [banondie]
- Replies: 16
- Views: 6040
Re: [Mod] Banned on Die [0.1] [banondie]
I was waiting for something like this! Thanks srifqi!
Now PvP will be more fun! ;3
Now PvP will be more fun! ;3
- Thu Jan 08, 2015 13:13
- Forum: WIP Mods
- Topic: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9
- Replies: 53
- Views: 14819
Re: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9
Well update the mod too like adding more pokemons mega evolution and some other cool stuff Since mega evolutions are from the latest games, there is no sprite versions of them. Some peeps at poke forums made some of them in sprites that can fit with the current style. I had the files but lost them ...
- Thu Jan 08, 2015 13:07
- Forum: Maps
- Topic: Modern Houses Up for Grabs!
- Replies: 18
- Views: 6842
Re: ZIP Format: Modern Houses Up for Grabs!
Please add an alternate download as a .zip format. Here are some ZIP downloads: • Waterfront: https://sites.google.com/site/minexclub/files/A%20Modern%20House.zip • Serenity: https://sites.google.com/site/minexclub/files/Serenity.zip • Facade: https://sites.google.com/site/minexclub/files/Facade.zi...
- Thu Dec 18, 2014 15:13
- Forum: Maps
- Topic: Modern Houses Up for Grabs!
- Replies: 18
- Views: 6842
Re: Modern Houses Up for Grabs!
Please add an alternate download as a .zip format.
- Thu Dec 18, 2014 15:04
- Forum: WIP Mods
- Topic: [Mod] Weeping Angel [0.0] [weeping]
- Replies: 24
- Views: 8811
Re: [Mod] Weeping Angel [0.0] [weeping]
Cool mod! This mod can be used for other things! Example, the evil statue scp- 173 acts in the same way the weeping angel does.
Also, there is a model request thread: viewtopic.php?t=10039&p=157531
Also, there is a model request thread: viewtopic.php?t=10039&p=157531
- Thu Dec 11, 2014 23:17
- Forum: WIP Mods
- Topic: [mod] Five Nights At Freddys [fnaf] [0.2] NOW HIRING
- Replies: 23
- Views: 8851
Re: {WIP} Five Nights At Freddys 1 and 2 (Mod)
EDIT: If you told me you were going to make a fnaf 2 mod as well, I could have made skins that fit better with the previous skins! I only made a broken Bonnie skin (from the trailer). I will separate time from this weekend and the next for making skins from the new animatronics (and broken ones as ...
- Thu Dec 11, 2014 15:01
- Forum: Modding Discussion
- Topic: C9Mod Help
- Replies: 5
- Views: 798
Re: C9Mod Help
Hello I'm Making a mod team (a group that helps with mods) Plz tell me if your willing to join What mods do you plan to work on? Depending on what you want to achieve, it will tell how much experienced the coders must be. Example, I know how to make basic nodes, tools and abms, pretty much a beginn...
- Thu Dec 11, 2014 14:49
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2324
- Views: 443350
Re: Post your mod requests/ideas here
Has anyone attempted to make an in-game scientific calculator?
IK that most computers today have pre-installed calculator and you can open it on another window, this what I do, but I just wondered how one would look in-game. This is a silly idea, but I thought I would share it anyways...
IK that most computers today have pre-installed calculator and you can open it on another window, this what I do, but I just wondered how one would look in-game. This is a silly idea, but I thought I would share it anyways...
- Thu Dec 11, 2014 13:06
- Forum: WIP Mods
- Topic: [mod] Five Nights At Freddys [fnaf] [0.2] NOW HIRING
- Replies: 23
- Views: 8851
Re: {WIP} Five Nights At Freddys 1/2 Mod {download link}
When you add a release a mod or you make an update, please make a post saying so. Nobody gets a notification when you edit your first post. :-) EDIT: If you told me you were going to make a fnaf 2 mod as well, I could have made skins that fit better with the previous skins! I only made a broken Bonn...
- Tue Dec 09, 2014 13:31
- Forum: WIP Mods
- Topic: [DISCONTINUED] Community Collaboration Project (1.4)
- Replies: 34
- Views: 7350
Re: [Mod] Community Collaboration Project (1.4) [community_m
I originally made this mini-mod for a friend's server when he was running mobf, and we couldn't kill oerkkis no matter how hard we tried. As such, this sword is basically just a really strong one that combines a mese sword and a diamond sword, next to each other on the craft grid in that order. The...