I think a meta isn't properly table or isn't accessible by native Lua garbage collector.Gerald wrote:If I read the result of minetest.serialize(meta:to_table()) the key is gone.
What is the problem of a dummy value anyway?
Search found 256 matches
- Sat Jun 10, 2017 22:45
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572642
Re: Well, halp to delete metadata
- Sat Jun 10, 2017 18:05
- Forum: Русский
- Topic: Как заставить Майнтест "Выстрелить" ?
- Replies: 83
- Views: 24326
Re: Как заставить Майнтест "Выстрелить" ?
Раньше все моды исполнялись на стороне сервера что кроме временных лагов на передачу информации еще и нагружало сервер. Как следует из названия CSM исполняется на стороне клиента опираясь только на накопленную клиентом информацию. То есть например теперь можно выполнять ресурсоемкий код без оглядки ...
- Sat Jun 10, 2017 11:27
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572642
Re: Post your modding questions here
Wow I found instruction and read it ) http://dev.minetest.net/setting_get_pos
try * `minetest.setting_get_pos(name)`: returns position or nil
with
spawn_lobby = 0 80 0
try * `minetest.setting_get_pos(name)`: returns position or nil
with
spawn_lobby = 0 80 0
- Sat Jun 10, 2017 10:42
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572642
Re: Post your modding questions here
minetest.conf: spawn_lobby = 0 80 0 2017-06-10 12:08:15: ERROR[Main]: ServerError: Lua: Runtime error from mod 'mesewars' in callback on_joinplayer(): Invalid position (expected table got string). (expected table got string) - "pos" is a table formatted so may be spawn_lobby = {x=0, y=80,...
- Sat Jun 10, 2017 10:03
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572642
Re: Post your modding questions here
seems like variable "name" have not something to callLejo wrote:...e/user/.minetest/games/mesewars/mods/mesewars/join.lua:6: attempt to call method 'setpos' (a nil value)Code: Select all
name:setpos(spawn)
so may be
player:setpos(spawn) at least
http://dev.minetest.net/player
- Sat Jun 10, 2017 07:27
- Forum: Русский
- Topic: Как заставить Майнтест "Выстрелить" ?
- Replies: 83
- Views: 24326
Re: Как заставить Майнтест "Выстрелить" ?
Йесс. Комюнити отыскало вспомогательную ветку из страйк набора.
viewtopic.php?f=47&t=17858
Теперь разрабы смогут неслабо так, залатать дыры в CSM.
MT начинает подавать надежды )))
viewtopic.php?f=47&t=17858
Теперь разрабы смогут неслабо так, залатать дыры в CSM.
MT начинает подавать надежды )))
- Sat Jun 10, 2017 07:24
- Forum: Modding Discussion
- Topic: Anti Copy-Paste Code Protection System
- Replies: 4
- Views: 1067
Re: Anti Copy-Paste Code Protection System
Man you are strongly smart !
It's useful for CSM protection too )
It's useful for CSM protection too )
- Fri Jun 09, 2017 17:10
- Forum: General Discussion
- Topic: Mesecon Tutorial
- Replies: 2
- Views: 723
Re: Mesecon Tutorial
first a quick tester http://www.lua.org/cgi-bin/demo if you know anything language then google "lua in minutes" and get something like http://tylerneylon.com/a/learn-lua/ http://ruoyusun.com/2013/03/23/pragmatic-lua-basics-in-30-mins.html else google "lua for dummies" ) also http...
- Thu Jun 08, 2017 11:35
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2324
- Views: 443496
- Mon Jun 05, 2017 18:29
- Forum: General Discussion
- Topic: Map mods confuse me...
- Replies: 6
- Views: 955
Re: Map mods confuse me...
Good example http://forum.minetest.net/viewtopic.php ... lit=lumpmg
Play with parts inside
and
Play with parts inside
Code: Select all
minetest.register_on_mapgen_init(function(mgparams)
minetest.set_mapgen_params({mgname="singlenode"})
end)
Code: Select all
minetest.register_on_generated( function( minp, maxp, seed)
.....
- Mon Jun 05, 2017 07:41
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2324
- Views: 443496
Re: Post your mod requests/ideas here
Did you mean a lag with entities updates ?DS-minetest wrote:The to bones attached entities don't stick hard together with their parent.
- Mon Jun 05, 2017 07:35
- Forum: Client-side modding
- Topic: [ClientMod] Who [who]
- Replies: 9
- Views: 2917
Re: [ClientMod] Who [who]
viewtopic.php?f=53&t=17800&hilit=whoBirgitLachner wrote:Did anyone continued the development of this Mod?
- Sun Jun 04, 2017 21:21
- Forum: Modding Discussion
- Topic: Post your modding questions here
- Replies: 4208
- Views: 572642
Re: Post your modding questions here
may be viewtopic.php?f=53&t=17695&hilit=whoBirgitLachner wrote:Does anybody know a mod that shows the names of players that are currently online?.
- Sun Jun 04, 2017 21:18
- Forum: General Discussion
- Topic: What map height is really needed?
- Replies: 64
- Views: 8719
Re: What map height is really needed?
infinite map height of course in any direction )))
- Sun Jun 04, 2017 07:49
- Forum: General Discussion
- Topic: What map height is really needed?
- Replies: 64
- Views: 8719
Re: What map height is really needed?
Page overlay feature or permanent preserved space for existed mod )BirgitLachner wrote:concerning the big (umused) space is to use it for mods..
- Thu Jun 01, 2017 21:42
- Forum: Feature Discussion
- Topic: Really big trees should exist.
- Replies: 13
- Views: 2111
Re: Really big trees should exist.
Moar massive trees )
viewtopic.php?f=9&t=13389&hilit=integral
viewtopic.php?f=9&t=13389&hilit=integral
- Thu Jun 01, 2017 21:38
- Forum: General Discussion
- Topic: Should we rename Minetest? (poll)
- Replies: 742
- Views: 84246
Re: Should we rename Minetest? (poll)
Let's try https://www.elfdict.com )))
(drop-down list - gnome language)
(drop-down list - gnome language)
- Wed May 31, 2017 20:04
- Forum: General Discussion
- Topic: Minetest on German news page
- Replies: 7
- Views: 835
Re: Minetest on German news page
Good ! ) But let think how more articles will with for example shadows )
Of course not only shadows make profit but it's base of visual.
Of course not only shadows make profit but it's base of visual.
- Wed May 31, 2017 05:56
- Forum: General Discussion
- Topic: Should We bring offtopic back? (Poll)
- Replies: 32
- Views: 3838
Re: Should We bring offtopic back? (Poll)
We do not actually need an off-topic section. If someone wants to discuss anything not Minetest related. I know many forums that used same separate model or repressive errors. Thats all is dead or nearby. Also another layer of problem we may see for example in SecondLife. Now it seems as dead stage...
- Wed May 31, 2017 00:51
- Forum: Modding Discussion
- Topic: [Solved] N00b questions about 3D model files and exporting
- Replies: 8
- Views: 1264
Re: N00b questions about 3D model files and exporting
I'm using .x format. Main goal - it's readable + animation.
- Tue May 30, 2017 07:39
- Forum: WIP Mods
- Topic: treeclimb mod
- Replies: 9
- Views: 1253
Re: monkeyboy mod
Good idea ! )
What do you think about something "Leto II Atreides God Emperor of Minum" mod ?
PS: "Minum" provided here viewtopic.php?f=3&t=17133&p=268337&hilit=minum#p268337
What do you think about something "Leto II Atreides God Emperor of Minum" mod ?
PS: "Minum" provided here viewtopic.php?f=3&t=17133&p=268337&hilit=minum#p268337
- Sun May 28, 2017 02:46
- Forum: General Discussion
- Topic: Should we rename Minetest? (poll)
- Replies: 742
- Views: 84246
Re: Should we rename Minetest? (poll)
It's just their game, not ours. Huh ) Where is MT without community ideas, issues etc (except clone making) will ? Right now only 2 part of strike was found from 5 and explaned 50%. Devs don't see a strike vector as I see. Without the strike MT is only clone. fork? spoon? this is fun : ) Cup of tea...
- Thu May 25, 2017 22:58
- Forum: Русский
- Topic: Как заставить Майнтест "Выстрелить" ?
- Replies: 83
- Views: 24326
Re: Как заставить Майнтест "Выстрелить" ?
Хохооо, комюнити отыскало еще одну ступеньку к страйку ) viewtopic.php?f=5&t=17580
так глядишь к 2020 году отыщут остальные 4 )))
Впрочем защиту от нецелевого CSM до сих пор не нашли, что странно, только частные случаи решений
!!! С почином как грится )
так глядишь к 2020 году отыщут остальные 4 )))
Впрочем защиту от нецелевого CSM до сих пор не нашли, что странно, только частные случаи решений
!!! С почином как грится )
- Thu May 25, 2017 19:55
- Forum: General Discussion
- Topic: Should we rename Minetest? (poll)
- Replies: 742
- Views: 84246
Re: Should we rename Minetest? (poll)
Orient names to viewtopic.php?f=5&t=17580
PR marked as 5.0 )))
PR marked as 5.0 )))
- Thu May 25, 2017 19:52
- Forum: Feature Discussion
- Topic: How can I send players from one server to an other server?
- Replies: 13
- Views: 3430
Re: How can I send players from one server to an other serve
Good )
Additionally most suitable cause of danger of p2p universe model may be found in OpenSim (SeconLife fork) project and ActiveWorlds project.
Additionally most suitable cause of danger of p2p universe model may be found in OpenSim (SeconLife fork) project and ActiveWorlds project.