Search found 1492 matches

by philipbenr
Mon Jul 12, 2021 18:37
Forum: General Discussion
Topic: Time to change forums to Flarum?
Replies: 21
Views: 2451

Re: Time to change forums to Flarum?

Okay, but the process to deal with spam / moving / deleting threads is not great / could definitely be improve Open an issue on github, if more people are missing those features then I'm sure someone will provide a PR. That's the power of Open Source ;-) In theory, someone could open an issue on Fl...
by philipbenr
Mon Jul 12, 2021 00:37
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11059
Views: 2053838

Re: Post your screenshots!

It looks surprisingly like a world map if you squint hard enough...
by philipbenr
Mon Jul 12, 2021 00:36
Forum: General Discussion
Topic: Time to change forums to Flarum?
Replies: 21
Views: 2451

Re: Time to change forums to Flarum?

Wuzzy wrote:
Sun Jul 11, 2021 22:50
But I like phpBB, actually.
Okay, but the process to deal with spam / moving / deleting threads is not great / could definitely be improve
by philipbenr
Sun Jul 11, 2021 19:48
Forum: General Discussion
Topic: Anyone wanna help with an idea [cancelled]
Replies: 39
Views: 4440

Re: Anyone wanna help with an idea (yep its another fork)

Minetest itself is pretty much a dead end, this is nothing new NO, look at the new shadow thing. Minetest may be dying, but never dead. I think PolySaken means that Minetest is not really forkable, and is a dead-end, due to the fact that the project has so much specialized engine material. Minetest...
by philipbenr
Tue Jul 06, 2021 03:20
Forum: General Discussion
Topic: Time to change forums to Flarum?
Replies: 21
Views: 2451

Re: Time to change forums to Flarum?

Flarum is open source, so its not like you couldn't see the Javascript that is built into the project on GitHub. And the admin staff here wouldn't put tracking on it anyway.

Regardless, the forum should move from phpBB to something better, as mod tasks are incredibly annoying to operate.
by philipbenr
Fri Jul 02, 2021 21:17
Forum: Problems
Topic: Expired certificate on Minetest Developer wiki
Replies: 4
Views: 840

Re: Expired certificate on Minetest Developer wiki

To be honest, if c55 just set up https://dev.minetest.net to redirect to https://minetest.gitlab.io/minetest/, I think most people would be happier... :P
by philipbenr
Fri Jul 02, 2021 01:32
Forum: General Discussion
Topic: Anyone wanna help with an idea [cancelled]
Replies: 39
Views: 4440

Re: Anyone wanna help with an idea (yep its another fork)

Compatibility with minetest would be very useful in that sort of project, especially if it extends to the whole game<mod<texturepack hierarchy, because it prepopulates content rather than starting with none. I would be careful, as that is a fairly limiting proposal. Alternatively, I would suggest h...
by philipbenr
Thu Jul 01, 2021 23:04
Forum: General Discussion
Topic: Anyone wanna help with an idea [cancelled]
Replies: 39
Views: 4440

Re: Anyone wanna help with an idea (yep its another fork)

PolySaken wrote:
Thu Jul 01, 2021 22:25
I'll definitely post about it in this topic if/when I put something together, but the degree to which it's 'on-topic' might be debatable if it's just 'inspired' by MT.
That's what the Minetest-related-projects section is for, if you feel the need to be appropriately on-topic.
by philipbenr
Thu Jul 01, 2021 22:01
Forum: General Discussion
Topic: Anyone wanna help with an idea [cancelled]
Replies: 39
Views: 4440

Re: Anyone wanna help with an idea (yep its another fork)

So many things are ingrained toward creating MTG derivatives and clones that I'd basically have to rewrite the entire codebase, and at that point I'd rather just create an entirely new but related project (that has been a plan of mine for years, but it's not a thing I can just do on a whim). That's...
by philipbenr
Fri Jun 18, 2021 16:22
Forum: Problems
Topic: Expired certificate on Minetest Developer wiki
Replies: 4
Views: 840

Re: Expired certificate on Minetest Developer wiki

I've already attempted to notify the moderator staff about this. A possibly helpful response I got from one of the developers was "don't use the site its horribly outdated, use https://minetest.gitlab.io/minetest/ instead as it is more up-to-date. I personally think this is a limited and stupid...
by philipbenr
Wed Jun 16, 2021 03:43
Forum: Feature Discussion
Topic: [Request] Discord support
Replies: 13
Views: 2998

Re: [Request] Discord support

Let people have the things that they want if they want. Minetest is an open platform, meaning that people should be able to do whatever they want with it, including infect it. Just provided it doesn't get in the way of others.

So if someone wants it, they can and should implement it using a mod.
by philipbenr
Wed Jun 16, 2021 02:37
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11059
Views: 2053838

Re: Post your screenshots!

Image

Fun start to a long project
by philipbenr
Fri Jun 11, 2021 06:39
Forum: General Discussion
Topic: Post your Buildings(screenshots)
Replies: 260
Views: 77218

Re: Post your Buildings(screenshots)

The attention to detail is quite nice on these structures. I never was a fan of the non 90 angular blocks in a Minetest world, but they work really well.
by philipbenr
Fri Jun 11, 2021 04:14
Forum: WIP Mods
Topic: [mod] 3D Hand [newhand]
Replies: 44
Views: 12919

Re: [mod] 3D Hand [newhand]

jordan4ibanez wrote:
Fri Jun 11, 2021 03:59
Hello, I forgot I made this, does it still work?
Boy, is that a familiar sentiment...
by philipbenr
Mon Jun 07, 2021 19:47
Forum: Partly official engine development
Topic: Trying to implement Shadow Mapping
Replies: 159
Views: 34315

Re: Trying to implement Shadow Mapping

Thank you for your hard work Liso!
by philipbenr
Sun Jun 06, 2021 07:03
Forum: General Discussion
Topic: Post your Buildings(screenshots)
Replies: 260
Views: 77218

Re: Post your Buildings(screenshots)

In progress: lava / fire realm. Needs some buttresses to make the structure more convincing and powerful looking.

Image

More screenshots to come.
by philipbenr
Sun Jun 06, 2021 00:17
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11059
Views: 2053838

Re: Post your screenshots!

Nice touch with falling water. I wonder how the bridge looks at night. Yeah, I am pretty happy with this building, I think its one of the best ones I've made. I think there's some more small details to add, but this is good for now. The bridge in particular was inspired by whale ribs, which was fun...
by philipbenr
Sat Jun 05, 2021 19:31
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11059
Views: 2053838

Re: Post your screenshots!

Some fun shots while building

Image

Image

Image
by philipbenr
Fri Jun 04, 2021 02:04
Forum: Feature Discussion
Topic: White balance correction
Replies: 3
Views: 863

Re: White balance correction

I also approve of being able to manipulate this. The latter two do look much better to me. It is just a post-processing effect, so it shouldn't be too hard to implement, even dirtily, I'm sure.
by philipbenr
Wed May 12, 2021 00:38
Forum: Feature Discussion
Topic: JavaScript for moddding
Replies: 85
Views: 13157

Re: JavaScript for moddding

MS currently makes Github slightly incompatible to the outside world using bullshit reasons for justification . I think it is important to clarify this "bullshit reason" is that 'main' is more translatable to more languages and is promoting an anti-racist rhetoric and takes less than 3 mi...
by philipbenr
Tue May 11, 2021 06:19
Forum: Feature Discussion
Topic: JavaScript for moddding
Replies: 85
Views: 13157

Re: JavaScript for moddding

They could (and eventually will) re-license it to a proprietary license. I wonder even if a community will be able to support V8 engine when Google will drop it's support as it dropped a support for a lots of another projects. I disagree that they will re-license it. I think TypeScript, like many o...
by philipbenr
Mon May 10, 2021 18:36
Forum: Feature Discussion
Topic: JavaScript for moddding
Replies: 85
Views: 13157

Re: JavaScript for moddding

More than JavaScript, TypeScript would be a lot better. Why would anyone use a stand-alone Microsoft scripting language for embedded scripting of free software? Because Typescript is licensed under Apache License 2.0 and it makes writing bad JavaScript code harder. And because it is a superset of J...
by philipbenr
Thu May 06, 2021 20:59
Forum: Maps
Topic: Share Your WorldEdit Files!
Replies: 309
Views: 106054

Re: Re:

Did you use some external mod? 2021-05-06 16:16:27: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'worldedit_commands' in callback on_chat_message(): "stairs:slab_stoneupside_down" is not a registered node! Looking at this line, (just a hunch, not sure ...
by philipbenr
Thu May 06, 2021 20:49
Forum: Problems
Topic: Recovering corrupted world after hard-crash
Replies: 2
Views: 594

Re: Recovering corrupted world after hard-crash

twoelk wrote:
Thu May 06, 2021 11:48
maybe related to
https://github.com/minetest/minetest/issues/9425

does replacing the env_meta.txt from a working similar setup help?
...edit...
or just delete it as suggested here
Deleting and resetting works. Will add some comments to the issue.