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- Development tools (for both Minetest and mods)
by Wuzzy » Tue Aug 08, 2017 13:24
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- Post your mapgen questions here (modding or engine)
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- Post your mod requests/ideas here
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- Modding Tutorial Book (new: BasicMapOps, AutoErrorChecking)
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- Post your mod texture requests here
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- Securing formspec code (code examples)
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- description.txt and screenshot.png in mod/modpack.
by rubenwardy » Thu Mar 17, 2016 14:55
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- Subforum information and guidelines
by rubenwardy » Sat Dec 02, 2017 20:13
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- [MODDING API] Is it currently possible to...
by LMD » Mon Apr 23, 2018 20:04
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- An error with my function`s registration
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- can't add_node?
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- New to Minetest code? Want to help? Lua Programmers wanted!
by sofar » Tue Apr 24, 2018 03:29
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- Confusing error: ServerEnvironment::deactivateFarObjects()
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- Self planting saplings
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- Is "minetest" library, table or folder?
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- Creating an effect in Minetest.
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- Ingame map mod
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- How to Make Mod Set Player Crafting Grid to be 2 by 2?
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- How can you do Ray Casting in Minetest?
by Me Me and Me » Fri Apr 13, 2018 01:19
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- How do I make mining certain blocks take much longer?
by randomq » Wed Apr 18, 2018 01:10
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- Storing different data in two instances of the same node?
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- Advice on creating highly efficient mods
by calakin » Thu Apr 12, 2018 18:54
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- Coding - help with pickaxes
by kosmonautik » Thu Mar 29, 2018 07:55
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- [Discussion] Mods performance improvements
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- Executing a program using a CSM
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- An error with my mod.
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- Lua Questions
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- Low level operations in a Mod
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- Entity pitch?
by ZenonSeth » Sun Apr 08, 2018 14:22
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- Teamwork
by SonosFuer » Wed Mar 14, 2018 21:39
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Mon Apr 09, 2018 15:06
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