when you as gamer with the client have MAP_SAVING on in the settings, most of the map (all you have visited and data sent to you) is anyway on your (client) unit ... you can use it.
With this I could transfer a lot of my builds on my own server, before they disappear
Ah kay27 - I saw the attack with massive spam logins at your server: (before this oysterity anarchy (max 200 now 16), also hit your-land.de (max 42 ok) and AsiaThailand max_gamer 93, but name_per_ip stop at 5)
* with [mod] euban more effective block IP-Ranges automatic,
* with [mod] names_per_ip can also limit ... at me after 5 logins the attack ended.
Also set the max_gamer lower, or you tested can do 200 ?, then also the attack will stop earlier.