[0.4.10-dev] Liberty Land Server

Sol
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[0.4.10-dev] Liberty Land Server

by Sol » Sat Aug 30, 2014 12:00

Version: 0.4.10-74
Address: m.ayntest.net : 30000
Max users: 35
Web: www.ayntest.net
Online: 24/7 (daily backups at 4-6 o'clock UTC)

Mods:
    xban2
    windmill
    travelnet
    tpr
    replacer
    limited_guests
    news
    names_per_ip
    item_drop
    external
    death_messages
    chat_next
    channels
    carpet
    sethome
    screwdriver
    fire
    dye
    default
    unifieddyes
    trash_can
    spawn_plus
    signs_lib
    plasmascreen
    moreores
    bitchange
    moreblocks
    mobs
    memorandum
    inbox
    hydro
    fake_fire
    explorertools
    connected_textures
    carts
    building_blocks
    homedecor
    plants_lib
    moretrees
    bamboo
    mesecons (most of it)
    xpanes
    wool
    lrfurn
    beds
    farming
    technology
    computers
    pie
    farming_plus
    bushes_classic
    shooter
    stairs
    cottages
    flowers
    mtfoods
    fences
    landrush
    hud
    unified_inventory
    u_skins

Official repository: https://github.com/ayntest/ayntest_game
Last edited by Sol on Wed Nov 12, 2014 09:39, edited 7 times in total.
 

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Krock
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Re: [0.4.10-dev] Liberty Land Server

by Krock » Sat Aug 30, 2014 17:52

Are there any new mods on the server?

Media takes forever to load now. Last week it ran fine.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Sun Aug 31, 2014 05:12

Krock wrote:Are there any new mods on the server?

I think I added windmill and bushes_classic and that's all...
I will try to optimize the textures.

UPD: optimized most of the textures.
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Mon Sep 01, 2014 08:25

This server supports chat channels (thanks Krock for his mod and inspiration)

Commands:
/join <channel name> (e.g. /join mychannel)
/leave (leave the channel, back to global chat)
/chls (list players on the channel you joined)

Features:
Every message sent to you from channel is denoted by a % sign. (e,g. % <name> Hey! )
Prefix your message with a # sign to override channel and say it to global chat (e.g. #Hi!)
/me as well seen only by channel members (no override for that currently)
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

hisforeverkid
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Re: [0.4.10-dev] Liberty Land Server

by hisforeverkid » Mon Sep 01, 2014 08:34

sol thanks for your post this has helped a lot.
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Wed Sep 03, 2014 16:48

Heads up guys.

Planned Maintenance tomorrow for 3 hours starting at 05:00 UTC tomorrow, 2014-09-04 ! [LINK]
 

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george
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Minetestforfun
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Re: [0.4.10-dev] Liberty Land Server

by Minetestforfun » Wed Sep 17, 2014 10:48

the worldmap live like "google maps" is a very good idea, im going to do the same thing in my server :)
(Is leaflet stable/light and easy to install ?)
Last edited by Minetestforfun on Wed Sep 17, 2014 11:37, edited 1 time in total.
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Wed Sep 17, 2014 11:00

Hi Minetestforfun. Leaflet is great but it was a bit tricky setting it up for non-geographic maps. I might publish a guide on how I did it for LL, but first I'll have to clean up and document my tile generation scripts. For now I can point you to what I used as a guide which is this leafletjs quick start guide and this blog post. Also, you might want to check the actual javascript on http://www.ayntest.net/pages/map.html to see what I've done there. Feel free to ask any specific questions about it!

EDIT:
Map processing scripts: https://github.com/ayntest/ayntest-maps
Last edited by george on Fri Sep 19, 2014 14:12, edited 1 time in total.
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Wed Sep 17, 2014 11:38

btw, I added fullscreen button just now :)
 

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Minetestforfun
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Aijo
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Re: [0.4.10-dev] Liberty Land Server

by Aijo » Fri Sep 19, 2014 06:43

Have I been blocked from mining mese, or has the mod been shut off? I've been mining pretty deep, found diamonds and other ores, but no matter what, I can't seem to mine mese. I can destroy blocks, but they don't drop into my inventory. I've mined at least 20 mese. What's going on?
 

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Fri Sep 19, 2014 06:53

Aijo wrote:Have I been blocked from mining mese, or has the mod been shut off? I've been mining pretty deep, found diamonds and other ores, but no matter what, I can't seem to mine mese. I can destroy blocks, but they don't drop into my inventory. I've mined at least 20 mese. What's going on?

Hi! There was a bug in inventory because of which it was invisible for you. Sorry about that.
Try now. Your stuff is in your house.
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

Aijo
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Re: [0.4.10-dev] Liberty Land Server

by Aijo » Fri Sep 19, 2014 07:14

Looks like that did it. Reset my on hand inventory to starter +Oranges, and everything was in my house. Thanks for the help!
 

Aijo
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Re: [0.4.10-dev] Liberty Land Server

by Aijo » Thu Sep 25, 2014 04:20

Quick question about some intrusive land I had. In the middle of the center most lake, the one with the boats and the giant castle, I had some land in the sky generating lava and stone. Somehow the whole thing is gone. I can understand the bits I didn't own, for minings sake, but the whole thing was gone. Even the little bit I actually owned. So my question is, was in removed? Or was there some super miner.


PS: Any news on the pvp arenas?
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Thu Sep 25, 2014 05:49

Hi Aijo.

We weren't sure what you were trying to do with that lava thing. It was getting bigger and we thought it was a bit intrusive, especially since there were a lot of other owned areas nearby and you hadn't put claims on most of it. That's why we decided to remove it. I'd appreciate it if you made your mining operations a bit more discreet.

If you catch me online, I'll give you your landclaim back :)
 

Aijo
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Foz
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Re: [0.4.10-dev] Liberty Land Server

by Foz » Sat Sep 27, 2014 05:43

I was wondering what that thing in the lake was. Just today I noticed it was gone and started wondering what happend to it. Glad I read the forum.
 

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george
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Leafsoul
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Re: [0.4.10-dev] Liberty Land Server

by Leafsoul » Sat Sep 27, 2014 23:27

i have minecraft but i decided to come back and check on this game good thing i did i saw this serber read about on ur website now im playing on it as soon as media loads it takes so long
 

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Re: [0.4.10-dev] Liberty Land Server

by Leafsoul » Sat Sep 27, 2014 23:31

ive been waiting for like 30mins and the media wont load idk why can you help
 

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Sun Sep 28, 2014 04:29

Leafsoul wrote:ive been waiting for like 30mins and the media wont load idk why can you help

What version is your client?
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

Foz
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Re: [0.4.10-dev] Liberty Land Server

by Foz » Wed Oct 01, 2014 01:45

Was there data loss yesterday? A few hours of building from last night have disappeared.

Update: Nevermind, it was an illusion. Only the bottom half of my new building was loaded/visible, but the whole thing is still there.
 

Nemo
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Re: [0.4.10-dev] Liberty Land Server

by Nemo » Fri Oct 03, 2014 05:35

Been an hour since a server restart. Server's still not up.

*EDIT* Server just came back up :)
 

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Fri Oct 03, 2014 06:01

I apologize for inconvenience caused by downtime. The server had an unexpected issue during maintenance.
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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