[0.4.10-dev] Liberty Land Server

Nemo
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Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Wed Oct 08, 2014 04:40

Thanks for reporting!
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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Re: [0.4.10-dev] Liberty Land Server

by Nemo » Fri Oct 10, 2014 04:57

I caused an interesting bug by trying to use the screwdriver on the computer desk.
https://www.youtube.com/watch?v=0ixuTJY ... e=youtu.be
Perhaps fixed by a server restart?
 

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Fri Oct 10, 2014 06:39

Please, don't use screwdriver on multi-node things. :3
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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Re: [0.4.10-dev] Liberty Land Server

by Krock » Fri Oct 10, 2014 08:04

Sol wrote:Please, don't use screwdriver on multi-node things. :3

What? I successfully rotated homedecor's fridge into all directions! Works also with travelnets..
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Fri Oct 10, 2014 08:08

Krock wrote:What? I successfully rotated homedecor's fridge into all directions! Works also with travelnets..

I perfectly know it's possible. What would you propose to do in case of the bug like shown above?
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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Krock
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Re: [0.4.10-dev] Liberty Land Server

by Krock » Fri Oct 10, 2014 08:41

Sol wrote:
Krock wrote:What? I successfully rotated homedecor's fridge into all directions! Works also with travelnets..

I perfectly know it's possible. What would you propose to do in case of the bug like shown above?

Use one of them:
TNT
*explosives*
Lava (if flammable)
Notepad (add a selectionbox to the node)
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

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VanessaE
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Re: [0.4.10-dev] Liberty Land Server

by VanessaE » Fri Oct 10, 2014 16:59

Use worldedit to get rid of the errant node, and don't use the screwdriver to try to rotate multi-node items like desks etc. The extra pieces lack selection boxes sort of as a hack to prevent them from interfering with the two-node-wide/tall select boxes provided by the "main" nodes each object is rooted on.

I have a workaround in mind, but it won't fix the initial problem of the screwdriver rotating only half of a two-node object.
 

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Re: [0.4.10-dev] Liberty Land Server

by Dragonop » Sun Oct 12, 2014 20:53

Nemo wrote:A hacker in your server caught on video.
Name: Allan15702
https://www.youtube.com/watch?v=g5LxONw ... e=youtu.be


Please people, thats not a hack, it's fast priv, and in personal, ALL servers need it activated
 

Nemo
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Re: [0.4.10-dev] Liberty Land Server

by Nemo » Sun Oct 12, 2014 22:20

Dragonop wrote:Please people, thats not a hack, it's fast priv, and in personal, ALL servers need it activated

Actually, It is a hack. On that specific server the fast priv is slower when compared to other servers. I was actually using the fast priv for the majority of the video.

VanessaE wrote:and don't use the screwdriver to try to rotate multi-node items like desks etc. The extra pieces lack selection boxes sort of as a hack to prevent them from interfering with the two-node-wide/tall select boxes provided by the "main" nodes each object is rooted on.

Understood.

jp wrote:Please, report these bugs here : viewtopic.php?f=11&t=2041

Noted.

Sol wrote:Please, don't use screwdriver on multi-node things. :3

Won't do it again. :)
 

Nemo
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Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Sun Oct 19, 2014 06:55

There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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Re: [0.4.10-dev] Liberty Land Server

by PlasmaHam » Thu Oct 30, 2014 01:21

I like this server, very nice people as well as a vast world. But, I must say that this server lacks many of the tools other servers have. I don't care about laptops and custom signs if I can't have mining guns and technic. If you agree with me, help convince Sol to add Technic.
Live long and Prosper
 

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Re: [0.4.10-dev] Liberty Land Server

by Foz » Fri Nov 07, 2014 07:38

Is there any news about the server status? Its been down for a few hours.
 

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Fri Nov 07, 2014 07:49

Foz wrote:Is there any news about the server status? Its been down for a few hours.

Oh, sorry. The server ran out of space. It's up now.
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Wed Nov 12, 2014 09:40

The game used on the server is published on github
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Sat Dec 06, 2014 12:27

I've just updated the map to show a little over 4500 nodes in all directions.
 

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Re: [0.4.10-dev] Liberty Land Server

by Foz » Thu Dec 11, 2014 02:01

I have run into a serious bug. Every time I dig a certain strawberry bush in another player's area (shared with me), the server crashes, kicking all players. I don't know the cause, but it should probably be looked into. For now I will just avoid digging the 'Strawberry Bush of Doom', or anything in that area just to be safe.
Last edited by Foz on Fri Dec 12, 2014 05:19, edited 1 time in total.
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Thu Dec 11, 2014 12:26

Checking. Btw, can you maybe edit your post and remove the details until we fix it? Just to be safe...
 

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Re: [0.4.10-dev] Liberty Land Server

by twoelk » Thu Dec 11, 2014 16:20

Foz wrote:... the 'Strawberry Bush of Doom' (332,3,1072), or anything in that area ....

could you save the area into a new singlenode map with WorldEdit and see if the same thing happens? If it does you could add that tiny worldfile to a bug report. We where able to isolate a server crashing vine covered tree on another server that way and could proove it was no map or server related problem.
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Mon Dec 15, 2014 19:38

We couldn't figure out exactly what was causing this so I just removed the Strawberry Bush of Doom. Let me know if there are any more problems.
 

Aijo
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Re: [0.4.10-dev] Liberty Land Server

by Aijo » Fri Jan 02, 2015 02:33

Is the server still dead, or the maintenance still on going?
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Fri Jan 02, 2015 12:29

Hi Aijo, Happy new year :)

Not sure what you're referring to. They server has been up for quite a while. Are you still having problems?
 

Foz
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Re: [0.4.10-dev] Liberty Land Server

by Foz » Tue Jan 06, 2015 20:33

Its been awhile since the map was updated. Is there any news there?
 

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