OldCoder Solartest

phsycoslasher2000
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OldCoder
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Re: OldCoder Moontest

by OldCoder » Sat Oct 03, 2015 03:44


lolman, I don't usually do interact through forums.

You can often talk to me in-game. Afternoons and evenings in U.S. time zones are best. To call me, type OldCoder and press Enter. I may not see it immediately. I may be sleeping or on errands.

If you know IRC you can also /query me at Freenode. And you can email me at: oldcoder@yahoo.com

 

phsycoslasher2000
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Re: OldCoder Moontest

by phsycoslasher2000 » Sun Oct 04, 2015 01:55

You can make an interact password on lord of the test or you can just give me interact.
 

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Re: OldCoder Moontest

by OldCoder » Sun Oct 04, 2015 03:05


phsycoslasher2000 wrote:"you can make an interact password on lord of the test or you can just give me interact"

lolman: No disrespect is intended, but you're not getting interact. Try VE-Basic on the MT server list. It's a busy and interesting world.

Thoughts for others:

I've told lolman twice that I don't like to do interact through the forums; he's also posted in the LOTT thread. I've asked him not to clutter up the forums with interact requests. But he's posted about the subject three times now.

It doesn't bode well, does it? But I'd like to offer some related thoughts. For the more important worlds, interact, for me, is about assessing visitors.

* Are builders able to follow directions, to respond, and to work with others?
* Are they patient and willing to learn?
* Do they like the idea of helping people?
* If they're asked a question about griefing, do they answer sensibly or are they sarcastic?
* Can they handle keyboards well enough to type "/spawn" ?
* Do they speak English or does one of their group? Or does Google Translator work well enough?

No "interact" software can decide these things. So, yes, these guidelines mean fewer builders. But if the goal is more worlds like Redcrab, maybe this is the way to go.

This exchange has helped to solidify a decision.

More of my worlds will be more restricted. I'll continue to run open worlds, of course, and will recruit promising builders there for admin roles elsewhere. But I think that both types of servers serve a purpose: open worlds and AdultTest.

 

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Re: OldCoder Moontest

by OldCoder » Sun Oct 25, 2015 00:23


1. Some griefing has been repaired.

2. Due to the fact I don't presently have enough admins for Moontest, the world is restricted for now. Everybody gets interact so that they can use travelnets and doors, but building requires a new "build" priv.

The "build" priv will be granted to builders who I know or who establish themselves in other OldCoder worlds.

3. I'm fixing up the travelnets in Moontest and adding more.

There's a travelnet bug that may be related to MT 0.4.13. As in OldCoder Redcrab, travelnets won't work correctly if there is anything behind them. I'm rotating or moving existing travelnets where necessary to address this.

4. Moontest now uses the OldCoder version of travelnet. One important change is the addition of a travelnet reset tool. For more information, visit the following link:

https://forum.minetest.net/viewtopic.php?f=11&t=4877&start=75#p194067

5. If you have interesting places in Moontest, let me know so that I can add them to travel networks or catalogues. You can contact me in IRC, by forum PM, or by email to: oldcoder@yahoo.com


Code: Select all
Name:     tjbeylik Sky Castle
Builders: tjbeylik
World:    OldCoder Moontest
Server:   minetest.org
Port:     30021
Coords:   227.7, 125.5, -38.5


Image

 

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Re: OldCoder Moontest

by kino2007 » Sun Nov 01, 2015 06:19

Oldcoder, every boy wants to talk to you here, he said:
Why did I get banned! That problem was so easy to solve! What time are you using for? Why didn't you just give me the build privelege!
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Re: OldCoder Moontest

by OldCoder » Sun Nov 01, 2015 07:57


For server hosts who are interested, "kino2007" is "everydayboy" and perhaps a dozen other identities. He seems to be, or claims to be:

Code: Select all
Bluefire          180.191.*.*
everydayboy       180.190.*.* and 180.191.*.*
furiousdragon2007 112.210.16.186 and 112.207.196.194
hansel2900        180.190.*.* and 180.191.*.*
kinglunarium      112.210.16.186 and 112.207.196.194
kingprofession    112.210.16.186 and 112.207.196.194
kino2007          112.210.16.186, 112.207.196.194,
                  180.190.*.*, and 180.191.*.*
live289ter        112.207.196.194 and 112.210.55.208
maalmaal          112.210.55.208
sheena            180.190.*.* and 180.191.*.*
yo2008            180.190.*.* and 180.191.*.*


and others, including well-known characters from last year. I've asked him to have one of his personas talk to me in IRC so that agreements can be worked out. No response so far.

Last edited by OldCoder on Sun Nov 01, 2015 20:19, edited 2 times in total.
 

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Re: OldCoder Moontest

by programmingchicken » Sun Nov 01, 2015 19:12

I need build priv, I helped build Jaceren city in LOTT and betatested oldcoder hungry games
also i was banned from LOTT once
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Re: OldCoder Moontest

by OldCoder » Sun Nov 01, 2015 20:16


You read my threads, so you know the policy. For example, just scroll up on this page; the same page that you posted on.

I'm surprised that you asked here. Please do not ask for build privileges in forums.

 

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Re: OldCoder Moontest

by programmingchicken » Sat Nov 07, 2015 03:09

you weren't online, you weren't on irc, so where do i go?
the one reasonable place, only to be turned away. build priv was a strange idea..
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Re: OldCoder Moontest

by OldCoder » Sun Nov 08, 2015 10:30


1. One answer is email.

2. Regarding the "build" priv, it was suggested to me and was a great idea. Servers with this feature can allow non-builder visitors to use doors and travelnets. It's good for any world where you'd like everybody to be able to look around.

 

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Re: OldCoder Moontest

by programmingchicken » Sun Nov 08, 2015 14:18

meh i'll email you, but you should rethink the no forum request thing. maybe they could meet with you ingame then show you their amaze building skills
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Re: OldCoder Moontest

by Inocudom » Tue Nov 10, 2015 12:33

Speak with OldCoder in IRC.
Last edited by Inocudom on Tue Nov 10, 2015 12:53, edited 1 time in total.
 

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Re: OldCoder Moontest

by OldCoder » Fri Nov 27, 2015 08:09


Some developments on Moontest. First, the Funland Mall. tjbeylik says:

"This mall here has, I believe, ten rooms so far and a lot of work to it. The mall is Funland's shopping center, the place to relax and hide in."

I assume that the water fountain is actually an ice sculpture.


Code: Select all
Name:     Funland Mall
Builders: tjbeylik, DFeniks, moono
World:    OldCoder Moontest
Server:   minetest.org
Port:     30021
Coords:   -25.1, 41.9, 612.9



Image


Next, one of DFeniks' air domes:

Code: Select all
Name:     DFeniks Domes of Air are More than Fair
Builders: DFeniks
World:    OldCoder Moontest
Server:   minetest.org
Port:     30021
Coords:   3703, 32.5, -851


Image


Inside the dome, testing out some new skins: Astronaut Boy, Cinos with Space Helmet, and Robot of Doom.

Image


Finally, a large FNAF Bonnie and other odds and ends created mostly by tjbeylik. He says that he's changed the color of the Bonnie as artistic license.

Code: Select all
Name:     Bonnie FNAF is Full of Wrath
Builders: tjbeylik
World:    OldCoder Moontest
Server:   minetest.org
Port:     30021
Coords:   -128.5, 39.5, 465.2



Image

 

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Re: OldCoder Moontest

by Diamond knight » Sat Nov 28, 2015 21:07

i found a hole in a structure that might need to be fixed

screenshot_847228288.png
(345.46 KiB) Not downloaded yet
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Re: OldCoder Moontest

by OldCoder » Sat Nov 28, 2015 21:18


Diamond knight wrote:"i found a hole in a structure that might need to be fixed"

The hole is now fixed.

 

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Re: OldCoder Moontest

by 12Me21 » Fri Dec 11, 2015 19:22

I'm glad you have decided to tighten security. Many servers have griefing problems because interact (build) is granted by default, or can be gotten automatically (like on Vanessa's creative server). Sure, rollback can help, but someone still has to report the damage. Also, some users do annoying things that aren't really griefing (like placing random blocks all over the place)

I haven't played on this server in over a year, and when I came back, all of my builds seemed to be intact. Anyway, ask for the build privilege on the server when I get home, but it you're reading this before then, you can grant it now if you want.

I hope that the ladder + fast "bug" is never fixed. It's so fun, especially on this server, because of the low gravity.
 

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Re: OldCoder Moontest

by wilkgr76 » Sat Jan 09, 2016 07:08

Uh-oh. I stranded my (charged) UFO over spawn, and can't get it back. What do I do?
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Re: OldCoder Moontest

by OldCoder » Sun Jan 10, 2016 01:25


wilkgr fell out of his UFO and lost it. Here's a screenshot of the lost saucer, out of reach, taken from the ground. But all's well that ends well. wilkgr is back in the pilot seat and flying off to explore luna incognita.

This reminds me of:

http://dansu.org/Lost_Saucer.mp3 (MP3 file)

From the future of time
They came to see
How the world used to be
But something went wrong deep inside
And they can't get off this crazy ride
Where are we going in the Lost Saucer
Somebody help us in the Lost Saucer


Image


As a bonus, here's a Moontest Christmas Tree next to the Lunar Lander. Note: Spawn is getting too cluttered. If there's a Thanksgiving Moon Turkey for 2016, build it farther away.

Code: Select all
Name:     Moontest Christmas Tree
Builders: Unknown
World:    OldCoder Moontest
Server:   minetest.org
Port:     30021
Coords:   48.6, 25.19, -15.4


Image

 

wilkgr76
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Re: OldCoder Moontest

by wilkgr76 » Mon Jan 11, 2016 00:29

I still feel like I owe you (you didn't seem to like my builds that I showed you). Does something on your ShadowNinja server count? I have a gigantic car on that server :)

EDIT: That picture was made from on top of a building.
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Re: OldCoder Moontest

by programmingchicken » Fri Jan 22, 2016 02:05

Heh. I lost my UFO and still haven't found it. I thought they were common, but... heh.
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wilkgr76
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Re: OldCoder Moontest

by wilkgr76 » Fri Jan 22, 2016 03:07

programmingchicken wrote:Heh. I lost my UFO and still haven't found it. I thought they were common, but... heh.

All-new OC UFO! $1000 flyaway!*


*Charge not included
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Re: OldCoder Moontest

by Hybrid Dog » Sun Jan 31, 2016 18:17

l tried to change some shader to make the contrast be increased by distance:
Image
 

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