[Server] just test
- ExeterDad
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Re: [Server] just test
AspireMint is correct. Daylight will travel down a hole unlimited as long as there isn't anything blocking it, or it's not night :)
HOMETOWN -Our little server. Keep the HOMETOWN chatter @ http://hometownserver.com - Our server map: http://media.hometownserver.com
- iisu
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Re: [Server] just test
Minetest - a place where bugs and glitches are called features and useful.Dimpo wrote:It is a glitch, but it would be a useful one if it can be recreated, no need to place torches when mining.
If it could be recreated, that would lead to cheating just like with the sneak ladders problem we once had.
It's radioactive! Run for your life!Dimpo wrote:No it's not daylight, the shaft the ladder is in does not reach the surface. The ladder is not reflecting light, it is actively emitting light. It glows constantly, even at night. I have ruled out contact with lava, nyan cats, nyan rainbows or mese blocks as the cause.
Roses are red, violets are blue. Omae wa mou shindeiru.
Re: [Server] just test
Why not if not forbidden?also makes people go further away from the spawn and generate more world and accelerate the growth of the map
- sorcerykid
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Re: [Server] just test
iisu, I sense your frustration. It's never made sense to me why the mapgen v7 algorithm is inconsistent across different engine versions (all within the same 0.4.x branch). In essense there is no guaranteed way to ensure map continuity. It's basically a crapshoot. I understand that the core devs sometimes choose to fine-tune the code, but that shouldn't interfere with the integrity of existing worlds.
On a somewhat related note, maike posted a couple videos showcasing the "ill effects" of the recent mapshrink on the underworld.
The good news is that lag seems to have rectified some of the map griefs mentioned above. Let's hope the worst is behind us now :)
On a somewhat related note, maike posted a couple videos showcasing the "ill effects" of the recent mapshrink on the underworld.
The good news is that lag seems to have rectified some of the map griefs mentioned above. Let's hope the worst is behind us now :)
- sorcerykid
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Re: [Server] just test
Here's a quick and simple map I prepared of the various roadways around spawntown.
Hopefully at some point, lag might consider uploading a recent satellite image of the world using minetestmapper.
Hopefully at some point, lag might consider uploading a recent satellite image of the world using minetestmapper.
- iisu
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Re: [Server] just test
Are those actual names of the roadways or did you just give them names of players who built them/keep them/live by them for the sake of the map? I like the idea. Maybe we (those who own the roadways) should give the streets their names and place name plates like on JT2?
EDIT: nvm, I just noticed they're actually named after players and have their name plates. Neat.
EDIT: nvm, I just noticed they're actually named after players and have their name plates. Neat.
Nah, JT is for exploration and survival. Where's exploration when you have a map on you?sorcerykid wrote:Hopefully at some point, lag might consider uploading a recent satellite image of the world using minetestmapper.
Roses are red, violets are blue. Omae wa mou shindeiru.
- sorcerykid
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Re: [Server] just test
I think all the roads in the map other than the Lag highway on the east side and the Cleaner Pro Avenue are owned and built by Morpheus. As I recall, Cleaner Pro Avenue was given that name by rnd back in April, since it was the only road on the server at the time. All the other roads seem to be dedicated to influential players from the days of the original just test (I recognize most of them from the Just Test Hall of Fame building on maikerumine's ESM server).
Last edited by sorcerykid on Wed Nov 08, 2017 14:39, edited 1 time in total.
- JNEITRONS
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Re: [Server] just test
Hello lag, you maybe know me. I'm very like your server and i play on your last server on nickname "Guest7352" , but on this update i don't find yellow protector textures :(. And please can you again download yellow protector textures )))). #just_test_best_server
- iisu
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Re: [Server] just test
Fun to play with but unmaintained?JNEITRONS wrote:I'm very like your server
Sorry, that was a bad pun, I guess.
Roses are red, violets are blue. Omae wa mou shindeiru.
- JNEITRONS
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Re: [Server] just test
I know :3iisu wrote:Fun to play with but unmaintained?JNEITRONS wrote:I'm very like your server
Sorry, that was a bad pun, I guess.
- JNEITRONS
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Re: [Server] just test
Wow! I can go on old just test map!
- JNEITRONS
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Re: [Server] just test
Lag01, can you add protected chests?
- Andrey01
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Re: [Server] just test
What to add for if those chests have already existed long ago? At least, they craft from one mese block in center slot and 8 stone blocks around that mese block.JNEITRONS wrote:Lag01, can you add protected chests?
GOLD
Seems like there is new stuff on server today:
- stone monster can gives things like mossy cobblestone, torch, other stuff, and GOLD!
- green/yellow/red monster's health indicator
- they seems to show up in the day too.
It seems to slow down the server a bit.. there is massive "hit" by too fast cheat for a lot of people because it was slow.
- stone monster can gives things like mossy cobblestone, torch, other stuff, and GOLD!
- green/yellow/red monster's health indicator
- they seems to show up in the day too.
It seems to slow down the server a bit.. there is massive "hit" by too fast cheat for a lot of people because it was slow.
- lag01
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Re: GOLD
Oh well, i didn't notice big change in cpu usage, so it may be network usage problem. I always had suspicion, that nametags may slow down clients with slow internet.why wrote:Seems like there is new stuff on server today:
- stone monster can gives things like mossy cobblestone, torch, other stuff, and GOLD!
- green/yellow/red monster's health indicator
- they seems to show up in the day too.
It seems to slow down the server a bit.. there is massive "hit" by too fast cheat for a lot of people because it was slow.
Hopefully, i will sort it out eventually.
Re: [Server] just test
you can turn off the health indicators by adding this line to minetest.conf file:
mobs_show_health = false
mobs_show_health = false
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Re: [Server] just test
Read my private messages in forum please or you didn't get PM?TenPlus1 wrote:you can turn off the health indicators by adding this line to minetest.conf file:
mobs_show_health = false
Sounds weird if you haven't read my PM.
Re: [Server] just test
So at about 4:20 UT cvc decided to somehow flood the edge of spawn with lava.
Managed to catch the login thief pasty in this one! Oh well blank passwords are never a good idea.
Milan2018 put in most of the effort to contain the flow. but as you can see others helped too.
As you can see I heroically gathered the bones of all the noobs that strayed too close to the inferno.
Edit: I predict climbing picks will make these types of attacks much more common, it's not a great idea to let people climb up protected walls in my opinion.
Managed to catch the login thief pasty in this one! Oh well blank passwords are never a good idea.
Milan2018 put in most of the effort to contain the flow. but as you can see others helped too.
As you can see I heroically gathered the bones of all the noobs that strayed too close to the inferno.
Edit: I predict climbing picks will make these types of attacks much more common, it's not a great idea to let people climb up protected walls in my opinion.
Re: [Server] just test
Just checked again, lava is not contained. Would a vacuum bomb disable the flow? I don't currently have enough resources on this server to make one to find out.
- iisu
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Re: [Server] just test
He tried to do this again but I stopped the flowing lava with cobble. Later he flooded another corner.
Roses are red, violets are blue. Omae wa mou shindeiru.
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