[Server] just test

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sorcerykid
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Re: [Server] just test

by sorcerykid » Wed Nov 08, 2017 02:53

Here's a quick and simple map I prepared of the various roadways around spawntown.

Image

Hopefully at some point, lag might consider uploading a recent satellite image of the world using minetestmapper.
 

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Re: [Server] just test

by iisu » Wed Nov 08, 2017 13:25

Are those actual names of the roadways or did you just give them names of players who built them/keep them/live by them for the sake of the map? I like the idea. Maybe we (those who own the roadways) should give the streets their names and place name plates like on JT2?

EDIT: nvm, I just noticed they're actually named after players and have their name plates. Neat.

sorcerykid wrote:Hopefully at some point, lag might consider uploading a recent satellite image of the world using minetestmapper.

Nah, JT is for exploration and survival. Where's exploration when you have a map on you?
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Re: [Server] just test

by sorcerykid » Wed Nov 08, 2017 14:32

I think all the roads in the map other than the Lag highway on the east side and the Cleaner Pro Avenue are owned and built by Morpheus. As I recall, Cleaner Pro Avenue was given that name by rnd back in April, since it was the only road on the server at the time. All the other roads seem to be dedicated to influential players from the days of the original just test (I recognize most of them from the Just Test Hall of Fame building on maikerumine's ESM server).
Last edited by sorcerykid on Wed Nov 08, 2017 14:39, edited 1 time in total.
 

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Re: [Server] just test

by JNEITRONS » Wed Nov 08, 2017 14:38

Hello lag, you maybe know me. I'm very like your server and i play on your last server on nickname "Guest7352" , but on this update i don't find yellow protector textures :(. And please can you again download yellow protector textures )))). #just_test_best_server
 

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Re: [Server] just test

by iisu » Wed Nov 08, 2017 21:29

JNEITRONS wrote:I'm very like your server

Fun to play with but unmaintained?

Sorry, that was a bad pun, I guess.
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Re: [Server] just test

by JNEITRONS » Thu Nov 09, 2017 05:30

iisu wrote:
JNEITRONS wrote:I'm very like your server

Fun to play with but unmaintained?

Sorry, that was a bad pun, I guess.

I know :3
 

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Re: [Server] just test

by JNEITRONS » Wed Nov 22, 2017 13:36

Wow! I can go on old just test map!
 

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Re: [Server] just test

by JNEITRONS » Wed Nov 22, 2017 13:38

Lag01, can you add protected chests?
 

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Re: [Server] just test

by Andrey01 » Thu Nov 23, 2017 20:32

JNEITRONS wrote:Lag01, can you add protected chests?

What to add for if those chests have already existed long ago? At least, they craft from one mese block in center slot and 8 stone blocks around that mese block.
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GOLD

by why » Sun Nov 26, 2017 18:49

Seems like there is new stuff on server today:
- stone monster can gives things like mossy cobblestone, torch, other stuff, and GOLD!
- green/yellow/red monster's health indicator
- they seems to show up in the day too.

It seems to slow down the server a bit.. there is massive "hit" by too fast cheat for a lot of people because it was slow.
 

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Re: GOLD

by lag01 » Sun Nov 26, 2017 21:46

why wrote:Seems like there is new stuff on server today:
- stone monster can gives things like mossy cobblestone, torch, other stuff, and GOLD!
- green/yellow/red monster's health indicator
- they seems to show up in the day too.

It seems to slow down the server a bit.. there is massive "hit" by too fast cheat for a lot of people because it was slow.

Oh well, i didn't notice big change in cpu usage, so it may be network usage problem. I always had suspicion, that nametags may slow down clients with slow internet.
Hopefully, i will sort it out eventually.
 

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Re: [Server] just test

by TenPlus1 » Mon Nov 27, 2017 08:25

you can turn off the health indicators by adding this line to minetest.conf file:

mobs_show_health = false
 

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Re: [Server] just test

by Enrikoo » Mon Nov 27, 2017 13:46

TenPlus1 wrote:you can turn off the health indicators by adding this line to minetest.conf file:

mobs_show_health = false

Read my private messages in forum please or you didn't get PM?
Sounds weird if you haven't read my PM.
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Re: [Server] just test

by talamh » Thu Nov 30, 2017 16:59

So at about 4:20 UT cvc decided to somehow flood the edge of spawn with lava.

Image

Image

Image
Managed to catch the login thief pasty in this one! Oh well blank passwords are never a good idea.

Milan2018 put in most of the effort to contain the flow. but as you can see others helped too.

Image

As you can see I heroically gathered the bones of all the noobs that strayed too close to the inferno.

Edit: I predict climbing picks will make these types of attacks much more common, it's not a great idea to let people climb up protected walls in my opinion.
 

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Re: [Server] just test

by talamh » Thu Nov 30, 2017 17:19

Just checked again, lava is not contained. Would a vacuum bomb disable the flow? I don't currently have enough resources on this server to make one to find out.
 

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Re: [Server] just test

by iisu » Thu Nov 30, 2017 17:25

He tried to do this again but I stopped the flowing lava with cobble. Later he flooded another corner.
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Re: [Server] just test

by Fixerol » Thu Nov 30, 2017 21:13

Empty passwords should be disallowed.
 

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Re: [Server] just test

by talamh » Thu Nov 30, 2017 23:02

Fixerol wrote:Empty passwords should be disallowed.


Agreed but in computing it's always the edge cases that get you, I'm sure Lag never thought anyone would be so foolish as to have a blank password for their primary or even secondary login.
 

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Re: [Server] just test

by lag01 » Fri Dec 01, 2017 05:52

I have blank password for my secondary logins...
 

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Re: [Server] just test

by sorcerykid » Fri Dec 01, 2017 06:17

I know it's a long shot, but would you please consider increasing the expiry for gold braziers to 10 days?

Ideally players could arrange a specific time every week to perform the replacement. But since there is exactly 7 days, with no additional allowance, that means trying to remember to renew protection earlier and earlier each week, which is both cumbersome and increasingly prone to oversights. With an extra few days, that would at least provide some leeway for human error. After all, sometimes players are busy and don't have time to login for several days at a time. Thanks for your consideration lag!
 

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Re: [Server] just test

by lag01 » Fri Dec 01, 2017 06:25

hmm, 8 days?
also, you know, you can increase this period up to 14 days if you have lots of coal...
 

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Re: [Server] just test

by iisu » Fri Dec 01, 2017 07:54

Fixerol wrote:Empty passwords should be disallowed.

Why?

sorcerykid wrote:Ideally players could arrange a specific time every week to perform the replacement.

This is JT, not JT2. No need to complicate things.

lag01 wrote:hmm, 8 days?
Sounds good.
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Re: [Server] just test

by sorcerykid » Fri Dec 01, 2017 13:19

This is JT, not JT2. No need to complicate things.


So remembering to replace dozens of braziers every 6.5 days isn't complicated to you?

Okay I'm glad you think so.

lag, please ignore my suggestion to extend the timeframe. That would be too complicated for players.
 

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Re: [Server] just test

by iisu » Fri Dec 01, 2017 13:45

sorcerykid wrote:So remembering to replace dozens of braziers every 6.5 days isn't complicated to you?

Okay I'm glad you think so.

lag, please ignore my suggestion to extend the timeframe. That would be too complicated for players.

Sorry, I think I just misunderstood that one sentence. For some reason I thought you meant something like giving players an option to decide when exactly their protection would expire within a permitted time frame, I don't even know how that would work.
I like your suggestion to extend the time frame and I even said it in the same post.

PS: Spawn corner got flooded again. On a positive note, people die in lava and there's tons of bones lying around. I just collected another stack from there.
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