VoidPixel Server - Replacement for Landrush Players {0.4.13}

User avatar
DS-minetest
Member
 
Posts: 1117
Joined: Thu Jun 19, 2014 19:49
Location: I'm scared that if this is too exact, I will be unable to use my keyboard.
GitHub: DS-Minetest
In-game: DS

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by DS-minetest » Wed Oct 07, 2015 16:36

it needs more people, to wote, i write this, that its marked again, so if anyone see this, pls vote me :D
Do not call me -minetest.
Call me DS or DS-minetest.
I am German, so you don't have to pm me English if you are also German.
The background is a lie.
 

Sokomine
Member
 
Posts: 3918
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Sokomine » Thu Oct 15, 2015 02:57

DS-minetest wrote:it needs more people, to wote, i write this, that its marked again, so if anyone see this, pls vote me :D

It seems to be a very nice server from what I saw. Very enjoyable, lovely built roads and houses. But I havn't found all the contributions to the contest yet. Perhaps a travelnet could be put up at spawn so that it's easier for visitors to actually locate all the houses and not miss contributions?
A list of my mods can be found here.
 

TheMiner
Member
 
Posts: 21
Joined: Fri Apr 24, 2015 10:26
In-game: Thron

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by TheMiner » Thu Oct 15, 2015 07:58

Hi just quick question, did the rules not say no staff may enter (admin,mod's), or do i have the Cube on backside here. See later on server, work is eating me up ;)

Naj, were your great buildings mate??

The Miner
 

User avatar
DS-minetest
Member
 
Posts: 1117
Joined: Thu Jun 19, 2014 19:49
Location: I'm scared that if this is too exact, I will be unable to use my keyboard.
GitHub: DS-Minetest
In-game: DS

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by DS-minetest » Thu Oct 15, 2015 16:48

@Sokomine:
look at the screenshots with debug information and walk

@TheMiner:
melzua was not admin, when he built this
Do not call me -minetest.
Call me DS or DS-minetest.
I am German, so you don't have to pm me English if you are also German.
The background is a lie.
 

TheMiner
Member
 
Posts: 21
Joined: Fri Apr 24, 2015 10:26
In-game: Thron

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by TheMiner » Thu Oct 15, 2015 16:54

DS, type News/Rules and you will see this:

Staff

Cloud - Owner
Mongo - Admin
caveminer - TrialMod <<<<
melzua - TrialMod <<<<

Both in the votes?

Nice server indeed.. i love to play here .

Cheerz
TheMiner
 

User avatar
Clouds
Member
 
Posts: 102
Joined: Sat Aug 01, 2015 01:58
In-game: Cloud

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Clouds » Fri Oct 16, 2015 03:30

They was not Mods when the contest was taking place they had no special privs that gave them a edge over others.
 

Sokomine
Member
 
Posts: 3918
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Sokomine » Fri Oct 16, 2015 03:55

DS-minetest wrote:@Sokomine:
look at the screenshots with debug information and walk

The coordinates are very hard to spot and the screenshots take a long time to load. It would be a lot more convenient to be able to read the coordinates here - or to take a travelnet and take a look. Can't you do that on the server? I'm sure it would be worth it! I wrote the travelnet mod for sightseeing. Buildings for a building contest ought to get a station.
A list of my mods can be found here.
 

PlasmaHam
Member
 
Posts: 54
Joined: Tue Sep 30, 2014 16:42
Location: USA
In-game: PlasmaHam

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by PlasmaHam » Fri Oct 16, 2015 12:46

Sokomine has a point, however, it is likely too late for that, as the contest is over. That is a good idea for the next building contest though. which may not be too far away.
Live long and Prosper
 

User avatar
Clouds
Member
 
Posts: 102
Joined: Sat Aug 01, 2015 01:58
In-game: Cloud

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Clouds » Fri Oct 16, 2015 17:29

PlasmaHam wrote:Sokomine has a point, however, it is likely too late for that, as the contest is over. That is a good idea for the next building contest though. which may not be too far away.


Indeed, Sokomine is correct but there is no reason to debate because the contest is over. The next contest has already been decided and the start date is set for Nov. 1 and will run to Nov. 30. This one will be themed but that can wait till the date gets closer.
 

User avatar
DS-minetest
Member
 
Posts: 1117
Joined: Thu Jun 19, 2014 19:49
Location: I'm scared that if this is too exact, I will be unable to use my keyboard.
GitHub: DS-Minetest
In-game: DS

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by DS-minetest » Fri Oct 16, 2015 20:23

Sokomine wrote:
DS-minetest wrote:@Sokomine:
look at the screenshots with debug information and walk

The coordinates are very hard to spot and the screenshots take a long time to load. It would be a lot more convenient to be able to read the coordinates here - or to take a travelnet and take a look. Can't you do that on the server? I'm sure it would be worth it! I wrote the travelnet mod for sightseeing. Buildings for a building contest ought to get a station.

x:-22 z:-600
Do not call me -minetest.
Call me DS or DS-minetest.
I am German, so you don't have to pm me English if you are also German.
The background is a lie.
 

PlasmaHam
Member
 
Posts: 54
Joined: Tue Sep 30, 2014 16:42
Location: USA
In-game: PlasmaHam

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by PlasmaHam » Sun Oct 18, 2015 18:43

Indeed, I have high hopes for the next contest.
BTW, I may not be as active as I have been. My old server, EthicRush, is returning online and I plan to help rebuild for the first few weeks. I should be able to split my time between the two servers.

BTW, crazyR is looking for someone to build a new spawn in EthicRush, and I know some people here have the skill to win the job.
Live long and Prosper
 

User avatar
Clouds
Member
 
Posts: 102
Joined: Sat Aug 01, 2015 01:58
In-game: Cloud

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Clouds » Sun Oct 18, 2015 21:24

Thats fine PlasmaHam. I hope Ethicrush gets going again it was a well built server.
 

User avatar
kaadmy
Member
 
Posts: 706
Joined: Thu Aug 27, 2015 23:07
GitHub: kaadmy
IRC: KaadmY
In-game: KaadmY kaadmy NeD

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by kaadmy » Mon Oct 19, 2015 16:49

Clouds wrote:[...]I hope Ethicrush gets going again it was a well built server.

Me too, as i've spent hours build technic machines there...
My biggest project on Ethic Rush was a concrete machine that mined it, crafted it, sold it...
Never paint white stripes on roads near Zebra crossings.

Pixture
 

User avatar
Clouds
Member
 
Posts: 102
Joined: Sat Aug 01, 2015 01:58
In-game: Cloud

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Clouds » Mon Oct 19, 2015 23:33

I just hope when it returns it doesn’t fall victim to the server list like VoidPixel has. Even if we have players on we are always at the bottom of the list. Which is hurting the server quite a lot.
 

User avatar
kaadmy
Member
 
Posts: 706
Joined: Thu Aug 27, 2015 23:07
GitHub: kaadmy
IRC: KaadmY
In-game: KaadmY kaadmy NeD

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by kaadmy » Mon Oct 19, 2015 23:46

Clouds wrote:I just hope when it returns it doesn’t fall victim to the server list like VoidPixel has. Even if we have players on we are always at the bottom of the list. Which is hurting the server quite a lot.

I don't know how the server list is sorted, but sometimes there are servers down at the bottom with 1 or more players, while some near the top have none?
Never paint white stripes on roads near Zebra crossings.

Pixture
 

PlasmaHam
Member
 
Posts: 54
Joined: Tue Sep 30, 2014 16:42
Location: USA
In-game: PlasmaHam

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by PlasmaHam » Tue Oct 20, 2015 03:17

Clouds wrote:I just hope when it returns it doesn’t fall victim to the server list like VoidPixel has. Even if we have players on we are always at the bottom of the list. Which is hurting the server quite a lot.


Indeed, I have never quite understood how the server list works. Some servers are always at top, some always at the bottom, and some vary according to server's players. Someone really should start a forum page about this, as this is a considerable problem to some servers while an undeserved blessing to others.
Live long and Prosper
 

Jay
Member
 
Posts: 11
Joined: Sun Sep 01, 2013 16:31

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Jay » Tue Oct 20, 2015 06:05

PlasmaHam wrote:
Clouds wrote:I just hope when it returns it doesn’t fall victim to the server list like VoidPixel has. Even if we have players on we are always at the bottom of the list. Which is hurting the server quite a lot.


Indeed, I have never quite understood how the server list works. Some servers are always at top, some always at the bottom, and some vary according to server's players. Someone really should start a forum page about this, as this is a considerable problem to some servers while an undeserved blessing to others.


https://github.com/minetest/master-server/blob/master/server.py

I believe searching for "def server_points" on that page will provide some understanding. It takes into account the current and average number of clients, whether the clients are guests, the age of the server, the uptime of the server, the ping time, and whether the server reports an unrealistic maximum number of clients.
 

User avatar
Clouds
Member
 
Posts: 102
Joined: Sat Aug 01, 2015 01:58
In-game: Cloud

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Clouds » Tue Oct 20, 2015 15:35

PlasmaHam wrote:
Clouds wrote:I just hope when it returns it doesn’t fall victim to the server list like VoidPixel has. Even if we have players on we are always at the bottom of the list. Which is hurting the server quite a lot.


Indeed, I have never quite understood how the server list works. Some servers are always at top, some always at the bottom, and some vary according to server's players. Someone really should start a forum page about this, as this is a considerable problem to some servers while an undeserved blessing to others.


I have before and got shutdown by people saying its 100% fair and there is nothing wrong with it.
 

PlasmaHam
Member
 
Posts: 54
Joined: Tue Sep 30, 2014 16:42
Location: USA
In-game: PlasmaHam
 

User avatar
Clouds
Member
 
Posts: 102
Joined: Sat Aug 01, 2015 01:58
In-game: Cloud
 

User avatar
Clouds
Member
 
Posts: 102
Joined: Sat Aug 01, 2015 01:58
In-game: Cloud

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Clouds » Sun Nov 01, 2015 14:57

Building Contest

The second building contest has started for VoidPixel today. The rules are the same this time except that this time teams are allowed to build together. Rewards will not be released yet but there is a slight difference for the winner or winning group, the winners build will be set as spawn for the month of December so everyone who joins may see there work.

Regulations
- Admins are exempt from the building contest. Anyone who is granted admin is exempt from the contest even if their
builds was complete before hand.
- The build must be complete before November 30, 2015. Anything after such time will be disregarded.
- This contest is Christmas themed. Any build that doesn’t fit the Christmas spirit will be exempt.

Rewards
???
 

Sokomine
Member
 
Posts: 3918
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Sokomine » Fri Nov 06, 2015 21:16

Clouds wrote:Regulations
- Admins are exempt from the building contest. Anyone who is granted admin is exempt from the contest even if their
builds was complete before hand.

Hm, that's a pity. You ought to allow your admins to build as well. Having access to free materials and/or WorldEdit sure changes what can be done (and how much effort it is), but the end result depends much more on how all these items are arranged in order to create an artful structure. As long as it's obvious to all who judge the results as to which ressources where available to whom, all ought to be able to participate. Excluding your admins would be a waste of ressources :-) Just offer two categories where people can participate: Normal player and admins.
A list of my mods can be found here.
 

User avatar
Clouds
Member
 
Posts: 102
Joined: Sat Aug 01, 2015 01:58
In-game: Cloud

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by Clouds » Fri Nov 06, 2015 22:56

Sokomine wrote:
Clouds wrote:Regulations
- Admins are exempt from the building contest. Anyone who is granted admin is exempt from the contest even if their
builds was complete before hand.

Hm, that's a pity. You ought to allow your admins to build as well. Having access to free materials and/or WorldEdit sure changes what can be done (and how much effort it is), but the end result depends much more on how all these items are arranged in order to create an artful structure. As long as it's obvious to all who judge the results as to which ressources where available to whom, all ought to be able to participate. Excluding your admins would be a waste of ressources :-) Just offer two categories where people can participate: Normal player and admins.


Mhmmmm interesting thought.
 

PlasmaHam
Member
 
Posts: 54
Joined: Tue Sep 30, 2014 16:42
Location: USA
In-game: PlasmaHam

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by PlasmaHam » Sat Nov 07, 2015 00:22

It does not seem logical to exclude the admins, some of the best builders, from a competition. While they do have easier access to materials, the whole point of a building competition is putting those materials using your imagination and making something great. Of course admin may have reduced points due to their advantages or a completely separate competition for them.

By the way? Is anyone else doing the Christmas Contest? I would like to know.
Live long and Prosper
 

User avatar
DS-minetest
Member
 
Posts: 1117
Joined: Thu Jun 19, 2014 19:49
Location: I'm scared that if this is too exact, I will be unable to use my keyboard.
GitHub: DS-Minetest
In-game: DS

Re: VoidPixel Server - Replacement for Landrush Players {0.4

by DS-minetest » Sat Nov 07, 2015 11:20

Sokomine wrote:
Clouds wrote:Regulations
- Admins are exempt from the building contest. Anyone who is granted admin is exempt from the contest even if their
builds was complete before hand.

Hm, that's a pity. You ought to allow your admins to build as well. Having access to free materials and/or WorldEdit sure changes what can be done (and how much effort it is), but the end result depends much more on how all these items are arranged in order to create an artful structure. As long as it's obvious to all who judge the results as to which ressources where available to whom, all ought to be able to participate. Excluding your admins would be a waste of ressources :-) Just offer two categories where people can participate: Normal player and admins.

the problem is, there arent enought admins. melzua would be the only one of the admins to build
Do not call me -minetest.
Call me DS or DS-minetest.
I am German, so you don't have to pm me English if you are also German.
The background is a lie.
 

PreviousNext

Return to Servers



Who is online

Users browsing this forum: MSN [Bot] and 4 guests