[SERVER] Extreme Survival Minetest [ESM4]

User avatar
tomlukeywood
Member
 
Posts: 87
Joined: Sat Oct 10, 2015 13:13
Location: earth
IRC: tomlukeywood
In-game: tomlukeywood
 

Dragonop
Member
 
Posts: 1178
Joined: Tue Oct 23, 2012 12:59
Location: Argentina
GitHub: Dragonop
IRC: Dragonop
In-game: Dragonop

Re: Extreme Survival Minetest server

by Dragonop » Sun Oct 11, 2015 12:50

@tomlukeywood You need to use Minetest Mapper, or similar:
viewtopic.php?f=14&t=6920
viewtopic.php?f=14&t=8730
viewtopic.php?f=14&t=12139
viewtopic.php?f=14&t=2896
(Never actually used it, so I don't really know if this are the right threads to point out)
 

User avatar
rnd
Member
 
Posts: 220
Joined: Sun Dec 28, 2014 12:24
GitHub: ac-minetest
IRC: ac_minetest
In-game: rnd

Re: Extreme Survival Minetest server

by rnd » Sun Oct 11, 2015 18:06

strange craft problem: cant craft hv cable, screenshot displays inserted ingredients but nothing happens
hv_cable_craft_problem.jpg
(64.94 KiB) Not downloaded yet
1EvCmxbzl5KDu6XAunE1K853Lq6VVOsT
 

User avatar
Fixer
Member
 
Posts: 891
Joined: Sun Jul 31, 2011 11:23
Location: Ukraine
IRC: Fixer
In-game: Fixer

Re: Extreme Survival Minetest server

by Fixer » Sun Oct 11, 2015 23:03

Protector no longer protects from PvP? Also, remove voting table for sale in GD shop at spawn :p
 

User avatar
maikerumine
Member
 
Posts: 1350
Joined: Mon Aug 04, 2014 14:27
GitHub: maikerumine
In-game: maikerumine

Re: Extreme Survival Minetest server

by maikerumine » Mon Oct 19, 2015 20:50

Quick view of the city as it grows:
Image

Image

Image

There is quite the infrastructure in place now, subways, railways, and roadways that you can travel quite far. :-)

Special thanks to all the builders on the server for making it a pretty interesting place to explore!
Attachments
city3.jpg
(142.89 KiB) Not downloaded yet
city2.jpg
(267.05 KiB) Not downloaded yet
city1.jpg
(310.19 KiB) Not downloaded yet
 

User avatar
stoneminer
Member
 
Posts: 1001
Joined: Sun Oct 18, 2015 19:11
Location: die Erde
GitHub: sm31
IRC: stoneminer
In-game: stoneminer

Re: Extreme Survival Minetest server

by stoneminer » Tue Oct 20, 2015 01:33

I play on this server sometimes and got around to digging a vertical water-elevator mineshaft some weeks ago, then took a break from extreme survival and left it alone for quite a while. Then later I come back again and it's griefed up--not too bad, so I'm not that worried about it. I reach the bottom and continue digging my mineshaft, but then I encounter a slight problem. There's no flowing water around me. (I've already checked and there was no torch under the water above me, so it couldn't be that.) At first I thought it was just lag, but as time went on the water still didn't come. There isn't usually a problem with that on this server. I wonder why it was doing that? Is it a bug?
God's not dead!
 

User avatar
asia1444
Member
 
Posts: 16
Joined: Mon Nov 24, 2014 05:14
In-game: asia14

Re: Extreme Survival Minetest server

by asia1444 » Tue Oct 20, 2015 14:14

Maiki, I was wondering what do you use to play MineTest on a kindle or Ipod? IK you tested it on there... Did you download it from the site or get an app that can be used for MineTest? I'm having problems with mine again, and didnt think you could actually download it from the site for an ipod, but maybe? lol

Thanks,
Asia
 

User avatar
maikerumine
Member
 
Posts: 1350
Joined: Mon Aug 04, 2014 14:27
GitHub: maikerumine
In-game: maikerumine

Re: Extreme Survival Minetest server

by maikerumine » Tue Oct 20, 2015 14:25

asia1444 wrote:Maiki, I was wondering what do you use to play MineTest on a kindle or Ipod? IK you tested it on there... Did you download it from the site or get an app that can be used for MineTest? I'm having problems with mine again, and didnt think you could actually download it from the site for an ipod, but maybe? lol

Thanks,
Asia


Yes, at the appstore android download minetest or freeminer. https://play.google.com/store/search?q=minetest

Minetest:
https://play.google.com/store/apps/details?id=net.minetest.minetest


Freeminer:
https://play.google.com/store/apps/details?id=org.freeminer.freeminermt



if those don't work try this:
http://download.cnet.com/Minetest/3000-2099_4-76335140.html


this you will put on your android.
 

User avatar
stoneminer
Member
 
Posts: 1001
Joined: Sun Oct 18, 2015 19:11
Location: die Erde
GitHub: sm31
IRC: stoneminer
In-game: stoneminer

Re: Extreme Survival Minetest server

by stoneminer » Wed Oct 21, 2015 01:45

Maikerumine,

I saw that you put my and Baggins's shops in their proper places. Thanks, but I noticed that both were outdated. I don't think that's a problem, since you can't always be updating them, so I'll let that slide.

I also noticed, however, that the rinkydink house I made from cobblestone on this server was more decorated than I had remembered. I don't seem to recall putting the glass and brick in my protected area. Was that you, or did someone hack my account?
God's not dead!
 

User avatar
maikerumine
Member
 
Posts: 1350
Joined: Mon Aug 04, 2014 14:27
GitHub: maikerumine
In-game: maikerumine

Re: Extreme Survival Minetest server

by maikerumine » Thu Oct 22, 2015 15:36

SERVER DOWN for the day, protector and coreprotector mods are conflicting.

Sorry for the troubles.
 

User avatar
maikerumine
Member
 
Posts: 1350
Joined: Mon Aug 04, 2014 14:27
GitHub: maikerumine
In-game: maikerumine

Re: Extreme Survival Minetest server

by maikerumine » Thu Oct 22, 2015 17:04

In case anybody wanted to see the error in question:
During placing a protector in an already protected area, the following events occur...
Last night spawn_sanitizer locked up:
Code: Select all
2015-10-22 11:44:05: ERROR[Main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-10-22 11:44:05: ERROR[Main]: Lua: Runtime error from mod '' in callback item_OnPlace(): D:\mt\bin\..\mods\spawn_sanitizer\init.lua:286: attempt to index local 'pos' (a nil value)
2015-10-22 11:44:05: ERROR[Main]: stack traceback:
2015-10-22 11:44:05: ERROR[Main]:    D:\mt\bin\..\mods\spawn_sanitizer\init.lua:286: in function <D:\mt\bin\..\mods\spawn_sanitizer\init.lua:280>

In thread 2590:
/home/stefan/mt-build/build/minetest_64/minetest/src/server.cpp:505: step: A fatal error occurred: Lua: Runtime error from mod '' in callback item_OnPlace(): D:\mt\bin\..\mods\spawn_sanitizer\init.lua:286: attempt to index local 'pos' (a nil value)
stack traceback:
   D:\mt\bin\..\mods\spawn_sanitizer\init.lua:286: in function <D:\mt\bin\..\mods\spawn_sanitizer\init.lua:280>
Debug stacks:
DEBUG STACK FOR THREAD 1820:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 1b58:
#0  run
DEBUG STACK FOR THREAD 20bc:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 20cc:
#0  run
DEBUG STACK FOR THREAD 23c8:
#0  run
DEBUG STACK FOR THREAD 24c0:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
DEBUG STACK FOR THREAD 256c:
#0  run
#1  Receive
(Leftover data: #2  deletingPeer)
(Leftover data: #3  GetNextBlocks)
(Leftover data: #4  SendHP)
(Leftover data: #5  getCraftingResult)
DEBUG STACK FOR THREAD 2590:
#0  main
#1  step
(Leftover data: #2  step)
(Leftover data: #3  Receive)
(Leftover data: #4  ProcessData)
(Leftover data: #5  addBlock)


That's cool, i'll just remove this mod. Take that!

Time passes....
Now for protector to act up....
Code: Select all
2015-10-22 11:22:04: ACTION[Server]: ADMIN1 punches object 11: LuaEntitySAO at (3.2376,1.71212,4.0763)
2015-10-22 11:22:06: ERROR[Main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-10-22 11:22:06: ERROR[Main]: Lua: Runtime error from mod '' in callback item_OnPlace(): ...mt\bin\..\games\extreme_survival\mods\protector\init.lua:108: attempt to index local 'pos' (a nil value)
2015-10-22 11:22:06: ERROR[Main]: stack traceback:
2015-10-22 11:22:06: ERROR[Main]:    ...mt\bin\..\games\extreme_survival\mods\protector\init.lua:108: in function 'can_dig'
2015-10-22 11:22:06: ERROR[Main]:    ...mt\bin\..\games\extreme_survival\mods\protector\init.lua:188: in function <...mt\bin\..\games\extreme_survival\mods\protector\init.lua:183>

In thread 1780:
/home/stefan/mt-build/build/minetest_64/minetest/src/server.cpp:505: step: A fatal error occurred: Lua: Runtime error from mod '' in callback item_OnPlace(): ...ER\bin\..\games\extreme_survival\mods\protector\init.lua:108: attempt to index local 'pos' (a nil value)
stack traceback:
   ...mt\bin\..\games\extreme_survival\mods\protector\init.lua:108: in function 'can_dig'
   ...mt\bin\..\games\extreme_survival\mods\protector\init.lua:188: in function <...mt\bin\..\games\extreme_survival\mods\protector\init.lua:183>
Debug stacks:
DEBUG STACK FOR THREAD 5c4:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 15c0:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 1780:
#0  main
#1  step
(Leftover data: #2  step)
(Leftover data: #3  Receive)
(Leftover data: #4  ProcessData)
(Leftover data: #5  deSerialize)
DEBUG STACK FOR THREAD 1920:
#0  run
#1  Receive
(Leftover data: #2  deletingPeer)
(Leftover data: #3  GetNextBlocks)
(Leftover data: #4  SendHP)
(Leftover data: #5  getCraftingResult)
DEBUG STACK FOR THREAD 1bfc:
#0  run
DEBUG STACK FOR THREAD 2060:
#0  run
DEBUG STACK FOR THREAD 225c:
#0  run
DEBUG STACK FOR THREAD 2794:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)


Hmmm.... so it is a "can dig" function.

Strange thing is this just cropped up and I didn't change anything in spawn_sanitizer or protector when the first errors occurred.


But we see this:
Runtime error from mod '' in callback item_OnPlace()

Hmmm what does this mean? let's dig, shall we...

bingo!
I needed to mirror protection checks on both the protector mod and the coreprotectmod, with these lines here:
if itemstack:get_name() == "protector:protect"
or itemstack:get_name() == "protector:protect2"


Code: Select all
-- Make sure protection block doesn't overlap another coreprotector's area

coreprotector.old_node_place = minetest.item_place

function minetest.item_place(itemstack, placer, pointed_thing)

   if itemstack:get_name() == "protector:protect"
   or itemstack:get_name() == "protector:protect2"
   or itemstack:get_name() == "coreprotector:protect"
   or itemstack:get_name() == "coreprotector:protect2" then
      local user = placer:get_player_name()
      if not coreprotector.can_dig(coreprotector.radius * 2, pointed_thing.above, user, true, 3) then
         minetest.chat_send_player(user,
         "Overlaps into another protected area")
         return coreprotector.old_node_place(itemstack, placer, pointed_thing.above)
      end
   end

   return coreprotector.old_node_place(itemstack, placer, pointed_thing)
end





Furthermore:

I am an idiot and cannot program therefore, most of the server crashes come from a wild idea in my head and I act on it.

:-)
 

bucky
New member
 
Posts: 5
Joined: Thu Oct 22, 2015 17:29
In-game: bucky

Re: Extreme Survival Minetest server

by bucky » Thu Oct 22, 2015 17:35

Maikerumine the server has shutdown on me it. Says my connection is lost
 

bucky
New member
 
Posts: 5
Joined: Thu Oct 22, 2015 17:29
In-game: bucky

Re: Extreme Survival Minetest server

by bucky » Thu Oct 22, 2015 21:26

My Nuclear Reactor should be up and running in just a few months
 

bucky
New member
 
Posts: 5
Joined: Thu Oct 22, 2015 17:29
In-game: bucky

Re: Extreme Survival Minetest server

by bucky » Thu Oct 22, 2015 21:28

I have The uranium I just need more iron I'll mine that during the months
 

bucky
New member
 
Posts: 5
Joined: Thu Oct 22, 2015 17:29
In-game: bucky

Re: Extreme Survival Minetest server

by bucky » Thu Oct 22, 2015 21:31

Maikurumine my Nuclear Reactor should be up and ready to have a meltdown for use in my underground mine
 

bucky
New member
 
Posts: 5
Joined: Thu Oct 22, 2015 17:29
In-game: bucky

Re: Extreme Survival Minetest server

by bucky » Thu Oct 22, 2015 21:34

Don't worry it will be exactly at -5400 blocks feel in a giant Cubed Iron room
I'll have the uranium removed after the meltdown just make sure no one enters the lab
 

User avatar
swordpaint12
Member
 
Posts: 191
Joined: Sat Aug 22, 2015 00:50
Location: Foobass, isle of Atlantis, castle of Bardvendelle
In-game: [swordpaint12][Belching_Balladeer]

Re: Extreme Survival Minetest server

by swordpaint12 » Thu Oct 22, 2015 23:30

*facepalm* Edit buttons exist...
Sorry, just kind of weird to see five posts in a row all on the same topic by the same person... :S
God's not dead; remember that!
Yay for MT! No MC here!
I am a human. I'm younger than 100 years old.
I've been playing Minetest since December 2014.

I'm amazed that I haven't been on here in so long! My latest minetest accomplishment was mining by hand (well, as close as you can get in a computer game) a circle 30 blocks in diameter. It took forever but it's pretty cool.
 

User avatar
BlueFireIceUn
Member
 
Posts: 135
Joined: Fri Mar 20, 2015 06:25
Location: Blangy-Le-Chateau, France
In-game: BlueFireUn

Re: Extreme Survival Minetest server

by BlueFireIceUn » Fri Oct 23, 2015 08:18

maike, I ould love if we can team with nice bad players. Could you find a way to be able to team with (/tame).
Blue who loves you all but mostly someone :)
 

Sokomine
Member
 
Posts: 3913
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: Extreme Survival Minetest server

by Sokomine » Sat Oct 24, 2015 16:25

BlueFireIceUn wrote:maike, I ould love if we can team with nice bad players. Could you find a way to be able to team with (/tame).

Isn't "nice bad" a contradiction in itshelf? Guess you mean the "friendly" mobs that attack other hostile mobs and help you against them - unless you accidently hit the friendly mobs due to lag. They sometimes even tend to get confused amongst each other and attack other friendly mobs. But in general it works quite well and is nice to see. Maybe they could be "tamed" by building places for them to live in (bed, furnace, chest, door, roof...).
A list of my mods can be found here.
 

_terminator_
New member
 
Posts: 1
Joined: Wed Oct 28, 2015 00:56

Re: Extreme Survival Minetest server

by _terminator_ » Wed Oct 28, 2015 00:59

I tried to join server, but it wouldnt work. I think I have wrong IP adress, what is the current one?
 

User avatar
BBmine
Member
 
Posts: 3475
Joined: Sun Jul 12, 2015 22:51
Location: USA
GitHub: BBmine
IRC: BBmine
In-game: Baggins

Re: Extreme Survival Minetest server

by BBmine » Wed Oct 28, 2015 01:03

_terminator_ wrote:I tried to join server, but it wouldnt work. I think I have wrong IP adress, what is the current one?


What did it say? Current IP address is 23.28.75.103 at port 30000
 

User avatar
maikerumine
Member
 
Posts: 1350
Joined: Mon Aug 04, 2014 14:27
GitHub: maikerumine
In-game: maikerumine

Re: Extreme Survival Minetest server

by maikerumine » Wed Oct 28, 2015 03:17

BBmine wrote:
_terminator_ wrote:I tried to join server, but it wouldnt work. I think I have wrong IP adress, what is the current one?


What did it say? Current IP address is 23.28.75.103 at port 30000


Yes try it now, if you tried at 800 pm est today it was being updated!
 

User avatar
maikerumine
Member
 
Posts: 1350
Joined: Mon Aug 04, 2014 14:27
GitHub: maikerumine
In-game: maikerumine

Re: Extreme Survival Minetest server

by maikerumine » Wed Oct 28, 2015 17:45

SERVER DOWN?

I guess something odd happened, it keeps restarting and crashing. I won't be able to check it until later. FYI if you want to try a similar game, I have another server up called ESM CHAOS.
 

User avatar
rnd
Member
 
Posts: 220
Joined: Sun Dec 28, 2014 12:24
GitHub: ac-minetest
IRC: ac_minetest
In-game: rnd

Re: Extreme Survival Minetest server

by rnd » Tue Nov 03, 2015 09:28

several ideas how to prevent protector spamming at spawn:

1. upon placing protector count nearby protectors and determine the price requirement to place it
2. price is directly related to distance from spawn (very easy and cheap to make as mod)
1EvCmxbzl5KDu6XAunE1K853Lq6VVOsT
 

User avatar
rnd
Member
 
Posts: 220
Joined: Sun Dec 28, 2014 12:24
GitHub: ac-minetest
IRC: ac_minetest
In-game: rnd

Re: Extreme Survival Minetest server

by rnd » Tue Nov 03, 2015 09:34

do something about cheaters, at -500 there is barrier but he is at -800, maybe auto remove of interact once player below -500

Image
Attachments
cheat.jpg
(100.92 KiB) Not downloaded yet
1EvCmxbzl5KDu6XAunE1K853Lq6VVOsT
 

PreviousNext

Return to Servers



Who is online

Users browsing this forum: Lone_Wolf and 4 guests