[Server][Game] Extreme Survival

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tomlukeywood
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Re: Extreme Survival Minetest server

by tomlukeywood » Post

How did you get a image on your entire world?

Dragonop
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Re: Extreme Survival Minetest server

by Dragonop » Post

@tomlukeywood You need to use Minetest Mapper, or similar:
viewtopic.php?f=14&t=6920
viewtopic.php?f=14&t=8730
viewtopic.php?f=14&t=12139
viewtopic.php?f=14&t=2896
(Never actually used it, so I don't really know if this are the right threads to point out)

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rnd
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Re: Extreme Survival Minetest server

by rnd » Post

strange craft problem: cant craft hv cable, screenshot displays inserted ingredients but nothing happens
hv_cable_craft_problem.jpg
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Fixer
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Re: Extreme Survival Minetest server

by Fixer » Post

Protector no longer protects from PvP? Also, remove voting table for sale in GD shop at spawn :p

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maikerumine
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Re: Extreme Survival Minetest server

by maikerumine » Post

Quick view of the city as it grows:
Image

Image

Image

There is quite the infrastructure in place now, subways, railways, and roadways that you can travel quite far. :-)

Special thanks to all the builders on the server for making it a pretty interesting place to explore!
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Extreme Survival Minetest-->viewtopic.php?f=10&t=12959

stoneminer
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Re: Extreme Survival Minetest server

by stoneminer » Post

I play on this server sometimes and got around to digging a vertical water-elevator mineshaft some weeks ago, then took a break from extreme survival and left it alone for quite a while. Then later I come back again and it's griefed up--not too bad, so I'm not that worried about it. I reach the bottom and continue digging my mineshaft, but then I encounter a slight problem. There's no flowing water around me. (I've already checked and there was no torch under the water above me, so it couldn't be that.) At first I thought it was just lag, but as time went on the water still didn't come. There isn't usually a problem with that on this server. I wonder why it was doing that? Is it a bug?
For God so loved the world, that he gave his one and only Son, that whoever believes in him should not perish, but have eternal life.

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asia1444
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Re: Extreme Survival Minetest server

by asia1444 » Post

Maiki, I was wondering what do you use to play MineTest on a kindle or Ipod? IK you tested it on there... Did you download it from the site or get an app that can be used for MineTest? I'm having problems with mine again, and didnt think you could actually download it from the site for an ipod, but maybe? lol

Thanks,
Asia

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maikerumine
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Re: Extreme Survival Minetest server

by maikerumine » Post

asia1444 wrote:Maiki, I was wondering what do you use to play MineTest on a kindle or Ipod? IK you tested it on there... Did you download it from the site or get an app that can be used for MineTest? I'm having problems with mine again, and didnt think you could actually download it from the site for an ipod, but maybe? lol

Thanks,
Asia
Yes, at the appstore android download minetest or freeminer. https://play.google.com/store/search?q=minetest

Minetest:
https://play.google.com/store/apps/deta ... t.minetest


Freeminer:
https://play.google.com/store/apps/deta ... reeminermt



if those don't work try this:
http://download.cnet.com/Minetest/3000- ... 35140.html


this you will put on your android.
Extreme Survival Minetest-->viewtopic.php?f=10&t=12959

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Re: Extreme Survival Minetest server

by stoneminer » Post

Maikerumine,

I saw that you put my and Baggins's shops in their proper places. Thanks, but I noticed that both were outdated. I don't think that's a problem, since you can't always be updating them, so I'll let that slide.

I also noticed, however, that the rinkydink house I made from cobblestone on this server was more decorated than I had remembered. I don't seem to recall putting the glass and brick in my protected area. Was that you, or did someone hack my account?
For God so loved the world, that he gave his one and only Son, that whoever believes in him should not perish, but have eternal life.

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maikerumine
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Re: Extreme Survival Minetest server

by maikerumine » Post

SERVER DOWN for the day, protector and coreprotector mods are conflicting.

Sorry for the troubles.
Extreme Survival Minetest-->viewtopic.php?f=10&t=12959

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Re: Extreme Survival Minetest server

by maikerumine » Post

In case anybody wanted to see the error in question:
During placing a protector in an already protected area, the following events occur...
Last night spawn_sanitizer locked up:

Code: Select all

2015-10-22 11:44:05: ERROR[Main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-10-22 11:44:05: ERROR[Main]: Lua: Runtime error from mod '' in callback item_OnPlace(): D:\mt\bin\..\mods\spawn_sanitizer\init.lua:286: attempt to index local 'pos' (a nil value)
2015-10-22 11:44:05: ERROR[Main]: stack traceback:
2015-10-22 11:44:05: ERROR[Main]: 	D:\mt\bin\..\mods\spawn_sanitizer\init.lua:286: in function <D:\mt\bin\..\mods\spawn_sanitizer\init.lua:280>

In thread 2590:
/home/stefan/mt-build/build/minetest_64/minetest/src/server.cpp:505: step: A fatal error occurred: Lua: Runtime error from mod '' in callback item_OnPlace(): D:\mt\bin\..\mods\spawn_sanitizer\init.lua:286: attempt to index local 'pos' (a nil value)
stack traceback:
	D:\mt\bin\..\mods\spawn_sanitizer\init.lua:286: in function <D:\mt\bin\..\mods\spawn_sanitizer\init.lua:280>
Debug stacks:
DEBUG STACK FOR THREAD 1820:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 1b58:
#0  run
DEBUG STACK FOR THREAD 20bc:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 20cc:
#0  run
DEBUG STACK FOR THREAD 23c8:
#0  run
DEBUG STACK FOR THREAD 24c0:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
DEBUG STACK FOR THREAD 256c:
#0  run
#1  Receive
(Leftover data: #2  deletingPeer)
(Leftover data: #3  GetNextBlocks)
(Leftover data: #4  SendHP)
(Leftover data: #5  getCraftingResult)
DEBUG STACK FOR THREAD 2590:
#0  main
#1  step
(Leftover data: #2  step)
(Leftover data: #3  Receive)
(Leftover data: #4  ProcessData)
(Leftover data: #5  addBlock)
That's cool, i'll just remove this mod. Take that!

Time passes....
Now for protector to act up....

Code: Select all

2015-10-22 11:22:04: ACTION[Server]: ADMIN1 punches object 11: LuaEntitySAO at (3.2376,1.71212,4.0763)
2015-10-22 11:22:06: ERROR[Main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-10-22 11:22:06: ERROR[Main]: Lua: Runtime error from mod '' in callback item_OnPlace(): ...mt\bin\..\games\extreme_survival\mods\protector\init.lua:108: attempt to index local 'pos' (a nil value)
2015-10-22 11:22:06: ERROR[Main]: stack traceback:
2015-10-22 11:22:06: ERROR[Main]: 	...mt\bin\..\games\extreme_survival\mods\protector\init.lua:108: in function 'can_dig'
2015-10-22 11:22:06: ERROR[Main]: 	...mt\bin\..\games\extreme_survival\mods\protector\init.lua:188: in function <...mt\bin\..\games\extreme_survival\mods\protector\init.lua:183>

In thread 1780:
/home/stefan/mt-build/build/minetest_64/minetest/src/server.cpp:505: step: A fatal error occurred: Lua: Runtime error from mod '' in callback item_OnPlace(): ...ER\bin\..\games\extreme_survival\mods\protector\init.lua:108: attempt to index local 'pos' (a nil value)
stack traceback:
	...mt\bin\..\games\extreme_survival\mods\protector\init.lua:108: in function 'can_dig'
	...mt\bin\..\games\extreme_survival\mods\protector\init.lua:188: in function <...mt\bin\..\games\extreme_survival\mods\protector\init.lua:183>
Debug stacks:
DEBUG STACK FOR THREAD 5c4:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 15c0:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 1780:
#0  main
#1  step
(Leftover data: #2  step)
(Leftover data: #3  Receive)
(Leftover data: #4  ProcessData)
(Leftover data: #5  deSerialize)
DEBUG STACK FOR THREAD 1920:
#0  run
#1  Receive
(Leftover data: #2  deletingPeer)
(Leftover data: #3  GetNextBlocks)
(Leftover data: #4  SendHP)
(Leftover data: #5  getCraftingResult)
DEBUG STACK FOR THREAD 1bfc:
#0  run
DEBUG STACK FOR THREAD 2060:
#0  run
DEBUG STACK FOR THREAD 225c:
#0  run
DEBUG STACK FOR THREAD 2794:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
Hmmm.... so it is a "can dig" function.

Strange thing is this just cropped up and I didn't change anything in spawn_sanitizer or protector when the first errors occurred.


But we see this:
Runtime error from mod '' in callback item_OnPlace()

Hmmm what does this mean? let's dig, shall we...

bingo!
I needed to mirror protection checks on both the protector mod and the coreprotectmod, with these lines here:
if itemstack:get_name() == "protector:protect"
or itemstack:get_name() == "protector:protect2"

Code: Select all

-- Make sure protection block doesn't overlap another coreprotector's area

coreprotector.old_node_place = minetest.item_place

function minetest.item_place(itemstack, placer, pointed_thing)

	if itemstack:get_name() == "protector:protect"
	or itemstack:get_name() == "protector:protect2"
	or itemstack:get_name() == "coreprotector:protect"
	or itemstack:get_name() == "coreprotector:protect2" then
		local user = placer:get_player_name()
		if not coreprotector.can_dig(coreprotector.radius * 2, pointed_thing.above, user, true, 3) then
			minetest.chat_send_player(user,
			"Overlaps into another protected area")
			return coreprotector.old_node_place(itemstack, placer, pointed_thing.above)
		end
	end

	return coreprotector.old_node_place(itemstack, placer, pointed_thing)
end



Furthermore:

I am an idiot and cannot program therefore, most of the server crashes come from a wild idea in my head and I act on it.

:-)
Extreme Survival Minetest-->viewtopic.php?f=10&t=12959

bucky
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Re: Extreme Survival Minetest server

by bucky » Post

Maikerumine the server has shutdown on me it. Says my connection is lost

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Re: Extreme Survival Minetest server

by bucky » Post

My Nuclear Reactor should be up and running in just a few months

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Re: Extreme Survival Minetest server

by bucky » Post

I have The uranium I just need more iron I'll mine that during the months

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Re: Extreme Survival Minetest server

by bucky » Post

Maikurumine my Nuclear Reactor should be up and ready to have a meltdown for use in my underground mine

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Re: Extreme Survival Minetest server

by bucky » Post

Don't worry it will be exactly at -5400 blocks feel in a giant Cubed Iron room
I'll have the uranium removed after the meltdown just make sure no one enters the lab

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Re: Extreme Survival Minetest server

by swordpaint12 » Post

*facepalm* Edit buttons exist...
Sorry, just kind of weird to see five posts in a row all on the same topic by the same person... :S
God's not dead; remember that!
Yay for MT! No MC here!
I am a human. I'm younger than 100 years old.
I've been playing Minetest since December 2014.

I'm amazed that I haven't been on here in so long! My latest minetest accomplishment was mining by hand (well, as close as you can get in a computer game) a circle 30 blocks in diameter. It took forever but it's pretty cool.

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BlueFireIceUn
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Re: Extreme Survival Minetest server

by BlueFireIceUn » Post

maike, I ould love if we can team with nice bad players. Could you find a way to be able to team with (/tame).
Blue who loves you all but mostly someone :)

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Re: Extreme Survival Minetest server

by Sokomine » Post

BlueFireIceUn wrote: maike, I ould love if we can team with nice bad players. Could you find a way to be able to team with (/tame).
Isn't "nice bad" a contradiction in itshelf? Guess you mean the "friendly" mobs that attack other hostile mobs and help you against them - unless you accidently hit the friendly mobs due to lag. They sometimes even tend to get confused amongst each other and attack other friendly mobs. But in general it works quite well and is nice to see. Maybe they could be "tamed" by building places for them to live in (bed, furnace, chest, door, roof...).
A list of my mods can be found here.

_terminator_
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Re: Extreme Survival Minetest server

by _terminator_ » Post

I tried to join server, but it wouldnt work. I think I have wrong IP adress, what is the current one?

BBmine
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Re: Extreme Survival Minetest server

by BBmine » Post

_terminator_ wrote:I tried to join server, but it wouldnt work. I think I have wrong IP adress, what is the current one?
What did it say? Current IP address is 23.28.75.103 at port 30000

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maikerumine
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Re: Extreme Survival Minetest server

by maikerumine » Post

BBmine wrote:
_terminator_ wrote:I tried to join server, but it wouldnt work. I think I have wrong IP adress, what is the current one?
What did it say? Current IP address is 23.28.75.103 at port 30000
Yes try it now, if you tried at 800 pm est today it was being updated!
Extreme Survival Minetest-->viewtopic.php?f=10&t=12959

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maikerumine
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Re: Extreme Survival Minetest server

by maikerumine » Post

SERVER DOWN?

I guess something odd happened, it keeps restarting and crashing. I won't be able to check it until later. FYI if you want to try a similar game, I have another server up called ESM CHAOS.
Extreme Survival Minetest-->viewtopic.php?f=10&t=12959

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rnd
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Re: Extreme Survival Minetest server

by rnd » Post

several ideas how to prevent protector spamming at spawn:

1. upon placing protector count nearby protectors and determine the price requirement to place it
2. price is directly related to distance from spawn (very easy and cheap to make as mod)
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rnd
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Re: Extreme Survival Minetest server

by rnd » Post

do something about cheaters, at -500 there is barrier but he is at -800, maybe auto remove of interact once player below -500

Image
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