[SERVER] Extreme Survival Minetest [ESM4]

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Re: Extreme Survival Minetest server

by Tedypig » Thu Aug 27, 2015 21:33

maikerumine, is it possible for you to make an "announcement board" of sorts at or near spawn? Just a board (I suggest 7x7, or 1 "wall" of a protection) that players can edit the signs to advertise shops, land/houses for sale, special things, etc. Or would it be more appropriate to post such things here? I don't know how you would make it that we could edit, but not take, but this is just a suggestion.
 

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Re: Extreme Survival Minetest server

by Fixer » Thu Aug 27, 2015 21:45

Dragonop wrote:FIxerol:
I don't know if I'm right, haven played too much on this server.


Sorry, I was wrong, you are right, what I meant is 3 blocks in all directions
 

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Re: Extreme Survival Minetest server

by Fixer » Thu Aug 27, 2015 22:07

Interesting, I've reconnected and now I see that gamma is different and interface looks different, if you look in chests.
 

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Re: Extreme Survival Minetest server

by maikerumine » Thu Aug 27, 2015 23:10

Tedypig wrote:maikerumine, is it possible for you to make an "announcement board" of sorts at or near spawn? Just a board (I suggest 7x7, or 1 "wall" of a protection) that players can edit the signs to advertise shops, land/houses for sale, special things, etc. Or would it be more appropriate to post such things here? I don't know how you would make it that we could edit, but not take, but this is just a suggestion.

You just signed up!

If you don't mind, could you please update and or re design as you see fit, the space is yours.
Thank you for your support!
 

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Re: Extreme Survival Minetest server

by Fixer » Fri Aug 28, 2015 14:07

BTW, is your server got autorestart when crashed?
 

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Re: Extreme Survival Minetest server

by maikerumine » Fri Aug 28, 2015 14:36

Fixerol wrote:BTW, is your server got autorestart when crashed?

Nope, that doesnt seem to work at all on my machine. I have to monitor the server list periodically and ask the wife to do a restart.
This weekend I am going to run a test server to finally iron out all the bugs.
It seems it crashes randomly, different mods may act up, but not all of the time. I am VERY close to running a 0.4.10 server and removing the villages (incompatible in current state) and going from there.

I spend more flippin time debugging, and code hacking than I'd like to, in fact, I just want to play the server and see how far I can go.

I do know this: The server caused errors on Many different mods:
fishing, armor, inventory plus,mg_villages, pathv6alt, [mobs all together], craft guide, and even protector--- BUT they all work perfectly together, it seems as if maybe my current build may be buggy...

I really will figure out this mess.

I may just release the game with all the mods, and run the server with less mods and on 4.10. who knows..
 

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Re: Extreme Survival Minetest server

by Fixer » Fri Aug 28, 2015 15:52

Nope, that doesnt seem to work at all on my machine.

What is your OS? I believe both linux and windows has capability to restart things, for windows there is simple programs to restart.
 

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Re: Extreme Survival Minetest server

by maikerumine » Fri Aug 28, 2015 16:34

Fixerol wrote:
Nope, that doesnt seem to work at all on my machine.

What is your OS? I believe both linux and windows has capability to restart things, for windows there is simple programs to restart.

AS400

Just kidding.

Win 8.1
The server restart program does not detect the crash for some reason.
 

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Re: Extreme Survival Minetest server

by Fixer » Fri Aug 28, 2015 17:39

Win 8.1

I found this link on some geek site, could help, check it for viruses (etc) before executing: http://w-shadow.com/blog/2009/03/04/restart-on-crash/
Also, do you sell "Desert Stone" and "Desert Cobblestone", it looks like there is no way to make it.
 

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Re: Extreme Survival Minetest server

by maikerumine » Fri Aug 28, 2015 18:07

Fixerol wrote:
Win 8.1

I found this link on some geek site, could help, check it for viruses (etc) before executing: http://w-shadow.com/blog/2009/03/04/restart-on-crash/
Also, do you sell "Desert Stone" and "Desert Cobblestone", it looks like there is no way to make it.

That is the one I tried. I mist be doing something incorrect.

There is a very tall mountain to the north, it is full of it. ;-)
Also I made a crafting. Recipe where you add red dye to stone but it is broken I think.
 

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Re: Extreme Survival Minetest server

by maikerumine » Fri Aug 28, 2015 19:01

Fixerol wrote:or maybe this http://www.howtogeek.com/50786/using-sr ... d=noscript

// extreme lag right now

Taken care of in a few mins.
I will run some tests, my internet cannot perform.
 

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Re: Extreme Survival Minetest server

by lag01 » Fri Aug 28, 2015 20:34


Running as service may be best option i think. Services have some "Recovery" options, so no need to write your own script.
 

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Re: Extreme Survival Minetest server

by Fixer » Fri Aug 28, 2015 21:52

No asking for free things.


They ask me all the time :(, looks like I need taller fences :D And even more barbed wire.
 

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Re: Extreme Survival Minetest server

by Fixer » Sun Aug 30, 2015 18:59

Is it only me or this rifle sound too loud? It is really loud in my headphones, on full volume you can almost crap yourself :)
 

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Re: Extreme Survival Minetest server

by maikerumine » Sun Aug 30, 2015 20:48

Fixerol wrote:Is it only me or this rifle sound too loud? It is really loud in my headphones, on full volume you can almost crap yourself :)

Thanks for the input. I don't personally think it too loud maybe I can pull up audacity and lower db by 10.
Crashing.
The server is sad it crashes so much. Need to stabilize before release of game. Maybe too many writes to disk? Server always full. Always.
 

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Re: Extreme Survival Minetest server

by Fixer » Sun Aug 30, 2015 20:51

maikerumine wrote:
Fixerol wrote:Is it only me or this rifle sound too loud? It is really loud in my headphones, on full volume you can almost crap yourself :)

Thanks for the input. I don't personally think it too loud maybe I can pull up audacity and lower db by 10.
Crashing.
The server is sad it crashes so much. Need to stabilize before release of game. Maybe too many writes to disk? Server always full. Always.


there is two rifle sounds, I believe army one is ok, and there is some quakeIII kinda sound that is super loud.
 

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Re: Extreme Survival Minetest server

by Fixer » Tue Sep 01, 2015 13:19

Will you ever make server autorestart? :D Will never finish my construction.
 

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Re: Extreme Survival Minetest server

by maikerumine » Sat Sep 05, 2015 13:49

Server down for ISP maintenance.
Will be up in a few hours folks, sorry for the inconvenience.

I am hoping the increased bandwidth fixes the server lag and crashes, if this works we will resume operation and the motd shall be updated too.

Fixer, I am trying to make a auto reset for some reason the program doesn't detect crash.
 

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Re: Extreme Survival Minetest server

by Sokomine » Sat Sep 05, 2015 16:24

Hm, I wanted to try the server out, but do get an "invalid password" message. I'm not sure if I've joined your server once already. Could you check and change the PW? Thank you in advance!
A list of my mods can be found here.
 

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Re: Extreme Survival Minetest server

by Fixer » Sat Sep 05, 2015 20:19

maikerumine wrote:I am trying to make a auto reset for some reason the program doesn't detect crash.


Try to use windows service infrastructure, it can restart when crashed.
 

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Re: Extreme Survival Minetest server

by Tedypig » Sun Sep 06, 2015 01:30

maikerumine wrote:SERVER IS ONLINE

New IP: 23.28.75.103

Let's build and fight monsters!!!


...Aaaannndddd, it's back down... Lol.
 

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Re: Extreme Survival Minetest server

by maikerumine » Sun Sep 06, 2015 01:56

Tedypig wrote:
maikerumine wrote:SERVER IS ONLINE

New IP: 23.28.75.103

Let's build and fight monsters!!!


...Aaaannndddd, it's back down... Lol.

I am very depressed about tho month long fiasco. All I wanted was to share my game with the community and it has,is,and always will be trouble.

Countless hours have been sucked out of my life and the result has been failure.

I will resume service when back home.
I will try to enable wi does services to help with restart.

This is exhausting.
 

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Re: Extreme Survival Minetest server

by maikerumine » Sun Sep 06, 2015 03:24

This is the last bit of the debug log...

Code: Select all
2015-09-05 15:59:33: ACTION[Server]: Player div punched by player jackson, damage handled by lua
2015-09-05 15:59:33: ACTION[Server]: Oki punches object 24983: LuaEntitySAO at (-158.2,-63.5,-106.8)
2015-09-05 15:59:33: ACTION[Server]: LuaEntitySAO at (-158.2,-63.5,-106.8) punched by player Oki, damage 3 hp, health now 57 hp
2015-09-05 15:59:33: ERROR[Main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-09-05 15:59:33: ERROR[Main]: Runtime error from mod 'inventory_plus' in callback environment_Step(): ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:60: attempt to index a nil value
2015-09-05 15:59:33: ERROR[Main]: stack traceback:
2015-09-05 15:59:33: ERROR[Main]:    ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:60: in function 'get_formspec'
2015-09-05 15:59:33: ERROR[Main]:    ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:102: in function 'func'
2015-09-05 15:59:33: ERROR[Main]:    D:\MTSERVER\bin\..\builtin\game\misc.lua:18: in function 'update_timers'
2015-09-05 15:59:33: ERROR[Main]:    D:\MTSERVER\bin\..\builtin\game\misc.lua:50: in function <D:\MTSERVER\bin\..\builtin\game\misc.lua:38>
2015-09-05 15:59:33: ACTION[Server]: LuaEntitySAO at (5.25893,-767.5,414.557) punched by LuaEntitySAO at (4.16234,-766.9,415.736), damage 2 hp, health now 23 hp
2015-09-05 15:59:33: ERROR[Main]:    D:\MTSERVER\bin\..\builtin\game\register.lua:355: in function <D:\MTSERVER\bin\..\builtin\game\register.lua:335>

In thread 16d8:
/home/stefan/mt-build/build/minetest_64/minetest/src/server.cpp:505: step: A fatal error occurred: Runtime error from mod 'inventory_plus' in callback environment_Step(): ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:60: attempt to index a nil value
stack traceback:
   ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:60: in function 'get_formspec'
   ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:102: in function 'func'
   D:\MTSERVER\bin\..\builtin\game\misc.lua:18: in function 'update_timers'
   D:\MTSERVER\bin\..\builtin\game\misc.lua:50: in function <D:\MTSERVER\bin\..\builtin\game\misc.lua:38>
   D:\MTSERVER\bin\..\builtin\game\register.lua:355: in function <D:\MTSERVER\bin\..\builtin\game\register.lua:335>
Debug stacks:
DEBUG STACK FOR THREAD 314:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD da0:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 11a8:
#0  run
(Leftover data: #1  loadBlock)
(Leftover data: #2  loadBlock)
(Leftover data: #3  deSerialize)
DEBUG STACK FOR THREAD 16d8:
#0  main
#1  Dedicated server branch
#2  dedicated_server_loop
#3  step
(Leftover data: #4  SendAccessDenied_Legacy)
DEBUG STACK FOR THREAD 177c:
#0  run
#1  AsyncRunStep
#2  step
(Leftover data: #3  SendAddParticleSpawner)
(Leftover data: #4  serialize)
(Leftover data: #5  getCraftingResult)
(Leftover data: #6  getCraftingResult)
DEBUG STACK FOR THREAD 17a0:
#0  run


I have seen this error before with inventory plus, I wonder if there is a problem there. The server also crashes at other intervals and different actions, but it is random and not easy to replicate.

Any advice would be greatly appreciated.
 

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