Dragonop wrote:FIxerol:
I don't know if I'm right, haven played too much on this server.
Tedypig wrote:maikerumine, is it possible for you to make an "announcement board" of sorts at or near spawn? Just a board (I suggest 7x7, or 1 "wall" of a protection) that players can edit the signs to advertise shops, land/houses for sale, special things, etc. Or would it be more appropriate to post such things here? I don't know how you would make it that we could edit, but not take, but this is just a suggestion.
Fixerol wrote:BTW, is your server got autorestart when crashed?
Nope, that doesnt seem to work at all on my machine.
Fixerol wrote:Nope, that doesnt seem to work at all on my machine.
What is your OS? I believe both linux and windows has capability to restart things, for windows there is simple programs to restart.
Win 8.1
Fixerol wrote:Win 8.1
I found this link on some geek site, could help, check it for viruses (etc) before executing: http://w-shadow.com/blog/2009/03/04/restart-on-crash/
Also, do you sell "Desert Stone" and "Desert Cobblestone", it looks like there is no way to make it.
Fixerol wrote:or maybe this http://www.howtogeek.com/50786/using-sr ... d=noscript
// extreme lag right now
Fixerol wrote:or maybe this http://www.howtogeek.com/50786/using-sr ... d=noscript
No asking for free things.
Fixerol wrote:Is it only me or this rifle sound too loud? It is really loud in my headphones, on full volume you can almost crap yourself :)
maikerumine wrote:Fixerol wrote:Is it only me or this rifle sound too loud? It is really loud in my headphones, on full volume you can almost crap yourself :)
Thanks for the input. I don't personally think it too loud maybe I can pull up audacity and lower db by 10.
Crashing.
The server is sad it crashes so much. Need to stabilize before release of game. Maybe too many writes to disk? Server always full. Always.
maikerumine wrote:I am trying to make a auto reset for some reason the program doesn't detect crash.
maikerumine wrote:SERVER IS ONLINE
New IP: 23.28.75.103
Let's build and fight monsters!!!
Tedypig wrote:maikerumine wrote:SERVER IS ONLINE
New IP: 23.28.75.103
Let's build and fight monsters!!!
...Aaaannndddd, it's back down... Lol.
2015-09-05 15:59:33: ACTION[Server]: Player div punched by player jackson, damage handled by lua
2015-09-05 15:59:33: ACTION[Server]: Oki punches object 24983: LuaEntitySAO at (-158.2,-63.5,-106.8)
2015-09-05 15:59:33: ACTION[Server]: LuaEntitySAO at (-158.2,-63.5,-106.8) punched by player Oki, damage 3 hp, health now 57 hp
2015-09-05 15:59:33: ERROR[Main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-09-05 15:59:33: ERROR[Main]: Runtime error from mod 'inventory_plus' in callback environment_Step(): ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:60: attempt to index a nil value
2015-09-05 15:59:33: ERROR[Main]: stack traceback:
2015-09-05 15:59:33: ERROR[Main]: ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:60: in function 'get_formspec'
2015-09-05 15:59:33: ERROR[Main]: ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:102: in function 'func'
2015-09-05 15:59:33: ERROR[Main]: D:\MTSERVER\bin\..\builtin\game\misc.lua:18: in function 'update_timers'
2015-09-05 15:59:33: ERROR[Main]: D:\MTSERVER\bin\..\builtin\game\misc.lua:50: in function <D:\MTSERVER\bin\..\builtin\game\misc.lua:38>
2015-09-05 15:59:33: ACTION[Server]: LuaEntitySAO at (5.25893,-767.5,414.557) punched by LuaEntitySAO at (4.16234,-766.9,415.736), damage 2 hp, health now 23 hp
2015-09-05 15:59:33: ERROR[Main]: D:\MTSERVER\bin\..\builtin\game\register.lua:355: in function <D:\MTSERVER\bin\..\builtin\game\register.lua:335>
In thread 16d8:
/home/stefan/mt-build/build/minetest_64/minetest/src/server.cpp:505: step: A fatal error occurred: Runtime error from mod 'inventory_plus' in callback environment_Step(): ...n\..\games\extreme_survival\mods\inventory_plus\init.lua:60: attempt to index a nil value
stack traceback:
...n\..\games\extreme_survival\mods\inventory_plus\init.lua:60: in function 'get_formspec'
...n\..\games\extreme_survival\mods\inventory_plus\init.lua:102: in function 'func'
D:\MTSERVER\bin\..\builtin\game\misc.lua:18: in function 'update_timers'
D:\MTSERVER\bin\..\builtin\game\misc.lua:50: in function <D:\MTSERVER\bin\..\builtin\game\misc.lua:38>
D:\MTSERVER\bin\..\builtin\game\register.lua:355: in function <D:\MTSERVER\bin\..\builtin\game\register.lua:335>
Debug stacks:
DEBUG STACK FOR THREAD 314:
#0 run
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(Leftover data: #3 deSerialize)
DEBUG STACK FOR THREAD da0:
#0 run
(Leftover data: #1 loadBlock)
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(Leftover data: #3 deSerialize)
DEBUG STACK FOR THREAD 11a8:
#0 run
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DEBUG STACK FOR THREAD 16d8:
#0 main
#1 Dedicated server branch
#2 dedicated_server_loop
#3 step
(Leftover data: #4 SendAccessDenied_Legacy)
DEBUG STACK FOR THREAD 177c:
#0 run
#1 AsyncRunStep
#2 step
(Leftover data: #3 SendAddParticleSpawner)
(Leftover data: #4 serialize)
(Leftover data: #5 getCraftingResult)
(Leftover data: #6 getCraftingResult)
DEBUG STACK FOR THREAD 17a0:
#0 run
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