[Server] Jungle

Gundul
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[Server] Jungle

by Gundul » Thu Aug 27, 2015 14:38

Image
-Rumah Gadang- is a traditional house in Indonesia, our spawn building. (built by -KiBa- and Pixalou)


I would like to introduce my server Jungle.

serveradress: 78.47.93.144
Port : 39155

This server was opened in 2015 and has many custom mods. Also well known mods as technic,
pipeworks and others have been extended by me and our players. That will give you a very different
gameplay from vanilla minetest game and from what you know from other servers. You will need
to invest some time in understanding how things work.The game is about surviving in a tropical environment.
Mining, building, farming and surviving, economy or do whatever you want. As long as you follow
our rules. We have 2206 different Nodes and many customized mods. A lot of experienced players in
technic and building might want to give you some help if you need it.
Of course there are lots of jungles, cliffs and beaches. But also plains and deserts. Feel free to roam.
From spawn you can chose where to start. straight into the jungle or the coral islands with lots of
beaches and shipwrecks or the waterfall where you find cliffs, jungle and more.


Only a few things to be considered as rules:

1st and most important be polite. Do not behave like you never had any parents or you get banned.
2nd respect others and their doing. That also means no griefing !
3rd cobbelstone is evil ! dont leave any traces of it in the forests. That's ugly.
4th if you need wood, please cut the whole tree and plant a new one.
5th No multi accounts or multiple logins from one ip
6th digging in other players areas without permit will be punished with jail. Get out from there with /spawn



Admin is Gundul, (of course) Moderator is Hoshi.
Don't try to ask for extra privs or stuff. Privs are good as they are and the game is about crafting, so don't ask for stuff.
If you don't like crafting, don't play Minetest. (at least on my server)
You can ask for area protection if one of us is online or write an email or pm with the coords and your player name.
New : We now have a public building area, where you can use protector blocks

Everybody is welcome. We speak german, english, indonesian and french. The last three not perfectly but quiet well.


Have fun and a good time

Gundul

--- Technic Mod, but different ---
    Hv-Machines
    MV geothermals
    MV waterturbine
    red crystal upgrade for mv and hv machines
    plenty of uranium below -10k

--- Homemade mods ---

--- Worldmap ---


--- The Pictures ---

--- The Texturepacks ---

+ No I do not force you to use the one I like. Use what ever you want. Here some recommendations :


Server help section (WIP) :

+ HOWTO tame, breed and feed animals


+ Supported materials in the MyHoleInTheWall mod

+ Supported materials in the letters mod

+ Supported materials in the circular saw

+ Supported materials in the CNC-machine

+ Supported materials in the MyMillwork mod



--- comments are welcome ---
Last edited by Gundul on Wed Nov 01, 2017 08:38, edited 45 times in total.
 

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Re: Jungle

by Samson1 » Wed Sep 02, 2015 16:41

No, it's not nice when players leave a bit of tree here and a block there! Why is it that only the players in Minetest do that?? All the players in Minecraft don't, I have not seen any one do it any way
MT name: Samson1

MC name: MoJo4000
 

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Re: Jungle

by Dragonop » Thu Sep 03, 2015 01:49

Only Minetest players do that?! hahaha, don't make me laugh, Minecraft players do that, but all servers have treecapitator or even lack any kind of survival on them.

Also, I think it is mainly because most of the players on phone are lazy, and looking up is too much for them, that is also why some of those players do their homes only 2 blocks tall.
 

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Re: Jungle

by programmingchicken » Fri Sep 04, 2015 03:27

I used to make 2-block tall homes...
Until I figured out I could look up and down.
Embarrassing, ik
nah jk I didn't understand fashion or how to build a house then. :3 I'll post a map sometime.
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Jungle

by Gundul » Sat Oct 10, 2015 07:37

Update 10.10.2015

installed serveressentials mod today.

viewtopic.php?f=11&t=12445&p=180964#p180964

From now on all new Players will have spawn priv and can use /spawn.
People already playing on the server, I will add the priv. Should I forget someone, please tell me :)

Here a list, from extra commands, usable without extra privs:

/ping

Required privileges: None
Pong!

/clearinv

Required privileges: None
Clears your inventory.

/killme

Required Privileges: None
Kills self.

/motd

Required privileges: none
Displays server motd.

/gettime

Required privileges: none
Gets current time of day.

/whatisthis

Required privileges: None
Gets itemstring of currently wielded item.


One more thing :

Some asked me about the lack of milk. Solution is easy. There is milk. All you need is to hold an empty drinking
glass in your hand and left click a cow. The important thing is, that from spawn time of the cow until you can get
milk you have to wait one minute. After getting milk, wait one more minute and you can get milk again, and so on.


Gundul


comments and suggestions welcome
 

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Re: Jungle

by Dragonop » Sat Oct 10, 2015 16:52

I would suggest disabling /clearinv for players without creative priv, some curious players might see it on /help and use it without knowing.
 

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Re: Jungle

by programmingchicken » Sun Oct 11, 2015 14:02

Well, I accidentally dug in a protected area, and I got banned. That was fast, and I don't recommend this server to any players that like to build.
I'm bold. I'm sarcastic. I'm PChicken.
 

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Re: Jungle

by Gundul » Sun Oct 11, 2015 14:55

programmingchicken wrote:Well, I accidentally dug in a protected area, and I got banned. That was fast, and I don't recommend this server to any players that like to build.


My moderator has warned you. You said you would not dig in protected areas again,
but you did it only 5 minutes later. Your own fault !

Unfortunately my mod did not enter the right command. He only wanted to ban you for 5 Minutes.

But never the less my mod did the right thing.
 

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Re: Jungle

by Gundul » Sun Oct 11, 2015 14:57

Dragonop wrote:I would suggest disabling /clearinv for players without creative priv, some curious players might see it on /help and use it without knowing.



I think that is a good idea. Thanks.
 

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Re: Jungle

by Dragonop » Sun Oct 11, 2015 15:06

Gundul: I don't think you understand how protection in a public server works; unless you have a protection block (in the protection blocks mod) or no lag (in the areas mod, or landrush, or whatever) you WILL dig in a protected area, it doesn't matter how careful you are. You need to know the boundaries of the claimed land. Also, a moderator that makes mistakes when banning, it's not a good option.

Offtopic edit: I was "assaulted" by a player named "Orc" because of this post, I don't see what is wrong with it, why can't I tell my opinion? Called me a "problemmaker", that when "the day is long you can post such a garbage text"... I don't know who this guy is, and why he is allowed to do such acusations, when the server is not his...
 

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Re: Jungle

by Gundul » Sun Oct 11, 2015 16:19

Dragonop wrote:Gundul: I don't think you understand how protection in a public server works; unless you have a protection block (in the protection blocks mod) or no lag (in the areas mod, or landrush, or whatever) you WILL dig in a protected area, it doesn't matter how careful you are. You need to know the boundaries of the claimed land. Also, a moderator that makes mistakes when banning, it's not a good option.



I understand very well how protection works.

In most cases it is not a problem that an area can not been seen, it is more a problem that
it does not want to be seen. It is shown in the lower left corner, for all those who know reading.

That someone got mixed up with a command, may happen. 5 Minutes ban is ok for me.
 

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Re: Jungle

by Dragonop » Sun Oct 11, 2015 18:22

I didn't meant to say that... but whatever...
 

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Jungle

by Gundul » Wed Oct 14, 2015 04:51

UPDATE 14/10/2015


Server will be shutdown for 2 hours this afternoon 15:30 UTC.

a backup will be made and the parts of the corrupted world will get fixed.



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Re: Jungle

by Gundul » Wed Oct 14, 2015 17:11

Backup was made. But the corrupted map could not be fixed. /deleteblocks only lead to even more corruption.

Server will run again at last state in a few minutes.


I will copy the whole server on my home pc and look how to fix it.


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Jungle

by Gundul » Thu Oct 15, 2015 18:16

Sorry Server down for maintenance.


World database is broken. The file was already 2.4 Gb big, which is too much for
the server or minetest itself, I do not know.

I am now working on getting rid of all the unused chunks in our worldmap.

Unfortunately the newest working mapfile seems to be from 08/10/2015


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Re: Jungle

by Sokomine » Fri Oct 16, 2015 04:13

Gundul wrote:In most cases it is not a problem that an area can not been seen, it is more a problem that
it does not want to be seen. It is shown in the lower left corner, for all those who know reading.

Does not want to be seen? You mean deliberate traps set by griefers who hide their protected areas so that any unsuspecting builder who comes by and wants to gather ressources from (seemingly) unprotected and unchanged natural terrain gets attacked by a protection mod and subsequently banned?

The Landrush server used to have autoban after digging too often in protected areas. The server lost me as a builder after I tried to pick a flower in nature - due to lag I was unable to see that it was protected. Other builders where more forgiving to the server - they came back even though they where banned regularily automaticly.

Ban those players who actually consciously destroy something built by others. That's enough work for each server owner/moderator :-) Some griefings may be accidental due to lack of control of the (Android) client. Some may be deliberate thefts of wanted materials or just pointless destruction by those who don't know better.
A list of my mods can be found here.
 

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Re: Jungle

by Gundul » Fri Oct 16, 2015 04:57

Update

the Mapfile from 12/10/15 seems to work,too. that is the good news.

But the mapfile need to be shrinked. That is why I need your help.
please send me the coords of your buildings which you want to be kept.
Anything other will be destroyed by the shrinking script.

thanks

Gundul
 

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Re: Jungle

by programmingchicken » Sat Oct 17, 2015 02:52

I was by a wall that was protected.
What am I supposed to do, know that it was protected?
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Re: Jungle

by Gundul » Sat Oct 17, 2015 15:34

programmingchicken wrote:I was by a wall that was protected.
What am I supposed to do, know that it was protected?



You should follow, what a moderator or admin asks you to do or not to do.

If you were asked to leave it untouched, leave it.
 

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Re: Jungle

by Gundul » Sat Oct 17, 2015 15:52

Jungle is back and running


The good news is, that it looks like I was wrong blaming the server or minetest itself for the corrupted map.
Even better news is, so no shrinking of the map was necessary and all buildings, mines, everything could be
left untouched.

Even though I now know how to handle the script, if I should need it one day. Thanks to solars and lag01 for their
work here: viewtopic.php?f=3&t=9774&hilit=unexplore
I had to do some modificatons to suit my needs, its not perfect yet, but already does a very good job.


Yes, there are bad news also:

First there will not be any more shipwrecks. 2.5GB is already a quiet large world. Exploring is ok but keep in mind
that the rich pirates are gone :)

Second, I had to disable the server essentials mod. For some reason, which i do not now already, it caused the
high cpu usage. So no more extra commands like /spawn etc until I find a solution for this. (Now we are using 40% instead of 80% and more.)


if you should encounter any unusual behaviors please report.


Happy mining

Gundul
 

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Re: Jungle

by Sokomine » Fri Oct 23, 2015 04:06

Gundul wrote:First there will not be any more shipwrecks. 2.5GB is already a quiet large world. Exploring is ok but keep in mind
that the rich pirates are gone :)

Can you show a few screenshots of one? Shipwrecks would be great. Especially if built well.

Gundul wrote:Second, I had to disable the server essentials mod. For some reason, which i do not now already, it caused the
high cpu usage. So no more extra commands like /spawn etc until I find a solution for this. (Now we are using 40% instead of 80% and more.)

But not spawn! That's such an essential and cheap command that it ought to be no problem. I'm sure you'll find a replacement for that command. Hope you find out what causes your problems.
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Re: Jungle

by Gundul » Fri Oct 23, 2015 14:53

Sokomine wrote:
Gundul wrote:First there will not be any more shipwrecks. 2.5GB is already a quiet large world. Exploring is ok but keep in mind
that the rich pirates are gone :)

Can you show a few screenshots of one? Shipwrecks would be great. Especially if built well.


The shipwrecks are from the sea modpack:
viewtopic.php?f=11&t=4627&hilit=sea+modpack

I have no pictures right now, but i will see what I can do.


Sokomine wrote:
Gundul wrote:Second, I had to disable the server essentials mod. For some reason, which i do not now already, it caused the
high cpu usage. So no more extra commands like /spawn etc until I find a solution for this. (Now we are using 40% instead of 80% and more.)

But not spawn! That's such an essential and cheap command that it ought to be no problem. I'm sure you'll find a replacement for that command. Hope you find out what causes your problems.


I do not think that it is so much a problem of the serveressentials mod itself. I guess it is a problem of our
mailsystem. But that one I would really miss.
viewtopic.php?f=11&t=6273&hilit=mail
Read the warning and you know what I mean :)
 

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Re: Jungle

by programmingchicken » Fri Oct 23, 2015 19:30

Gundul wrote:
programmingchicken wrote:I was by a wall that was protected.
What am I supposed to do, know that it was protected?



You should follow, what a moderator or admin asks you to do or not to do.

If you were asked to leave it untouched, leave it.

I didn't know that the wall was protected and your moderator didn't tell me not to touch it.
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Re: Jungle

by Gundul » Sat Oct 24, 2015 05:50

programmingchicken wrote:
Gundul wrote:
programmingchicken wrote:I was by a wall that was protected.
What am I supposed to do, know that it was protected?



You should follow, what a moderator or admin asks you to do or not to do.

If you were asked to leave it untouched, leave it.

I didn't know that the wall was protected and your moderator didn't tell me not to touch it.



Look what you write. First "I was by a wall that was protected" then "I didn't know that the wall was protected".
I could post debug and chatlog of that day, but I do not like wasting my time.

Thread closed.
 

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Re: Jungle

by Gundul » Sat Oct 24, 2015 06:50

Sokomine wrote:
Gundul wrote:First there will not be any more shipwrecks. 2.5GB is already a quiet large world. Exploring is ok but keep in mind
that the rich pirates are gone :)

Can you show a few screenshots of one? Shipwrecks would be great. Especially if built well.

Ok. I made a few pictures. There are wooden ships and sunken submarines of metal. That is why the last
ones were very popular on my server. :) Do not expect too much, design is very basic.

+ Pictures
 

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