[Server] Jungle

Gundul
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New mod

by Gundul » Wed Nov 30, 2016 18:16

--- New mod "Fastfood" ---


Thanks to our player DjZab we now have two new mods.

First you can enjoy from now on fastfood which will be like tacos, burgers, chips, nachos and more.
Cook it for your own or take a first bite in Dj's McGundul near spaceport :D

Second is barchair. Like its name says it is a barchair :) Decorate your home, shop or restaurant with it.
Or whatever you like.


*** Reminder ***

Some people looking for places to open a shop. We have two markets in LC where everybody can open a shop
for free. No need to buy a piece of ground there. Old market in LC is for food and New market in LCE is for
everything else. Just ask me and I add you to the area.


Happy mining and enjoy the server with the probably most varieties of food in minetest worlds

Gundul
 

BlueTangs Rock
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Re: Jungle

by BlueTangs Rock » Wed Nov 30, 2016 22:26

This is my favourite server on MineTest
Look at that, a signiture box! To bad I have nothing to put in i-... Wait...
 

Gundul
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NEWS

by Gundul » Wed Dec 14, 2016 11:16

--- News ---


First one thing about "The Art Of Communication"

Many ways of communication is possible in Jungle depending on if someone
is online or not and you want it private or public. There is no need of explaining
them one by one in detail here, because everybody already know about.
Hanging up signs, posters or whatever in the world expecting me to find and
answer them is no option. I will not waste my time to look for or even answer them.
Do never expect this to happen. Use provided communication systems, they work fine.


Dragons :

some changes about them.
changed spawning to a max_depth of -29500
dragons immune to all weapons but bullets
they should spawn lower in number now
dragons will stay wip. expect changes to prevent diamond farming


Quarries

quarries when purging and send stuff through pipes needs lots of serverpower.
I will not tolerate setups with huge amounts of quaries. Last thing I saw was 37 in line !
This makes server instable, laggy and not enjoyable to play to the other players.
Usually I give warnings when setups endanger server stability. If these are ignored
expect shorttime bans and items taken by me (and no you do not get them back)



Snow

I can not believe it by myself, but we really have snow now in Jungle !!
look inventory for recipe. You can even cut snowblocks in circular saw

happy mining,

Gundul
 

creatiw
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Re: Jungle

by creatiw » Wed Dec 14, 2016 21:16

Thank you very much for snow :)

you are the best Gundul !
your server is the best !


TANK
 

Gundul
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Skins and Snowballs

by Gundul » Thu Dec 15, 2016 10:10

--- Chose a skin and throw snowballs ---


newly available from this afternoon (UTC+7) are all
skins from minetest skindb.

You find a new icon in your inventory where you can change your skin.
Santa Claus you will find on page 9.

Snowballs are throwable now doing 2hp damage.
Get ready for your first snowball fight :)

How about building a snowballfight arena ?


Happy mining,

Gundul
 

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tm3
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Re: Jungle

by tm3 » Thu Dec 15, 2016 12:44

Lol so much quarries. I don't even have one. I like mining with drill mk3 and pickaxes :) old ways xD. and thy lord Gundul is angry. You won't get your stuff. He will take your stuff and give it to the needy.... like me lol :)

Thanks for snow. I will take a look :)

Now i am here to troll around too lol xD
- Yours truly TM3
 

Gundul
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Re: Jungle

by Gundul » Thu Dec 15, 2016 15:13

tm3 wrote:Lol so much quarries. I don't even have one. I like mining with drill mk3 and pickaxes :) old ways xD. and thy lord Gundul is angry. You won't get your stuff. He will take your stuff and give it to the needy.... like me lol :)

Thanks for snow. I will take a look :)

Now i am here to troll around too lol xD


Hi tm3,

good to have you here and listen to your wisdom :D

Come to jungle and try to beat me in a snowball fight if you dare, lol :)

greetings

Gundul
 

Gundul
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Sand_stone

by Gundul » Fri Dec 16, 2016 08:57

--- Generation of default:sand_stone ---


default:sand_stone is now generated when lava_flowing is coming
in contact with river_water or river_water_flowing


Use the usual setups to produce as much as you need, or take a
look at Meselab in /openlab for demo config.

Happy mining,

Gundul

[EDIT] it is lava_flowing ! not lava_source as i wrote before. That will turn into obsidian
Last edited by Gundul on Sat Dec 17, 2016 06:48, edited 2 times in total.
 

Gundul
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Fix

by Gundul » Thu Dec 22, 2016 04:07

--- Machine fixed ---

The machine in the public mine was not well configured by me.
Items which cannot be grinded and and molten to ingots should have
been ejected. Instead they got stuck in the chest.

Machine is working now !

If you encounter any errors with it do not wait and write me a mail in game.


Happy mining,

Gundul
 

Gundul
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NEWS

by Gundul » Mon Dec 26, 2016 10:26

--- Merry Christmas ---

on time with christmas this year our incredible Minetest Dev Team managed to
bring us Minetest 0.4.15
A big Thank you for their work :)

Read changelog here: https://forum.minetest.net/viewtopic.php?f=18&t=16167&start=25

Unfortunately I am abroad in the moment and internet connection is very unreliable here.
I hope I will be able to upgrade server software before new year eve, but i cannot promise.


Happy mining,

Gundul
 

cy
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Re: Jungle

by cy » Wed Dec 28, 2016 04:32

Y'know, as much as I rag on land claim mods, they do prevent people from causing harm. When you dig a block in a protected area, it doesn't even register on other clients. It never even touches the database. As I sit here in jail without warning, for something that caused no harm, I have to wonder what kind of an ego someone has to have to ruin their own game, in order to hurt people because they may have dared to even think about disobeying them, but didn't actually do so. Well, I should have suspected from the trollface skins, but I suppose admins here are really friendly to griefers, even going so far as to implement this land claim mod, so griefers can randomly litter the wilderness with land claims and send people to jail with ease, ruining any resource gathering or exploration. So, just a head's up, if you think about playing here. It's a beautiful server otherwise.
 

Gundul
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Re: Jungle

by Gundul » Wed Dec 28, 2016 08:10

cy wrote:Y'know, as much as I rag on land claim mods, they do prevent people from causing harm. When you dig a block in a protected area, it doesn't even register on other clients. It never even touches the database. As I sit here in jail without warning, for something that caused no harm, I have to wonder what kind of an ego someone has to have to ruin their own game, in order to hurt people because they may have dared to even think about disobeying them, but didn't actually do so.


Sorry, but it looks like you did not understand how protection works on my server. Maybe you
should read the rules more carefully. Also getting out of jail is pretty easy, but only for those
who take a bit of time to read rules and information provided here in forum or at spawn
or in the provided wikiblocks ingame (last you will even find in jail).

cy wrote: Well, I should have suspected from the trollface skins, but I suppose admins here are really friendly to griefers, even going so far as to implement this land claim mod, so griefers can randomly litter the wilderness with land claims and send people to jail with ease, ruining any resource gathering or exploration. So, just a head's up, if you think about playing here. It's a beautiful server otherwise.


A few things more you did not understand:
There is only one admin: me
littering protection blocks is not possible, you can only use them in building area
touching an area which is protected by protection block will NOT send you to jail !
There are areas, announced in the lower left corner, only here you will be send to jail if it is not yours.

All this information is provided here in forum (see first page) and ingame also.
And no, this is not a griefer friendly server. Jailsystem works very efficiently for almost 1,5 years !
But yes, if you do want to play on my server you have to invest some time to read several things.
In exchange you will get a relaxed, undisturbed gameplay.

Gundul
 

Gundul
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Minetest 0.4.15

by Gundul » Fri Dec 30, 2016 15:23

--- Minetest 0.4.15 ---


I just made a test and ran server with newest version of minetest game.
The bad news is, an update of server software is not possible at the
moment. Too many mods need an update to work with new version.
Looking at the large amount of mods we use, that may take a while.
For example even registering the nodes of scifi_nodes mod crashes
the server.

So expect update of server software not before middle of January.

Happy mining,

Gundul
 

Gundul
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--- Info ---

by Gundul » Sun Jan 01, 2017 08:33

--- Happy New Year ---


Happy new year to the Minetest World and specially to the players of Jungle.
Thanks for spending your time and helping develop this server to what it is now.
Last year server had a total traffic of 2.5 Terabytes (starting from February on its
new location in Germany). Most quiet time was summer but see yourself what
happened in December last year :

Image




A lot of big projects going on right now. All these hand crafted without worldedit and
creative priv. In no special order:



Merry christmas and happy new year from Tank (including Sound !!)

Image


Birth of a new city in public building area:

Image


nona's modern architecture project

Image

and her hospital

Image


junglist_soldier's huge stadium and surroundings

Image


Naj's buildings

Image
Image
Image


DjZab's mars kolony

Image

and Yacht port with resort in Lagoon City Extension

Image


Pixalou's Space Shuttle

Image

Iss Space staion in cooperation with Tank

Image


-Kiba-'s Skyrim rebuild with default textures

Image

and his own texturepack

Image


Last not least Lebanenn's Hidden Kingdom

Image


A big thank you for all this beautiful buildings and all the others not mentioned
on the above pictures

Gundul
 

Gundul
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Fixes

by Gundul » Wed Jan 04, 2017 10:17

--- News ---


New year comes with a few changes :


Protection:

All your mobs are protected now, as long as they are inside your area.
It does not matter if tamed and name tagged or not.
Any touch of mobs inside an area which is not yours send you to jail
A big thank you for this to our player TANK

Scifi_nodes mod:

is ready for upgrading to minetest 0.4.15. I will try the next days to do so
credits go to ... TANK :)


mobs_redo mod:

I added two nodes from factory_bridges mod to the api
namely they are a06 and a09.
This prevents mobs jumping over them and can so be used to
build cages


Rules:

are updated (the protection section) and all new players
have to agree to rules before they are able to shout


Happy mining,

Gundul
 

Gundul
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Re: Jungle

by Gundul » Wed Jan 04, 2017 14:38

Naj wrote:Great pictures :) Fun to see these buildings here. Great server anyway :)

If you have some standard mods that causes problems, I could try to have a look and fix them (can't promise).

I don't know if it still happens but we had many "too many users" in december. Could it be possible to increase the max number of players if so or it may be too much for the server ?


Thanks Naj.

One problem to upgrade to minetest 0.4.15 is already solved, if any other will occur i will
let you know :)

For the max players. The main issue is that the more you get on the top of servers.minetest.net
list, the more android kiddies will see it on their screen and try to login. That is what keeps
players from being able to login. The server hardware is at its limit already. Only thing which
would be possible is to kick all those who stay longer than 5min in jail or put some mod to kick
all players standing around somewhere. (including those guarding their quarries) :)
But to be honest, we gained a lot of new serious players in december too. It is true it can get
full in the evenings. Anyway a game engine solution to identify android devices and let server
owners decide to let them connect or not would help a lot, safe server resources and traffic.

Oh no there is one more solution:
Everyone pays me 5Euros a month to rent some dedicated server hardware with more
power, lol

If you know any other solution let me know :)

Gundul
 

Gundul
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News

by Gundul » Sat Jan 07, 2017 07:54

--- Upgraded to Minetest 0.4.15 ---



yesterday upgraded to the newest version of Minetest game. Many mods are already
updated and server is running stable. Have fun with the all the new stuff from our
diligent dev team :)

Moretrees mod is updated so you get date palm tree, large and small poplar tree and
Palm trees having flowers. All new saplings and trees you can see in arboretum.
The Cedar Tree is the old moretrees:pinetree.


For Minetest itself you can check the unofficial changelog so far:

https://forum.minetest.net/viewtopic.php?f=18&t=16167&start=25#p243949


Last night some of the players noticed that seeds were not growing any more. This
issue is fixed now. Thanks for the post from sofar:

https://forum.minetest.net/viewtopic.php?f=18&t=16167&start=50#p245247


please report any bugs, unknown objects or other strange behavior here or ingame.


Happy mining,

Gundul
 

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Re: Jungle

by tm3 » Tue Jan 10, 2017 11:47

Hello Junglians. Happy new year to all of you.
I recently came to know about sunflower invasion of jungle ;) and thanks to Gundul he has made a sunflower killing device called "antipest". So, you may now kill more of those pests. But, before throwing away all those sunflowers you already have before this news came out; you can donate sunflowers to my dropbox in the post office. i will glad to accept it. if space won't be enough in dropbox i will be putting a mithril chest with vacuum tube in my island. you can use travelnet at HOT to reach there. Thanks for your time and generousity, i will be grateful to you. :)
- Yours truly TM3
 

Gundul
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New mod

by Gundul » Tue Jan 10, 2017 14:05

--- NEW MOD ---

lol i am too late, tm3 was faster than me :)

But yes, I felt boring today and decided to do something against the
sometimes quiet annoying sunflowers.

The new mod I made is called "antipest" so look for it in inventory
and you will find a "antipest:cleaner"

It is a technic device so rechargeable in your batterybox. Once charged
you will be able to kill up 6000 sunflowers. Just hold it in your hand and
leftclick. In an area of 20 nodes in radius all sunflowers will be killed.
It is a 100% herbizide, no drops, just kill.

Textures are wip, so is the mod. If anyone has a good idea for texture
please contact me.

Happy mining

Gundul
 

Gundul
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Re: Jungle

by Gundul » Wed Jan 11, 2017 09:43

Naj wrote:Another solution would be to add a recipe to change sunflower into gold or diamonds. In less than two days, the map would have been cleaned :)


I am pretty sure it would. But maybe it would not help you with the "too many users" problem :D
 

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Re: New mod

by tm3 » Fri Jan 13, 2017 19:20

Gundul wrote: --- NEW MOD ---

lol i am too late, tm3 was faster than me :)

But yes, I felt boring today and decided to do something against the
sometimes quiet annoying sunflowers.

The new mod I made is called "antipest" so look for it in inventory
and you will find a "antipest:cleaner"

It is a technic device so rechargeable in your battery box. Once charged
you will be able to kill up 6000 sunflowers. Just hold it in your hand and
leftclick. In an area of 20 nodes in radius all sunflowers will be killed.
It is a 100% herbizide, no drops, just kill.

Textures are wip, so is the mod. If anyone has a good idea for texture
please contact me.

Happy mining

Gundul


Thanks. Well, ok how about these for "antipest" texture. These are thermal fogging machine. Electric versions are there too. They look like some alien s**tgun too. i didn't find any other pesticide machine that cool lol. :)

Image
Image
Image
- Yours truly TM3
 

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Re: New mod

by Gundul » Sat Jan 14, 2017 06:53

tm3 wrote:Thanks. Well, ok how about these for "antipest" texture. These are thermal fogging machine. Electric versions are there too. They look like some alien s**tgun too. i didn't find any other pesticide machine that cool lol. :)


Yes that thing looks cool ! :) But maybe after a made a texture from it, it won't any more ...
 

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Re: New mod

by tm3 » Sat Jan 14, 2017 07:17

Gundul wrote:
tm3 wrote:Thanks. Well, ok how about these for "antipest" texture. These are thermal fogging machine. Electric versions are there too. They look like some alien s**tgun too. i didn't find any other pesticide machine that cool lol. :)


Yes that thing looks cool ! :) But maybe after a made a texture from it, it won't any more ...

well ofcourse, when things get down to pixel it don't look that good. But can try. Water mv machine look good :). Any size constraint for this one? specify a dimension otherwise. :) so top and bottom nearly same probably except those pesticide filling cap on top. side ways look same. i have a design in my head. but you need to specify dimension. :)
- Yours truly TM3
 

Gundul
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Re: New mod

by Gundul » Sun Jan 15, 2017 03:39

tm3 wrote:
well ofcourse, when things get down to pixel it don't look that good. But can try. Water mv machine look good :). Any size constraint for this one? specify a dimension otherwise. :) so top and bottom nearly same probably except those pesticide filling cap on top. side ways look same. i have a design in my head. but you need to specify dimension. :)


I guess any square png file can be used as texture. 16x16, 32x32, 64x64 etc

The wielded item can be stretched in one direction if that should be needed.
(done by game engine via definition)
 

Gundul
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NEWS

by Gundul » Mon Jan 16, 2017 08:03

--- News ---



A big thank you to our player tm3 !!!

We have now a awesome texture for my antipest mod :)
viewtopic.php?f=9&t=16415

The antipest_cleanup device will now process the collected
sunflowers into coal:

each 9 sunflowers into 1 coal_lump
while each 9 coal_lumps are automatically converted into a coalblock
and everything will be added to your inventory.

Also turn chat messages of antipest on/off with a right click on the ground


------------
two mods have been deactivated, they where

- showbones bevause not working reliable, especially when died in Lava

- gravitysim because suspected to generate too much cpu load on server



happy mining,

Gundul
 

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