[Server] Capture the Flag Server (Guns!)

Chem871
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Re: [Server] Capture the Flag Server (Guns!)

by Chem871 » Mon Aug 12, 2019 16:43

Image

2019 is here. I just realized this.
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What is SCP-055 again? I forgot.
 

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ANAND
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Re: [Server] Capture the Flag Server (Guns!)

by ANAND » Sat Aug 17, 2019 07:44

T H I S T O P I C I S D E A D

But thanks for reviving it :D
 

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Enrikoo
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Re: [Server] Capture the Flag Server (Guns!)

by Enrikoo » Tue Sep 24, 2019 16:58

ANAND wrote:T H I S T O P I C I S D E A D

But thanks for reviving it :D

Not anymore because of this:
Image
I suck at making a map, idk how I can do this that it does not go between the towers but separated.
 

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Re: [Server] Capture the Flag Server (Guns!)

by Waterbug » Fri Sep 27, 2019 13:09

Question: Are the ctf_map kill-nodes invisible in-game? Not so that you could place them in random places on your map for no reason other than to be mean; but so that you could do stuff like place a layer of them over lava to make the lava more dangerous but not ugly.
 

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Re: [Server] Capture the Flag Server (Guns!)

by Waterbug » Tue Oct 08, 2019 12:20

Here is a just for fun post.

What your K/D will be based on what percentage of fights you win:

10% = K/D 0.11----------91% = K/D 10.1
20% = K/D 0.25----------92% = K/D 11.5
30% = K/D 0.43----------93% = K/D 13.3
40% = K/D 0.67----------94% = K/D 15.7
50% = K/D 1.00----------95% = K/D 19.0
60% = K/D 1.50----------96% = K/D 24.0
70% = K/D 2.33----------97% = K/D 32.3
80% = K/D 4.00----------98% = K/D 49.0
90% = K/D 9.00----------99% = K/D 99.0
 

Chem871
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Re: [Server] Capture the Flag Server (Guns!)

by Chem871 » Thu Oct 10, 2019 18:42

Some fights are also never determined because one of both parties run away.
What is SCP-055 again? I forgot.
 

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Re: [Server] Capture the Flag Server (Guns!)

by Waterbug » Sun Oct 13, 2019 00:48

It seems that the ctf_map mod always divides the map east to west regardless of whether I choose the x axis or the z axis when I do place barriers in the ctf_map gui. Is this normal? I don't know how to fix my map rotation issues because of this.

Edit: I meant to post this on the Maps for capture the flag topic.
 

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Re: [Server] Capture the Flag Server (Guns!)

by ANAND » Wed Oct 30, 2019 09:17

Changelog for v1.20.0 --> v1.24.0: viewtopic.php?p=360597#p360597

v2.0.0 will be released shortly, and along with it tons of new stuff. Brace yourselves, folks! :)
 

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Re: [Server] Capture the Flag Server (Guns!)

by bomberman » Fri Nov 08, 2019 19:05

Waterbug wrote:Here is a just for fun post.

What your K/D will be based on what percentage of fights you win:

10% = K/D 0.11----------91% = K/D 10.1
20% = K/D 0.25----------92% = K/D 11.5
30% = K/D 0.43----------93% = K/D 13.3
40% = K/D 0.67----------94% = K/D 15.7
50% = K/D 1.00----------95% = K/D 19.0
60% = K/D 1.50----------96% = K/D 24.0
70% = K/D 2.33----------97% = K/D 32.3
80% = K/D 4.00----------98% = K/D 49.0
90% = K/D 9.00----------99% = K/D 99.0

for a long time my CD was 10/10.3 - i never lost?)
 

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