[Server] Capture the Flag Server

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Lone_Wolf
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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

Probably a hacker. We got a few reports but no proof AFAIK
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Re: [Server] Capture the Flag Server

by c56 » Post

screenshot_20230405_215701.png
screenshot_20230405_215701.png (559.05 KiB) Viewed 4542 times
got torchkill on anda (why are my screenshots corrupting)
this is a signature not a place to post messages also if i could change my username i would change it to sell_her_on55

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Re: [Server] Capture the Flag Server

by c56 » Post

c56 wrote:
Thu Apr 06, 2023 04:59
screenshot_20230405_215701.png
got torchkill on anda (why are my screenshots corrupting)
i got another one just to get a screenshot
this is a signature not a place to post messages also if i could change my username i would change it to sell_her_on55

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Re: [Server] Capture the Flag Server

by c56 » Post

c56 wrote:
Thu Apr 06, 2023 05:04
c56 wrote:
Thu Apr 06, 2023 04:59
screenshot_20230405_215701.png
got torchkill on anda (why are my screenshots corrupting)
screenshot_20230405_220318_5.jpg
screenshot_20230405_220318_5.jpg (496.03 KiB) Viewed 4540 times
i got another one on a different player just to get a screenshot
this is a signature not a place to post messages also if i could change my username i would change it to sell_her_on55

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Re: [Server] Capture the Flag Server

by J05629 » Post

Um is there a hacker?
I was playing on CTF when I saw some messages, I was asking questions, and the guy was replying to me.
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Re: [Server] Capture the Flag Server

by Festus1965 » Post

lol, never forget the distance lag = the time data needs to travel between server and you (client) = what you see is old data, or a player with low distance (low rtt) can update his player data more often, mean the server has a new position of that nearby player maybe some times more often, that you even can act.

Around year 2000 on our online game that time, we allowed only gamer with rtt (ping) under 40 ms to avoid that problem.

This still could be a hacker, or special client user ... but don't forget that basic fact about distance lag.
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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

J05629 wrote:
Sat Apr 29, 2023 20:55
Um is there a hacker?
I was playing on CTF when I saw some messages, I was asking questions, and the guy was replying to me.
It could be a hacker, or just a good player. I don't think reach hacks work in MT, and I need good evidence to be able to do anything anyway
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Re: [Server] Capture the Flag Server

by J05629 » Post

Lone_Wolf wrote:
Sun Apr 30, 2023 13:56
J05629 wrote:
Sat Apr 29, 2023 20:55
Um is there a hacker?
I was playing on CTF when I saw some messages, I was asking questions, and the guy was replying to me.
It could be a hacker, or just a good player. I don't think reach hacks work in MT, and I need good evidence to be able to do anything anyway
No it is not that, there was someone talking that was not in chat. That is what I was talking about.
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Re: [Server] Capture the Flag Server

by LMD » Post

I see three possibilities:

0. Most most probable: Someone is just messing with spacing. Minetest's chat doesn't properly strip spacing. However Minetest's line wrapping doesn't seem to add leading spaces to a line. Luckily newlines won't be allowed at least; various unicode spacing still works though. I've managed to get something placed seemingly out of chat this way (see attachment).
1. Most probable: The screenshots are faked. Trivial to achieve using a CSM.
2. Less probable, but still possible: There is a vulnerability in CTF where something is not escaped properly or the like and it leaks into a HUD element or creates its own HUD element. Not sure how this would look like though since HUD element text is sent as length + string contents and not in an escaped form.
3. Highly unlikely: Someone is cleverly spoofing UDP packets to add... HUD elements? which would pose the question of how your IP was obtained.
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Re: [Server] Capture the Flag Server

by J05629 » Post

LMD wrote:
Sun Apr 30, 2023 15:56
I see three possibilities:

0. Most most probable: Someone is just messing with spacing. Minetest's chat doesn't properly strip spacing. However Minetest's line wrapping doesn't seem to add leading spaces to a line. Luckily newlines won't be allowed at least; various unicode spacing still works though. I've managed to get something placed seemingly out of chat this way (see attachment).
1. Most probable: The screenshots are faked. Trivial to achieve using a CSM.
2. Less probable, but still possible: There is a vulnerability in CTF where something is not escaped properly or the like and it leaks into a HUD element or creates its own HUD element. Not sure how this would look like though since HUD element text is sent as length + string contents and not in an escaped form.
3. Highly unlikely: Someone is cleverly spoofing UDP packets to add... HUD elements? which would pose the question of how your IP was obtained.
Yeah sorry. I think it was Test_Game doing it because after he put the periods in his chat message, the >chat thing popped up, as shown in my first post. Sorry for bothering any of you guys. I just ran into the situation headfirst without looking at the other options. :P
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Re: [Server] Capture the Flag Server

by JALdMIC » Post

I don't speak English
I have a idea for a new mode for capture the flag,is inspired in Battlefield,it will be a map of 210 blocks and it will be veichles for use like tanks,also will be new objects for make defences like automatic turrets,antipersonal mines and antitank cannons

Tengo una idea para un nuevo modo de juego para capturar la bandera,esta inspirado en Battlefield,sera en un mapa de unos 210 bloques y se podran usar vehiculos como tanques,tambien habra nuevos objetos para hacer defensas como torretas automaticas,minas antipersonales y cañones antitanques.

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Re: [Server] Capture the Flag Server

by Hello_death » Post

Hello,

I have recently been wondering what mod i can make , and then i thought of knock back. I did a bit of research and found that minetest has already implemented it. If so , why is it not yet in ctf? I also vaguely remember during one of the updates the devs tried to implement knock back. Was there some issue with it?
PLease fix mcl5 tridents :,,(

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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

Hello. I'm new. I'm an old player. I'm from China. Who can be my friend?
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

I would creative a new sever, but I don't now how to turn it into JAM. Who can teach me?
I also would join ctf.rubenwardy.com, but I don't know its password. Please tell me it.
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

I combat with enemy just then. Our team was not good. We played bad. I lost 11 mess sword. Oh my god!
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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

Hello_death wrote:
Sat May 06, 2023 03:44
Hello,

I have recently been wondering what mod i can make , and then i thought of knock back. I did a bit of research and found that minetest has already implemented it. If so , why is it not yet in ctf? I also vaguely remember during one of the updates the devs tried to implement knock back. Was there some issue with it?
It would probably change the gameplay a lot from what it is now, and I'm not sure it would be an improvement, combat currently entails fast dance-like circling between combatants, and Minecraft-like knockback would probably interrupt that
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Re: [Server] Capture the Flag Server

by Hello_death » Post

Lone_Wolf wrote:
Sun May 07, 2023 05:22
Hello_death wrote:
Sat May 06, 2023 03:44
Hello,

I have recently been wondering what mod i can make , and then i thought of knock back. I did a bit of research and found that minetest has already implemented it. If so , why is it not yet in ctf? I also vaguely remember during one of the updates the devs tried to implement knock back. Was there some issue with it?
It would probably change the gameplay a lot from what it is now, and I'm not sure it would be an improvement, combat currently entails fast dance-like circling between combatants, and Minecraft-like knockback would probably interrupt that
Maybe run a test server for a bit if its not too much work , and see how people feel about it? Cause i have noticed many people have been asking for it for a long time
PLease fix mcl5 tridents :,,(

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Re: [Server] Capture the Flag Server

by c56 » Post

special-kill collection # 4
(includes Rasplin)
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Re: [Server] Capture the Flag Server

by c56 » Post

Hello_death wrote:
Sun May 07, 2023 06:21
Lone_Wolf wrote:
Sun May 07, 2023 05:22
Hello_death wrote:
Sat May 06, 2023 03:44
Hello,

I have recently been wondering what mod i can make , and then i thought of knock back. I did a bit of research and found that minetest has already implemented it. If so , why is it not yet in ctf? I also vaguely remember during one of the updates the devs tried to implement knock back. Was there some issue with it?
It would probably change the gameplay a lot from what it is now, and I'm not sure it would be an improvement, combat currently entails fast dance-like circling between combatants, and Minecraft-like knockback would probably interrupt that
Maybe run a test server for a bit if its not too much work , and see how people feel about it? Cause i have noticed many people have been asking for it for a long time
knockback is working with shottys? (my many deaths due to Pro's can confirm)
this is a signature not a place to post messages also if i could change my username i would change it to sell_her_on55

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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

I found a hacker.
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

Please give me a reply. Faster.
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

More picture. Ban him please. He can fly and walk in block (not unwalked stone).
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

Picture wrong. Sorry about that. I'll post picture soon.
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

Please reply! I can't wait anymore!
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

I say, "I hate hackers" and I had muted.
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