[Server] Capture the Flag Server

User avatar
ANAND
Member
Posts: 335
Joined: Sun Jan 28, 2018 12:54
GitHub: magnetar47
IRC: MAGNETAR ANAND
In-game: ANAND and all names with Tomato
Location: India
Contact:

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by ANAND » Post

carelesspotato wrote:you can use translucent blocks that you can be walked through, tinted air in a way,
that way you get simple lag free "volumetric smoke".
That would induce lag, compared to a simple HUD tint. Also, it'll look bizarre to those who are far away from the blast...
My Mods

cdb_NXKPOcRlgUGdMyf8uLoUQvnMGIfuaHmp

User avatar
LMD
Member
Posts: 1386
Joined: Sat Apr 08, 2017 08:16
GitHub: appgurueu
IRC: appguru[eu]
In-game: LMD
Location: Germany
Contact:

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by LMD » Post

He already stopped using pictures when not necessary. Also he is now resizing pictures. Don't bring this up again.
About your "volumetric smoke" : not a good idea, as players couldn't place blocks in the smoke area anymore due to engine limitations.
This could be solved, but only in a very hacky way - by giving the smoke nodes a nodebox which is like 1000 blocks left from the nodes original position, and then placing them 1000 nodes left, but then they won't be seen, probably - due to viewing range.

IMO, the best solution so far is to use both; a (light) hud overlay and (very dark and very big) particles.
So your smoke overlay wouldn't always look the same, but would depend on which particles you are seeing - as in real life...
If you, however, hate particles, you could also attempt to randomize the HUD overlay by adding noise, using MT texture modifiers...
My stuff: Projects - Mods - Website

cautiouspotato
Member
Posts: 47
Joined: Fri Feb 23, 2018 06:19
GitHub: no
IRC: no
In-game: no
Location: no

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by cautiouspotato » Post

I don't hate particles, they just won't look like smoke, and yes we would need engine support for smoke to make effective smok .bombs
no

User avatar
Stix
Member
Posts: 1385
Joined: Fri Aug 04, 2017 14:19
IRC: nil
In-game: Stix [+alts]
Location: USA

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Stix » Post

LMD wrote:He already stopped using pictures when not necessary. Also he is now resizing pictures. Don't bring this up again.
About your "volumetric smoke" : not a good idea, as players couldn't place blocks in the smoke area anymore due to engine limitations.
This could be solved, but only in a very hacky way - by giving the smoke nodes a nodebox which is like 1000 blocks left from the nodes original position, and then placing them 1000 nodes left, but then they won't be seen, probably - due to viewing range.

IMO, the best solution so far is to use both; a (light) hud overlay and (very dark and very big) particles.
So your smoke overlay wouldn't always look the same, but would depend on which particles you are seeing - as in real life...
If you, however, hate particles, you could also attempt to randomize the HUD overlay by adding noise, using MT texture modifiers...
Your wrong, if the node generated was a type of air with a foggy tint you could build inside that area, just like default air...
Hey, what can i say? I'm the bad guy.

User avatar
LMD
Member
Posts: 1386
Joined: Sat Apr 08, 2017 08:16
GitHub: appgurueu
IRC: appguru[eu]
In-game: LMD
Location: Germany
Contact:

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by LMD » Post

Well but then you could replace the smoke by building blocks like : place torch - dig torch - smoke away !
Also, it doesn't look good...
My stuff: Projects - Mods - Website

User avatar
Stix
Member
Posts: 1385
Joined: Fri Aug 04, 2017 14:19
IRC: nil
In-game: Stix [+alts]
Location: USA

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Stix » Post

LMD wrote:Well but then you could replace the smoke by building blocks like : place torch - dig torch - smoke away !
Also, it doesn't look good...
I'm not defending the implementation, i'm just saying it is possible :P.

*EDIT: Wow, i just realized a little over a tenth of all posts on this server-topic are mine...
Hey, what can i say? I'm the bad guy.

User avatar
Phoenixflo44
Member
Posts: 639
Joined: Fri Jul 28, 2017 15:01
In-game: EvilPhoenix
Location: Behind my PC, in Germany

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Phoenixflo44 » Post

Should I post the CTF map here? Or do you want to see her again LMD?
Spoiler
I hate my life

User avatar
CESTRayCRYSTALwZ
Member
Posts: 143
Joined: Sat Feb 24, 2018 19:21
In-game: SouperRayene10 CESTRayCRYSTAL
Location: xanadu Capture The Flag

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by CESTRayCRYSTALwZ » Post

cautiouspotato wrote:
And cestray can you please stop spamming us with pictures and reposts, most of the ideas you propose are just plain bad, they would suit a game like cod or pubg but not capture the flag
- Rifle / Shotgun EXIST in Other games ..... With Arcade style or without ......

So Look CTF Got them! / And its still CTF and not Pubg and no one says its become Another thing and not an simple CTF server
- So Why we dont add Any Simple tactical item without copying Other games TEXTURE ???..... All What i suggest exist in real life so my suggestions are not based on Pubg or any other Games....
- i dont force anyone to consider any or all of my suggestions ...
They are some items who really exist in real life
( This is if you think that i try to copyright other games Items )
i will try to PM and to dont quote too much if everyone count my posts as spam so if you want to reply PM me ! i already deleted all Pictures from the begin

User avatar
CESTRayCRYSTALwZ
Member
Posts: 143
Joined: Sat Feb 24, 2018 19:21
In-game: SouperRayene10 CESTRayCRYSTAL
Location: xanadu Capture The Flag

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by CESTRayCRYSTALwZ » Post

Guys ? Its the time for An new map or not ???....
.. CTF dont have an DESERT map....

User avatar
LMD
Member
Posts: 1386
Joined: Sat Apr 08, 2017 08:16
GitHub: appgurueu
IRC: appguru[eu]
In-game: LMD
Location: Germany
Contact:

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by LMD » Post

good idea, consider making it, rubenwardy is open to any map submissions...
My stuff: Projects - Mods - Website

User avatar
Phoenixflo44
Member
Posts: 639
Joined: Fri Jul 28, 2017 15:01
In-game: EvilPhoenix
Location: Behind my PC, in Germany

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Phoenixflo44 » Post

Could one also take a world where there is nothing where I then, for example, pack the temple on a flying island?
Spoiler
I hate my life

User avatar
CESTRayCRYSTALwZ
Member
Posts: 143
Joined: Sat Feb 24, 2018 19:21
In-game: SouperRayene10 CESTRayCRYSTAL
Location: xanadu Capture The Flag

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by CESTRayCRYSTALwZ » Post

And Why CTF Dont have an City map ????
- Players can parkour
- Players can Use such guns to Get a beautiful FPS Tactic in city map
- And Seriously Fun
Buildings could be made with cobblestone / SandStoneBricks and glass...... wood too.........
or an Abondonned city
( the First Picture )
Attachments
javaw-2014-05-30-14-25-15-91.jpg
javaw-2014-05-30-14-25-15-91.jpg (294.08 KiB) Viewed 585 times
Sky crappers .... etc.jpg
Sky crappers .... etc.jpg (10.73 KiB) Viewed 585 times
Last edited by CESTRayCRYSTALwZ on Tue Sep 25, 2018 18:36, edited 5 times in total.

User avatar
Phoenixflo44
Member
Posts: 639
Joined: Fri Jul 28, 2017 15:01
In-game: EvilPhoenix
Location: Behind my PC, in Germany

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Phoenixflo44 » Post

Not directly a city. "commissioned" LMD me.
Spoiler
I hate my life

User avatar
CESTRayCRYSTALwZ
Member
Posts: 143
Joined: Sat Feb 24, 2018 19:21
In-game: SouperRayene10 CESTRayCRYSTAL
Location: xanadu Capture The Flag

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by CESTRayCRYSTALwZ » Post

Guys the Server dont appear on my list : even Seach dont help
Whats the Adresse ?

Chem871
Member
Posts: 999
Joined: Sat Aug 19, 2017 21:49
GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Chem871 » Post

When are you planning on adding those updates you mentioned several pages ago?
What is SCP-055?

User avatar
Phoenixflo44
Member
Posts: 639
Joined: Fri Jul 28, 2017 15:01
In-game: EvilPhoenix
Location: Behind my PC, in Germany

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Phoenixflo44 » Post

CESTRayCRYSTALwZ wrote:And Why CTF Dont have an City map ????
- Players can parkour
- Players can Use such guns to Get a beautiful FPS Tactic in city map
- And Seriously Fun
Buildings could be made with cobblestone / SandStoneBricks and glass...... wood too.........
or an Abondonned city
( the First Picture )
Pretty map
Spoiler
I hate my life

User avatar
ANAND
Member
Posts: 335
Joined: Sun Jan 28, 2018 12:54
GitHub: magnetar47
IRC: MAGNETAR ANAND
In-game: ANAND and all names with Tomato
Location: India
Contact:

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by ANAND » Post

CESTRayCRYSTALwZ: There's already a city map submission. The only issue is that there are no flags at all, and the author has been requested to add the flags. Apart from that, the map is quite enjoyable and requires a style of gameplay different from all the other maps.
My Mods

cdb_NXKPOcRlgUGdMyf8uLoUQvnMGIfuaHmp

User avatar
CESTRayCRYSTALwZ
Member
Posts: 143
Joined: Sat Feb 24, 2018 19:21
In-game: SouperRayene10 CESTRayCRYSTAL
Location: xanadu Capture The Flag

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by CESTRayCRYSTALwZ » Post

ANAND wrote:CESTRayCRYSTALwZ: There's already a city map submission. The only issue is that there are no flags at all, and the author has been requested to add the flags. Apart from that, the map is quite enjoyable and requires a style of gameplay different from all the other maps.

Its Possible to download the map and to Add Flag + Barrier Using CTF mods ?

User avatar
CESTRayCRYSTALwZ
Member
Posts: 143
Joined: Sat Feb 24, 2018 19:21
In-game: SouperRayene10 CESTRayCRYSTAL
Location: xanadu Capture The Flag

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by CESTRayCRYSTALwZ » Post

i think that i saw an Shirkens mod..... in a day...... ( in an android version of MT )
If City map get added and if We can find shirkens in chests at this map....... This could be amazing..... imagine if You jump from house to house then Someone try to catch you
- you jump
- you Throw shirkens
- and you gets your kill and Fall in water
Last edited by CESTRayCRYSTALwZ on Sat Sep 29, 2018 12:30, edited 1 time in total.

OrangeSoda
Member
Posts: 58
Joined: Sat Sep 26, 2015 19:42
In-game: SG

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by OrangeSoda » Post

Old screenshot from June 5, 2016.

Image

User avatar
ANAND
Member
Posts: 335
Joined: Sun Jan 28, 2018 12:54
GitHub: magnetar47
IRC: MAGNETAR ANAND
In-game: ANAND and all names with Tomato
Location: India
Contact:

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by ANAND » Post

"You can steal items from the other team's chest"

Lol... :P
My Mods

cdb_NXKPOcRlgUGdMyf8uLoUQvnMGIfuaHmp

Chem871
Member
Posts: 999
Joined: Sat Aug 19, 2017 21:49
GitHub: Chemguy99
In-game: Chem Nyx
Location: My Basement's Attic

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Chem871 » Post

What if that was possible, but there was a 60-70% chance that you immediately DIE if you try? And after 1 successful item steal, for whomever stole the item, they have to wait to steal again, otherwise they always die trying?
What is SCP-055?

User avatar
LMD
Member
Posts: 1386
Joined: Sat Apr 08, 2017 08:16
GitHub: appgurueu
IRC: appguru[eu]
In-game: LMD
Location: Germany
Contact:

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by LMD » Post

What if players had a far smaller inventory ?
My stuff: Projects - Mods - Website

User avatar
Waterbug
Member
Posts: 111
Joined: Tue Mar 20, 2018 23:25
IRC: Waterbug
In-game: Waterbug Treeman
Location: Great Lakes Region

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by Waterbug » Post

I just remembered that mese pickaxes use to appear in treasure chests. Why don't they anymore?

OrangeSoda
Member
Posts: 58
Joined: Sat Sep 26, 2015 19:42
In-game: SG

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

by OrangeSoda » Post

Completely redesigning the 2H2L map. WIP.

Image

Post Reply

Who is online

Users browsing this forum: No registered users and 23 guests