[Server] Capture the Flag Server
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
I'm sorry, but we won't end the ban. A two days ban isn't long anyway, and you have been warned before.
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- PanzerBandit
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
It seems super exaggerated two days of ban for that. Also I never had any report, for being the first time you could be a little kinder.Thomas-S wrote:I'm sorry, but we won't end the ban. A two days ban isn't long anyway, and you have been warned before.
- PanzerBandit
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Thomas-S you clearly have a special anger against me. Two days just for a picardy, it's too much. A pity and unnecessary mistreatment towards the players.Thomas-S wrote:I'm sorry, but we won't end the ban. A two days ban isn't long anyway, and you have been warned before.
- CESTRayCRYSTALwZ
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Hmmmm..... Could it be better if CTF has an Basic training Base ?v to give the player the possibility to use such types of Items to train himself ( suggestion )
Before the game start Player will have an Duration of time to get in BasicTrainning-base
An place where the player will be free
Where the player can use all kind of Guns to shoot Moving or not-Moving ChallengeTargets ( Image 1 )
Where the player can use greneades to shot some Custom targets to Train himself ? ( image 2 )
Where the player can Use Swords to Kill some PvpNPCS to train ? ( image 3 )
And when the game starts the Player Inventory will be clear and the player will get Auto teleport to Battlefield
Basic training is an Place where player can use Any Favourite type of items to train himself / and when the Game starts in battlefield map The server will teleport the players Who were trainning in Training-base to The Battlefield
Player can use an command to teleport himself to the basic-Training base WhenGame Dosent start
And when game start Player will get teleported to Spawn with an empty Inventory
image1 :Shooting targets
image2: Thorwing Greneades at targets image 3 : Sword PvN Training ( Player vs NPC )
Before the game start Player will have an Duration of time to get in BasicTrainning-base
An place where the player will be free
Where the player can use all kind of Guns to shoot Moving or not-Moving ChallengeTargets ( Image 1 )
Where the player can use greneades to shot some Custom targets to Train himself ? ( image 2 )
Where the player can Use Swords to Kill some PvpNPCS to train ? ( image 3 )
And when the game starts the Player Inventory will be clear and the player will get Auto teleport to Battlefield
Basic training is an Place where player can use Any Favourite type of items to train himself / and when the Game starts in battlefield map The server will teleport the players Who were trainning in Training-base to The Battlefield
Player can use an command to teleport himself to the basic-Training base WhenGame Dosent start
And when game start Player will get teleported to Spawn with an empty Inventory
image1 :Shooting targets
image2: Thorwing Greneades at targets image 3 : Sword PvN Training ( Player vs NPC )
Last edited by CESTRayCRYSTALwZ on Sat Sep 15, 2018 09:24, edited 3 times in total.
https://youtu.be/zHWhyUtH11I YT Channel :D
- ANAND
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Umm... do you really need those images to explain what "training" is?
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Nah you deserve a ban panzebandit, greifing your own team base is a real pain for the people who are actually playing the game
Last edited by cautiouspotato on Sat Sep 15, 2018 01:45, edited 1 time in total.
no
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Yeaaaa the mechanics of capture the flag are simple and dont need a training base. Also could you keep the stock images to a minimum.
no
- CESTRayCRYSTALwZ
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Training base is An place where players can use Their favourite guns to Shoot some Package and in Training base players can upgrade their Level of PVP or of Shooting As they like ... As their favourite Level of difficulty To upgrade their level as their favourite level of difficulty so The player will be free at Training
because in game its hard for Beginners to play vs an Old player : so basic training will give them the possibility to Choose their Favourite Level of Training Exercices to upgrade their levels as they like : Like Shooting Package with Rifle ( Difficulty 1 / 2 / 3 / 4 / ....) As Sniping training :D
in difficulty 1 : the Package Target is so close
at Difficulty 4 : the Package Target will be more away
An Favourite level of Difficulty
So simple : Player can use teleport command to get in Training base at the first secondes of the match ( at build time ) Then when the match start they will be automaticly teleported to Battlefield and their Inventory Must be cleared :)
because in game its hard for Beginners to play vs an Old player : so basic training will give them the possibility to Choose their Favourite Level of Training Exercices to upgrade their levels as they like : Like Shooting Package with Rifle ( Difficulty 1 / 2 / 3 / 4 / ....) As Sniping training :D
in difficulty 1 : the Package Target is so close
at Difficulty 4 : the Package Target will be more away
An Favourite level of Difficulty
So simple : Player can use teleport command to get in Training base at the first secondes of the match ( at build time ) Then when the match start they will be automaticly teleported to Battlefield and their Inventory Must be cleared :)
https://youtu.be/zHWhyUtH11I YT Channel :D
- CESTRayCRYSTALwZ
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Could it be better if CTF has an Valid Tactical New item ???
An Item that Players can use it for hard times attacks like
M18 Smoke greneade ?
So When an player is running then he find 3 Ennemies he could throw smoke greneade to make the view More difficult then attacking the 3 ennemies one by one :D
This is so helpfull : CTF is hungry for more updates :L
An Item that Players can use it for hard times attacks like
M18 Smoke greneade ?
So When an player is running then he find 3 Ennemies he could throw smoke greneade to make the view More difficult then attacking the 3 ennemies one by one :D
This is so helpfull : CTF is hungry for more updates :L
https://youtu.be/zHWhyUtH11I YT Channel :D
- Lone_Wolf
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
A smoke grenade would be cool. But I can easily see players starting millions of requests to nerf it to the point of being unusable once players start winning with them :PCESTRayCRYSTALwZ wrote:Smoke *grenade?
- CESTRayCRYSTALwZ
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
X) Players are winning with apples : So Smoke greneades could be rare as greneade or smg so ...................... Nothing to say :FLone_Wolf wrote:A smoke grenade would be cool. But I can easily see players starting millions of requests to nerf it to the point of being unusable once players start winning with them :PCESTRayCRYSTALwZ wrote:Smoke *grenade?
https://youtu.be/zHWhyUtH11I YT Channel :D
- PETE
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
With the persistent kingdoms map. You should ask eliken for the map and use parts of it, it may make really good ctf maps. Oh and cest we already have problems with grenades why add smoke grenades
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
It's just that nobody likes to lose to something that they don't have (smg, apples, superior numbers of pros, etc...)
What is SCP-055?
Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Smoke grenades sound rlly cool until you realize the only sane way to implement them: particles. And then you think about how many particles would have to be created per grenade and the lag that would cause.
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- LMD
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
What if BIG particles are used ???
Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
The problem isn't the particle size but rather the density for something like this to work.LMD wrote:What if BIG particles are used ???
I do hope an effective lightweight smoke-grenade could be made for the server somehow, that would be awesome!
Hey, what can i say? I'm the bad guy.
- Phoenixflo44
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
I fully agree with you.Stix wrote:The problem isn't the particle size but rather the density for something like this to work.LMD wrote:What if BIG particles are used ???
I do hope an effective lightweight smoke-grenade could be made for the server somehow, that would be awesome!
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Last edited by Phoenixflo44 on Sun Sep 16, 2018 16:45, edited 1 time in total.
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- Lone_Wolf
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
I might make a grenades/smoke grenade mode. Would be fun...Stix wrote:The problem isn't the particle size but rather the density for something like this to work.LMD wrote:What if BIG particles are used ???
I do hope an effective lightweight smoke-grenade could be made for the server somehow, that would be awesome!
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Player "RenPi" is noclipping, and spawnkilling me and others.
What is SCP-055?
Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Don't let him spawnkill you just because he has noclip, kick his butt instead!Chem871 wrote:Player "RenPi" is noclipping, and spawnkilling me and others.
Hey, what can i say? I'm the bad guy.
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Not possible, when they keep darting in and out of solid objects at high speeds, and from anywhere. Also, Thomas-S banned them earlier.
What is SCP-055?
Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
It is possible, on skywars there was a player who was cheating using fast + noclip (they also had better gear) and i was able to kill them.Chem871 wrote:Not possible, when they keep darting in and out of solid objects at high speeds, and from anywhere. Also, Thomas-S banned them earlier.
Hey, what can i say? I'm the bad guy.
- Lone_Wolf
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Not all hackers are PvP professionals :PStix wrote:It is possible, on skywars there was a player who was cheating using fast + noclip (they also had better gear) and i was able to kill them.Chem871 wrote:Not possible, when they keep darting in and out of solid objects at high speeds, and from anywhere. Also, Thomas-S banned them earlier.
Take me for example
- ANAND
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
Particles are completely client-side, and has nothing to do with lag. But more particles do take a big chunk out of your FPS, and I think lesser, larger particles could help with that...Stix wrote:Smoke grenades sound rlly cool until you realize the only sane way to implement them: particles. And then you think about how many particles would have to be created per grenade and the lag that would cause.
- Lone_Wolf
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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps
I was thinking of covering the screen with a smoke hud when a player was in the smoky area. That way poor visibility wouldn't only rely on the smoke particlesANAND wrote:Particles are completely client-side, and has nothing to do with lag. But more particles do take a big chunk out of your FPS, and I think lesser, larger particles could help with that...Stix wrote:Smoke grenades sound rlly cool until you realize the only sane way to implement them: particles. And then you think about how many particles would have to be created per grenade and the lag that would cause.
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