Page 65 of 90

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Tue Dec 25, 2018 16:08
by Gekkeupie
Lone_Wolf wrote:
Gekkeupie wrote:you could try (If possible) make a lobby where players can choose what gamemode they play..?
Like Close CTF (Shotgun only), or maybe normal CTF?

That would make the server much better than it already is.
That would also make the server much laggier than it already is (It would probably double the lag)

The Ice Age map has a better starter kit because it used to be very unpopular and it was (and still is) very hard to mine steel
Ok, i understand it would probaly lag alot.
But if in one or other way rubenwardy (if he has the time) make a way for it to not lag.
But in my case the only lag i have is map not loading (relog and fixed).
And local lag.
-Majochup

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Tue Dec 25, 2018 17:01
by Lone_Wolf
Gekkeupie wrote:
Lone_Wolf wrote:
Gekkeupie wrote:you could try (If possible) make a lobby where players can choose what gamemode they play..?
Like Close CTF (Shotgun only), or maybe normal CTF?

That would make the server much better than it already is.
That would also make the server much laggier than it already is (It would probably double the lag)

The Ice Age map has a better starter kit because it used to be very unpopular and it was (and still is) very hard to mine steel
Ok, i understand it would probaly lag alot.
But if in one or other way rubenwardy (if he has the time) make a way for it to not lag.
But in my case the only lag i have is map not loading (relog and fixed).
And local lag.
-Majochup
The map not loading problem is part of the server lag.
And there is no way to fix the lag. Unless you want him to lower the max players limit

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Tue Dec 25, 2018 17:52
by DELTA_FORCE
The map not loading problem is part of the server lag.
And there is no way to fix the lag. Unless you want him to lower the max players limit
I guess he could get a better PC to host, a better internet connection, or both (I don't think it would make a difference though). I only occasionally get the lag when the map won't load for 10 minutes, or when I can roam free when I die from extreme lag (I will post a screenshot).
Image

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Tue Dec 25, 2018 18:42
by IhrFussel
Lone_Wolf wrote: The map not loading problem is part of the server lag.
And there is no way to fix the lag. Unless you want him to lower the max players limit
That is wrong.

The map doesn't load because certain clients seem to have broken code and somehow manage to cause the map sending to stall for everyone connected.

Actual server lag would ALSO stop the chat, but the chat works just fine when this happens.

And max_lag in /status doesn't increase either ... it is not internal server lag, it also happened on my server quite a few times already and I made videos of it.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Tue Dec 25, 2018 21:40
by DELTA_FORCE
I just realized I left the coords to some mese for Plains of the Past on my Windows machine, which has just been switched to Linux. Crap

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Tue Dec 25, 2018 21:43
by Lone_Wolf
IhrFussel wrote:
Lone_Wolf wrote: The map not loading problem is part of the server lag.
And there is no way to fix the lag. Unless you want him to lower the max players limit
That is wrong.

The map doesn't load because certain clients seem to have broken code and somehow manage to cause the map sending to stall for everyone connected.

Actual server lag would ALSO stop the chat, but the chat works just fine when this happens.

And max_lag in /status doesn't increase either ... it is not internal server lag, it also happened on my server quite a few times already and I made videos of it.
Sorry, I didn't put enough into that. I had meant to say that it wasn't the client that was having trouble loading the mapblocks. It was the server having trouble sending them to the client

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Wed Dec 26, 2018 05:44
by ANAND
IhrFussel wrote:That is wrong.

The map doesn't load because certain clients seem to have broken code and somehow manage to cause the map sending to stall for everyone connected.

Actual server lag would ALSO stop the chat, but the chat works just fine when this happens.

And max_lag in /status doesn't increase either ... it is not internal server lag, it also happened on my server quite a few times already and I made videos of it.
I'm beginning to suspect this myself, as the mapblock-sending is very inconsistent. It's literally not sending anything at one time irrespective of server lag, and at other times it's sending mapblocks as it normally should, even if the general server is noticeably laggy.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Wed Dec 26, 2018 15:39
by Chem871
Well, just log who's on the server when these issues occur, and you might find whose client(s) are causing it, if client(s) ARE causing the problem.

Btw, the lag was bad enough at one point for this:

Image

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Wed Dec 26, 2018 16:33
by Gekkeupie
Chem871 wrote:Well, just log who's on the server when these issues occur, and you might find whose client(s) are causing it, if client(s) ARE causing the problem.

Btw, the lag was bad enough at one point for this:

Image
Mind explaining how client(s) could cause the map not loading glitch?
And i a client(s) would start the lag is there any way to fix it?

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Wed Dec 26, 2018 16:42
by Gekkeupie
Hey guys.

I think i found a glitch/bug or just lag.

It works like this: if i have a bad internet connection (what i just had) and Range is on, and just joined.
Then there is some kind of x-ray glitch i had it 2 times in 1 min.
The first time was complete x-ray i could not see anything but other players. (forgot to screenshot )
And second time i screenshooted..
And im not hacking :l
You can see the glitch a bit right from my crosshair.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Wed Dec 26, 2018 19:33
by Lone_Wolf
Gekkeupie wrote:Hey guys.

I think i found a glitch/bug or just lag.

It works like this: if i have a bad internet connection (what i just had) and Range is on, and just joined.
Then there is some kind of x-ray glitch i had it 2 times in 1 min.
The first time was complete x-ray i could not see anything but other players. (forgot to screenshot )
And second time i screenshooted..
And im not hacking :l
You can see the glitch a bit right from my crosshair.
Try turning off infinite viewing range and lowering you viewing range to 20 (minus key -). There are a few more glitches that let you xray too.
It's a very well-known glitch. The developers will probably get around to fixing it eventually

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Wed Dec 26, 2018 21:41
by Gekkeupie
Lone_Wolf wrote:
Gekkeupie wrote:Hey guys.

I think i found a glitch/bug or just lag.

It works like this: if i have a bad internet connection (what i just had) and Range is on, and just joined.
Then there is some kind of x-ray glitch i had it 2 times in 1 min.
The first time was complete x-ray i could not see anything but other players. (forgot to screenshot )
And second time i screenshooted..
And im not hacking :l
You can see the glitch a bit right from my crosshair.
Try turning off infinite viewing range and lowering you viewing range to 20 (minus key -). There are a few more glitches that let you xray too.
It's a very well-known glitch. The developers will probably get around to fixing it eventually
k lol

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Dec 28, 2018 00:50
by Chem871
Just a friendly match with my fellow CTFers... But can you spot the error?

Image

Image

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Dec 28, 2018 03:17
by Esskeetit
Hey guys! It's been a while since I was on here, but I'm back again with another screenshot. Player "ooo" has been deemed "TheNightKing", a player who was banned for hacking recently in CTF. Today in "Plains of the Past" he made a "monument" for himself while wars were going on. I just find it rather amusing. Someone like him would building something for himself? Ha! Couldn't help but chuckle.

Image

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Dec 28, 2018 03:28
by Esskeetit
Chem871 wrote:Just a friendly match with my fellow CTFers... But can you spot the error?

Image

Image
Hmmmm...the blocky texture pack is the error?

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Dec 28, 2018 03:36
by Esskeetit
DELTA_FORCE wrote:Seriously though, kids. Through Windows in the trash and get a Linux distro. I am literally not kidding.
Most people will prefer Windows due to the fact that most games are available there. I've suffered plenty and I know what I mean. And Mac's just too expensive. That Microsoft guy is filthy rich and he constantly makes new updates and patches to Windows to keep it safe. If you need someone to spread the word thought I'll be willing to help :P

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Dec 28, 2018 10:08
by LMD
Oh, the old "Win vs Lin" discussion.
Let me participate !
Windows :
- v8 is not user friendly
- forced updates & patches, often breaking stuff
=> the user is the tester
- extremely expensive
+ very popular
+ many software(including Games) only available for Win
- "insecure"
- inefficient
=> Bad decision for servers
- also bad for software development
Linux :
+ FREE
+ costs $0
+ secure
+ efficient
=> Good decision for servers
+ 1st choice for software development

Anything I missed out ?

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Dec 28, 2018 13:48
by Lone_Wolf
LMD wrote:Anything I missed out ?
Minetest is a nightmare to compile on Windows
Maybe we should move to the off topic section

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Dec 28, 2018 18:02
by Esskeetit
Heya guys! I checked my rankings list this morning when I joined, and I couldn't BELIEVE who was next on the list to pass out! Moderator IceAgeComing! I couldn't help but think what happened to her? The last thing I remember when she used to play CTF was that she told a player that she didn't swear. Some player reported her in a caverns match for swearing. But that was over 4 months ago and I haven't seen her since. I heard that she was going to Xanadu but that's it. Anything I'm missing here?

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Dec 28, 2018 19:38
by DELTA_FORCE
My Linux vs. Windows post.
Windows:
Runs code on your machines, although you agreed to it when you didn't read the terms of use.
Sends "Security" updates that broke my laptop. (BSOD)
Costs hundreds of dollars for weak security, bad interface, and spyware like Skype.
The only upside to Windows I think are the portable programs. Oh, wait. OTHER people made Windows "good", not MS. Nevermind.
Linux:
Free
Open Source
Any program that you might actually use is on Linux
Very few malware made for Linux
Linux isn't made for people who don't know crap about computers. This way, we have less idiots running Linux.
I heard Linux is working on a new file system. Who knows about that...
If you can name ONE upside of Windows to Linux, besides the games and stuff, PLEASE tell me. I beg of you to name one thing.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Dec 28, 2018 19:51
by Lone_Wolf
DELTA_FORCE wrote:My Linux vs. Windows post.
Windows:
Runs code on your machines, although you agreed to it when you didn't read the terms of use.
Sends "Security" updates that broke my laptop. (BSOD)
Costs hundreds of dollars for weak security, bad interface, and spyware like Skype.
The only upside to Windows I think are the portable programs. Oh, wait. OTHER people made Windows "good", not MS. Nevermind.
Linux:
Free
Open Source
Any program that you might actually use is on Linux
Very few malware made for Linux
Linux isn't made for people who don't know crap about computers. This way, we have less idiots running Linux.
I heard Linux is working on a new file system. Who knows about that...
If you can name ONE upside of Windows to Linux, besides the games and stuff, PLEASE tell me. I beg of you to name one thing.
viewtopic.php?f=56&t=21673

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Tue Jan 01, 2019 22:30
by Stix
My hacks have been exposed!: Image Image Image

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Wed Jan 02, 2019 04:27
by ANAND
My humble attempt at fixing the messed up team allocation: https://github.com/MT-CTF/capturetheflag/pull/319

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Wed Jan 02, 2019 05:30
by Gaara
Wow stix, you learnt how to stand on ladders, and place blocks in yourself...

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Wed Jan 02, 2019 16:38
by DELTA_FORCE
@Garra
If you couldn't tell, it was satire. You should read more books.

@Stix
You are still breaking the rules by using exploitations (Camera clips), so I do wonder why you posted that. :P