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Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 19:43
by Coder12
Doesn't spawnkilling mean when a player is killing the enemy players within the flag radius? It should be okay if they are killing players near the enemy base.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 20:12
by rubenwardy
Stix wrote:Perhaps the server could use this to help in the fight against lag?: viewtopic.php?f=10&t=18951
Remote media is already used, but it's on rubenwardy.com not that site

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 20:46
by Chem871
Player 'McKay' walking on lava:
Image

Image

Image

They might be in the wrong order.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 20:59
by IceAgeComing
Coder12 wrote:Doesn't spawnkilling mean when a player is killing the enemy players within the flag radius? It should be okay if they are killing players near the enemy base.
Flag radius is only few blocks, so no, killing right outside of that range is still considered spawnkilling.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 21:16
by Stix
Chem871 wrote:Player 'McKay' walking on lava:
Image

Image

Image

They might be in the wrong order.
He'll probably never be banned, i reported a player doing the same thing, and after a staff member went online to confirm this, they told me it would be unfair to ban them as "liquid physics are different for android players". In reality that statement is false, I've played on the android client before, and liquid physics were no different then if i was on my PC. Don't believe me?, try it out for yourself (you can find the app on F-droid or Google-Play).

BTW: Chem, no offense, but you rlly need to start organizing your inventory/hotbar better, it'll make you much more efficient if you create a system for it.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 21:44
by Coder12
IceAgeComing wrote:
Coder12 wrote:Doesn't spawnkilling mean when a player is killing the enemy players within the flag radius? It should be okay if they are killing players near the enemy base.
Flag radius is only few blocks, so no, killing right outside of that range is still considered spawnkilling.
So how far do you need to be from the enemys spawn?

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 22:35
by Stix
DragonsVolcanoDance wrote:People who camp in their enemies base and spawn-kill them are the losers, not the people being spawn-killed. They've broken the rules, and it's only a matter of time before they are banned.
From my experience these players are never banned, as usually when it happens there aren't any staff members online, and if they are, the spawnkilling has almost always stopped before they can check for themselves :/.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 22:42
by DragonsVolcanoDance
Spawn-Killing = excessively killing players right after their re-spawn immunity has faded, typical within 0-15 blocks from their flag.

If you see someone go and kill 3 or 4 players in an enemie's re-spawn area, that is not an offense IMO. HOWEVER if they have been doing it over and over again then it is likely a kick/ban will occur. [Provided a staff member has been made aware]

Please keep in mind there will be variations of this and Moderators/Admins will use their own judgement and common sense to decide whether someone needs banning or not.

Also keep in mind that no staff member is 100% perfect at moderating. This [obviously] is the case, so you don't need to get upset at moderators and tell them that they do not ban people who have been cheating/hacking to everyone else.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 22:52
by DragonsVolcanoDance
Stix wrote: From my experience these players are never banned, as usually when it happens there aren't any staff members online, and if they are, the spawnkilling has almost always stopped before they can check for themselves :/.
I shall repeat meself:
DragonsVolcanoDance wrote: For everyone who wants to know what to do when one team is getting completely spawn-killed, do /report <name> <Crime Committed> if there is a moderator in-game. They'll see the message, and if they're not too busy with other things they will investigate the person. If there's no moderator/admin in game, it is very likely there will be some on IRC. It's best to PM the moderators/admins, for most of the time they are AFK and too busy to watch the game chat which flies by at 80 MPH. This is easily done by doing /irc_msg <NAME> <MESSAGE> Tell the moderator the player's name and their supposed crime, and they will investigate the player when they have time.
It will do a world of good if you just tell the staff member the name of the suspect - then they know who to spy on later when they see that player online. Chem871 did this, and rest assured if I see that name I will spy on them.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 22:55
by Stix
DragonsVolcanoDance wrote:
Stix wrote: From my experience these players are never banned, as usually when it happens there aren't any staff members online, and if they are, the spawnkilling has almost always stopped before they can check for themselves :/.
I shall repeat meself:
DragonsVolcanoDance wrote: For everyone who wants to know what to do when one team is getting completely spawn-killed, do /report <name> <Crime Committed> if there is a moderator in-game. They'll see the message, and if they're not too busy with other things they will investigate the person. If there's no moderator/admin in game, it is very likely there will be some on IRC. It's best to PM the moderators/admins, for most of the time they are AFK and too busy to watch the game chat which flies by at 80 MPH. This is easily done by doing /irc_msg <NAME> <MESSAGE> Tell the moderator the player's name and their supposed crime, and they will investigate the player when they have time.
It will do a world of good if you just tell the staff member the name of the suspect - then they know who to spy on later when they see that player online. Chem871 did this, and rest assured if I see that name I will spy on them.
Hmm, i forgot to mention i usually do report them, and by their name.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Fri Jun 22, 2018 23:01
by Stix
DragonsVolcanoDance wrote: I don't know what happened, but I trust the other moderators and admins judgement when it comes to wielding the ban hammer. You full well know that switching teams is against the rules, as it messes the game up and confuses everybody. You basically become a traitor to your original team, and just because someone else is breaking another rule such as spawn-killing doesn't give you permission to break rules as well.
I think two words pretty much sum up my thinking on this: Robin-Hood

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 00:59
by Stix
Just saw this and i have one question, and its not what you'd expect! Whats up with the word-wrapping?:
Image
*EDIT: Oh and what does it mean by "Managing to get back in-game"? Ive never rebooted my router to login before my ban was over, Never.

*EDIT2: Could you make an exception for all accounts starting with "Squishy" for the ip-ban? Those were my sisters acounts, she likes to play CTF every now and then and id hate for her to not be able to just because i was a Vigilante.

Anyways its been a good 3(+?) years on CTF, and i wish a good future to the server and its players, goodbye.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 01:17
by ANAND
Stix wrote:Perhaps the server could use this to help in the fight against lag?: viewtopic.php?f=10&t=18951
The server already uses that. :)

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 01:49
by PETE
Ctf has kinda been boring lately I might leave for a while I have not seen the type of MAGIC that has brought me here to play on ctf ill may be gone from ctf for a short while.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 01:57
by Stix
Would someone care to reply to this? I might be gone but i still want these issues resolved!
Stix wrote:Here's a suggestion: what if teams where divided based on rankings? There could be "ranking-points" and the higher up on the rankings you are, the more ranking points you have, and the server could try to divide teams evenly based on these points.

Anyways, id like some feedback on this idea, so if you have a couple minutes to spare write me a reply!

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 03:41
by Waterbug
ANAND wrote: csirolli: Gael-de-Sailly recently made a patch which locks a user to a team for the duration of a match, but it is restricted to that exact name only, and rejoining with a different user-name is a very simple workaround to team-locking. This is to prevent siblings and other such types of players from being locked to the same team just because they are connected from the same IP.
Nicely done!
DragonsVolcanoDance wrote:
And it is to insure sibling battles! >:) *Unsheathes Sword* I'm coming to get ya Mr. Buggy Water!

Two minutes later: You died.

-_-
LOL

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 08:45
by PETE
LMD has been banned.
https://www.youtube.com/watch?v=BGTFMxR04dg&t=100s
he has just made his own ctf server

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 08:52
by Enrikoo
Stix wrote:Just saw this and i have one question, and its not what you'd expect! Whats up with the word-wrapping?:

*EDIT: Oh and what does it mean by "Managing to get back in-game"? Ive never rebooted my router to login before my ban was over, Never.

*EDIT2: Could you make an exception for all accounts starting with "Squishy" for the ip-ban? Those were my sisters acounts, she likes to play CTF every now and then and id hate for her to not be able to just because i was a Vigilante.

Anyways its been a good 3(+?) years on CTF, and i wish a good future to the server and its players, goodbye.
Stix, you make players breaking the rules that you win faster? Be fair please.
Your ideas doesn't make sense. You just want this because to being better? Do not change yourself. Stay good how you was. Don't make it more unfair. Your nonsense-ideas will never be voted.

You can try join the CTF again, but do not complain more than you need to make the game more awful/unfair.
Remember: You're just bad in CTF. Just Agree.

Wanna be good in CTF again, buy a new PC. Your ideas won't help you and other players.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 10:50
by ANAND
Stix wrote:Image
That's new to me! o.O
Stix wrote:*EDIT: Oh and what does it mean by "Managing to get back in-game"? Ive never rebooted my router to login before my ban was over, Never.

*EDIT2: Could you make an exception for all accounts starting with "Squishy" for the ip-ban? Those were my sisters acounts, she likes to play CTF every now and then and id hate for her to not be able to just because i was a Vigilante.

Anyways its been a good 3(+?) years on CTF, and i wish a good future to the server and its players, goodbye.
Managing to get back in-game = "When a temp-ban expires"

White-listing names is a remote possibility, since you yourself could login using the white-listed account. But FWIW, send a PM to rubenwardy regarding this.
DragonsVolcanoDance wrote:It's best to PM the moderators/admins, for most of the time they are AFK and too busy to watch the game chat which flies by at 80 MPH. This is easily done by doing /irc_msg <NAME> <MESSAGE> Tell the moderator the player's name and their supposed crime, and they will investigate the player when they have time.
Not necessary, all reports are sent to IRC moderators who've successfully subscribed to receiving reports.
Me Me and Me wrote:I made a new CTF map called Desert Spikes. It contains high peaks, an ocean, and a large cavern system which extends from one side of the map to the other.
On CTF I am "WHYjustbecause".
Maps should be submitted here: Maps for Capture the Flag mega-topic

Happy to see that quite a few people are contributing this way... :)

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 11:32
by Stix
ANAND wrote: White-listing names is a remote possibility, since you yourself could login using the white-listed account. But FWIW, send a PM to rubenwardy regarding this.
Yes i thought about that, ive been trying to think how i can prove ill never use the accounts...

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 13:09
by Stix
Enrikoo wrote:
Stix wrote:Just saw this and i have one question, and its not what you'd expect! Whats up with the word-wrapping?:

*EDIT: Oh and what does it mean by "Managing to get back in-game"? Ive never rebooted my router to login before my ban was over, Never.

*EDIT2: Could you make an exception for all accounts starting with "Squishy" for the ip-ban? Those were my sisters acounts, she likes to play CTF every now and then and id hate for her to not be able to just because i was a Vigilante.

Anyways its been a good 3(+?) years on CTF, and i wish a good future to the server and its players, goodbye.
Stix, you make players breaking the rules that you win faster? Be fair please.
Your ideas doesn't make sense. You just want this because to being better? Do not change yourself. Stay good how you was. Don't make it more unfair. Your nonsense-ideas will never be voted.

You can try join the CTF again, but do not complain more than you need to make the game more awful/unfair.
Remember: You're just bad in CTF. Just Agree.

Wanna be good in CTF again, buy a new PC. Your ideas won't help you and other players.
*sigh* I rlly dont understand what your trying to say...

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 14:39
by rubenwardy
Image

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 17:13
by Waterbug
ANAND wrote: Maps should be submitted here: Maps for Capture the Flag mega-topic
This link doesn't seem to work. It just goes to a page that says the requested topic does not exist.

Although when I just search "maps for capture the flag mega topic" in Google it works.

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 17:54
by mnh48
Waterbug wrote:
ANAND wrote: Maps should be submitted here: Maps for Capture the Flag mega-topic
This link doesn't seem to work. It just goes to a page that says the requested topic does not exist.

Although when I just search "maps for capture the flag mega topic" in Google it works.
that's because they put the wrong link
it should be this viewtopic.php?f=12&t=19729
but they put this viewtopic.php?f=12
you need the thread id in the link to get it work, don't remove them... xD

Re: [Server] Capture the Flag Server (Guns!) - Multiple maps

Posted: Sat Jun 23, 2018 21:40
by Chem871
Ruben, what about adding the titanite mod?
viewtopic.php?f=9&t=15264&hilit=mo%27+sword
Makes all tools upgradeable (not guns or other special tools, though).
Btw, Stix, I always have my sword at hotbar spot #7, and guns at #8. That's my only strategy, I don't feel like I need anything better.