[Server] Survival X

Greenlightning
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Re: [Server] Survival X

by Greenlightning » Wed Dec 26, 2018 19:57

Will you please (Admin) reset my password. Thank you.
 

Nico2002Nico
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Re: [Server] Survival X

by Nico2002Nico » Wed Dec 26, 2018 20:09

Greenlightning wrote:Will you please (Admin) reset my password. Thank you.


Whats your Name?
 

Greenlightning
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Nico2002Nico
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Re: [Server] Survival X

by Nico2002Nico » Thu Dec 27, 2018 10:39

Greenlightning wrote:I know what my name is



Whats Your ingame Name Idk It
 

Greenlightning
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Re: [Server] Survival X

by Greenlightning » Sat Dec 29, 2018 20:57

Nico2002Nico wrote:
Greenlightning wrote:I know what my name is



Whats Your ingame Name Idk It


My ingame Name is trever_G
 

samec
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Re: [Server] Survival X

by samec » Fri Jan 04, 2019 17:58

Why I can not set up a probability in a distributor more than 10% (-99) ?
 

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Re: [Server] Survival X

by ADM17 » Sat Jan 05, 2019 19:02

samec wrote:Why I can not set up a probability in a distributor more than 10% (-99) ?

What do you mean with probability? The are only two thinks you can set up in a distributor: the coordinates (x,y,z) and the delay, I have no idea what else you could mean. Or do you mean the max. distance to the machine you want to activate with the distributor?
 

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Re: [Server] Survival X

by samec » Sun Jan 06, 2019 15:58

How to pick up only one of more object from the ground and put it into a chest using a mover?
 

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bosapara
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Re: [Server] Survival X

by bosapara » Sun Jan 06, 2019 16:02

samec wrote:How to pick up only one of more object from the ground and put it into a chest using a mover?


You can't. Filter exist only for player names.
 

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Re: [Server] Survival X

by m8ii » Mon Jan 07, 2019 09:18

bosapara wrote:
samec wrote:How to pick up only one of more object from the ground and put it into a chest using a mover?

You can't. Filter exist only for player names.

Mover. Mode object, set filter using object, if you have it or type in text area if you know it's full name (with ":", for example default:stone).
2016-12-02 17:20:25: ACTION[Server]: singleplayer places node default:furnace at (402,-47,349)
 

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bosapara
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Re: [Server] Survival X

by bosapara » Mon Jan 07, 2019 09:30

m8ii wrote:
bosapara wrote:
samec wrote:How to pick up only one of more object from the ground and put it into a chest using a mover?

You can't. Filter exist only for player names.

Mover. Mode object, set filter using object, if you have it or type in text area if you know it's full name (with ":", for example default:stone).


You can't set object with mover, it will not work.

Mover can set object only for player's name
 

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m8ii
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Re: [Server] Survival X

by m8ii » Mon Jan 07, 2019 21:10

samec wrote:How to pick up only one of more object from the ground and put it into a chest using a mover?

What you mean 'object'? Stone, that you dropped on ground or chicken, player?
2016-12-02 17:20:25: ACTION[Server]: singleplayer places node default:furnace at (402,-47,349)
 

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m8ii
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Currency in vending/depositing machines

by m8ii » Tue Jan 08, 2019 11:58

Make obsidian as currency vending/depositing machines.
Or make exchanging machines. It's better.
2016-12-02 17:20:25: ACTION[Server]: singleplayer places node default:furnace at (402,-47,349)
 

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Re: Currency in vending/depositing machines

by lightseer » Tue Jan 08, 2019 21:02

m8ii wrote:Make obsidian as currency vending/depositing machines.
Or make exchanging machines. It's better.

Its an interesting thought. SaKeL was discussing this a month or so ago but decided on the /mp command. There is a problem with stores that get built and then stop being stocked. If you look around there are game servers that have ghost towns full of barter machines that nobody stocks anymore, and when new players try out the server its pretty disappointing that there are so many dead shops.
 

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Sheriff
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Re: Currency in vending/depositing machines

by Sheriff » Thu Jan 10, 2019 00:13

m8ii wrote:Make obsidian as currency vending/depositing machines.
Or make exchanging machines. It's better.


Exchanging machines are a way better idea than vending machines with a fixed currency, because no matter what gets over-inflated, exchange machines can be adjusted to any currency that is not yet over-inflated.
 

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m8ii
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Re: Currency in vending/depositing machines

by m8ii » Thu Jan 10, 2019 07:53

Sheriff wrote:
m8ii wrote:Make obsidian as currency vending/depositing machines.
Or make exchanging machines. It's better.


Exchanging machines are a way better idea than vending machines with a fixed currency, because no matter what gets over-inflated, exchange machines can be adjusted to any currency that is not yet over-inflated.


Second problem is expensive stuff. I can't buy/sell pup/candie more than 3069. But i want to trade pup/magma armor stuff, pup/diamond block, some expensive stuff/second expensive stuff.

Sometimes i don't want gold ingots, but want some stuff.

Problem of dead shop doesn't depend on vending/depositing or exchanging machines are used. Dead shops are in server now.

Problems of dead shops and dead buildings are solved by the removal of inactive accounts and named blocks and items.
2016-12-02 17:20:25: ACTION[Server]: singleplayer places node default:furnace at (402,-47,349)
 

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Re: [Server] Survival X

by lightseer » Thu Jan 10, 2019 14:34

None of it is up to me, but it seems like nobody removes accounts very often on any server. I can guess why. It discourages old players from returning, and it discourages current players from building. Suppose you have a player who builds a lot, and they have shops, and they disappear for 2 years. Then they come back, and all their stuff is no longer protected and has been hacked to pieces. They will decide it was a mistake to build on the server. What happens then is that other players realize there is no point in building things on the server. It may as well become capture the flag or skywars. Removing players is hard to justify, too, because there is almost infinite space.
 

IO7mSlaq
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Re: [Server] Survival X

by IO7mSlaq » Wed Jan 16, 2019 18:18

In-game Calculator
screenshot.png
(219.93 KiB) Not downloaded yet
 

pausc05
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Re: [Server] Survival X

by pausc05 » Thu Jan 17, 2019 19:08

IO7mSlaq wrote:In-game Calculator
screenshot.png

Very Nice
 

atmaca
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Re: [Server] Survival X

by atmaca » Fri Jan 18, 2019 16:29

My generator upgrades lost.
I don't remember how I did it, but I moved the generator with a mover. Then the generator upgrades in the generator was disappeared.
 

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