Subgames for all! a Minigame Server [Back!]

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Lejo
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Re: Subgames for all! a Minigame Server [Back!]

by Lejo » Post

I will check this.
EDIT: stable-5 works will try with 5.0.1

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Re: Subgames for all! a Minigame Server [Back!]

by Enrikoo » Post

Lejo wrote:I will check this.
EDIT: stable-5 works will try with 5.0.1
Its because the version you play often, it has the media of the server and if you download a new client, then the server tries to recognize the media and tries to download them, when it doesnt download, then the game crashes.

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Re: Subgames for all! a Minigame Server [Back!]

by Lejo » Post

Nope I always removed the media cache!
It also worked for me on the 5.0.1 tag.
I use Ubuntu what do you use?
Do you have any errors?

I just can't confirm this right now...

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Re: Subgames for all! a Minigame Server [Back!]

by Enrikoo » Post

Yes It had always worked for me and now I have issues. If I play your server with empty media cache there is a windows error screen appearing telling me that my game have stopped running. Do you know how to prevent those Issues? I use windows 7 64bit, 3.80/4GB RAM i3 CPU.
+ Spoiler

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Re: Subgames for all! a Minigame Server [Back!]

by Lejo » Post

Ok I can confirm this for windows.
I switched to sofars media server for the new server, but it seems that it also crashes after a while.
I will try to find the problem later.

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Re: Subgames for all! a Minigame Server [Back!]

by Lejo » Post

That's pretty strange...
Only the 5.0.1 has this problem
It doesn't crashes at Windows 10 or Ubuntu.
It is the same for mine or sofars public media server...
Only my server has this problem, but it's not the Game it's the same for a minetest_game server.
I'm using the stable-5 branch compiled simply using cmake and just -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE

I'm pretty unsure what's the exact problem...

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Re: Subgames for all! a Minigame Server [Back!]

by Enrikoo » Post

Lejo wrote:That's pretty strange...
Only the 5.0.1 has this problem
It doesn't crashes at Windows 10 or Ubuntu.
It is the same for mine or sofars public media server...
Only my server has this problem, but it's not the Game it's the same for a minetest_game server.
I'm using the stable-5 branch compiled simply using cmake and just -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE

I'm pretty unsure what's the exact problem...
I used BUILD_CLIENT=TRUE and BUILD_SERVER=FALSE, maybe I should use the server thing.

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Re: Subgames for all! a Minigame Server [Back!]

by LMD » Post

It is probably because of errors in his Static Remote Media Server implementation ?
Lejo: I suggest you to switch back to sofar's implementation (or no media server at all), or probably even give mine a try...
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Re: Subgames for all! a Minigame Server [Back!]

by Lejo » Post

Enrikoo wrote: I used BUILD_CLIENT=TRUE and BUILD_SERVER=FALSE, maybe I should use the server thing.
It’s just only build server and not client, should be a bit faster to build.
It is probably because of errors in his Static Remote Media Server implementation ?
Lejo: I suggest you to switch back to sofar's implementation (or no media server at all), or probably even give mine a try...
As said before:
It’s the same for sofars and my public remote media server.
It’s a problem of the remote media servers without it works.

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Re: Subgames for all! a Minigame Server [Back!]

by Enrikoo » Post

Lejo wrote:
Enrikoo wrote: I used BUILD_CLIENT=TRUE and BUILD_SERVER=FALSE, maybe I should use the server thing.
It’s just only build server and not client, should be a bit faster to build.
Minetest 5.0.1 from minetest.net is built in client too and it had worked, now it doesnt work. So everyone should compile it for themselves? Thats bad, not everyone knows how to compile.

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Re: Subgames for all! a Minigame Server [Back!]

by Lejo » Post

No you don’t have to build your own Minetest.
These are just compiling settings.
Your client from Minetest.net also works.
Compiling the game is only typical in Linux as you can easily get new releases beta versions.

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Re: Subgames for all! a Minigame Server [Back!]

by LMD » Post

My stuff: Projects - Mods - Website

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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

We've got a fly and fast hacker: randomq.
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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

I don't know what to do at this point... just ban the people who deserve to be banned please.
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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

One more screenshot, sorry is this is considered spam, the editor wouldn't let me post more than 3 -_-.
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Re: Subgames for all! a Minigame Server [Back!]

by Lejo » Post

I banned them.
randomq allways changes ip...
he's from russia and has allways 77.51.xxx.xxx ips.

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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

We've got teamers...
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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

ATTENION: There is a bot attack on the old server, please help.

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Re: Subgames for all! a Minigame Server [Back!]

by Lejo » Post

Menetorplayz wrote:ATTENION: There is a bot attack on the old server, please help.
What do you mean with this?

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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

Lejo wrote:
Menetorplayz wrote:ATTENION: There is a bot attack on the old server, please help.
What do you mean with this?
There were many usernames logging in as random names and not joining any games just moving in the hub. I saw the server had a lot of people, so I logged on, but found that there were possible bots in the hub and more loging in by the second. There's no more now for some reason, but I thought I need to report that.

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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

Oh no.... the returned now.

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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

Oh no.... they returned now.

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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

Oops accidently posted two.

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Re: Subgames for all! a Minigame Server [Back!]

by Menetorplayz » Post

Look at these screenshots:
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Look at the player count.
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Re: Subgames for all! a Minigame Server [Back!]

by Festus1965 » Post

Menetorplayz wrote:There were many usernames logging in as random names and not joining any games just moving in the hub. ...
That is happening when a server get near top in the list, this "name123" gamer come in, as they MOST join first server they see. And most they are very low in game knowledge, seam some App - to stop this servers often use no-guests and block this name-convention from join, as I did with 0.4.17 server version.
If they are bots ? - Some act good, some act brainless.

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