[Server] Olympus Has Risen
- scottwolff
- Member
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- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
[Server] Olympus Has Risen
New server is up and running.
Description: Welcome. Build if you dare. Quest if you're brave enough. Set in an ancient world. Go back in time and explore a realm where anything is possible.
Address: dfig.servegame.com
Port: 30000
Game: minetest_game
Client version: (PC and Android) 0.4.16
Goals: Our original goal was that we wanted to make this server an adventure server with quests and rewards with an ancient Greece them. We wanted it to have some flavors of building and flavors of survival with mobs, thirst, hunger, etc. combined both to make an adventure game.
We then tended to flex the goal to be not so strictly greek and to fit closer into the trope of a Wide Open Sandbox game as defined in TV Tropes: http://tvtropes.org/pmwiki/pmwiki.php/M ... penSandbox
As such I especially wanted to make a game similar to the pie chart (at http://tvtropes.org/pmwiki/pmwiki.php/M ... penSandbox) which includes: exploration, mini-games, a main quest, side quests, random things, and other side quests. Overall, a balance between a wide open world and a sandbox game.
Mods and Additions:
Zombies --Planning to add
Slimes -- Planning to add
tenplus1's monsters pack --Added-- (we have angry ents)
tenplus1's animal pack --Added-- (we have kittens)
Achievements --Added--
Dungeon Loot --Added
x-Decor (lower key home decor for less server load) --Added--
Nether --Added
Water Creatures -- Planning to add
Air Creatures -- Planning to add
NPCs and Traders --Added
Biomes (ethereal is the most diverse and unique) --Added--
Extreme Survival Pack with Thirst, Hunger*, Drowning, and Hazards --Added--
Traps -- Planning to add
Protector Redo -- Protect for Players
Areas -- Areas for Moderators and Admins
Carts --
Magic -- Would like to add
Treasure Chests -- Added. This is a neat way to make quest rewards.
Mob spawners -- would like to add
Teleport Potions - As an alternative to teleport request.
chat anticurse - will auto-kick for the usual bad words, even administrators. Ha ha ha XD
Please follow this space. Screenshots and more information to follow.
Description: Welcome. Build if you dare. Quest if you're brave enough. Set in an ancient world. Go back in time and explore a realm where anything is possible.
Address: dfig.servegame.com
Port: 30000
Game: minetest_game
Client version: (PC and Android) 0.4.16
Goals: Our original goal was that we wanted to make this server an adventure server with quests and rewards with an ancient Greece them. We wanted it to have some flavors of building and flavors of survival with mobs, thirst, hunger, etc. combined both to make an adventure game.
We then tended to flex the goal to be not so strictly greek and to fit closer into the trope of a Wide Open Sandbox game as defined in TV Tropes: http://tvtropes.org/pmwiki/pmwiki.php/M ... penSandbox
As such I especially wanted to make a game similar to the pie chart (at http://tvtropes.org/pmwiki/pmwiki.php/M ... penSandbox) which includes: exploration, mini-games, a main quest, side quests, random things, and other side quests. Overall, a balance between a wide open world and a sandbox game.
Mods and Additions:
Zombies --Planning to add
Slimes -- Planning to add
tenplus1's monsters pack --Added-- (we have angry ents)
tenplus1's animal pack --Added-- (we have kittens)
Achievements --Added--
Dungeon Loot --Added
x-Decor (lower key home decor for less server load) --Added--
Nether --Added
Water Creatures -- Planning to add
Air Creatures -- Planning to add
NPCs and Traders --Added
Biomes (ethereal is the most diverse and unique) --Added--
Extreme Survival Pack with Thirst, Hunger*, Drowning, and Hazards --Added--
Traps -- Planning to add
Protector Redo -- Protect for Players
Areas -- Areas for Moderators and Admins
Carts --
Magic -- Would like to add
Treasure Chests -- Added. This is a neat way to make quest rewards.
Mob spawners -- would like to add
Teleport Potions - As an alternative to teleport request.
chat anticurse - will auto-kick for the usual bad words, even administrators. Ha ha ha XD
Please follow this space. Screenshots and more information to follow.
- Attachments
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- screenshot_20180125_230518.png (233.53 KiB) Viewed 971 times
Last edited by scottwolff on Fri Feb 09, 2018 04:22, edited 33 times in total.
Re: Server
I don't see the address.
Edit: np
Edit: np
Last edited by Lejo on Fri Jan 26, 2018 07:00, edited 3 times in total.
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: Prime Test
I did. Sorry about that.
- scottwolff
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- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: Server
We have a kickstarter started as well now: gofundme.com/2puy8544Lejo wrote:Nice I will look on it.
--------------------
This is Shutdown
Last edited by scottwolff on Fri Jan 26, 2018 02:24, edited 1 time in total.
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: Olympus Has Risen
A few Screenshots
Last edited by scottwolff on Mon Jan 29, 2018 19:19, edited 1 time in total.
-
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- In-game: jerrythecairn
Re: Olympus Has Risen
Is there a server problem? Every time I log in it shuts down with an internal error.
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: Olympus Has Risen
I have not had the time to maintain the server. Now, I've forgotten the shell account passwords.jerrythecairn wrote:Is there a server problem? Every time I log in it shuts down with an internal error.
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: Olympus Has Risen
The server is back up titled Olympus Has Risen and the connection information is above.jerrythecairn wrote:Is there a server problem? Every time I log in it shuts down with an internal error.
Re: Olympus Has Risen
Took some screen shots of what has been built.
- Attachments
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- Screenshot_2018-01-26-09-56-33.png (409.51 KiB) Viewed 971 times
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- Screenshot_2018-01-26-09-56-14.png (411.4 KiB) Viewed 971 times
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- Screenshot_2018-01-26-09-56-05.png (414.29 KiB) Viewed 971 times
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: Olympus Has Risen
Spawn is now relocated to the foot of Mt Olympus.
Mt. Olympus quest is now available. The goal is to climb in and up Mt Olympus and collect the loot from the treasure chests along the way. Can you find them all?
Mt. Olympus quest is now available. The goal is to climb in and up Mt Olympus and collect the loot from the treasure chests along the way. Can you find them all?
- Lone_Wolf
- Member
- Posts: 2578
- Joined: Sun Apr 09, 2017 05:50
- GitHub: LoneWolfHT
- IRC: LandarVargan
- In-game: LandarVargan
Re: [Server] Olympus Has Risen
Nice server! Very fun to play on
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: [Server] Olympus Has Risen
Thank you. I appreciate it. Thanks for playing.Lone_Wolf wrote:Nice server! Very fun to play on
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Teleport Request (tpr) Mod
I overheard some players talking about having teleport to player and teleport request.
While i can appreciate the conveinience, i will have to pass on installing the mod now.
The reasoning is as follows:
Teleporting a friend into the middle of a quest might give the player an unfair advantage over other players doing the quest legitimately.
Teleport to friend requests have an unfair advantage in a pvp environment.
Getting there is half the fun.
Tpr requests don't have a crafting cost. I would rather have a cost associated, especially for a survival server.
__________________________
As an alternative, i like the mod: warp potions
However, the current teleport potion mod by tenplus1 would make it redundant.
While i can appreciate the conveinience, i will have to pass on installing the mod now.
The reasoning is as follows:
Teleporting a friend into the middle of a quest might give the player an unfair advantage over other players doing the quest legitimately.
Teleport to friend requests have an unfair advantage in a pvp environment.
Getting there is half the fun.
Tpr requests don't have a crafting cost. I would rather have a cost associated, especially for a survival server.
__________________________
As an alternative, i like the mod: warp potions
However, the current teleport potion mod by tenplus1 would make it redundant.
- Lone_Wolf
- Member
- Posts: 2578
- Joined: Sun Apr 09, 2017 05:50
- GitHub: LoneWolfHT
- IRC: LandarVargan
- In-game: LandarVargan
Re: Teleport Request (tpr) Mod
THe player you want to teleport to would have to agree via cmd. But I see your point. I should be able to get along fine without it now that I can craft the potionsscottwolff wrote:I overheard some players talking about having teleport to player and teleport request.
While i can appreciate the conveinience, i will have to pass on installing the mod now.
The reasoning is as follows:
Teleporting a friend into the middle of a quest might give the player an unfair advantage over other players doing the quest legitimately.
Teleport to friend requests have an unfair advantage in a pvp environment.
Getting there is half the fun.
Tpr requests don't have a crafting cost. I would rather have a cost associated, especially for a survival server.
__________________________
As an alternative, i like the mod: warp potions
However, the current teleport potion mod by tenplus1 would make it redundant.
- ChimneySwift
- Member
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- Joined: Fri Sep 22, 2017 06:46
- GitHub: ChimneySwift
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- Location: 127.0.0.1
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: [Server] Olympus Has Risen
Thank you. I appreciate that.ChimneySwift wrote:Nice name
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: [Server] Olympus Has Risen
I am doing some work on the server in the next hour.
----Update----
The work is taking longer than expected. I hope to have it up again in the next hour but the maintenance may extend another hour with some reboots in between.
----Update----
The work is taking longer than expected. I hope to have it up again in the next hour but the maintenance may extend another hour with some reboots in between.
Last edited by scottwolff on Mon Jan 29, 2018 20:31, edited 1 time in total.
Re: [Server] Olympus Has Risen
That explains why I can't get on :P
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: [Server] Olympus Has Risen
Maintenance is complete now.
----Edit----
I will take the server non-public to work on some of the general world to make it more friendly to new players. Please watch this forum thread for further updates.
----Edit----
I will take the server non-public to work on some of the general world to make it more friendly to new players. Please watch this forum thread for further updates.
- scottwolff
- Member
- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: [Server] Olympus Has Risen
I was wanting to ask how interested the community is in continuing the server?
Overall, I cannot say how long it would last overall continuing it into the future. Mainly because it is home hosted and could run up against my ISPs limits and I might be moving out in the coming months.
In doing the server again, I discovered (and I had this conflict in the past server) that I tended to be split between my personal investment and catering to the community's requests as to implementing this or that. This comes to a point in that I'd rather do it over again and just do building and survival. Perhaps in singleplayer or to a limited amount of other players that I could trust.
I guess at this point, if anyone is still interested in it, then I'll put it back up online. Otherwise, folks can probably PM me about having a more limited multiplayer game.
Overall, I cannot say how long it would last overall continuing it into the future. Mainly because it is home hosted and could run up against my ISPs limits and I might be moving out in the coming months.
In doing the server again, I discovered (and I had this conflict in the past server) that I tended to be split between my personal investment and catering to the community's requests as to implementing this or that. This comes to a point in that I'd rather do it over again and just do building and survival. Perhaps in singleplayer or to a limited amount of other players that I could trust.
I guess at this point, if anyone is still interested in it, then I'll put it back up online. Otherwise, folks can probably PM me about having a more limited multiplayer game.
Re: [Server] Olympus Has Risen
In the end, it's your decision if you want to keep it up. Dont let us dictate what you personally want. I'll be here if it ever is put back up. Good luck.
- Lone_Wolf
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Re: [Server] Olympus Has Risen
I agree ^PurpleOne wrote:In the end, it's your decision if you want to keep it up. Dont let us dictate what you personally want. I'll be here if it ever is put back up. Good luck.
If you need any help with anything formspec related I could probably help you with that. I might be able edit mods requested so as to suit your taste too
- scottwolff
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- Posts: 129
- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
- Location: Central Illinois
Re: [Server] Olympus Has Risen
Incidentally, I used version 0.4.17-dev and had some interesting glitches. I'm compiling the stable release. I hope to have it up again within the hour. I may need to redo the world since it is going a version back but (fingers crossed) it'll accept the world as it is. Otherwise it may be another hour until I'll have it back up.
- scottwolff
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- Joined: Sat Apr 30, 2016 06:15
- In-game: scottwolff or some variant of iasiney
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Re: [Server] Olympus Has Risen
I just found two of my mods. One makes cob, to make cob houses, straw or wheat grass and dirt recipe.Lone_Wolf wrote:I agree ^PurpleOne wrote:In the end, it's your decision if you want to keep it up. Dont let us dictate what you personally want. I'll be here if it ever is put back up. Good luck.
If you need any help with anything formspec related I could probably help you with that. I might be able edit mods requested so as to suit your taste too
Then the beginnings of another mod. Um you'll have to see that one.
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