This change log will no longer be updated.
Read the latest changes here: https://ihrfussels-server.de/changelog.php
May 18 2017
- Server website displays ingame time now
- Join/leave messages will appear colored on newer clients now
- Leave messages have been improved
May 19 2017
- /moon command bugfix
- Made join messages a bit brighter
- The teleport request text will now disappear as soon as you send /ok
- Disabled "clear inventory" for non-helpers/non-moderators
- You can only place certain block types inside the Lucky Blocks Area anymore
May 20 2017
- The nametag color will be green for 10 seconds now when a player sends a public message
- Added /notp and /yestp to disable/enable teleport requests
May 21 2017
- Added a system to vote to mute a player if no staff member is available /mute NAME (do not abuse)
May 22 2017
- Moved stamina bar to the right side
- New feature: Server Events depending on ingame time
- There are currently 3 events that repeat every ingame day: EXPx2, Rare Item Rain and Monster Battle
May 23 2017
- The current Server Event will now be displayed below the time
May 24 2017
- Added event "Blood Night" which happens randomly at 21:00 and spawns monsters near players
May 25 2017
- Improved Blood Night event (monsters spawn in player radius now, more variation between monsters)
May 26 2017
- Blood Night will ignore new players now, added lava monster to spawn variation, added sound that plays when the event begins, reduced spawn chance per second
May 27 2017
- White Stained Wood can now be used with the circular saw
- Fixed lava monster spawn rate
- Dogs will automatically teleport to their owners if they walk too far away
May 28 2017
- Fixed rainbow ore bug
- The chance of Blood Night happening will increase now after each regular night
May 30 2017
- Added "Love" chat channel for dating
May 31 2017
- Overhauled Location System
- Created a new plattform for parkours where fly/fast/moon is disabled
- Added a moderator command that allows to move players to other chat channels
June 01 2017
- Added "Player Light" feature, a light block that follows the player and lights up dark spots
June 02 2017
- Replaced "day" command that allowed to skip the night with "fn" command that only speeds up the night
June 04 2017
- The server version has been updated to the newest 0.4.16-dev
June 06 2017
- Made some minor improvements
- Fixed a critical inventory bug
June 08 2017
- Invalid commands will give feedback now again
- Added /fun command
June 09 2017
- Changed PvP system to be enabled everywhere but togglable per player now
June 10 2017
- Tamed dogs will now stay/follow when you rightclick them with cooked meat
- Added "Catch Me!" feature
June 12 2017
- Added Activity Score system that keeps track of the player activity on the server
June 17 2017
- New event "Boss Fight" and a new mod "moreores" have been added
June 18 2017
- The entire level system has been overhauled, Player->Monster damage depends on the level now
June 21 2017
- Some bugs were fixed and the server texture pack has been updated
June 23 2017
- New server mechanic "Tutorial Island" was implemented. Players below level 10 have to stay on this island and learn the basics of the server/game there
June 25 2017
- New mod "abriflame" runs on the server now
- New node "Ice Brick" was added
June 26 2017
- The craft output depends on the player level now
- Blood Night code has been adjusted: Monsters no longer spawn inside walls
July 13 2017
- Owned animals can no longer be attacked by others on the map
July 17 2017
- "bones" mod changed: Bones will no longer be placed in lava and if there is no space to place the bones nearby the player gets to keep their stuff
- Event Bosses give 150 EXP now
July 22 2017
- 2 new commands "/showpos, /hidepos" enable/disable the position on the HUD
July 27 2017
- New feature "Server Quests" added: Every player receives a random quest (kill monsters or gather resources) and gains EXP upon completion
- New command "/quest" shows an info about the current quest
July 28 2017
- Reduced the amount of Event Bosses that spawn at 06:00 ingame Time
- Limited the amount of Event Bosses that can co-exist
August 03 2017
- Made admin tool a consumable item that breaks
- New craft recipe: Nyan Cat Rainbow Block -> Rainbow Ingot
August 06 2017
- Adjusted Quest HUD
- New Server Feature "Time Battle" implemented
August 09 2017
- Added new chest type "Protection Chest" (can be used by anyone inside the protection)
August 10 2017
- Added new mod "traffic_light"
- The sky will have an alternate sky color at night now when it rains or snows
August 12 2017
- Added spawn limiting mechanic to Blood Night event called Bloodiness
- Improved server performance during Blood Nights
August 14 2017
- Fixed a death bug
August 16 2017
- Increased server update frequency
August 19 2017
- Improved server performance
- Reduced server lag
August 25 2017
- Disabled Tutorial Island code; New players will spawn in the Spawn Box again
August 26 2017
- Added "Fake Steelblock" support for the moreblocks saw
- Made event "Rare Item Rain" random
August 29 2017
- Added mod "abripanes"
- Updated mod "abriglass"
September 01 2017
- Implemented server-side fly simulation (enable/disable with /flysim)
- Added new monster type "zombie"
September 02 2017
- Adjusted monster code
September 03 2017
- Removed trampoline fall damage
- Made cushions jumpable
- Added a few new hidden door textures (by hijenavuk)
September 07 2017
- Implemented custom HP system
September 09 2017
- The player nametag will change its color and display the HP now if the player takes damage or heals
September 14 2017
- Made NPCs "tamable"
September 16 2017
- Improved Blood Night code
- Reduced overall server lag
- Added health to vehicles
- Added new monster type "ghost"
September 22 2017
- 10 new player skins were added
- New block type "Fake Stone"
October 02 2017
- Player deaths will decrease their overall EXP now
October 11 2017
- Optimized many mods
- Moved Quest Info from HUD to its own inventory page
October 15 2017
- Certain tamed animal types now can level up and become stronger
October 18 2017
- Tamed animals now heal outside of battles
October 19 2017
- Smoothed turning of mobs
- Warthogs will no longer attack their owner if the owner attacks a monster
- Elite versions of monsters can now randomly spawn on the map; Those have more HP and cause more damage compared to the regular types ... Their name tag contains "[Elite]"
October 21 2017
- Added new mob "Archer"
October 23 2017
- All animals and NPCs have a gender now and can only mate with the other gender; The gender is part of their name tag
October 25 2017
- Tamed mobs now receive a random star rating which influences their base HP and base damage values
November 11 2017
- Minor shop bugfix
- The amount of EXP you gain from killing mobs now depends on the mob's max HP
November 20 2017
- Protected various storage types against malicious CSMs
- Fixed hear distance when climbing ropes
November 23 2017
- Added new feature "Server Tutorial" for new players, the server may now ban accounts forever if they have an extremely high amount of Bad Points (send /bs for more info)
November 27 2017
- Fixed damage from lucky blocks
- Balanced lucky blocks
- Minor bugfixes
- Added new command "/tir" to enable/disable item requests in the inventory
December 03 2017
- Books can be placed now
- Improved Event Boss spawning
December 04 2017
- Added a moderator command to broadcast a chat message to all channels
- Optimized playerlight mod
- Fixed collision of fire balls from Dungeon Master mobs
December 10 2017
- New Server Feature "Monster Arena" - Try to survive as long as possible (can be found at the FuMa Mall)
- /lighton now uses power and needs to recharge if it reaches zero
December 11 2017
- Added new Christmas items
- Changed the join jingle
December 12 2017
- Players now only heal outside of battles anymore
December 18 2017
- Zombies can bite you now which will drain some HP per second for 1 minute
January 02 2018
- Inventory bugfix
- Monsters will not hurt idle players on the map anymore
January 15 2018
- Changed Blood Night behavior; Monsters will only spawn in unprotected areas anymore
January 19 2018
- Certain chat commands that potentially flooded the chat, are hidden now
January 21 2018
- Made ghosts a bit faster and stronger
January 25 2018
- Added a new item "ATK Potion" which increases player damage for 60 seconds
- Added 3 new monster types: Werewolf, Imp and Horror Skull
February 13 2018
- New feature "Party System": Players can create parties now and gain more EXP.
/newparty (creates a new party with only you as member)
/invite <playername> (invites the player to your party)
/leave (exits the party)
You can see the Party Info of your members in the inventory (new button)
February 25 2018
- Made certain server messages private (teleporting to locations, friend requests etc)
March 01 2018
- You can now level your tamed mobs by feeding them
March 03 2018
- Implemented a Weekday System to distribute Server Events more
- Improved ban commands
March 09 2018
- Made rats tamable (feed them with cheese)
March 21 2018
- Bad Score system became more strict; Bad players will be kicked and temp banned sooner now
March 25 2018
- Added 2 new commands /nopm and /yespm to toggle between receiving PMs ingame
April 03 2018
- Repeating rule breakers now receive more Bad Points
April 08 2018
- /who now includes flags for moon, pvp and fair modes
April 14 2018
- The dry shrub takeover in the lucky_block mod has been nerfed
- PMs you received while being idle will now be listed when you're active again
April 22 2018
- Added new command /mi to check detailed infos about a mob
- The amount of lucky blocks you can get for free now depends on when you last typed the command
April 24 2018
- Added 3 new random quests to the quest system
April 28 2018
- Tamed mobs that follow someone can now jump a bit higher
- Tamed mobs that were given the "stand" order will no longer move towards monsters
May 07 2018
- Limited /ldp usage to once per hour
May 10 2018
- Added female archers and female guards
May 12 2018
- /moon now requires the 'fly' priv
May 14 2018
- Idle players will receive no damage anymore
- Lava Flan monsters can now burn players (30 sec HP drain)
May 15 2018
- Changed commands for PvP -> /pvp now lets you toggle between on and off states
- Prepared new Elite monster types that replace the old ones
May 21 2018
- Added mod 'hopper'
May 27 2018
- Made protection chests compatible with hopper nodes
- Fixed attack range of Orc and Evil Mess monsters
- The rating (stars) of tamed mobs can now randomly increase on level ups
May 31 2018
- Overhauled name tag system for mobs (old name tags might be bugged until your rename them again)
- Fixed a few bugs in mobs code
- Added moreblocks saw support for fake gold block
June 03 2018
- Fixed a bug with cars
- Adjusted size of 'Elite' mobs
- Testing different server settings
June 15 2018
- Bad Score system slightly changed ... send /bs to see details
- Server lags have been reduced greatly
June 16 2018
- Fixed exploit in bags
- Optimized Blood Night code
June 17 2018
- Split red carpet into 3 different nodes
- Trees no longer grow inside flower pots
June 27 2018
- Changed healing! You no longer heal by eating/consuming stamina
June 30 2018
- Players below level 10 are no longer affected by biting/burning effects
July 05 2018
- Players now slowly regain HP outside of battles
July 11 2018
- Jumping in water now removes the 'burn' effect from players
July 14 2018
- Added new command '/near' to list nearby players
July 15 2018
- Tamed mob eggs now display the mob level and rating in the item description
July 16 2018
- Added more skins for cars
July 19 2018
- Updated server version to latest stable 0.4.17.1
July 24 2018
- The leaving sound no longer plays for level 1 players
- Set 'collide_with_objects' to false in vehicles to prevent a bug
July 26 2018
- Tweaked car values
- The amount of EXP tamed mobs gain from kills now depends on the enemy's max HP
- Re-enabled 126r car type
July 30 2018
- Vehicles no longer disappear when the driver or passenger leaves the game
August 02 2018
- Added new teleport command /tptome that asks the target player to teleport to you instead
- Drowning decreases more HP now
August 04 2018
- Other players can no longer steal your cart when you are inside one
August 05 2018
- Monsters and other players (if PvP enabled) can now damage you inside cars
- Vehicle Health has been removed
August 12 2018
- Added fish to the server; You can tame and level them or use them to feed certain animals
- Updated allowed food types for cats, penguins and walruses
- Fixed account existence check in areas mod
August 13 2018
- Fish bugfixes
- Adjusted walk chance of certain animals
August 15 2018
- Implemented per-player PM blocking (/blockpms NAME and /allowpms NAME)
- Helpers can now also move players to another chat channel
August 20 2018
- The circular saw now supports Stone Block nodes
August 21 2018
- Added more Mesecons Lightstone colors
- Elite monsters now drop more items and give more EXP
August 22 2018
- Made /fly more expensive (50 -> 80 steel) and reduced the time (24 -> 12 hours)
- Fly Time now only counts the online hours instead of real hours
August 23 2018
- Monsters no longer see you behind walls when attacking
August 26 2018
- All monsters got a level now which determines their max HP and damage values
- Adjusted player name tag color when healing/hurt
August 28 2018
- Added despawn indicator for wild mobs and monsters
- Increased arrow damage
August 30 2018
- Updated farming mod to newest version
- New Mine/Build EXP bonus
September 02 2018
- Fixed a teleport bug
September 04 2018
- Added new mod 'caverealms_lite'
September 12 2018
- You can now enchant rainbow armor
September 19 2018
- New Server Event 'Orc Invasion' has been implemented
September 21 2018
- Lava Flans no longer take fire/lava damage
- Increased collision box for fish
October 04 2018
- New Server Event 'Death Match'
October 12 2018
- Players keep their inventory when killed in a Death Match now
October 19 2018
- Changed craft recipes for workbench and ironbound chest
- Added new commands /yesfr and /nofr to enable/disable friend requests
October 23 2018
- Added language indicator for the player to the chat (only when set)
- Spawn rates and spawn intervals of various mobs have been adjusted
- Overhauled /who
October 25 2018
- Improved the new /who even more
- Added new node 'Locked Bookshelf'
October 30 2018
- Adjusted spawn rates for various monster types
- You can no longer remove protections that have children attached to them; remove their children first
October 31 2018
- Hunger doesn't degrade your armor anymore
- Changed 2 craft recipes (Donut, Rhubarb Pie)
- Made Hopper ABMs more reliable
November 01 2018
- Fixed a bug in 'bones' mod
- Changed craft recipe for cookies
November 03 2018
- Reduced saturation rate of honey
- Fixed a critical bug in the 'areas' mod
November 05 2018
- Cats eat any kind of fish now
- Changed strength indicator for monsters from levels to stars
- Tamed mobs now level faster (and if defined do more damage)
- Increased the level cap for tamed mobs from 15 to 20
- Added new craft recipes for desert sand and silver sand
November 06 2018
- Monsters spawn now underground again
November 07 2018
- Evil Wolf Bosses will no longer attack low level players on sight
November 14 2018
- Adjusted some code values
- Updated the rules
November 16 2018
- Player Base Damage has been buffed (depends on player level)
November 18 2018
- Fixed some minor bugs
- Changed the /fn vote system
November 19 2018
- Wild animals/NPCs now receive a star rating as soon as they spawn
- The circular saw now supports 'Dark Green Wool' nodes
November 20 2018
- More bugfixes
- Increased collision box of 'Evil Wolf' monsters
November 22 2018
- Tamed mobs that can attack will no longer try to attack a monster that's on a completely different height level
November 23 2018
- Bees no longer receive a level or rating
- Players only get carts added to their inventory near rails when they don't already have one
- New players now start with some food to prevent starving while looking for a good place
November 26 2018
- IRP Masters will no longer exist outside of the 'IRP Boss' event
- Elite monsters no longer heal
- Heal rate of tamed mobs depends on their max HP and star rating now
November 27 2018
- Implemented PvP prompt
- Players keep their stuff when they are killed at the Server Spawn
- HP potions can no longer be used in the Death Match Zone
November 28 2018
- Made PvP on/off via prompts less spammy
- Various bugfixes
- Optimized PvP code
November 29 2018
- Minor Idle System changes
November 30 2018
- Changed join jingle
December 01 2018
- Improved /who
- Werewolves may drop mese crystals now
- Reduced saturation rate of honey
- Fixed some monsters collision boxes
December 02 2018
- Added HUD indicator for parent protections
- Added 'Ninja' mob
- Reduced arrow life time
- Removed wolves
- Dogs spawn now directly on the map
December 03 2018
- Implemented new server feature 'Shared Kill EXP'
December 06 2018
- Low level players are given a small damage boost
- Added protection checks when punching a trampoline and trying to change its mode
- Minor HUD code changes
December 09 2018
- The amount of auto healing depends on your level now
- Added craft recipe for 'concrete'
December 11 2018
- Replaced 'burn' effect with 'curse' effect
December 13 2018
- Added 'Flying Mese Monster' mob
December 18 2018
- Added mod 'earthbuild'
December 22 2018
- Added low/high level indicators to Death Match chat messages
- Changed certain footstep sounds
December 24 2018
- Added mod 'bbq'
January 04 2019
- Overhauled PvP EXP system
- Improved Activity Score system
- Fixed small bugs
- Added a few new skins
January 13 2019
- Updated 'sandwiches' mod
- Added 'mobs_sharks' mod
January 15 2019
- Implemented Shared Party EXP (each party member gains some EXP for the other members)
January 18 2019
- Party System bugfixes
- Added new recipe for salt
January 23 2019
- Added 'streets' mod and adjusted the resolution of the streets sign textures
January 25 2019
- Added 2 new mods 'candles' and 'lantern'
January 28 2019
- Monsters have a random chance to become your friends now when trying to kill them
- Various mobs bugfixes
January 30 2019
- Fixed critical bug in 'bbq' mod, adjusted values of monster friends
January 31 2019
- You can give your monster friends a name now
- Added support for Bright Hardened Clay to circular saw
February 01 2019
- Updated server rules
- Implemented battle EXP gain indicator for pets/friendly monsters
February 03 2019
- Minor bugfixes
- Friendly mobs now also gain EXP if they use ranged attacks
February 05 2019
- Giant Rats are now ridable after they became your friends (requires saddle)
February 06 2019
- Added Mob Combo feature for extra EXP (only increases when defeating baddies)
February 08 2019
- Fixed critical bug in 'Orc Invasion' event
- Players no longer get damaged by projectiles from friendly mobs
February 11 2019
- Small rats behave like NPCs now
- Made event 'Blood Night' more dangerous (only 3-5* enemies spawn and 50% chance that a 5* turns into an Elite)
- IRP Boss bugfix
February 12 2019
- Implemented auto heal buff for nearby party members
February 18 2019
- Closed a security hole that allowed modified clients to gain access to any item under certain circumstances
February 20 2019
- Added a new server event 'Find the node' (/events)
February 24 2019
- Sharks now drop items
- Adjusted burn time for certain fuels
- Increased damage per second for lava/fire
- Removed silver and mithril hoe types
- Changed 'to craft grid' inventory buttons
- Several minor bugfixes
February 25 2019
- Players can no longer spawn their own mobs at the LBA and they no longer lose their stuff when dying at the LBA
- Updated mod 'travelnet'
March 01 2019
- Armor code bugfix
- Testing new server settings
March 02 2019
- Added Cyan Colored Clay/Old Stone arcs and pillars