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Re: [Server] IFS (IhrFussel's Server)

PostPosted: Thu Nov 16, 2017 23:25
by muhdnurhidayat
Those who has been on the server would know that I've built North Road Station and connected it to the rest of Boukennomichi Train Line which go through some cities. Let me update the latest train network planning map.

Stations marked with asterisk (*) are not build yet. Boukennomichi Line is shown as red line.
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There are 3 stations left to be build on Boukennomichi Line, that are Camskycity station, Iconic City station and Modern City station. I'll try to ask FunLand owner if they want a station since their parkour city is next to Modern City, and I'm also waiting reply from JeanLand owner if they want a station too as it's situated in between Little Japan Iceland station and North Road station.

I have plan to build other lines too, but I want to finish up local network first after I finish this intercity network, before I do additional intercity network. :) suggestions are welcomed...

More up-to-date announcements including opening of new stations can be viewed from the server website, click on "Player's Announcement".

Re: [Server] IhrFussel's Server

PostPosted: Mon Nov 20, 2017 17:20
by Enrikoo
MerleManga wrote:IhrFussel and me built a little cinema in our shopping mall. (FuMa Mall) :D

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~Built by IhrFussel and MerleManga

XD. Es sieht so aus als wäre ihr beidet befreundet mit IhrFussel ^^

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Tue Nov 28, 2017 19:32
by muhdnurhidayat
This is small map covering just part of the server spawn
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Re: [Server] IFS (IhrFussel's Server)

PostPosted: Wed Nov 29, 2017 05:42
by Enrikoo
MerleManga: Du kannst doch screenshots machen mit F12 (Laptop: FN+F12)

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Thu Dec 07, 2017 12:33
by IhrFussel
Enrikoo wrote:MerleManga: Du kannst doch screenshots machen mit F12 (Laptop: FM+F12)


Ich bin mir sicher, dass sie das bereits weiß.

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Fri Dec 15, 2017 12:19
by IhrFussel
Explanation of the new healing system:

Players will not heal immediately after taking damage anymore, instead it will take a few seconds without damage for the healing to activate.

This change was made to prevent spam healing during battles.

-

Changed the default inventory page back to Craft Guide.
To toggle between Item Requests and Craft Guide send /tir

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Wed Dec 27, 2017 17:59
by IhrFussel
WE MOVED TO A NEW SERVER MACHINE!

New IP: 94.16.121.151
Port: 25000

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Mon Jan 01, 2018 19:58
by muhdnurhidayat
Here's an overview of the Boukennomichi Road & Tunnel and Mori Road, two intercity road from Little Japan on IFS.

The Boukennomichi Line rails run just beside the tunnel from Little Japan to MelonCity, then it run above the tunnel to LJ Iceland before it continue run above Boukennomichi Road to Iconic City, and run underneath Iconic City's main road & earth day pedestrian walk to Modern City...

You need to click on the image below to see the larger image.
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btw, here's screenshot of North Road station:
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You could see the short segment where both Boukennomichi Road and Boukennomichi Line railway runs above North Road before turning to go to Iconic City.

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Sun Jan 21, 2018 11:50
by IhrFussel
The carts mod from the default MTG seems to be broken.

Not sure if it's just on my server but when you ride fast you can get stuck in an endless loop.

I replaced the carts mod with the boost_cart mod again.

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Mon Jan 22, 2018 00:17
by angelo1123_
Bit.do/ihrfussel doesn't work anymore ?

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Mon Jan 22, 2018 13:15
by IhrFussel
We moved to a new IP and I had to create a new shortlink for it: bit.do/ifs18

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Mon Jan 22, 2018 22:36
by angelo1123_
Ah thanks

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Tue Jan 23, 2018 12:14
by sorcerykid
IhrFussel wrote:The carts mod from the default MTG seems to be broken.


Yeah, I've had a lot of problems with minecarts on my server, to the point I had to completely disable them. I discovered the carts mod was causing the server to crash. Ever since disabling that mod, my server hasn't crashed once in about 4 months. I'm developing new minecart mod from scratch, so hopefully that will help to overcome all the buginess.

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Tue Jan 30, 2018 12:07
by muhdnurhidayat
I've fix a few rails on the intercity Boukennomichi line that get affected from the change of carts mod to the boost_cart mod, and I'm checking all the rails in my city to ensure they works... the powered rails in boost_cart had slightly different way to get mesecons power and certain parts (not all) of the railway stopped working after the change...

While I've fixed them, there might be other parts I've missed. So if anyone found any other part of rails under my authority to be broken, for example the carts are not accelerating after going through the powered rail, then please report it to me to get it fixed... rails under my authority will have my name as (one of) the protection owner(s), the protection is always displayed on bottom left side of the screen...

You can report about the rails to me ingame by private message command (/msg) or offline message command (/om), or you can report about it through Minetest forum's personal message or ping me through Unofficial Minetest Discord as I always let Discord running whenever I'm using my laptop...

Btw, Boukennomichi Line's hardest build - the railway between Little Japan's underground towards camskycity on the sky has completed and operational... :D This also marks the end of phase-by-phase construction for Boukennomichi Line as all stations are completed and opened to public.

I'll now focus on local rail lines in Little Japan, only half of Hikari Line has been upgraded to the 2-way rails while the rest and other lines still stuck as the old single track railway... Image

UPDATE
IhrFussel just changed the code so all powered rails don't need mesecons anymore however existing powered rails would need to be replaced to work without mesecons... older powered rails will work as usual...

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Thu Feb 15, 2018 13:05
by IhrFussel
New Feature

Party System

Players can now create and join parties with other players.

Commands:
/newparty (creates a new party with only you as member)
/invite <playername> (invites the player to your party)
/pok (accepts a pending party invitation)
/leave (exits the party)

You can see the Party Info of your members in the inventory (new button).

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Mon Mar 05, 2018 13:32
by IhrFussel
Added a Weekday System and distributed Server Events more.

Overhauled first post big time.

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Sat Apr 07, 2018 13:03
by IhrFussel
Hello dear players!

We recently got an increasing amount of troublemakers on the server and had to react.

As result the Bad Score system became more strict and punishes players more now:

- Double Bad Points if the player already broke the same rule in the past
- Kick @ 5 pts (before: 10 pts)
- Temp ban @ 10 pts (before: 15 pts)
- Permanent ban will happen sooner

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Tue Apr 10, 2018 17:05
by paramat
So you're being less 'fair' it seems, and learning to do what you criticise others for ;)

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Fri Apr 13, 2018 17:09
by MerleManga
paramat wrote:So you're being less 'fair' it seems, and learning to do what you criticise others for ;)

Have you ever been to IFS?
On this server the staff is not banning players for stupid reasons, for rules that do not exist or even just if the admin feels like banning the player.
IhrFussel treats the players fairly and as soon as they have a certain amount of bad points they will get banned, and just because the system became stricter that does not mean IhrFussel is trying to be like the stricter server owners.

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Fri Apr 13, 2018 17:10
by MerleManga
Does not look like you have been on IFS recently, your last login data was not found, so you should first check how it actually is... instead of just assuming it actually is just like you say.

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Fri Apr 20, 2018 11:31
by muhdnurhidayat
paramat wrote:So you're being less 'fair' it seems, and learning to do what you criticise others for ;)

I don't quite understand what you're trying to say here.

We use the bad point system here, where the moderators will just add the bad points of players whenever players are breaking the rules, and we actually read the log to determine if the players are really breaking the rules or not, we won't add the bad points without proof. The player will be kicked or temp ban or perm ban depending on their scores. Also, their scores could be reduce over time automatically if they no longer breaking rules.

It's quite lenient here as it's a PG-13 server (not a G server), spams are automatically handled by bots written by IhrFussel to discourage spamming.

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Sat Apr 28, 2018 11:49
by IhrFussel
News Update:

Some new features and changes have been added to my server.

- New quests
- New mob behavior
- New lucky block behavior


For more info check the change log in the first post.

Re: [Server] IFS (IhrFussel's Server)

PostPosted: Fri May 11, 2018 19:17
by IhrFussel
The user beldin built something rather impressive.

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Re: [Server] IFS (IhrFussel's Server)

PostPosted: Sat May 12, 2018 21:31
by IhrFussel
GranCity (by Pirate)

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GranCity Castle (by Pirate)

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Tie Fighter (by nubby123)

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Re: [Server] IFS (IhrFussel's Server)

PostPosted: Sun Jun 03, 2018 03:19
by IhrFussel
Eiffel Tower (by beldin)

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