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Re: [Server] HOMETOWN

Posted: Thu Nov 02, 2017 15:38
by ManElevation
Chem871 wrote:I've never been banned from any server, clean record ;P
never been banned. well once in my own server accidently tho....

Re: [Server] HOMETOWN

Posted: Thu Nov 02, 2017 20:28
by BBmine
ManElevation wrote:
Chem871 wrote:I've never been banned from any server, clean record ;P
never been banned. well once in my own server accidently tho....
I've been banned like a dozen times on this server, and 5 times on JT2, until sk slammed the banhammer on my skull. :P

Re: [Server] HOMETOWN

Posted: Thu Nov 02, 2017 21:11
by Kibbie
BBmine wrote: I've been banned like a dozen times on this server, and 5 times on JT2, until sk slammed the banhammer on my skull. :P
I'm pretty sure you've only been banned twice on our server, but one of those times was a three month ban so we made it count. If you have been permanently banned from JT2, you must have really messed up - SK doesn't issue bans lightly.

Re: [Server] HOMETOWN

Posted: Thu Nov 02, 2017 22:24
by BBmine
Kibbie wrote:
BBmine wrote: I've been banned like a dozen times on this server, and 5 times on JT2, until sk slammed the banhammer on my skull. :P
I'm pretty sure you've only been banned twice on our server, but one of those times was a three month ban so we made it count. If you have been permanently banned from JT2, you must have really messed up - SK doesn't issue bans lightly.
Actually, I've been banned a few more times for smaller things, so just 5 minutes-2 hours.
Well, I had called SK an idiot, so........ VERY stupid of me.

Re: [Server] HOMETOWN

Posted: Fri Nov 03, 2017 02:45
by angelo1123_
Very funny of u lmao

Re: [Server] HOMETOWN

Posted: Sat Nov 04, 2017 02:20
by ChimneySwift
Chem871 wrote:I've never been banned from any server, clean record ;P
Same lol. But that said I play on like 3 servers so....

Re: [Server] HOMETOWN

Posted: Sat Nov 04, 2017 13:18
by BBmine
ChimneySwift wrote:
Chem871 wrote:I've never been banned from any server, clean record ;P
Same lol. But that said I play on like 3 servers so....
I only really play on HOMETOWN these days. But I've played dozens and hundreds of servers.

Re: [Server] HOMETOWN

Posted: Sun Nov 05, 2017 19:37
by SFP
Server max_lag is sometimes 21 or even more. Is everything ok with server?

Re: [Server] HOMETOWN

Posted: Sun Nov 05, 2017 22:36
by ChimneySwift
SFP wrote:Server max_lag is sometimes 21 or even more. Is everything ok with server?
IIRC that number is easily skewed as it's the max lag from any player on the server, so someone signing in with a crappy internet connection will bring that number up even if the server itself is fine.

I could be wrong though, that's just what I remember off the top of my head.

Re: [Server] HOMETOWN

Posted: Mon Nov 06, 2017 01:15
by SFP
Like i requested mod for hometown colored glass/colored glass pane will that mod be added?
Here is colored glass mod which looks really good.
viewtopic.php?id=4904

Re: [Server] HOMETOWN

Posted: Mon Nov 06, 2017 02:02
by ExeterDad
SFP wrote:Here is colored glass mod which looks really good.
viewtopic.php?id=4904
Moreblocks is a dep. That's not happening :)

Re: [Server] HOMETOWN

Posted: Mon Nov 06, 2017 02:31
by Chem871
Edad, could you reduce the time it takes for the crushing furnace to do its thing? 4.5 minutes to grind 1 cobble to 1 sand is just too long.

Re: [Server] HOMETOWN

Posted: Mon Nov 06, 2017 06:18
by ExeterDad
Chem871 wrote:Edad, could you reduce the time it takes for the crushing furnace to do its thing? 4.5 minutes to grind 1 cobble to 1 sand is just too long.
I just reduced cooking time of the cobble and gravel by 1/2

Re: [Server] HOMETOWN

Posted: Mon Nov 06, 2017 14:43
by Chem871
Thanks a million!

Re: [Server] HOMETOWN

Posted: Tue Nov 07, 2017 21:07
by muhdnurhidayat
What is the name of the very long road to the south-east? I've searched for road signs along the road but couldn't find any...

From Front Street head east into Applecrest Way then you'll reach an ending T-junction... if anyone turn right at the junction then they will go to the very long road to south-east... I can't find any sign that show that road's name... The road started from a junction in Harmopia Avenue...

Starting of the road at Harmopia Avenue:
Image

The end of Applecrest Way / Front Street to the junction of the long road to south-east:
Image

I take the older map from the thread and edit it to show the road:
Image

I'm asking this because I'm pretty sure the road has had some names, because it's one of the early roads built on the server...

Re: [Server] HOMETOWN

Posted: Tue Nov 07, 2017 23:45
by ExeterDad
I believe Front St. was to run the full length from East to West. And that road you show that runs North to South is supposed to be Applecrest Way. There was deleteblocks or something (a while back) used in that area that triggered mapgen and wiped out that intersection (and other areas). I think when I rebuilt the intersection, I neglected to get the street signs correct.

Re: [Server] HOMETOWN

Posted: Wed Nov 08, 2017 00:38
by BBmine
Either the road names have been changed, or that map doesn't have North on the top. Spring Street goes East/West, not North/South.
EDad: Can minetestmapper take a daily/weekly picture of the map, say, 1000 nodes from spawn in each direction to put on the website?

Re: [Server] HOMETOWN

Posted: Wed Nov 08, 2017 00:44
by Chem871
Edad, could you update farming_redo? It now has peppers, chili, and porridge! Delicious!

Re: [Server] HOMETOWN

Posted: Wed Nov 08, 2017 04:04
by ExeterDad
BBmine wrote:Either the road names have been changed, or that map doesn't have North on the top. Spring Street goes East/West, not North/South.
EDad: Can minetestmapper take a daily/weekly picture of the map, say, 1000 nodes from spawn in each direction to put on the website?
I don't know how they run offhand BBmine. I was going by the posted image above and assumed North was on top.
About the maps. I've got a script together that goes much further out than 1k and makes "tiles" of map. I just haven't gotten as far as laying out thumbnails of those maps in a table or some sort of grid to be displayed on the future "map page" on the HT forums. These thumbnails will be clickable. I got pulled another direction to do other stuff as the priority was less than other things.
Chem871 wrote:Edad, could you update farming_redo? It now has peppers, chili, and porridge! Delicious!
Eventually I will. I have to be careful though. Our farming is edited so I have to be sure not to overwrite our changes.

Re: [Server] HOMETOWN

Posted: Wed Nov 08, 2017 14:40
by muhdnurhidayat
ExeterDad wrote:I believe Front St. was to run the full length from East to West. And that road you show that runs North to South is supposed to be Applecrest Way. There was deleteblocks or something (a while back) used in that area that triggered mapgen and wiped out that intersection (and other areas). I think when I rebuilt the intersection, I neglected to get the street signs correct.
oh... I do find it weird that it goes directly from Front St. to Applecrest Way...

The sign saying Front Street
Image

The other sign saying Applecrest Way
Image

so it's safe to say the long road is actually Applecrest Way then? xD

@Baggins: the top part of map is north... Spring Street has an L-shaped road around the spawn, connected to Front Street on one end and Water Street on the other end...

Re: [Server] HOMETOWN

Posted: Wed Nov 08, 2017 14:46
by SFP
deleted

Re: [Server] HOMETOWN

Posted: Thu Nov 09, 2017 03:02
by SFP
I have been working on this statue 1 week, can you guys give me your options. Also Kibbie will have chance to give her statue name. ( most of my ideas,projects i build first in MC )

Re: [Server] HOMETOWN

Posted: Sat Nov 11, 2017 23:34
by Fixer
I was absent for some time, in a few joins I've noticed it is very laggy, one day it was 2.5 (max_lag), today when I joined - it was 6-8, noticed slow chunk load too. Seems abnormal to me, please look into this.

Re: [Server] HOMETOWN

Posted: Sat Nov 11, 2017 23:47
by rubenwardy
I was playing here last night and some of today. I've stopped due to the unbearable lag. Meaning carts are unusably laggy, chest take ages to open, and players jolt around a lot. Graphs show big gaps. I really recommend lowering the player limit if the server is stuggling - there's a definite compromise between not turning people away, and having good performance for online users.

Also, another thing - escaping jail is very easy, and you can just teleport after. Really you should come out in the spawn area, and not be able to teleport or change your skin until you work sufficiently far away.

Re: [Server] HOMETOWN

Posted: Sun Nov 12, 2017 00:17
by ExeterDad
Fixerol wrote:I was absent for some time, in a few joins I've noticed it is very laggy, one day it was 2.5 (max_lag), today when I joined - it was 6-8, noticed slow chunk load too. Seems abnormal to me, please look into this.
I assure you we have been trying to discover what's been going on.
There hasn't been any mods added for quite some time other than the Halloween related ones that have since been disabled. We have however switched our auth.txt to the sauth sqlite database. We've been doing a vacuum full on our 41 Gig postgresql database weekly and running autovac constantly. I have been trying different settings to attempt to tune the database to get it optimized. However I'm wondering if I should be turning autovac off or way down since we are full vacuuming every week anyway. I suspect when postgresql's vac is writing the database is locking preventing access for Minetest. I also wonder if the conversion of player files to Minetests new players.sqlite is a issue as rubenwardy noted massive writes to the sqlite database with every inventory item added/removed. We also prune redundant players nightly and run vacuum on all the sqlite databases nightly between restarts.
Seems the more we try to optimize and do things "right as possible" the more something breaks.

And I'm convinced "someone" out there is running some kind of bot script. Ours, and many other servers get hit with waves of players with numbers at the end of their names. And I don't believe they are all players from those mobile apps everyone's complaining about. These players have no rhyme nor reason to how they move about and "interact" with the server or players. This is the reason I've upped my player limit. I was tired of the server always being too full for our regular players to join.
Earlier when I was on, there were 78 players on. Spawn was crawling with players wandering around a couple blocks at a time and picking their noses. I'd bet only a few of them were real players.