anarchy server idea

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Diamond knight
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anarchy server idea

by Diamond knight » Post

I have been thinking about what i think would be a good server.
-Blocks should take longer to mine if you not owner (stonebrick castles actually practical instead of weak as [censored])
-No rules aside from no hacking
-99+ player capacity
-players can team up and create realistic societies and make their own rules and enforce them with an army or police force
-a mod to check player inventories with craftable tool
-custom skins (see the persistant kingdoms server for example)
-the throwing mod that has crossbows and arbalests (no more machinegunning arrows)
-the chat mod on persistant kingdoms but no global chat unless you have a cell phone (expensive) item in inventory
-cell phone would have durability and be recharged with mese
-good realistic gun mod
-vehicles mod but make the vehicles super expensive to reduce lag (more expensive = less laggy machines)
-horses and animals mod
-3d armor and xtra armors mods
-some incentive for players to stay on more time in a row (every x minutes in a row on some "xp" award to upgrade tools maybe)
-realistic ore distribution and more stones using biome registration (certain stones in biomes spawn with certain ores eg. granite with gold specks can have gold ore generated in it and the granite with gold specks itself generated using biome function)


I think the players making their own rules and realistic "virtual societies" and enforcing them with police force and army would be a good server, the chat limit would also mean until player can get a cell phone they can send players as messengers on horseback to send messages to other cities, no rules also means unrestricted wars and players could get a chance to take over the server, then players can resist or rebel if the ruler is too mean just like real life.

BBmine
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Re: anarchy server idea

by BBmine » Post

That's a great idea!!! Frisk is a good one to check inventories. I use that on my server.

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Diamond knight
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Re: anarchy server idea

by Diamond knight » Post

maybe some kind of modified banondie mod that only bans you for an hour, or 10 minutes, or even a day maybe to add more incintive to stay alive, fear of death would make a: player hired cop: "stop greifing or we will arrest you" greifer: "suka, you cant make me come with you, ill just respawn if i am killed" thing not happen.
Oh and bones mod should be enabled too (with no bone sharing time, they accecible on death maybe?)

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Re: anarchy server idea

by vultblooop » Post

Diamond knight wrote:player hired cop: "stop greifing or we will arrest you" greifer: "suka, you cant make me come with you, ill just respawn if i am killed" thing not happen.)
The same thing goes for wars, we ran into this issue on Persistent Kingdoms, where even though all the territory an opposing nation controlled was captured by us, they refused to surrender and just kept fighting. Servers like this should have something like a "Rules of War". I mean, it shouldn't restrict much, just tell players when to stop fighting and how to stop fighting (i.e. Annexation, Ceasefire, Vassalage). But yeah, other than that it should be up to the players to evolve their own things between nations since this is basically a sandbox civilization server from what I read... It should be very fun if done properly my dude, and if you find server hosting let me know and me and some others would be willing to join as soon as its up :D
I am of the Suicardal

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WinkingBaby
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Re: anarchy server idea

by WinkingBaby » Post

I really want something like this for minetest. It could be really cool. I wouldn't ban people at all though. If people are griefing the players should take it into their own hands to punish them. (aka trap them in an obsidian box) I don't know I think it could be cool to do something like that. But yeah I really like the idea of players developing small kingdoms and finding their own ways to deal with bad players.

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Re: anarchy server idea

by Nyarg » Post

It need a strict subgame logic.
It seems like ballance between griefing and defending methods (including timeToLeavingCollapseArea and hide newbees by random teleporting far but MT isn't infinite like MC in this case *sad.)
I am a noob. still yet. Not so noob ) [vml] WIP and a little proof for fun PlantedTorch )))
MT Strike 78a36b468554d101e0be3b0d1f587a555f396452 Great! Somebody have found it )
"My english isn't well" I know. I'm sorry )

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Diamond knight
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Re: anarchy server idea

by Diamond knight » Post

Search devotedmc, it is a goof example of kind of what I am going for.

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