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Re: [Server] LinuxWorks Next Generation (Lots of trains)

Posted: Sat Jan 04, 2020 13:25
by Festus1965

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Posted: Mon Feb 10, 2020 19:18
by h-v-smacker
Strange things happen to me at Origin lately. The client just crashes.

The end of debug log:

Code: Select all

2020-02-10 22:16:01: ERROR[Main]: generateImage(): Could not load image "door_steel.png" while building texture; Creating a dummy image
2020-02-10 22:16:01: ERROR[Main]: generateImage(): Could not load image "door_steel.png" while building texture; Creating a dummy image
2020-02-10 22:16:01: ERROR[Main]: generateImage(): Could not load image "down_sbahnblock.png" while building texture; Creating a dummy image
2020-02-10 22:16:01: ERROR[Main]: generateImage(): Could not load image "down_sbahnblock.png" while building texture; Creating a dummy image
2020-02-10 22:16:03: ERROR[Main]: generateImage(): Could not load image "xpanes_white.png" while building texture; Creating a dummy image
2020-02-10 22:16:03: ERROR[Main]: generateImage(): Could not load image "xpanes_white.png" while building texture; Creating a dummy image
2020-02-10 22:16:06: WARNING[Main]: Irrlicht: Could not open file of texture: rail.png
2020-02-10 22:16:06: WARNING[Main]: Irrlicht: Could not open file of texture: rail.png
2020-02-10 22:16:06: WARNING[Main]: Irrlicht: Could not open file of texture: rail.png
2020-02-10 22:16:06: WARNING[Main]: Irrlicht: Could not open file of texture: rail.png

And dmesg shows:

Code: Select all

[524707.546767] traps: MeshUpdate[17135] general protection ip:58bba9 sp:7f61e91e3080 error:0
[524707.546774]  in minetest[400000+636000]
I'm currently supposed to be standing in front of Felfa's bicycle store in origin, and i crash at once when the client connects. I cannot even execute /home or press the home button to get out. I cannot play basically.

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Posted: Mon Feb 10, 2020 19:27
by gpcf
What version of minetest client are you using?

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Posted: Mon Feb 10, 2020 19:27
by h-v-smacker
5.1.1-ppa0~ubuntu16.04.1

Tried with both intel and nvidia GPUs. No difference.

Sounds like https://github.com/minetest/minetest/issues/7015 to me...

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Posted: Mon Feb 10, 2020 19:35
by gpcf
Hmm, looks really weird. Could it be caused by the large amount of bicycles in that area?

Should I try to tp you away from Origin?

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Posted: Mon Feb 10, 2020 19:37
by h-v-smacker
gpcf wrote:Hmm, looks really weird. Could it be caused by the large amount of bicycles in that area?

Should I try to tp you away from Origin?
I don't know. My debug shows nothing useful. Maybe it's bikes. Maybe something else. But it looks like something which is a mesh. We have a lot of those actually. And if I found the exact bug report, then it's not even about quantity, but about quality. One broken mesh is enough.

If you can tp me in my absence, please do so. I cannot do anything myself, and I tried basically everything. There is no time to even ctrl+V a command.

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Posted: Mon Feb 10, 2020 19:38
by gpcf
I can try to tp you before you time out...

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Posted: Mon Feb 10, 2020 20:39
by Festus1965
h-v-smacker:
Uee a win-32 client in wine or similar to try te get in and change position.

Re: [Server] LinuxWorks Next Generation (Lots of trains)

Posted: Mon Feb 10, 2020 20:51
by h-v-smacker
Festus1965 wrote:h-v-smacker:
Uee a win-32 client in wine or similar to try te get in and change position.
Also an option, yes. Thank you for suggestion.

So far it appeared that it's indeed possible to teleport the player between the crash of his client and timeout.

Also I took another laptop, and didn't experience this issue (it has a different distro and intel gpu, but same client version).

Re: [Server] LinuxForks (Lots of trains)

Posted: Sat Feb 22, 2020 14:16
by gpcf
The problem has been reproduced by Luna-HD. I will ask him what hardware and os he is using.

Re: [Server] LinuxForks (Lots of trains)

Posted: Sat Feb 22, 2020 14:28
by gpcf
Luna-HD is on OSX, seemingly with Nvidia graphics.

Re: [Server] LinuxForks (Lots of trains)

Posted: Mon Mar 02, 2020 08:46
by Maverick2797
i think the wiki has a database issue:
Spoiler

Code: Select all

[cc8761b868d6ea0230fb8603] /mediawiki/index.php/Technic Wikimedia\Rdbms\DBQueryError from line 1496 of /usr/share/mediawiki/includes/libs/rdbms/database/Database.php: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT page_id,page_len,page_is_redirect,page_latest,page_content_model,page_namespace,page_title FROM page WHERE (page_namespace = '1' AND page_title = 'Technic') OR (page_namespace = '4' AND page_title IN ('Privacy_policy','About','General_disclaimer') )
Function: LinkBatch::doQuery (for Skin::preloadExistence)
Error: 5 database is locked
Backtrace:

#0 /usr/share/mediawiki/includes/libs/rdbms/database/Database.php(1466): Wikimedia\Rdbms\Database->makeQueryException(string, integer, string, string)
#1 /usr/share/mediawiki/includes/libs/rdbms/database/Database.php(1226): Wikimedia\Rdbms\Database->reportQueryError(string, integer, string, string, boolean)
#2 /usr/share/mediawiki/includes/libs/rdbms/database/Database.php(1693): Wikimedia\Rdbms\Database->query(string, string)
#3 /usr/share/mediawiki/includes/cache/LinkBatch.php(213): Wikimedia\Rdbms\Database->select(string, array, string, string)
#4 /usr/share/mediawiki/includes/cache/LinkBatch.php(141): LinkBatch->doQuery()
#5 /usr/share/mediawiki/includes/cache/LinkBatch.php(130): LinkBatch->executeInto(LinkCache)
#6 /usr/share/mediawiki/includes/skins/Skin.php(302): LinkBatch->execute()
#7 /usr/share/mediawiki/includes/skins/Skin.php(163): Skin->preloadExistence()
#8 /usr/share/mediawiki/skins/Vector/includes/SkinVector.php(67): Skin->initPage(OutputPage)
#9 /usr/share/mediawiki/includes/skins/SkinTemplate.php(224): SkinVector->initPage(OutputPage)
#10 /usr/share/mediawiki/includes/OutputPage.php(2706): SkinTemplate->outputPage()
#11 /usr/share/mediawiki/includes/MediaWiki.php(867): OutputPage->output(boolean)
#12 /usr/share/mediawiki/includes/MediaWiki.php(879): MediaWiki->{closure}()
#13 /usr/share/mediawiki/includes/MediaWiki.php(517): MediaWiki->main()
#14 /usr/share/mediawiki/index.php(42): MediaWiki->run()
#15 {main}
Edit: nevermind, fixed

Re: [Server] LinuxForks (Lots of trains)

Posted: Mon Mar 09, 2020 01:04
by Blockhead
Maverick2797 wrote:i think the wiki has a database issue:
Spoiler

Code: Select all

[cc8761b868d6ea0230fb8603] /mediawiki/index.php/Technic Wikimedia\Rdbms\DBQueryError from line 1496 of /usr/share/mediawiki/includes/libs/rdbms/database/Database.php: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT page_id,page_len,page_is_redirect,page_latest,page_content_model,page_namespace,page_title FROM page WHERE (page_namespace = '1' AND page_title = 'Technic') OR (page_namespace = '4' AND page_title IN ('Privacy_policy','About','General_disclaimer') )
Function: LinkBatch::doQuery (for Skin::preloadExistence)
Error: 5 database is locked
Backtrace:

#0 /usr/share/mediawiki/includes/libs/rdbms/database/Database.php(1466): Wikimedia\Rdbms\Database->makeQueryException(string, integer, string, string)
#1 /usr/share/mediawiki/includes/libs/rdbms/database/Database.php(1226): Wikimedia\Rdbms\Database->reportQueryError(string, integer, string, string, boolean)
#2 /usr/share/mediawiki/includes/libs/rdbms/database/Database.php(1693): Wikimedia\Rdbms\Database->query(string, string)
#3 /usr/share/mediawiki/includes/cache/LinkBatch.php(213): Wikimedia\Rdbms\Database->select(string, array, string, string)
#4 /usr/share/mediawiki/includes/cache/LinkBatch.php(141): LinkBatch->doQuery()
#5 /usr/share/mediawiki/includes/cache/LinkBatch.php(130): LinkBatch->executeInto(LinkCache)
#6 /usr/share/mediawiki/includes/skins/Skin.php(302): LinkBatch->execute()
#7 /usr/share/mediawiki/includes/skins/Skin.php(163): Skin->preloadExistence()
#8 /usr/share/mediawiki/skins/Vector/includes/SkinVector.php(67): Skin->initPage(OutputPage)
#9 /usr/share/mediawiki/includes/skins/SkinTemplate.php(224): SkinVector->initPage(OutputPage)
#10 /usr/share/mediawiki/includes/OutputPage.php(2706): SkinTemplate->outputPage()
#11 /usr/share/mediawiki/includes/MediaWiki.php(867): OutputPage->output(boolean)
#12 /usr/share/mediawiki/includes/MediaWiki.php(879): MediaWiki->{closure}()
#13 /usr/share/mediawiki/includes/MediaWiki.php(517): MediaWiki->main()
#14 /usr/share/mediawiki/index.php(42): MediaWiki->run()
#15 {main}
Edit: nevermind, fixed
For future reference: This happens when someone is currently saving a page on the wiki. The relevant line is:

Code: Select all

Error: 5 database is locked
MediaWiki doesn't handle the error very gracefully for whatever reason. Don't worry if you're trying to save a page. Your changes aren't lost, just hit F5 after a little while to attempt the save again.

Re: [Server] LinuxForks (Lots of trains)

Posted: Sun Mar 15, 2020 10:26
by rubberduck
My network access is a bit restricted right now, connecting via mobile only for 1-2 weeks and connecting to the server via mobile network is not the best Idea...

Re: [Server] LinuxForks FREE TOILET PAPER Server

Posted: Mon Mar 16, 2020 16:31
by gpcf
We are nouw the Free Toilet Paper Server, in an attempt to use the coronavirus pandemic to attract more players.

Re: [Server] LinuxForks (Lots of trains)

Posted: Fri Jun 19, 2020 22:23
by Emojiminetest
I banned on this server. It says the Expires is Fri 17 Jul 2020 11:46:34 AM CEST, but the time now is Sat 20 Jul 2020 06:22 HKT (Sat 20 Jul 2020 00:22 CEST), why I still can't enter the server?

Re: [Server] LinuxForks (Lots of trains)

Posted: Thu Jun 25, 2020 18:28
by gpcf
it is currently june, not july.

Instability? email server unresponsive too?

Posted: Wed Sep 02, 2020 16:47
by Blockhead
The server seems to be unstable after the upgrade to 5.2. I was on at 16:30ish UTC today and it was empty, which is far from usual. The server crashed shortly after I joined then again 10ish minutes after that.

gpcf: this also came up in the advtrains thread but I sent mail from gmail to hemiptera recently and it never arrived. I suggest you investigate what hlqkj was talking about.

Re: [Server] LinuxForks (Lots of trains)

Posted: Wed Sep 09, 2020 09:32
by gpcf
The instability problems seem to be mostly solved, they were related to objects being accessed after being deleted. One of the mysterious "hard crash" segfault bugs also seems to have been solved, however, there's a second one I discovered through use of gdb.

Re: [Server] LinuxForks (Lots of trains)

Posted: Wed Sep 09, 2020 11:51
by orwell
gpcf wrote:
Wed Sep 09, 2020 09:32
The instability problems seem to be mostly solved, they were related to objects being accessed after being deleted. One of the mysterious "hard crash" segfault bugs also seems to have been solved, however, there's a second one I discovered through use of gdb.
Was it by coincidence related to "the getyaw() trick"?

Re: [Server] LinuxForks (Lots of trains)

Posted: Mon Jan 25, 2021 06:06
by mary4
I genuinely LOVE this server and the community! <3

Re: [Server] LinuxForks (Lots of trains)

Posted: Thu Mar 04, 2021 16:43
by qawsedrftgzh
Yes this server has so a nice Minetest & Linux & Trains community, sad that there is no manual to build a railway system, if a manual exists please tell me (I don't mean interlocking)

Re: [Server] LinuxForks (Lots of trains)

Posted: Thu Mar 04, 2021 19:13
by yw05
qawsedrftgzh wrote:
Thu Mar 04, 2021 16:43
Yes this server has so a nice Minetest & Linux & Trains community, sad that there is no manual to build a railway system, if a manual exists please tell me (I don't mean interlocking)
I see that someone should write a "How to set up a rail system using advtrains" page on WikiHow (no, I'm joking).

IMO "building a rail system" covers more than you might think, some of which may not be related to construction itself. Some of the factors to take into consideration include:
  • The purpose of the system (passenger and/or freight transportation)
  • Signaling (e.g. LuaATC and/or interlocking)
  • Construction quality
  • Signs and documentation (e.g. wiki, passenger information system)
  • Connection to existing tracks
  • Right of way (when building a rail line through someone else's area)
... I am not sure if these can be (easily) covered in a single manual.

Re: [Server] LinuxForks (Lots of trains)

Posted: Sat Mar 06, 2021 12:31
by qawsedrftgzh
Thanks for your answer, I was now able to set up and Interlocking system with trains not crashing, I think now there is an good manual to make things like this but it needs to be translated, I think I’ll do this in near future! (To German)

Re: [Server] LinuxForks (Lots of trains)

Posted: Sat Mar 06, 2021 21:12
by orwell
For the basics, you might look at the advtrains wiki at https://advtrains.de/wiki . Our server wiki also has some good documentation (https://wiki.linux-forks.de/mediawiki/i ... Styleguide).

Otherwise, the best approach is probably "learning by doing". You can look at how the railway systems are made on the server and then try to build your own railway. If you have trouble, you can always ask other players for help.

There's also that ATC learning course at Spawn University.