[Server] City-States

If this server interests you, what aspect interests you most? Choose top 2.

Citylimits: Planned and controlled to prevent off-style or unsightly builds.
4
29%
Economy: currency, shops and other trade related gameplay.
4
29%
Potential for City vs. City rivalry/combat.
4
29%
Custom Mods with unique nodes enriching mining and building.
2
14%
 
Total votes : 14

lumberJack
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[Server] City-States

by lumberJack » Fri Sep 01, 2017 15:29

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City-States is a game focused on the collaborative building of planned cities with distinct styles and specialized economies. The server is in continuous development has proven stable after 8 months of testing on a private/semi-public basis. Backups are made nightly.

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The server offers a few custom mods to enhance building and mining as well as tried and true mods such as DarkAge, Bitchange and Asteroid. Other mods will be added as the server continues to develop into new phases of player interaction (trade, city vs. city).

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Gameplay begins in a wilderness (sandbox) area. A public mine is also available for players wishing to get a jump on collecting wealth and materials. Players that show some consistency and capacity to build will be invited or can ask city-state founders to join in developing more polished City-States that are well protected from griefers and off-style or low quality builds.

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The server is well-moderated and aims to attract high-quality players while filtering out players mostly interested in bothering others. It is frequented by a small but productive group of friendly players.

Feel free to join us on the freenode channel #City-States or read the /wiki on the server at 173.230.128.105:30000 for more information.
Last edited by lumberJack on Thu Oct 12, 2017 15:22, edited 2 times in total.
 

lumberJack
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Re: [Server] City-States

by lumberJack » Fri Sep 01, 2017 15:40

A few more screen shots:

Shops available at okidoki's commercial center (type /mall):
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FRED's Sheldon Woods (visit by typing /sheldon):
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BadQuacko's Babylon Sky:
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lumberJack's fortified farmer's market (/applewood):
Image
 

angelo1123_
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Re: [Server] City-States

by angelo1123_ » Tue Sep 05, 2017 16:11

Do you need any moderators here?
I'll apply if u need me :)
I quit minetest text me on Facebook
Angelo Ulita
Or
Instagram. Angeloulita
 

lumberJack
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Re: [Server] City-States

by lumberJack » Fri Sep 08, 2017 17:46

angelo1123_ wrote:Do you need any moderators here?
I'll apply if u need me :)


Nope, we are looking for productive builders, miners and traders though. Some elevated privs (fly for example) as well as means of enhancing player physics are available through special items available on the server. This aspect of the server will continue to be developed in the near future as city vs city becomes a more central aspect of gameplay.
 

angelo1123_
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Re: [Server] City-States

by angelo1123_ » Sat Sep 09, 2017 15:04

That's sounds cool :D
I quit minetest text me on Facebook
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lumberJack
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Re: [Server] City-States

by lumberJack » Thu Oct 12, 2017 15:26

Visitors please complete the new poll to help me know where to focus my efforts in future developments of the server. Thanks!
 

angelo1123_
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Re: [Server] City-States

by angelo1123_ » Thu Oct 12, 2017 18:38

1 vote so far :P
I quit minetest text me on Facebook
Angelo Ulita
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lumberJack
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angelo1123_
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Re: [Server] City-States

by angelo1123_ » Fri Oct 13, 2017 00:12

Np
I quit minetest text me on Facebook
Angelo Ulita
Or
Instagram. Angeloulita
 

ulc
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Re: [Server] City-States

by ulc » Sun Dec 10, 2017 22:06

More screenshots

Image
Image

Inside the basilica of the Cathedral of the Wilderness day and night.
 

Aeonian
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Re: [Server] City-States

by Aeonian » Wed Dec 13, 2017 12:40

It was extremely difficult for me to understand how to join a city-state. There were only 3 people online at the time, so that may have been part of it. I would love to build for one of these city-state's and be a part of it, but I can't really figure out how.
 


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