[Server] Ravenchat Survival Server

greeter
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[Server] Ravenchat Survival Server

by greeter » Sat Sep 09, 2017 13:28

General information

URL: minetest.ravenchat.net
Port: 30001

+ Screenshots


This server was started to see how a survival server might progress from a brand new world. The server was officially launched on September 2, 2017 and features a wide variety of mods. As such, a desktop client is recommended for use. A partial list of installed mods is as follows:


Rules

Most of these should be common sense and are fairly standard across minetest servers.

  • No griefing
  • No flaming
  • No spamming or flooding the chat
  • No begging for elevated privileges or extra resources (admins are open to trading resources)
  • No lagging the server
  • No lagging through protected areas
  • No PVP in protected areas
  • No forming gangs specifically to harass players in PVP
  • No use of client side mods, hacked clients, cheats, or other exploits which grant an unfair advantage or disadvantage to any players
  • Infringement of any rules is grounds for a ban
  • Bans are permanent

More specific information

Player deaths are announced to everybody on the server.

This server uses a v7 map gen and currently runs version 0.4.16.

The server is shut down at 3:00am Eastern time daily to run backups. Backups are kept for a minimum of 3 days before removal.

Rollbacks are enabled. If you are griefed, please contact a server administrator so that the damage can be undone.

The day/night cycle on the server takes 1 hour to complete instead of the default 20 minutes.

The technic mod has been modified for colored marble which is saw compatible. There is no way to turn colored marble back into technic marble, however colored marble can substitute marble in all crafting recipes that technic marble is used for.

Inventory stacking has been modified so that most stacks will now stack up to 999 items. Tools still only stack 1, minegeld notes from currency will stack to the default 30,000, and saw blocks will stack to the default 99.

Bones are disabled. Players keep inventory items upon death.

Privileges are granted based on trust that players will not abuse them. The default privileges are shout and home. Interact is granted when you enter the pass code which is currently abacus. Players without interact are free to explore the server but will not be able to mine or in any way change the world. Spill privileges will be granted after a short time (days to weeks) if a player does not cause problems. Fast is granted on request or with spill privileges.

User accounts that are unused for longer than six months or who have been banned are subject to deletion. Deleted accounts are not recoverable and if the same player registers again under the same name, their privileges will be reset to the defaults.

We are open to mod requests. Please submit your request here or to one of the admins and it will be considered for inclusion. Please note that we are currently not accepting requests for mods (we lack the time to implement this currently) or hunger, as this would in our opinion make the survival element a little too realistic.

If you find any issues with the server, please let us know immediately so we may fix them.

Your friendly neighborhood server administrators
  • StormFox
  • greeter

Known issue: The health bar does not display for some users on first login. Version 0.4.16 appears to be the least affected however it will sometimes not display the health bar. We do not know what causes this, but it can be fixed simply by logging back into the server.
Last edited by greeter on Sun Sep 17, 2017 00:33, edited 2 times in total.
 

greeter
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Posts: 26
Joined: Tue Jul 05, 2016 14:49
IRC: greeter
In-game: greeter

Re: [Server] Ravenchat Survival Server

by greeter » Thu Sep 14, 2017 19:26

Note:

Mobs were added to the game via mobs_redo on September 14. All peaceful mobs and a few hostile mobs (dungeon masters, lava flans, and spiders) are enabled. If anyone wants to see more survival like elements added to the game, please feel free to let us known on here or via minetest.

In other news, we have a nuclear power plant. Players wishing to experiment are encouraged to visit the plant with any high voltage devices they wish to try out from the technic mod. Please be aware that much of the building is unprotected so that trials like this can occur. As such, only damage to the structure itself will be considered griefing. If you put it there and you want it back, take it with you.

The building has been constructed so that any areas which could result in health damage from radiation have been walled off. However the nature of the building allows some of these walls to be broken (against server rules). As such, any entry to walled off areas, regardless of how it occurs, can result in harm to players.

The reactor has been supplied with 3 years worth of fuel and will be decommissioned on November 20, 2020.
 

Qbiq
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Posts: 29
Joined: Sun Jul 09, 2017 17:37
In-game: Qbiq

Re: [Server] Ravenchat Survival Server

by Qbiq » Fri Sep 15, 2017 18:19

Server isn't accepting my password. I did tried several times doing slow and very accurate typing. Not sure what happened. I have had this happen on a different server.
 

greeter
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Posts: 26
Joined: Tue Jul 05, 2016 14:49
IRC: greeter
In-game: greeter

Re: [Server] Ravenchat Survival Server

by greeter » Fri Sep 15, 2017 18:27

I can try to reset your password. Which username do you have?
 


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