[Server] Blue World

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thminer
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Re: [Server] Blue World

by thminer » Post

Ok, sometimes there are weird things happening ... computers don't always work as expected :-)
Find my minetest stuff in my blog: http://thomas-ebinger.de/?s=minetest

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Festus1965
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Re: [Server] Blue World

by Festus1965 » Post

thminer, not another Thomas ...
here Thomas from Asia Thailand Server

profiler save wrong looking,
you have first to look at the biggest numbers of summary mods (this without the leading - = thoose with "-" belong to the just leading mod summary without "-", mean this with = are sub statements):

here from your 14 sec post:

flowers - 0.7 % (what includes 19.2 % of Flower Spread of this 0.7)
sethome - 0.0 % (using home itself then takes 2.3 of this, but yes it is not fixing)
anvil - 0.0
unified_inventory - 2.0 (where on_joinplayer[1] takes 51,8 % of it, mean at all 1. % of all cpu time then)
xpanes - 0.0
u_skins - 0.0
spawnpoint - 1.8
wieldview - 0.6
unified_inventory_plus - 0.0

mobs_animal - 64.7 % (with ...
- on_punch[1] 36.9 % of that 64.7 %
- and get_staticdata[23] 28.9 %,
- ABM 'mobs_animal:bee spawning' 26.3 %
= you see again, profiler is cheating you a bit, as sub is more than 100% but you get some idea where to touch to get it low)

fire - 1.4 %
protector - 1.9 %
*profiler* - 8.8 % (wow, first time I see that profiler itself does make it in this list)
areas - 5.0 % (here can be done some slower show in hud ... if not mind, can safe half of it)
farming - 0.1 %
markers - 0.0 %
ontime_clocks - 0.2 %
currency - 0.4 %
mobs_monster - 0.2 %
give_initial_stuff - 0,0 %
playeranim - 4.1 (similar at me, but worth to keep it)
default - 6.0 (yes normal)
mail - 0.0 %
3d_armor - 1.1 %
worldedit_gui - 0.1 %
creative - 0.0 %
signs_lib - 0.3 %
sfinv - 0.0 %
3d_armor_stand - 0.1 %
carts - 3.8 % (mhh - but still ok)
xdecor - 0.0 %
xban2 - 0.0 %
beds - 0.0 %
worldedit_commands - 0.0 %
mobs - 0.0 %

so the only real Mod that you have to check is the mobs_animal - 64.7 %, and ask if
* get_staticdata[23] 28.9 - is needed, I have not seen that at me
* mobs_animal:bee spawning' 26.3 - is needed or maybe put false for some days test
Or reduce spawning, reduce lifetime, altitude they allowed to spawn ... think about, read the code and see what you can change by settings ...

followed profiler 8.8, default 6.0, areas 5.0 and carts 3.8 nothing else to check first.

One other question, but with that lag ... do you have
* auto-kick at inactivity ?
* maximum gamer per IP ?
I am looking for 2 or 3 servers still 0.4.17 to promote with some silent logged gamer to fight down the Multicraft servers, mean pushing one of real minetest servers on top one at ranking. (also I think about IFS, but autokick and Survival X) - better than a multicraft server on Top

ProxyAlpha00
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Re: [Server] Blue World

by ProxyAlpha00 » Post

What happened to Blue World? It's been several months since I last saw it. I played night and day there, but one morning I woke up and it was gone. I don't understand. What happened to it? It was the first server I ever played on and it was beautiful. Just what happened to my home server?

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thminer
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Re: [Server] Blue World

by thminer » Post

It's a long time that I ended that server's life. It was a project for my son that is playing minecraft now. I had crashes and had no hope to switch to the new version of my. But we started "Corona Bildungsserver" now hosted by me. You are welcome to play the there with many interesting mods.
Find my minetest stuff in my blog: http://thomas-ebinger.de/?s=minetest

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Festus1965
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Re: [Server] Blue World

by Festus1965 » Post

Even I got a request about this old server (as of last post a year ago, or the name Thomas) what happened to that world itself ?
Did you use it as base for the new server, or would it be available for old gamer, maybe to extract there builds and continue on other worlds, where a admin would integrate it ?
(I just had practice to do integrate builds from Pandorabox onto my world)

Mean a download of world (sql + main files), mods, areas to get a change not loosing ...

But anyway, good luck.

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thminer
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Re: [Server] Blue World

by thminer » Post

Blue World is back thanks to a helpful guy. Check it out and have fun. There are big problems with lag, so don't expect too much.
Find my minetest stuff in my blog: http://thomas-ebinger.de/?s=minetest

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