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Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Sun Dec 23, 2018 08:35
by viper121
cy wrote:Looks like a good server, but... how is it possible you're running protocol version 32 or lower? It says "Server supports protocol versions between 24 and 32" which means that you are using 2 year old code from July 2016 (when version 32 came out). Even if you started your server back in April 16, of 2018, you'd be using protocol version 36, right?
I'm not sure how this could be. I compiled the server from what I thought was the latest stable release. Perhaps someone who knows more about it will chime in.

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Sun Dec 23, 2018 17:32
by KCoombes
Finally, we have bags! Loads of bug fixes, glitches caught and tamed, new builds almost daily - come check us out!

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Sun Dec 23, 2018 18:56
by GreenXenith
viper121 wrote:
cy wrote:Looks like a good server, but... how is it possible you're running protocol version 32 or lower? It says "Server supports protocol versions between 24 and 32" which means that you are using 2 year old code from July 2016 (when version 32 came out). Even if you started your server back in April 16, of 2018, you'd be using protocol version 36, right?
I'm not sure how this could be. I compiled the server from what I thought was the latest stable release. Perhaps someone who knows more about it will chime in.
cy may have an old version.
Latest stable version of Minetest is 0.4.17.1, anything older might give you that error. Or if cy is using 5.0 (unstable, dev).

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Tue Dec 25, 2018 07:33
by viper121
Image
Easily visualize the bounds of your protection nodes! Making protection a breeze.

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Sat Dec 29, 2018 05:59
by viper121
Upgraded to zoom capable tiled map of the world.

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Sun Jan 06, 2019 12:41
by RRO7
Very nice server. Has the potential of becoming very popular. Admin are very active and friendly

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Tue Jan 08, 2019 18:04
by viper121
Cooking skill has been added. A huge thanks to knatt and her vextras mod providing a ton of food to craft and cook!

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Mon Jan 28, 2019 04:11
by KCoombes
Just doing my part XD

The Factory can now craft protection nodes for you! This autocrafter setup is outside the doors, facing the ferries.
Protection node autocrafter
Protection node autocrafter
screenshot_20190127_230626.png (532.16 KiB) Viewed 1302 times

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Sat Feb 02, 2019 20:42
by bobmacphee
I've never known any other minetest server to have such a chilled feeling, you can pop on, do a bit of fishing, cooking, mining, whatever suits your fancy! And there are friendly server staff to give you helpful tips when you need them. Plenty to see and do including some exclusives that you won't find on any other server!

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Wed Feb 20, 2019 06:57
by viper121
We now have magic for combat and utility. Much more to come =)

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Mon Feb 25, 2019 05:46
by viper121
New spawn building
Image

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Fri Mar 01, 2019 08:46
by viper121
Network upgrades are complete! Server is back online

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Thu Mar 07, 2019 00:54
by viper121
We will be upgrading to 5.0 in the next week or two. Be prepared to upgrade your clients!
Edit: Maybe not! No android client released yet.

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS][No PvP]

Posted: Fri Jul 12, 2019 04:40
by viper121
New PvP arena.

Re: [SURVIVAL SERVER]Viper's Alpha Adventure[SKILLS]

Posted: Wed Oct 30, 2019 07:04
by viper121
Many improvements have been made lately to improve performance for all players!

Re: [SERVER]Viperian Realms[SKILLS]

Posted: Wed Dec 18, 2019 06:13
by viper121
Be sure you have your stocking hung before Santa makes his rounds. Wouldn't want to miss out on exclusive items!

Re: [SERVER]Viperian Realms[SKILLS]

Posted: Sat Mar 14, 2020 16:07
by AlexD975
Hey, I love your server very much for good Skills system in game.

And it very cool, that you still work on this server. In one moment I find strange blue fireball in forest... And many chocolate eggs.

But this server have some problems and things, that need be modified.
For example, I break starting quest for magic. and it look like I closed magic skills.
I find some runic stones, but I still can't understand how to use them in magic wand.
Very bad ballance with smithing. I crafted 150 locked chest before can make something from steel.

Anyway, this server is very awesome, you make translation system in game, and working ambient sounds!
Add so many light mods that works correctly.

I wanna help you with developming... As I can... Soooo... Yeah, thanks for awesome server and good luck in developming.

Re: [SERVER]Viperian Realms[SKILLS]

Posted: Fri Jul 16, 2021 19:02
by duckgo
Hello, I wanted to order something from the server manager... Unfortunately it's too bad for new players, all areas are protected near the spawn, you've been looking for somewhere to start, but starve before you find a good place, there's no way to get food, because everything is protected, but you never see the owner online, there's no way to kill animals, nor to protect an area to plant... In the end, I ended up giving up, which I didn't want to do, because the server and very complete for those looking for something with RPG elements.. So, if you can improve it, so that new players can play, maybe a little more food, mark a house, to die and be able to return... there's a teleport for when you die, but if you die, you may lose it, so it doesn't help at the beginning, setting the house would be better...thanks.. :)