Added a mailbox. It's from scratch, but the idea is from X-Decor -- and it even uses the same textures.
I really want to add multiskin 3d_armor with clothing, but haven't gotten that far yet. I need to redo the collection of skins, anyway. The mage class is still being worked on, but the idea is that he doesn't use tools so doesn't hold them. The wieldhand is invisible because of the punch repeat animation, mostly. There is a cool-down period after shooting a fireball.
I also want to adjust player digging times based on level. I'll have to add buttons for class changing, but for now it's
/class <mage|miner> and it resets level. Mage can only hold eight items.
Update: Beds have an 8*3 enderchest, and buttons for setting home, respawn position, and sleeping. I haven't made it so you can sleep/sit anytime anywhere, yet, but it's a start.
Update 2: Alright, I got it to work with real-world time. time_speed = 1 now, and if you sleep or force night skip it toggles +/- 12 hours. [So ignore the text in the screenshot.]
Update 3: Now it's possible to warp to any bed with `warp home_name' in the terminal. You can access the terminal with a Walkie Talkie, an Intercomm, or with the /terminal command (must have priv?). The idea is to make this cost a Mese Crystal (Fragment?). The Spawn and Home teleports will remain free of cost!
Update 4: Got 3d_armor with clothing in. It's not on the HUD, yet, and the armor and clothing formspecs will be moved to the armor stand and loom respectively. Also, there will be some things tweaked/removed/added in the future for the armor(s).
Update 4b: Armor is on the HUD now. And it's off the main inventory, too. There's a button on the loom for setting clothing, and a button on the regular armor stand for setting armor. I'll tidy them up, and add a dedicated "dresser" node for applying both clothing and armor (and skins and storage/management?) There may have been other adjustments.
Update 5: Added a dresser. Right click the placed node, or swing the node while wielding it, particularly in third person camera mode.
Update 5b: Also, added a /gender command. If you played on the server before the dresser was added, you might need to use it to reset your skin. Lastly, there's now a plop sound on join/respawn (I'll add it to teleports too, gotta make a nice way to save/load/manage warps), and a blip sound on chat.
Update 5c: Swing any clothing item to automatically apply it! I'll be adding this feature to the armor items as well, but right now it's break time, because that proved more challenging than I expected! *g*
Update 6: Added a scout class. It has new_move/sneak_glitch by default, and if you sprint it switches to old_move and more speed, etc. I would like to dedicate my sneak_jump mod to Shara now. At the moment, there may be some bugs.
Update 7: I uploaded the Glitchtest game to
https://github.com/jastevenson303/Glitchtest