30%+ of duration is useless? Creative tools at skyblock make the game is useless
Im not sure what you mean by "creative tools" but making the only difference between tool tiers duration ruins tool balance, not fixes it. For example: why waste mithril on tools when diamonds are more plentiful/easy to get so that i can save my mithril for machines? In the end with your "tool-rebalance" it would be easier to just make diamond tools more frequently instead of crafting their mithril counter-parts.
30%+ of duration is useless? Creative tools at skyblock make the game is useless
Im not sure what you mean by "creative tools" but making the only difference between tool tiers duration ruins tool balance, not fixes it. For example: why waste mithril on tools when diamonds are more plentiful/easy to get so that i can save my mithril for machines? In the end with your "tool-rebalance" it would be easier to just make diamond tools more frequently instead of crafting their mithril counter-parts.
All is easy, mithril tools by default isn't for pvp/pve/skyblock, it has crazy and unreal speed / duration / magic specification, that sometimes even damage of players, if they dig under the legs
Its looks like if u "turn on" creative mod at single and try to dig with hand, the same like mithril tools (by default), Imho.
Yep, I added new textures which changed original too contrasting colors, deleted all layers, added new craft.
So in result we have only colored baner for default minetest. Mod attached.
• Updated server client to vers. 4.17.1
• Added mod chat3
• Cyrillic symbols with PM fixed
• Animation of player when using parachute fixed (head mod deleted, too much problems)
• names_per_ip mod added (nothing multi account), by request i can add you to white list
• now any player can ask about custom skin, just send the link to your skin
Updated 'Robot': limit available operations per step: moving(8),placing(5), inserting(5)
Updated 'Machines': fixed keypad with doors (4.17.1 client created some problems, that crashed server)