[Server] Pandorabox

BuckarooBanzay
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Posts: 124
Joined: Tue Apr 24, 2018 05:58
Location: Switzerland
GitHub: thomasrudin-mt
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Mon Dec 03, 2018 13:59

Pyrollo wrote:Had a strange jumpdrive bug. Lost half my spaceship.

Wreck can be found at -1400 10410 -8330


Restored around original position:
you may have to travel there manually because the travelnet will be not in the original position (https://github.com/pandorabox-io/pandor ... /issues/69)

I'm still figuring out why this happened, you jumped 30 nodes on the z+ axis and your diamter was 25 (radius=12) it should have been safe :O

Edit: nice ship btw :)
 

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Pyrollo
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Joined: Mon Jan 08, 2018 15:14
Location: Paris
GitHub: pyrollo
In-game: Naj

Re: [Server] Pandorabox

by Pyrollo » Mon Dec 03, 2018 14:08

Thanks a lot ! This was a bit work to build the ship and did not took any picture of it yet.

I may ask you ingame to teleport me there, because the trip may be way too looooooooong.

I was making tens of 30 nodes jumps (maybe 40 or 50 jumps, maybe more). Everything was fine except this time.

I'm wondering if it can be a problem with mapgen wiping out a part of the ship or something like that.

When the last jump occured, I found my self in vacuum in the middle of the missing part, getting damage from broken reactor :)
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]
 

BuckarooBanzay
Member
 
Posts: 124
Joined: Tue Apr 24, 2018 05:58
Location: Switzerland
GitHub: thomasrudin-mt
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Fri Dec 14, 2018 08:04

Update 2018-12-14
  • Rewrote the mail-mod and added a webmail function for ingame mail sending and receiving: https://pandorabox.io/webmail
  • Updated display_modpack and digiterms (thx Naj/Pyrollo)
  • Some players abused the technic quarries quite a lot (One built a ship with 96 Quarries) and generated heavy lag, there is now a quota in place that only allows 5 digged blocks per second per player with the quarries regardless of how much there are active
  • Switched the luacontroller to node-based timers (only the ones near a player run now, no more mining bitcoins:)

Please try out the new webmail feature, i'm collecting bugs and plan to release that mod soon:
Image
https://pandorabox.io/webmail
 

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