[Server] Pandorabox

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox (Survival/Space/Missions)

by BuckarooBanzay » Post

Update 2018-10-15

Mods
  • Updated xp_redo mod (hud can be toggled with /xp_hud)
  • Enabled mining drill
  • Added pvp_areas and locked down spawn-platform for pvp
In-Game highlights
  • Spawn-platform got new teleporter-stations (grouped by earth and orbital destinations)
  • Player Silver added a PvP-Arena with spawnable monsters (orbital teleporters -> PvP arena)
  • Plenty of new space-ship locators appeared on the radar (including flying bricks :)
  • Updated loot-crates (added minegeld and lava-orbs)
  • Loot-crates spawn in space too (they can serve as a build-starter too)
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
Pyrollo
Developer
Posts: 385
Joined: Mon Jan 08, 2018 15:14
GitHub: pyrollo
In-game: Naj
Location: Paris

Re: [Server] Pandorabox (Survival/Space/Missions)

by Pyrollo » Post

Hi,

I get a "502 Bad Gateway" on pandorabox.io website when trying to display the realtime map.
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox (Survival/Space/Missions)

by BuckarooBanzay » Post

Pyrollo wrote:Hi,

I get a "502 Bad Gateway" on pandorabox.io website when trying to display the realtime map.
Yep: I disabled the highscore board and mapserver for now until the lag-issues (hoster-issue with storage) are resolved...

I'll write here if anything changes (I added the message on the website too)

Sorry for the inconvinience (did i write that right :) but in-game building has higher priority than map-server and highscore..
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

migifg2003
Member
Posts: 18
Joined: Thu Oct 04, 2018 14:28
In-game: migfig2003

Re: [Server] Pandorabox (Survival/Space/Missions)

by migifg2003 » Post

Question, how do you get the drawers and drawer upgrades that you can sell in the skymall? they dont seem to be in the crafting guide.

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox (Survival/Space/Missions)

by BuckarooBanzay » Post

migifg2003 wrote:Question, how do you get the drawers and drawer upgrades that you can sell in the skymall? they dont seem to be in the crafting guide.
I'm sorry but they are not craftable anymore. We had too many bugs and glitches with them.
The skymall buys them at a good price to phase them out eventually.
The drawers use entities very excessively and fail most of the time to clean them up afterwards. It causes some weird item-flashes on mobile too. Some players even heard the drawer-sound from the far end of the world when someone at the other end opened it :)


I think i made a remark about that on the /news :D
Last resort if you really want them: buy them at a better price than the skymall from someone who still has them..
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox (Survival/Space/Missions)

by BuckarooBanzay » Post

Server update 2018-10-22
Image
  • Switched backend storage to another system, lag seems to be gone now :)
  • Highscore board and map are online again
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

migifg2003
Member
Posts: 18
Joined: Thu Oct 04, 2018 14:28
In-game: migfig2003

Re: [Server] Pandorabox (Survival/Space/Missions)

by migifg2003 » Post

ok thanks

migifg2003
Member
Posts: 18
Joined: Thu Oct 04, 2018 14:28
In-game: migfig2003

Re: [Server] Pandorabox (Survival/Space/Missions)

by migifg2003 » Post

did you change the minetest version?

migifg2003
Member
Posts: 18
Joined: Thu Oct 04, 2018 14:28
In-game: migfig2003

Re: [Server] Pandorabox (Survival/Space/Missions)

by migifg2003 » Post

never mind guess my game was just bugging out

migifg2003
Member
Posts: 18
Joined: Thu Oct 04, 2018 14:28
In-game: migfig2003

Re: [Server] Pandorabox (Survival/Space/Missions)

by migifg2003 » Post

does anybody know a way to make an automated cotton or wheat farm?

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox (Survival/Space/Missions)

by BuckarooBanzay » Post

migifg2003 wrote:does anybody know a way to make an automated cotton or wheat farm?
I think i saw one at Adventurer's place: https://pandorabox.io/map/#-2093.3125/282.6875/12
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
Pyrollo
Developer
Posts: 385
Joined: Mon Jan 08, 2018 15:14
GitHub: pyrollo
In-game: Naj
Location: Paris

Re: [Server] Pandorabox (Survival/Space/Missions)

by Pyrollo » Post

I did one once, a quite complicated one on jungle server.

But it could be quite simple :
A node breaker, a node detector (set on cotton_8 or wheat_8), a deployer.

the node detector makes the breaker taking the cotton/wheat once it is mature. The deployer continuously deploys seeds, so, when the plant has been harvested it is replanted.
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]

User avatar
Pyrollo
Developer
Posts: 385
Joined: Mon Jan 08, 2018 15:14
GitHub: pyrollo
In-game: Naj
Location: Paris

Re: [Server] Pandorabox

by Pyrollo » Post

Something I'm thinking about... which you could be interested in :)

Image
Attachments
screenshot_20181101_191558.png
screenshot_20181101_191558.png (206.2 KiB) Viewed 1146 times
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Post

Pyrollo wrote:Something I'm thinking about... which you could be interested in :)

Image
Sounds interesting, something like this: https://github.com/minetest-mods/letters on the scifi-nodes would look cool :D
Or even something like that: https://github.com/XQ22/Mods-for-Minete ... tterblocks
Do you have a self-rolled mod ready/planned? ;P
I added it to my TODO list: https://github.com/pandorabox-io/pandor ... /issues/29

Thanks

BTW: the slopes on the top of the screenshots. Did you have issues placing them on my server, i thought i fixed that...
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
Pyrollo
Developer
Posts: 385
Joined: Mon Jan 08, 2018 15:14
GitHub: pyrollo
In-game: Naj
Location: Paris

Re: [Server] Pandorabox

by Pyrollo » Post

BuckarooBanzay wrote:Sounds interesting, something like this: https://github.com/minetest-mods/letters on the scifi-nodes would look cool :D
I like letters mod very much. But I dislike the font. I'm often thinking about adding some changes in it. Tools used to create font textures in display modpack could be easily adapted to letters mod.
BuckarooBanzay wrote:BTW: the slopes on the top of the screenshots. Did you have issues placing them on my server, i thought i fixed that...
No pb that was on purpose :)
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Post

Some new pictures from the Sky-Platform

Overall view of the color-coded paths leading to the various Buildings
Image

The Tutorial-Teleporter
Image

The Main Teleporters
Image

View from the Initial Spawn-point
Image

Simplified World-Model with height-indicators
Image

The new Glass-Walls prevent new suicidal Players from jumping over the ledge and accumulating Bones on the Arboretum underneath
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Post

Update 2018-11-09

New shop-search-feature!

Search shops around you and see if your item is on stock..

Click on the upper right in the realtime-map on the magnifying glass icon https://pandorabox.io/map/#-1782.25/493.5/10
Image

And type then your wanted item in the box on top
Image

Happy shopping :)
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Post

Update 2018-11-12
  • Updated currency mod (VanessaE's fork)
  • Updated 3d-Armor
  • Added Lava-Stuff
  • Updated Jumpdrive mod (signs compat)
  • Updated XP-Redo mod (xp-protector, advanced xp-checks)
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Post

Update 2018-11-13
There are some ongoing issues with DNS resolution of the main domain (https://dnschecker.org/#A/pandorabox.io).
In the mean time just use the ip-address: 159.69.92.148 Port: 30'000
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
Pyrollo
Developer
Posts: 385
Joined: Mon Jan 08, 2018 15:14
GitHub: pyrollo
In-game: Naj
Location: Paris

Re: [Server] Pandorabox

by Pyrollo » Post

Hi BuckarooBanzay,

I got some issues with conducting tubes (from pipeworks). In vacuum, they drop (and they drop as unusal tube nodes). Other tubes, normal, teleporting, and sorting works well.
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Post

Pyrollo wrote:Hi BuckarooBanzay,

I got some issues with conducting tubes (from pipeworks). In vacuum, they drop (and they drop as unusal tube nodes). Other tubes, normal, teleporting, and sorting works well.
Thats caused by the following commit:
https://github.com/thomasrudin-mt/vacuu ... 24b1d1db02

It drops all nodes that belong to the "mesecon" group.
My idea was to make it a bit more realistic: Circuits not working in vacuum and such...
But i think i revert that and make it optional under a "hardcore" mode (not enabled by default)

I'll introduce it in the next server restart/maintenance in a few days...
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Post

Update 2018-11-26
  • Updated about half the mods (expect some bugs the next few days) see /news
  • added basic_materials
  • Added wip for jumpdrive fleet, spacecannons and warzone layer (no protection) documentation follows
  • Updated xp ranks
  • Issue list: https://github.com/pandorabox-io/pandorabox.io/issues
Last edited by BuckarooBanzay on Fri Nov 30, 2018 09:55, edited 1 time in total.
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Post

Update 2018-11-28
  • Added skins (only 100+ for now though)
  • Added moderator armor (black)
  • Fixed issue with jumpdrive jumping too close
  • Fixed some minor bugs
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
BuckarooBanzay
Member
Posts: 435
Joined: Tue Apr 24, 2018 05:58
GitHub: BuckarooBanzay
IRC: BuckarooBanzai
In-game: BuckarooBanzai

Re: [Server] Pandorabox

by BuckarooBanzay » Post

Update 2018-12-02


Had some issues with my hoster and had to move it to a new location and machine.
Address is still the same (pandorabox.io) but the old ip is possibly cached on most clients (24 hour cache)
In the mean-time use the new ip to connect directly: 95.216.170.133
¯\_(ツ)_/¯ Not active here anymore, contact me on the minetest discord, irc, lemmy or github (for programming issues)

User avatar
Pyrollo
Developer
Posts: 385
Joined: Mon Jan 08, 2018 15:14
GitHub: pyrollo
In-game: Naj
Location: Paris

Re: [Server] Pandorabox

by Pyrollo » Post

Had a strange jumpdrive bug. Lost half my spaceship.

Wreck can be found at -1400 10410 -8330
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]

Post Reply

Who is online

Users browsing this forum: No registered users and 28 guests