MultiCraft Creative Server
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MultiCraft Creative Server
This new server is a popular and powerful game with many mods, including mobs!
MultiCraft Creative combines Minecraft and Minetest under one roof, giving you a great experience!
The address is: eu1.multicraft.world
The port is: 30000
P.S I used to own the original MultiCraft Creative Server (originally called MultiCreative) until I couldn't host any more, I discovered a copy, MultiCraft Creative Server, and was impressed by the new MCC! Please give this new server a try!
Meseking
MultiCraft Creative combines Minecraft and Minetest under one roof, giving you a great experience!
The address is: eu1.multicraft.world
The port is: 30000
P.S I used to own the original MultiCraft Creative Server (originally called MultiCreative) until I couldn't host any more, I discovered a copy, MultiCraft Creative Server, and was impressed by the new MCC! Please give this new server a try!
Meseking
- Festus1965
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Re: MultiCraft Creative Server
mhh I am not sure what to think about this server
and only 0.4.x client or similar clone copy whatever can join.
but if the name MultiCraft is otherwise registered, sheltered I dint look yet.
at one visit, I found just as expected massive damaged areas, holes ... as expected
and only 0.4.x client or similar clone copy whatever can join.
but if the name MultiCraft is otherwise registered, sheltered I dint look yet.
at one visit, I found just as expected massive damaged areas, holes ... as expected
Last edited by Festus1965 on Mon Jun 10, 2019 13:55, edited 1 time in total.
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Re: MultiCraft Creative Server
This server is promoted by the Multicraft iOS advertising Minetest Fork.
That’s the only one reason why this server is so full.
That’s the only one reason why this server is so full.
- Linuxdirk
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Re: MultiCraft Creative Server
I think it’s hilarious that the servers of a fork have the highest player counts and ranks in the official Minetest servers list.
- Festus1965
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Re: MultiCraft Creative Server
There are not any CPU heavy [mod] activated, if so, tell me ... Iike to be creative.Linuxdirk wrote:I think it’s hilarious that the servers of a fork have the highest player counts and ranks in the official Minetest servers list.
Do not mind about this, MOST of this gamer are just standing around doing nothing. Sometime I take a short look - as never get enemies out of your view.
The area around the spawn is a mess (build, grief, new rebuild), we should be happy, that this gamer are not flooding our servers.
...
Last edited by Festus1965 on Mon Jun 10, 2019 13:55, edited 1 time in total.
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Re: MultiCraft Creative Server
I agree with you such servers are Not minetest they are Multicraft.
In my opinion this servers should leave the serverlist. They will be still pretty full because of the mobile Gamer.
BUT, I don’t want to ban the Multicraft players as it’s the only one Minetest-Fork for iOS.
We should accept the players on minetest servers.
I don’t see any benefits of a pure Multicraft server to be on the Minetest Serverlist as Minetest players like better Server.
In my opinion this servers should leave the serverlist. They will be still pretty full because of the mobile Gamer.
BUT, I don’t want to ban the Multicraft players as it’s the only one Minetest-Fork for iOS.
We should accept the players on minetest servers.
I don’t see any benefits of a pure Multicraft server to be on the Minetest Serverlist as Minetest players like better Server.
- Festus1965
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Re: MultiCraft Creative Server
accept them ?
so this are this name123 gamer ? - as I see THEM near only there ?
so if the servers stay, I see only a few (other legal) ways to let them dry out,
as you said, accept this players ... = we need
* an own minetest 0.4.17 promoted server -
= no name filter (here name123), and
= a view logged in fake gamer getting place one in list to attract them
(even I see if my 5.x-server (or another) got nr 1 in the list, this gamer spread to other 0.4.17)
= similar not hard mod config, that keep fast
- rest run by itself ...
???
the other side, I would likely promote existing other still 0.4.17 servers, with let each server about 8-10 gamer logged in - just enough to be in front of there server in list
But at the End I agree in some way:
This poor Multicraft gamer getting a (peep) of server for them, show them nothing about what possible to build with this game ... 2 servers are just a big area of mess up, learn only chaos, griefing and not been able to protect own projects.
so this are this name123 gamer ? - as I see THEM near only there ?
so if the servers stay, I see only a few (other legal) ways to let them dry out,
as you said, accept this players ... = we need
* an own minetest 0.4.17 promoted server -
= no name filter (here name123), and
= a view logged in fake gamer getting place one in list to attract them
(even I see if my 5.x-server (or another) got nr 1 in the list, this gamer spread to other 0.4.17)
= similar not hard mod config, that keep fast
- rest run by itself ...
???
the other side, I would likely promote existing other still 0.4.17 servers, with let each server about 8-10 gamer logged in - just enough to be in front of there server in list
But at the End I agree in some way:
This poor Multicraft gamer getting a (peep) of server for them, show them nothing about what possible to build with this game ... 2 servers are just a big area of mess up, learn only chaos, griefing and not been able to protect own projects.
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Re: MultiCraft Creative Server
As far as I know the name123 players are some different ones. I just don’t want to ban IOS-Multicrafter as they can’t install Minetest.Festus1965 wrote:accept them ?
so this are this name123 gamer ? - as I see THEM near only there ?
so if the servers stay, I see only a few (other legal) ways to let them dry out,
So you want them to only be on the Multicraft-server and not on Minetest servers? I’m also pretty sure that the Minetest Forks will also get updated soon.as you said, accept this players ... = we need
* an own minetest 0.4.17 promoted server -
= no name filter (here name123), and
= a view logged in fake gamer getting place one in list to attract them
(even I see if my 5.x-server (or another) got nr 1 in the list, this gamer spread to other 0.4.17)
= similar not hard mod config, that keep fast
- rest run by itself ...
I also have Multicraft on my IPhone because it’s better then having no-Minetest-like-game.
That’s the reason why I have a warning for the old version players on the server. You can’t speed updating progress up.???
the other side, I would likely promote existing other still 0.4.17 servers, with let each server about 8-10 gamer logged in - just enough to be in front of there server in list
That’s one of the reason why such Multicraft-servers shouldn’t get promoted using the serverlist ranking.But at the End I agree in some way:
This poor Multicraft gamer getting a (peep) of server for them, show them nothing about what possible to build with this game ... 2 servers are just a big area of mess up, learn only chaos, griefing and not been able to protect own projects.
They can join Minetest servers and if they get to learn Minetest there they maybe also move to Minetest. So Multicraft can also promote minetest. The players just need to get known about Minetest.
- Festus1965
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Re: MultiCraft Creative Server
When this IOS Multicraft is updated, then the problem goes itself ...
but until then, we have to let them play on minetest servers, yes -
and for this we have to have server with better rank than this ones, to catch them
... and show what much better it can be ...
but until then, we have to let them play on minetest servers, yes -
and for this we have to have server with better rank than this ones, to catch them
... and show what much better it can be ...
Last edited by Festus1965 on Mon Jun 10, 2019 13:54, edited 1 time in total.
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Re: MultiCraft Creative Server
I agree but we will also need after the update 0.4.17 servers to catch other forks who not updated. We could also block them but then they go on worse servers with no blocking and get a wrong picture of Minetest.
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Re: MultiCraft Creative Server
JT2 used to be very popular with players of Multicraft and other forks, since it wasn't mod heavy and didn't impose username restrictions. I also think it was a far better representation of Minetest since spawn was protected from griefing and offered a safe haven for n00bs. I'm working on a new version of the S3 Engine that will accept connections from 0.4.14+ and 5.x clients alike (in fact it will probably be the only server that is backwards compatible).
Anyway sorry to deviate from the topic at hand. I do think that iOS support is important, since there isn't yet an official client :)
Anyway sorry to deviate from the topic at hand. I do think that iOS support is important, since there isn't yet an official client :)
- Festus1965
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Re: MultiCraft Creative Server
mean not available yet,sorcerykid wrote:I'm working on a
I found a faster solution now ...
and yes Lejo, this is why i did own server 0.4.17.1 now ...Lejo wrote:I agree but we will also need after the update 0.4.17 servers to catch other forks who not updated. We could also block them but then they go on worse servers with no blocking and get a wrong picture of Minetest.
No this are just ... player they choose mainly the first on the list ... that is now not anymore this one.Lejo wrote:This server is promoted by the Multicraft iOS advertising Minetest Fork.
That’s the only one reason why this server is so full.
but still no any reaction about MCs on MTs list ...
from the devs, the team ... it is already like MT is dead ... (and my warnings about this number gamer was right months ago, they also didn't listen)
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Re: MultiCraft Creative Server
The worst server I ever played. A pitch darkness at the spawn in the night, so you see nothing. Then an insane mess that you can barely go trough. Then you have only 4 protection block, so you can build at the most a shack lost somewhere away where nobody can find it. And finally when you try build something, you are banned without a word of explanation. It is not a creative server, it is a garbage server.
Re: MultiCraft Creative Server
I joined using a MT-0.4.16-AppImage client and get this message:
Is this a Joke?
This server is on the Minetest-Serverlist and calls me an Unofficial Client?
And promotes an unofficial client
Didn't thought that we are no so far :(
Is this a Joke?
This server is on the Minetest-Serverlist and calls me an Unofficial Client?
And promotes an unofficial client
Didn't thought that we are no so far :(
Re: MultiCraft Creative Server
I am not surprised. It only declares as official client the 5.x Versions.
Not the best lua coder
Professional name sniper
Working on an in-game CAPTCHA for minetest and trying to make his own "game" (sub game of minetest) to learn some more lua.
Professional name sniper
Working on an in-game CAPTCHA for minetest and trying to make his own "game" (sub game of minetest) to learn some more lua.
Re: MultiCraft Creative Server
Jep, but than it should also promote this 5.x clients and ask to update.
- Linuxdirk
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Re: MultiCraft Creative Server
Having non-Minetest servers in the official Minetest server list is officially endorsed by some devs so I guess we have to deal with it.
https://github.com/minetest/master-server/issues/32
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Re: MultiCraft Creative Server
I'd rather call it "tolerated" than "endorsed".
Either way you do not just have to live with it, if you think a fork should not be allowed on the public list because it doesn't "behave" please bring it to our attention.
- sorcerykid
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Re: MultiCraft Creative Server
Technically my server is a fork of 0.4.14, and I feel it is a worthy representation of Minetest and FOSS. Over half of the mods on my server have been released on the forums, and many are published on the ContentDB. I also know Monte48, the developer of Multicraft, is an active contributor to Minetest and routinely opens PRs to port features over to the official branch.Having non-Minetest servers in the official Minetest server list is officially endorsed by some devs so I guess we have to deal with it.
So the notion that somehow forks steal players and that only authentic servers should be listed is absurd. What qualifies as a genuine Minetest server anyway? Minetest Game? Good luck with that because I'm willing to bet that not a single one of the top 10, 20, or even 50 servers in the master server list are running the officially distributed "Minetest Game" with no custom mods, texture packs, or other alterations and additions to content or code. So I guess they should be barred from the master server list since they don't represent the real and true game that players expect.
To the best of my knowledge, Minetest is supposed to be a free and open-source framework for game development. Just because someone modifies the engine then suddenly it's no longer qualified as Minetest? Yet somehow if you modify the bundled game then it qualified as Minetest? Who decides where that arbitrary line is drawn? And in the case of servers, how would anyone know whether it was the engine or the game the has been forked unless the server operator divulges that fact publicly?
Moreover, what about games like Crafter by Oil Boi or MC2 or Wuzzy that completely blur the line between what is and is not "Minetest"? These two games alone are completely divergent from the traditional Minetest Game, yet nobody is disputing whether they should be promoted in the Minetest Forums, IRC channels, subreddit, etc. Seems like a rather arbitrary double standard to suggest that only some forks should be allowed yet not others.
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Re: MultiCraft Creative Server
MultiCraft servers are based on Minetest 5.1 and guarantee compatibility only on Minetest 5.1+ or MultiCraft.
Experimental support for Minetest 0.4.17 (!) has limited capabilities and is provided for demonstrating purposes only.
It is recommended that you go to 5 to take full advantage of the server. Since the latest version of Minetest 5.1+ is not available in mobile app stores, I recommend using MultiCraft.
Experimental support for Minetest 0.4.17 (!) has limited capabilities and is provided for demonstrating purposes only.
It is recommended that you go to 5 to take full advantage of the server. Since the latest version of Minetest 5.1+ is not available in mobile app stores, I recommend using MultiCraft.
- Linuxdirk
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Re: MultiCraft Creative Server
Yes, this might be the better word. But I think it is still a major issue that non-Minetest servers are in the Minetest server list.
You mean like this server aggressively promoting a Minetest fork to people connecting with an older client?
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Re: MultiCraft Creative Server
I would be happy to promote a new version of the Minetest for old client, if it were available. While this is not the case (although 5.3 will be on Google Play), I have nothing to promote.
---
I spent a lot of time (and plan to do more) to transfer the entire user experience to the official client.
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