apercy wrote:Updated. Now we have distiller for biofuel!!!!!
I made a 3d model for a distiller =D
Very nice model. It is online now.
You should maybe consider to open a thread in the mods wip section.
This is working very good already and others would get to know your
helicopter more easily.
apercy wrote:Updated. Now we have distiller for biofuel!!!!!
I made a 3d model for a distiller =D
Very nice model. It is online now.
You should maybe consider to open a thread in the mods wip section.
This is working very good already and others would get to know your
helicopter more easily.
Thank you! I had an epiphany now... Biofuel could be a separate mod in future, cause we can make another machines using it, like a motorboat for example =)
PS: the future is now, I'll make it and after open the thread (and i'll make the motorboat later in another thread). Again, thank you very much!
apercy wrote:
Thank you! I had an epiphany now... Biofuel could be a separate mod in future, cause we can make another machines using it, like a motorboat for example =)
PS: the future is now, I'll make it and after open the thread (and i'll make the motorboat later in another thread). Again, thank you very much!
That is a very good idea. That gives crops a new and important usage.
With FarmingNG mod it will be still easy to harvest enough crops to fill your machines with fuel.
It could be also used in other mods, like in extex's motorbike and many more.
apercy wrote:
Thank you! I had an epiphany now... Biofuel could be a separate mod in future, cause we can make another machines using it, like a motorboat for example =)
PS: the future is now, I'll make it and after open the thread (and i'll make the motorboat later in another thread). Again, thank you very much!
That is a very good idea. That gives crops a new and important usage.
With FarmingNG mod it will be still easy to harvest enough crops to fill your machines with fuel.
It could be also used in other mods, like in extex's motorbike and many more.
I uploaded changes on helicopter!
now it supports HUD and painting. To paint you must punch it's box bellow seat with any dye of your preference
And to remove it now it must be destroyed like sail_kit, also punching that box.
Soon I'll put the damage code, but I need ideas how to do repairs, like a tool or anything else.
PS: I noticed a slowness during the flight, possibly the HUD's update rate is affecting performance, I will change it to an update only per second.
I uploaded changes on helicopter!
now it supports HUD and painting. To paint you must punch it's box bellow seat with any dye of your preference
And to remove it now it must be destroyed like sail_kit, also punching that box.
Soon I'll put the damage code, but I need ideas how to do repairs, like a tool or anything else.
Maybe some kind of helipad. When you land on it, your heli gets repaired if enough energy/resources are provided ?
Nautilus is online. Discover the deep sea in this pretty little submarine. Be safe from shark and crocodile attacks and maybe use it to go out for whale hunting or mine some underwater clay :)
This server was setup to give Termos' new mobkit api a platform to be tested on
an online multiplayer server. I think this is not necessary anymore. Mobkit is an
established working api now, quicky rising on the top mods of ContentDB.
This server will be closed within a month. If you should have anything here you would
like to preserve, please turn on your local mapsave and visit the server.
Knot Abbot, Collector of bees helped me out
it was a conflict with magma_conduits. FOr some reason, the setting remove_default_lava must be false or it kills some mobkit mobs... strange indeed