[Server] Tunnelers' Abyss

CalebJ
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Posts: 155
Joined: Sat Dec 29, 2018 19:21
Location: Tunnelers' Abyss
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Re: [Server] Tunnelers' Abyss

by CalebJ » Mon Aug 12, 2019 20:38

Errr ... okay, I wish I could be there sooner :D Can't wait to start losing at spleef again ... and with trains, now I can simply ride my way to fate :)
If you want realism, you're in the wrong place. Get off your mobile.
 

CalebJ
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Posts: 155
Joined: Sat Dec 29, 2018 19:21
Location: Tunnelers' Abyss
In-game: CalebJ

Re: [Server] Tunnelers' Abyss

by CalebJ » Fri Aug 16, 2019 14:34

We have just hit 20 players, the server's max, and without lag! Also, we were bumped into the #5 server place - after only 69 days of runtime! A hearty congratulations to all our players, but especially Hume2 and the rest of our staff for the work we have put into the server. Congrats on this great achievement!
If you want realism, you're in the wrong place. Get off your mobile.
 

CalebJ
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Posts: 155
Joined: Sat Dec 29, 2018 19:21
Location: Tunnelers' Abyss
In-game: CalebJ

Re: [Server] Tunnelers' Abyss

by CalebJ » Wed Aug 21, 2019 22:30

NEWS FLASH

DRAGONS IN DRAGON FOREST
In Dragon Forest today, one of the server's three main towns, the dragons finally figured out where their home was. In total, 7 dragons were found and 3 others reported but not found. One was seen in Fractal Plains by CalebJ, but was never seen again. Most were killed after the local townfolk declared war on the creatures.
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Obviously, the townfolk were upset about it. One of them said "why is there a dragon in my backyard???", insisting that he was trying to get in through the window and eat her diamonds. The main leader of the revolt against the dragons, was ironically the user DRAGONZ, who insisted "not kill dragon, this a dragon forest!", but ended up killing two dragons anyways. Of course, people in other towns were jealous ... "Bah, I've never found a dragon egg, not even one".

Local reporter The_Pink_Pen thinks that the animals have formed a collaborative force and the next attack will be Bigfoot at Xargs Echo. This is of great debate, however, in the community, and subject to extreme theory.

CALEBJ FINALLY WINS SPLEFF WITH AI
After many days of losing Spleff to DRAGONZ, 24 hours, 7 days a week, CalebJ finally found the solution: make a miniature of himself that can detect where rivals are and dig the snow underneath them. Also, in-case one CalebJ falls, then the other has an equal chance of winning. After making this superb AI, CalebJ won a game, much to the rival's surprise.
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CalebJ's new creation, nicked "Caleb Jr.", is still not released to the public. Researchers are still debating how this will affect the sport of Spleff.
If you want realism, you're in the wrong place. Get off your mobile.
 

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Vikthor
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Joined: Fri Aug 30, 2019 02:32
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Re: [Server] Tunnelers' Abyss

by Vikthor » Fri Aug 30, 2019 03:00

Me and Marik built a new town, Castletown!

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You can come and visit the Twilight Castle, which has lots of shops, public machines and interesting places!

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Enjoy the view from the balcony! Next picture covers the backyard, named Sakura Garden, during sunset

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There are lots available around the castle, so anyone can build their own medieval themed building.

See you around!
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sunset.jpg
Sunset view
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castle.jpg
Twilight Castle
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entrance.jpg
Castletown's gate
(76.4 KiB) Not downloaded yet
 

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Hume2
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Location: Czech Republic
GitHub: Hume2
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Re: [Server] Tunnelers' Abyss

by Hume2 » Fri Aug 30, 2019 14:01

We have a new map
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If you lack the reality, go on a trip or find a job.
 

Josselin
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texmex
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