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Re: [Server] Tunnelers' Abyss

Posted: Mon Aug 12, 2019 20:38
by CalebJ
Errr ... okay, I wish I could be there sooner :D Can't wait to start losing at spleef again ... and with trains, now I can simply ride my way to fate :)

Re: [Server] Tunnelers' Abyss

Posted: Fri Aug 16, 2019 14:34
by CalebJ
We have just hit 20 players, the server's max, and without lag! Also, we were bumped into the #5 server place - after only 69 days of runtime! A hearty congratulations to all our players, but especially Hume2 and the rest of our staff for the work we have put into the server. Congrats on this great achievement!

Re: [Server] Tunnelers' Abyss

Posted: Wed Aug 21, 2019 22:30
by CalebJ
NEWS FLASH

DRAGONS IN DRAGON FOREST
In Dragon Forest today, one of the server's three main towns, the dragons finally figured out where their home was. In total, 7 dragons were found and 3 others reported but not found. One was seen in Fractal Plains by CalebJ, but was never seen again. Most were killed after the local townfolk declared war on the creatures.
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Obviously, the townfolk were upset about it. One of them said "why is there a dragon in my backyard???", insisting that he was trying to get in through the window and eat her diamonds. The main leader of the revolt against the dragons, was ironically the user DRAGONZ, who insisted "not kill dragon, this a dragon forest!", but ended up killing two dragons anyways. Of course, people in other towns were jealous ... "Bah, I've never found a dragon egg, not even one".

Local reporter The_Pink_Pen thinks that the animals have formed a collaborative force and the next attack will be Bigfoot at Xargs Echo. This is of great debate, however, in the community, and subject to extreme theory.

CALEBJ FINALLY WINS SPLEFF WITH AI
After many days of losing Spleff to DRAGONZ, 24 hours, 7 days a week, CalebJ finally found the solution: make a miniature of himself that can detect where rivals are and dig the snow underneath them. Also, in-case one CalebJ falls, then the other has an equal chance of winning. After making this superb AI, CalebJ won a game, much to the rival's surprise.
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CalebJ's new creation, nicked "Caleb Jr.", is still not released to the public. Researchers are still debating how this will affect the sport of Spleff.

Re: [Server] Tunnelers' Abyss

Posted: Fri Aug 30, 2019 03:00
by Vikthor
Me and Marik built a new town, Castletown!

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You can come and visit the Twilight Castle, which has lots of shops, public machines and interesting places!

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Enjoy the view from the balcony! Next picture covers the backyard, named Sakura Garden, during sunset

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There are lots available around the castle, so anyone can build their own medieval themed building.

See you around!

Re: [Server] Tunnelers' Abyss

Posted: Fri Aug 30, 2019 14:01
by Hume2
We have a new map
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Re: [Server] Tunnelers' Abyss

Posted: Mon Sep 02, 2019 06:47
by Josselin
Train map, correct as 19th October 2019.

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Glorious spawn valley

Posted: Mon Sep 02, 2019 08:03
by texmex
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Re: [Server] Tunnelers' Abyss

Posted: Thu Sep 19, 2019 19:05
by Hume2
Today I'm opening a new track from Big Vosek to Desert Trap, a new destination in Prim's Land. It's 4.2 km long single-rail track. It is operated by a new line Erosion Trap which leads from Red Erosion to Desert Trap.

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Let's hope that it will work and the trains won't jam anywhere...

Re: [Server] Tunnelers' Abyss

Posted: Wed Oct 09, 2019 19:39
by SpyBot27
I tried to join the server ( note ive never played on it) and it keeps saying invalid password, so I was wondering if there was a password or if im doing something wrong.

Re: [Server] Tunnelers' Abyss

Posted: Wed Oct 09, 2019 21:21
by SpyBot27
SpyBot27 wrote:I tried to join the server ( note ive never played on it) and it keeps saying invalid password, so I was wondering if there was a password or if im doing something wrong.
Nevermind I figured it out

Re: [Server] Tunnelers' Abyss

Posted: Sat Oct 19, 2019 17:26
by Hume2
Today we opened our first automatic boat line. It leads between Sigterm and Grapeyard Superb.
Here is a view from the boat. Each boat can carry up to 10 passengers.
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Re: [Server] Tunnelers' Abyss

Posted: Thu Oct 24, 2019 12:11
by dynamodan
The server seems down today.

Re: [Server] Tunnelers' Abyss

Posted: Thu Oct 24, 2019 13:09
by CalebJ
The server is down for repairs. Estimated start of the server is 23:06 UTC.

Re: [Server] Tunnelers' Abyss

Posted: Fri Oct 25, 2019 00:17
by Hume2
The server is up again.

Re: [Server] Tunnelers' Abyss

Posted: Fri Nov 08, 2019 20:11
by Hume2
Frequently asked questions:

Q: How do I become regular?
A: I'll tell you how not to become regular. If you don't want to become regular, ask for that often.

Q: How do I become a ranger?
A: I'll tell you how not to become a ranger. If you don't want to become a ranger, ask for that often.

Q: How do I become a moderator?
A: I'll tell you how not to become a moderator. If you don't want to become a moderator, ask for that often.

Q: How do I become an admin?
A: Buy your own server.

Re: [Server] Tunnelers' Abyss

Posted: Thu Nov 14, 2019 18:46
by CalebJ
Some of the newer buildings on the server...
+ Spoiler
+ Spoiler
+ Spoiler
+ Spoiler
+ Spoiler
And our two biggest cities at night :D
+ Spoiler
+ Spoiler
We also now have a Tunnelers' Abyss Discord :) We announce development and updates here, not to mention a lot of chit-chat and screenshot sharing.

Re: [Server] Tunnelers' Abyss

Posted: Fri Nov 15, 2019 09:21
by sivarajansam
very thanks for posting a picture of a town

Re: [Server] Tunnelers' Abyss

Posted: Fri Nov 15, 2019 09:25
by sivarajansam
Here is map of Grapeyard Superb Metro train line:
gsml1.jpg
(47.37 KiB) Not downloaded yet

Re: [Server] Tunnelers' Abyss

Posted: Wed Nov 27, 2019 03:58
by ScoutTF2
Is anyone else having trouble getting into the server?
https://imgur.com/a/F8Gc4On

Re: [Server] Tunnelers' Abyss

Posted: Wed Nov 27, 2019 18:54
by Hume2
ScoutTF2 wrote:Is anyone else having trouble getting into the server?
https://imgur.com/a/F8Gc4On
I've already fixed that. It should work now.

Re: [Server] Tunnelers' Abyss

Posted: Sun Dec 01, 2019 19:51
by Hume2
A new track leading to Legendria is comming soon. It is already built but there is no service yet.

This platform is going to be shared by two trains. Notice the semaphore in the half of the platform.
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Possibly the first diagonal station in Minetest?
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Re: [Server] Tunnelers' Abyss

Posted: Thu Dec 12, 2019 20:43
by DoubledNebula51
HELP! Ever since you restarted the server, my game keeps crashing! I can't get in the server! What did you do to my game? D:

EDIT: I can't get on at all.

Re: [Server] Tunnelers' Abyss

Posted: Thu Dec 12, 2019 21:38
by CalebJ
Sorry, the server made *all* Windows clients have the problems, because of - a weed. Yes, one of the nettle models Hume2 made had some kind of bug, which we still can't figure out, but it made all Windows users have an Irrlicht error. Its fixed now, happy gaming ;)

Re: [Server] Tunnelers' Abyss

Posted: Thu Dec 12, 2019 22:00
by Hume2
I somehow managed to make the server resistant against Winblows players. I don't want to say that because CalebJ thinks that it might destroy the Minetest community.

Re: [Server] Tunnelers' Abyss

Posted: Thu Dec 12, 2019 22:17
by CalebJ
I've tested this over and over again, even when I tested each line one by one, it still reached no conclusion. Its so weird.
Hume2 wrote:I somehow managed to make the server resistant against Winblows players. I don't want to say that because CalebJ thinks that it might destroy the Minetest community.
:D I just don't want servers purposely kicking Windoze users out.