[Server] Lavaland

skiphoppy
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Re: [Server] Lavaland

by skiphoppy » Sat Sep 14, 2019 18:00

Mikuden's shop is amazing!

Btw, I got stuck the other day in spawn - every time I respawned my hunger was immediately knocked down to zero and my health followed shortly after. I'm not sure what's wrong there. I tried a second player and got the same results. I was finally able to get out of spawn before the injury happened and stayed out.
 

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jas
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Re: [Server] Lavaland

by jas » Wed Sep 18, 2019 07:42

It really is a nice little shop.

skiphoppy wrote:...every time I respawned my hunger was immediately knocked down to zero...


This is one bug I have encountered before. I ultimately disconnected and relogged to fix it. Something going amiss during the die/respawn cycle.

It reminds me of another hunger bug, where the bar would suddenly disappear and you'd take a point or two of damage, and then it would reappear. I'd hoped that bug had been fixed since I rearranged the stats code. Please do let me know of any and all bugs you find, I'm very appreciative! Thank you, skiphoppy!

Originally the server had static_spawnpoint set. At some point there was a bug with moving the new player, causing the server to hang. I have been meaning to check if it's fixed now, or what it even was, because at the time I simply removed the static_spawnpoint setting. I was content with this, because, I sort of like it when new players spawn in different places! Of course, they sadly sometimes end up in a dark hole. There are torches, however, and /spawn and [Spawn] button. Still, I'll end up needing static_spawnpoint anyway in the future for a new spawn location on the map, if it is to be made. The plan was a giant grassy area, nice and pretty, and make a warp back to the original spawn location.

I've been meaning to get back into the server, I have a lot of work to do! Maybe today's the day. :) Thanks.

+ Videos
2019-10-14 09:12:51: ACTION[Server]: jas activates
 

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Re: [Server] Lavaland

by skiphoppy » Wed Sep 18, 2019 19:21

Enrico decided we needed more ores. The sheep look worried!

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Re: [Server] Lavaland

by skiphoppy » Wed Sep 18, 2019 22:36

A rare shot of the elusive Jas, checking out mikuden's shop, while other shops spring up nearby:

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Re: [Server] Lavaland

by skiphoppy » Wed Sep 18, 2019 22:47

View from the great glass city at dusk.

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Last edited by skiphoppy on Thu Sep 19, 2019 19:58, edited 1 time in total.
 

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Re: [Server] Lavaland

by jas » Thu Sep 19, 2019 17:09

I made some modifications.
2019-10-14 09:12:51: ACTION[Server]: jas activates
 

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Re: [Server] Lavaland

by jas » Tue Sep 24, 2019 11:18

Thank you Krock for making simple_protection fool proof!

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You can not share all your areas with everybody.
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Re: [Server] Lavaland

by jas » Wed Sep 25, 2019 10:36

New players get an info screen. The starting items were adjusted, including the addition of a walkie talkie. If you die with a walkie in your inventory, you will keep it on respawn. Walkies - when held - display a waypoint to your last place of death.

Added emerald, and added a chance value to the various minerals. Added an emerald warpstone, and though it's rudimentary, you can use it to toggle PvP for an area. (Spawn has PvP disabled.)
2019-10-14 09:12:51: ACTION[Server]: jas activates
 

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Re: [Server] Lavaland

by jas » Thu Sep 26, 2019 16:41

Added bases. They were already there, but built places for them. There's a warp at spawn. You can blow them up, and build inside the base, and when you're done hit the lever and it clears the area and inserts a new base node.

Here's a video:
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Re: [Server] Lavaland

by jas » Thu Oct 03, 2019 07:50

Added new steel bar door and trapdoor from MTG by tumeninodes. Added/fixed some other stuff I forgot about. Itemframe from X-Decor, diamond/emerald shapes; convert stone near water to cobble and convert obsidian near water into stone. Thanks for the suggestion to do so, itiefyn! itiefyn also made a lot of lakes and stuff, they're really great! Thanks!!

Image

Image

Placing nodes onto a node that is placeable_to - think rails atop grass and flowers - adds replaced node's drops to the world. Thus you don't have to dig the grass first to get the seeds, you can simply build onto them. There's a standalone mod for this here: ll_items

Other stuff, too.
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Re: [Server] Lavaland

by skiphoppy » Thu Oct 03, 2019 21:18

I updated today and was very surprised to see the obsidian converting to stone, then stone to cobblestone, when near water. Took me awhile to figure out what I was seeing. Good change!

By the way, how about making it possible to craft nine coins back into a gold ingot? Otherwise useless coins tend to pile up in commerce. :)
 

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Re: [Server] Lavaland

by jas » Thu Oct 03, 2019 22:16

Heh, thanks. I thought I fixed that. It broke when I moved shop:coin to gold:coin. I'll fix it now, thanks again :)

Edit: Nevermind, it was always broken lol. Fixed now.
2019-10-14 09:12:51: ACTION[Server]: jas activates
 

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Re: [Server] Lavaland

by niwla23 » Tue Oct 08, 2019 08:21

CAn you make it Open-Source? MAybe also release some mods on their own some mods sounds very cool
 

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Re: [Server] Lavaland

by jas » Tue Oct 08, 2019 12:09

Thank you for the kind words. You may find the source at https://GitHub.com/jastevenson303/Lavaland.

I have published already one mod as an extraction from Lavaland: ll_items

I have published, under this name and previously as everamzah, a number of mods originating from sub-games.

Anything in particular? ll_items was made per suggestion from another user.
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Re: [Server] Lavaland

by jas » Fri Nov 01, 2019 14:21

I posted supersprint mod, for movement like in this game, though it does only sprinting and not stamina. In the game, I have added rudimentary /mail command, maybe it works. There's a semi-useful - to me - /motd chat command. And I'm posting to inform I turned on/enabled CSM. I didn't before because I hadn't a use personally, and I'm sorry for that! Locally I have a mod that enables a jump sound! Sweet!
2019-10-14 09:12:51: ACTION[Server]: jas activates
 

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