[Server] skiphoppy's small world

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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

[Server] skiphoppy's small world

by skiphoppy » Post

skiphoppy's small world is a survival server hosted at 54.200.118.248, running Minetest 5.3

With the ethereal and farming redo mods installed, the world is a lush and beautiful place to explore!

Other featured mods include: Come explore and build!

Rules:
  • skiphoppy's small world is G-rated (family friendly and child safe language only, please)
  • Build and use protector blocks to secure your property - if you leave it unprotected, people who take it aren't wrong.
  • PvP only allowed on unprotected areas
  • Resolve nonviolent disputes nonviolently
  • No flying, fast, teleport, or creative privs for anyone, not even the server owner. Don't even ask. If you want to go fast, build crystal boots. If you want to teleport, build teleport pads. If you want to fly, build a ladder.
  • We foster an international community. Other languages besides English are welcome!
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Last edited by skiphoppy on Mon Nov 30, 2020 07:35, edited 2 times in total.

skiphoppy
Member
Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

It's been a great holiday with a lot of activity - many things taking shape and lots of development and economic activity!

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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

Now featuring ruby boots that let you speed around the world quickly!

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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

I just added the moreflags mod and I've cleaned it up and I'm adding flags to it, so now you can mark your constructions with an indicator of where you are from!

viewtopic.php?t=3845

skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

Also, players are enjoying displaying their wealth with the placeable ingots mod:

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This hoard belongs to my son, and apparently I need to assign him some more work to do in the real world:
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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

Had to add some flags that weren't in the set:

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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

We rebuilt the entire spawn area today. Here's the new spawn house.
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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

The new spawn features miniaturized versions of several biomes from around the world:

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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

Quite a sprawling city growing!

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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

Also, Christmas is coming! We have two big trees up at spawn!

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Between now and Christmas you can craft wreaths, presents, and Christmas lights.

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skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

The economy at skiphoppy's small world is smoother than ever now, thanks to upgrading the smartshop mod to fluxionary's fork, and the additional of AMM shops, automated market makers that adjust prices automatically and use items in their storage to offer to buy and sell simultaneously.

skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

Several new foods are available:

viewtopic.php?f=9&t=27391

skiphoppy
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Posts: 78
Joined: Sat Jun 10, 2017 01:50

Re: [Server] skiphoppy's small world

by skiphoppy » Post

The great undecimalization/nonarization has begun in skiphoppy's small world. Previously we had gold coins that were worth 1/1000 of a gold ingot (you could exchange at spawn back and forth). Now you can craft coins directly from gold ingots, getting 9 guineas from an ingot, 9 galleons from a guinea, 9 sickles from a galleon, and 9 knuts from a sickle. This will give us a more fine-grained currency since things are so cheap at the shops in skiphoppy's small world.

The old coinage still exists, and you can still exchange 1000 of them for a gold ingot at spawn, but you can no longer exchange ingots for the old 1/1000 coins.

Here's the mod with screenshots of the new coins:
viewtopic.php?f=9&t=27392&p=401532#p401532

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