[Server] VanessaE's Creative Server [5.1.0-dev]

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Doyouseemysword?123
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by Doyouseemysword?123 » Fri Jul 26, 2013 17:23

Yea You can go shove it up your a## I wasnt on 2/3 days ago i asked my brother he said he didnt so i dont know.
 

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VanessaE
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by VanessaE » Sat Jul 27, 2013 01:21

The engine's rollback system doesn't lie. It said you placed a bunch of blocks, and it was able to revert the damage caused by them, and this is the second or third time this has happened.

There is a standard networking rule that you'll find on every major online service out there (and most smaller ones, too), and which has been the case since the the first multi-user network access accounts came into existence, before the Internet (or even BBS's) came into common, public use: It's your account - no one else may use it, no matter who or why. You are 100% responsible for your account and whatever may have taken place under its flag.
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by Erthome » Sat Jul 27, 2013 04:55

Greetings Vanessa :-)

May I have build privileges please?

Account name Erthome with a capital E same as here.
Last edited by Erthome on Sat Jul 27, 2013 05:21, edited 1 time in total.
 

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VanessaE
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by VanessaE » Sat Jul 27, 2013 05:40

Interact granted for Erthome.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

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aracnus
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by aracnus » Sun Jul 28, 2013 18:20

VanessaE wrote:My "game" is not really made to be run on unmodified builds as it's more of a megapack. To run it locally, you need to tweak your server build to be able to use more than 4096 nodes - edit src/mapnode.h. Change the "#define MAX_REGISTERED_CONTENT 0xfffU" at line 45 to something like 0x7fff and recompile/re-install.


Ok. I changed the parameter, recompiled it and now it runs ok. Thank you for the tip. :-)

VanessaE wrote:My server has already been so-modified, so anything newer than July 22 should work fine without changes. I.e. this tweak is only needed on servers, not clients.


This is great, since my idea is to use this world on a project in schools here on my city. I'm responsible to maintain a Debian GNU/Linux derivative distribution that we use in all computers of our public schools. I'll put Minetest on the next version (it will be ready by the end of this year) and some mods you included on your server are perfect to work a lot of science concepts with students (allied with others educational skills, like creativity and cooperation, inherent to Minetest). It will be an "educational Minetest". ;-)

VanessaE wrote:You can build pretty much anything you want, and anywhere you want on my server as long as it's in good taste and doesn't encroach onto someone else's space or structures.


Ok. By the way, would you please break the blocks on -305,30,-1237 and -305,30,-1238. I connected the path to my house to the main road, but I can't break this two to connect them. :-)

And, Vanessa it's possible to have permission to use WorldEdit on your server? It would make my work much easier.

VanessaE wrote:As for Travelnet boxes, I think there are one or two "public" networks, but I don't remember what they are except that they're in the Travelnet Plaza on North St. You can set up as many as you want, but please don't make *too* many - after all, one box can reach a couple dozen destinations if properly configured. Put them in the travelnet plaza with the others - there's plenty of unclaimed space at each end of the plaza.


Made it (and saw that you put a sign on it, thank you). My idea is to use just a little of them and just to link distant places.
 

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VanessaE
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by VanessaE » Sun Jul 28, 2013 20:06

Added stu's hovercraft mod and qwrwed's plasmascreen mod. Updated camo modpack also, plus a few other misc. updates here and there (e.g. gloopblocks has wool stairs/slabs/etc. now).
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by sneebliahj1 » Sun Jul 28, 2013 23:01

i tried to get on it but it said invalid password? it wasnt my password.
 

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VanessaE
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by VanessaE » Mon Jul 29, 2013 00:07

The first time you sign onto a server, whatever password you put in will be the password you must use every time you sign on to that server in the future. This holds true for all minetest servers (including mine).

That aside, I do not see an account for you on my server.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

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YoYoBuddy
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by YoYoBuddy » Mon Jul 29, 2013 02:44

oh my god, i can't see my house on the map XD

EDIT: i cant log on DX
Last edited by YoYoBuddy on Mon Jul 29, 2013 02:46, edited 1 time in total.
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VanessaE
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by VanessaE » Mon Jul 29, 2013 03:55

You need a git build no older than end-of-day July 20 to use my server now. As for your house, well, I'm sure it's on the map somewhere. :-)
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by bulldog1 » Mon Jul 29, 2013 19:50

how do I get the new git? so i can play on the server again
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by aracnus » Mon Jul 29, 2013 20:25

bulldog1 wrote:how do I get the new git? so i can play on the server again


If you want the source code, it's available here:

https://github.com/minetest/minetest

If you're looking for Windows binaries, you can follow this thread:

https://forum.minetest.net/viewtopic.php?id=1523

And it's normally easy to compile GNU/Linux binaries using this instructions:

http://dev.minetest.net/Compiling_Minetest

(works very well to me) :-)
 

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aracnus
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by aracnus » Mon Jul 29, 2013 22:59

Hi Vanessa. Don't know if you saw my last message, but would you please break the blocks on -305,30,-1237 and -305,30,-1238. I connected the path to my house to the main road, but I can't break this two to connect them. :-)

And, it's possible to have permission to use WorldEdit on your server? It would make my work much easier. Thanks.
 

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222jkm
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by 222jkm » Tue Jul 30, 2013 00:02

Hello may I have interact please? Thanks, 222jkm
 

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VanessaE
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by VanessaE » Tue Jul 30, 2013 00:11

Aracnus: fixed. Sorry, I don't give worldedit privs to anyone.

Interact granted for 222jkm
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VanessaE
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by VanessaE » Tue Jul 30, 2013 20:44

Update: Added blox mod (0.6.1) to the server. It's an oldie but a goodie. :-) As with all other mods that supply lots of colored blocks, most of the ones for this mod do not appear in the creative inventory, but rather are accessible via Sokomine's colormachine/spray booth: https://forum.minetest.net/viewtopic.php?id=6670
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by Dan Duncombe » Tue Jul 30, 2013 20:48

VanessaE wrote:Update: Added blox mod (0.6.1) to the server. It's an oldie but a goodie. :-)

VanessaE? You know the little camp I made where you spotted the rotated nodes, when you updated the mod? Well, previously un-noticed by me, there appears to be some cobble stuff and water in front of it. I don't mind it being there, but I would like to know who placed it. Thanks, Dan.
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VanessaE
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by VanessaE » Tue Jul 30, 2013 20:54

PM sent with the results.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

bulldog1
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by bulldog1 » Wed Jul 31, 2013 03:20

can you post a link to the new git?
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VanessaE
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by VanessaE » Wed Jul 31, 2013 03:26

For Windows, use sfan's latest, which as of today is only one (unrelated) commit behind git HEAD:

http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.7-ff7c380-win32.7z

For Linux, just git clone/pull and build as usual.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

bulldog1
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by bulldog1 » Wed Jul 31, 2013 03:27

where do I go from there
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VanessaE
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by VanessaE » Wed Jul 31, 2013 03:28

Just download the file, extract it somewhere, and run the bin/minetest program in the folder that was created when you extracted it.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

bulldog1
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by bulldog1 » Wed Jul 31, 2013 03:29

ok well it's not letting me just access the file
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VanessaE
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by VanessaE » Wed Jul 31, 2013 03:30

You have to download it and make sure you save it somewhere where you have write permission such as your desktop.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

bulldog1
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by bulldog1 » Wed Jul 31, 2013 03:30

i have but it has to search the web to do anything
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