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[1405.00][Classic] darkrose's servers [0.3.x compatible]

Posted: Sat Apr 13, 2013 13:30
by darkrose
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As 0.4.x has just become slow, and lacking in fun for me I've restarted development of the 0.3.x series as Minetest Classic. All of these servers run Minetest Classic, but can still be played on (with some unknown blocks) with an old 0.3.x client.

Main Server
Address: minetest-classic.com
Port: 30000
Privs: shout and teleport, ask me for build; either here, on irc.freenode.net #minetest-classic, at the Minetest Classic Forums, or on the server.

Public Server
Address: public1.minetest-classic.com
Port: 30001
Privs: shout and build.

Creative Server
Address: public1.minetest-classic.com
Port: 30002
Privs: shoutt, ask me for build; either here, on irc.freenode.net #minetest-classic, at the Minetest Classic Forums, or on the server.

New features in Minetest Classic, not found in 0.3.x (everything except the new blocks, and 3D models work in original 0.3.x clients):
Cotton: craft from 4 junglegrass
5 Tree Types: oak, large oak, apple, jungle, conifer - each with their own saplings, wood, and leaves
Plant Growth: junglegrass and papyrus grow naturally
Apple Growth: apple trees grow apple blossom, which grow into apples
Border Stone: protector nodes, these stop players other than the owner digging/placing nodes within a 5 node radius.
Leaf Decay: because leaves hanging in the sky are ugly
Apple Drop: apples drop to the ground once the leaves are gone
Farming: place mud next to water, dig it with a shovel and it becomes farm dirt; can be used to grow papyrus, cactus, junglegrass, roses, daffodils, tulips, cotton, wheat, carrots, potatoes, beetroot, grapes.
Rat Death: rats die in lava
Stairs and Slabs: 7 types of each, as well as the upside down versions.
Stone Blocks: a more polished stone block, made from regular stone.
Stone Bricks: kinda self explanatory.
Glass Light: a clear light source.
3D player models: and 3D mobs.
Dyes: 8 colours that can be used to colour glass, glass slabs, glass panes, cotton, carpet, beds, clay, and probably other stuff I've forgotten.
Roofs: a proper roof draw type that allows for sloped roofs with neat capping and corners.
And a whole lot more.

With several hundred node types and crafting recipes, I took the easy way out, rather than keeping track of all the recipes I just made an in-game craft guide (there's also cooking, and decrafting guides, but you can get the recipes for those from the craft guide):
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The source, as well as precompiled binaries for windows (thanks to Menche's awesome build script) of Minetest Classic are available at the Minetest Classic Website.

Posted: Sat Apr 13, 2013 14:04
by Inocudom
Not everyone is capable of having a powerful computer, so a server like this is good for those that don't. If you are not aware of this already, Minetest 0.4.6 does have jungles and dungeons in it, but there are probably computers that can't run it.

Posted: Sat Apr 13, 2013 14:08
by Zeg9
(quite unrelated to the server) I am having trouble building minetest 0.3 with irrlicht 1.8... and with 1.7.3 I got a segfault at startup of minetest, so I think I'll give up...

Posted: Sat Apr 13, 2013 14:14
by Inocudom
Zeg9 wrote:(quite unrelated to the server) I am having trouble building minetest 0.3 with irrlicht 1.8... and with 1.7.3 I got a segfault at startup of minetest, so I think I'll give up...
Try downloading 0.3.1 stable off of Minetest's main site.

To anybody else that reads this, 0.4.6 can't connect to 0.3.1 servers. You must download and use 0.3.1.

Posted: Sat Apr 13, 2013 14:25
by Zeg9
Inocudom wrote:
Zeg9 wrote:(quite unrelated to the server) I am having trouble building minetest 0.3 with irrlicht 1.8... and with 1.7.3 I got a segfault at startup of minetest, so I think I'll give up...
Try downloading 0.3.1 stable off of Minetest's main site.

To anybody else that reads this, 0.4.6 can't connect to 0.3.1 servers. You must download and use 0.3.1.
...The main site only links to windows versions. I could connect with the help of wine, but well, 0.3.1 is pretty boring...
EDIT: though the textures are good there, too... I wonder if there is a texture pack using 0.3.1 textures.
EDIT2: Now I let you talk about the server, not about 0.3.1...

Posted: Sun Apr 14, 2013 21:35
by Melkor
darkrose wrote: ask me for build; either here, on irc, or on the server.
why not? addme! user: Melkor

Posted: Sun Apr 14, 2013 22:18
by darkrose
Melkor wrote:why not? addme! user: Melkor
done :)

Posted: Mon Apr 15, 2013 02:27
by Melkor
Zeg9 wrote:(quite unrelated to the server) I am having trouble building minetest 0.3 with irrlicht 1.8... and with 1.7.3 I got a segfault at startup of minetest, so I think I'll give up...
how about this: https://github.com/minetest/minetest/tree/stable-0.3

thanks darkrose

Posted: Mon Apr 15, 2013 04:21
by Menche
Could I get build?

And is it really running 0.3.1? The latest 0.3 version is 0.3.3.

Posted: Mon Apr 15, 2013 04:29
by darkrose
Menche wrote:Could I get build?

And is it really running 0.3.1? The latest 0.3 version is 0.3.3.
Assuming your name in-game is Menche, you have build.

The server is a bit of a patched hybrid of 0.3.x + leaf decay, and some other things I can't remember at the moment. I just call it 0.3.1 as it works with that, and that's the version debian has in their repos.

Posted: Mon Apr 15, 2013 15:48
by Calinou
EDIT: though the textures are good there, too... I wonder if there is a texture pack using 0.3.1 textures.
Cisoun's texture pack (0.3.0/0.3.1, Windows package only) or the "Old" texture pack (before 0.3.0, 0.3.0/0.3.1 on Linux, which was converted to 0.4.6 by me).

Posted: Mon Apr 15, 2013 16:49
by Zeg9
Melkor wrote:
Zeg9 wrote:(quite unrelated to the server) I am having trouble building minetest 0.3 with irrlicht 1.8... and with 1.7.3 I got a segfault at startup of minetest, so I think I'll give up...
how about this: https://github.com/minetest/minetest/tree/stable-0.3

thanks darkrose
This is the first one I tried. But never mind.

Posted: Tue Apr 16, 2013 17:58
by Michael Eh?
It was so nostalgia being there.
Yeah, count me in. I can recreate some of past world's glories and laying some roadwork. Busy though.

user: MichaelEh

Posted: Tue Apr 16, 2013 21:23
by diablo
Can I get privs? My game name is diablo.

Posted: Tue Apr 16, 2013 23:37
by darkrose
diablo wrote:Can I get privs? My game name is diablo.
done. :)

Posted: Wed Apr 17, 2013 03:19
by Michael Eh?
Can I get privs.... please. game name MichaelEh

i'll build roads

Posted: Wed Apr 17, 2013 03:37
by madchicken13
Hello darkrose, may I build, and thanks for setting up this server, I was about to.
Pentium44. I can also look out for trolls / greifers for you.

Posted: Wed Apr 17, 2013 06:04
by darkrose
You should both have build now :)

Posted: Wed Apr 17, 2013 10:43
by Rev0x
hi username: Rev0x (with a zero)
thanks in advanced

Posted: Wed Apr 17, 2013 20:48
by madchicken13
darkrose wrote:You should both have build now :)
Thanks, I will watch over the server. I am in like a 10 hour time different than you so, I will do your night shift

Posted: Wed Apr 17, 2013 21:22
by darkrose
madchicken13 wrote:
darkrose wrote:You should both have build now :)
Thanks, I will watch over the server. I am in like a 10 hour time different than you so, I will do your night shift
cool, ta.
Rev0x wrote:hi username: Rev0x (with a zero)
thanks in advanced
You have build.

Posted: Fri Apr 19, 2013 11:26
by darkrose
Um, oops!

I accidentally deleted the latest version of the map, not all is lost, just anything built in the past 24 hours or so... which is a lot.

Sorry. :(
I've got a better backup mechanism in place now though.

To make it up to you a bit we now have cotton on the server, crafted from 4 jungle grass arranged in a square.

Also, papyrus and jungle grass now grow (very slowly).

This all works with the standard 0.3.x client; you don't need anything special to get the new nodetype or anything... by default cotton is using the cloud.png texture, so replace that with a better one if you want your cotton to look more like cotton and not just a white block. No, replacing it won't make clouds look wierd, clouds don't use that texture.

Also, I'm going to turn on creative mode for a while this weekend.

Posted: Fri Apr 19, 2013 12:16
by Rev0x
i had built quite some stuff and MichaelEh is going to be pissed heh, he was making a chessboard

At what time will creative be on? i don't want to miss it

Posted: Fri Apr 19, 2013 12:29
by darkrose
Yeah, I saw all your stuff gone, and swore. :(

Just put creative on now, I'll leave it on for a couple of hours, and do the same tomorrow some time.

Posted: Sun Apr 21, 2013 04:19
by jessica
hi my username is JessicaC i would like privs thanks.