[0.4.14] LinuxGaming2 - A Server for Builders

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LazyJ
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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by LazyJ » Post

Thorton wrote:
Fri Apr 24, 2020 07:02
Hi All! I just stepped in to saty hello, check out how things are and got stucked :). After logging in I got locked in a small area. And nothing more loads. I waited and waited and still nothing.
Is it my network or what?
Howdy Thorton ;)

wb ;) I checked the logs and they didn't tell me much but it looks like since then you've been able to get back to the surface and dig batches of pine needles for pine saplings.

~~~

Update: The overview maps have been updated to 2020_05_02.

The forum thread roll-downs that the map images are in have lost their titles during the recent work on the forums. Poke around and you'll find the maps (same spot, just the title now says "spoiler"). The work being done on the has been going on for a few weeks now so I think I'll wait a bit for the dust to settle before re-editing the titles of roll-down sections in the first post.

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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by Thorton » Post

Yes yes now it works, I had to use a version lower to be able to move. It's nice to be back. I have some ideas in head as you have probably seen :).

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LazyJ
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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by LazyJ » Post

Update: Overview maps have been updated to 2020_05_08.

greeter
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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by greeter » Post

Greetings,

I really hate to be the one to bring this up however there seems to be an awful lot of griefing on the server lately. Urbanvale has been severely damaged by griefers, but there has also been griefing done on the surrounding area, as well as at the opposite end of the highway near Wild West. Even some of the asphalt nodes are dug up, which are normally left alone as they have a hardness identical to obsidian.

Out by the airport there was a lot of grief done where someone poured large quantities of lava on everything. It wasn't so huge that StormFox or I couldn't clean it up though. We did our best to restore the area to what it looked like before. Because neither of us was familiar with the area, I happened to find it while exploring randomly, it may not be exactly the same.

There may be other areas that are damaged too. It even appears that in some cases protected areas have been vandalized. Hopefully someone can take a look soon and see what's going on. I would have posted this in IRC but we don't seem to get on when one of the admins or moderators is available.

Again sorry to bring this up. Hopefully someone can fix it all soon so we can get back to mining and placing nodes in peace. :-)

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LazyJ
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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by LazyJ » Post

greeter wrote:
Mon Aug 10, 2020 18:05
Greetings,

I really hate to be the one to bring this up however there seems to be an awful lot of griefing on the server lately. Urbanvale has been severely damaged by griefers, but there has also been griefing done on the surrounding area, as well as at the opposite end of the highway near Wild West. Even some of the asphalt nodes are dug up, which are normally left alone as they have a hardness identical to obsidian.

Out by the airport there was a lot of grief done where someone poured large quantities of lava on everything. It wasn't so huge that StormFox or I couldn't clean it up though. We did our best to restore the area to what it looked like before. Because neither of us was familiar with the area, I happened to find it while exploring randomly, it may not be exactly the same.

There may be other areas that are damaged too. It even appears that in some cases protected areas have been vandalized. Hopefully someone can take a look soon and see what's going on. I would have posted this in IRC but we don't seem to get on when one of the admins or moderators is available.

Again sorry to bring this up. Hopefully someone can fix it all soon so we can get back to mining and placing nodes in peace. :-)


Howdy greeter.

Thanks for the update and clean-ups.

I've let things slide too long.

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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by greeter » Post

Greetings again,

Thanks for your help LazyJ. StormFox and I (mostly StormFox) have been working on repairing the vandalism in Urbanvale and it's looking great. However we can't protect the visitor information center because of the travelnet. Is there any way you could protect the building and then turn the protection over to us, or enable us to protect the building with the travelnet in it?

Thanks for your help. Have a great day.

Festus1965
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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by Festus1965 » Post

there are too ways:
* area: create area and add_owner or change_owner
* protection_block and add there you as owner also
Minetest has no future

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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by Worldblender » Post

greeter wrote:
Mon Aug 10, 2020 18:05
Greetings,

I really hate to be the one to bring this up however there seems to be an awful lot of griefing on the server lately. Urbanvale has been severely damaged by griefers, but there has also been griefing done on the surrounding area, as well as at the opposite end of the highway near Wild West. Even some of the asphalt nodes are dug up, which are normally left alone as they have a hardness identical to obsidian.

Out by the airport there was a lot of grief done where someone poured large quantities of lava on everything. It wasn't so huge that StormFox or I couldn't clean it up though. We did our best to restore the area to what it looked like before. Because neither of us was familiar with the area, I happened to find it while exploring randomly, it may not be exactly the same.

There may be other areas that are damaged too. It even appears that in some cases protected areas have been vandalized. Hopefully someone can take a look soon and see what's going on. I would have posted this in IRC but we don't seem to get on when one of the admins or moderators is available.

Again sorry to bring this up. Hopefully someone can fix it all soon so we can get back to mining and placing nodes in peace. :-)
Could this a good time to upgrade this server to a more recent Minetest version, either 0.4.17 or 5.3.0? I know it may take some work to complete, but it's been several years, and I wonder what I will do if I only have access to Minetest 5.x.x binaries as provided by the most recent versions of the common Linux distros.

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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by Festus1965 » Post

upgrading isn't helping, I have 5.2.0 server ... and I am just so successful getting hackers, buggers ... as see near 14 hours a day the terminal ... and using spectator (/watch gamer) at most at new joins
Maybe check out the mod fairplay ... even I dont use it yet, but might be a solution.
Minetest has no future

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LazyJ
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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by LazyJ » Post

Update: The overview maps have been updated to 2020_08_14.


Festus1965 wrote:
Fri Aug 14, 2020 05:37
upgrading isn't helping, I have 5.2.0 server ... and I am just so successful getting hackers, buggers ... as see near 14 hours a day the terminal ... and using spectator (/watch gamer) at most at new joins
Maybe check out the mod fairplay ... even I dont use it yet, but might be a solution.
Howdy Festus ;)

Agreed, newer isn't always better. Upgrading the server to 5.x would open the floodgates to more troublemakers. At least with the antiquated server, the protocol difference makes connecting with a newer client too out-of-whack for troublemakers to be very efficient at their mischief.

I can sympathise with the many hours invested in babysitting a server. I spend several hours each week entering IP addresses and ranges from daily Fail2Ban reports of root attacks and occasionally DDoS attacks into the server's iptables. China and Russia are some of the most prolific automated attackers. The attacks come from all over the world at all times of the day and night.

Over the years many kids (and some pseudo-adults) have clamoured for updates. My answer to them is to dedicate their own time, money, and energy tending to their own servers. They come up with excuses why they can't; it's so much easier to criticize and complain than to do for themselves.

I'd better stop before I get into a long tirade.

Whitelisting the server may ultimately be the way to go.

Take care ;)

~ LazyJ

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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by greeter » Post

So, I saw this today...

Image

Thought it was a really impressive work by racklinc. Also looks really cool. Has anybody else seen this on the server yet? It's at -185, -917. Take a look if you haven't already.

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LazyJ
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Re: [0.4.14] LinuxGaming2 - A Server for Builders

by LazyJ » Post

Update: The overview maps have been updated to 2020_08_28.

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