Redcrab's staging server ( 0.4.dev-20120320 pull 20/03/2012)

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redcrab
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Redcrab's staging server ( 0.4.dev-20120320 pull 20/03/2012)

by redcrab » Post

Hi,
This is to introduce the staging server.
The aim is to Test latest Celeron git master,
with mostly the same mods as original Redcrab's server
with a "world" copy(cloned) of original Redcrab's server dated of 06/03/2012
Any player can access the staging server with same credentials known by original Redcrab's server at the cloning date

IMPORTANT:
Compatibility break : you need latest client to access it. clients prior git 20/03/2012 are not supported
Build safety : Buildings are not safe on this server, There is no replication to original Redcrab's server, any build can be removed/destroyed/reset/lost.

mods list:
  • add_moreores_tool
  • alchemistry
  • animal_big_red
  • animal_chicken
  • animal_clownfish
  • animal_cow
  • animal_creeper
  • animal_deer
  • animal_dm
  • animal_fish_blue_white
  • animal_gull
  • animalmaterials
  • animal_rat
  • animals
  • animal_sheep
  • animal_vombie
  • baking
  • barn
  • bottle
  • bucket
  • building_blocks
  • cement
  • christmass
  • clock_face
  • corn
  • default
  • die_hard
  • doors
  • dynamite
  • experimental
  • flowers
  • give_initial_stuff
  • growing
  • hatches
  • hoe
  • home_mod
  • hruschev
  • jeija
  • leaf_decay
  • legacy
  • mark_underground
  • moarcraft
  • moreblocks
  • morechests
  • moreores
  • mushrooms
  • nparticle
  • obsidian
  • portal
  • pumpkin
  • ropes
  • rtmmp
  • seasons
  • sethome
  • throwing
  • trap
  • villages
  • watermelon
  • wheat
  • worldedit
  • zhive_belarus
address : minetest.suret.net port 30001

Official Redcrab's server at http://c55.me/minetest/forum/viewtopic.php?id=606
Last edited by redcrab on Tue Mar 20, 2012 13:50, edited 1 time in total.
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by redcrab » Post

Mesecons mods ready on Staging Server.

other modifications on Staging
- World cloned 04/01/2012 env 22:00 GMT+1
- Seasons mods removed
- dynamite mods removed
- nparticule mods removed
- moreores mods removed

I would like to have confirmation of large majority of this server contributors before to go further...
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by redcrab » Post

Server updated with latest git celeron master (06/01/2012)
.. mods lua script is now able to be aware about player death...
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by redcrab » Post

World reset with original world clone dated 06/01/2012
Last edited by redcrab on Fri Jan 06, 2012 01:43, edited 1 time in total.
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by Hackeridze » Post

I think you should update rtmmp on all your servers =3
Last edited by Hackeridze on Fri Jan 06, 2012 23:42, edited 1 time in total.
My game: RTMG
GENTOO USER

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by redcrab » Post

add die_hard mods (inventory partialy lost when dying)

update minetest v 0.4 dev 20120106-1 , git pull 07/01/2012
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by redcrab » Post

fresh new world cloned dated 09/01/2012 01:30 GMT+1
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by Jordach » Post

thanks.

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by redcrab » Post

To be able to connect correctly the staging server , you need to apply manually a fix (until an official fix is release on the mainstream)
see at http://c55.me/minetest/forum/viewtopic. ... 7211#p7211
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by redcrab » Post

The special fix allows the server and the client to have much much more active mods active,
about a possible estimate of 60 mods with node definition. mesecons+ seasons+ moreores+dynamite+nparticle and lot more possible heavy mods.

From time to time I will add mods as soon as they reach a minimum of maturity.
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by redcrab » Post

2 mods re-added
moreores
nparticule
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by redcrab » Post

re-added mods
- dynamite
-seasons

and a full update with latest RTMMP :) (without "default" mods)
see first post to see complete mods list .. about 40 mods

all the best mods together ... all the RTMMP + mesecons (jeija) ... first time ever available together !

do not forget you need special fix to make your client functioning with this staging server.
Last edited by redcrab on Tue Jan 10, 2012 02:13, edited 1 time in total.
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by redcrab » Post

Temp fix to be able to use the staging server.
After patch the client still functional with other existing world version 0.4 20120106-1 and later

Code: Select all

diff --git a/src/connection.cpp b/src/connection.cpp
index b9c5d2a..2c134b9 100644
--- a/src/connection.cpp
+++ b/src/connection.cpp
@@ -666,7 +666,7 @@ void Connection::send(float dtime)
 // Receive packets from the network and buffers and create ConnectionEvents
 void Connection::receive()
 {
-       u32 datasize = 100000;
+       u32 datasize = 1000;
        // TODO: We can not know how many layers of header there are.
        // For now, just assume there are no other than the base headers.
        u32 packet_maxsize = datasize + BASE_HEADER_SIZE;
@@ -854,9 +854,9 @@ void Connection::receive()
                        dout_con<<"ProcessPacket returned data of size "
                                        <<resultdata.getSize()<<std::endl;
                        
-                       if(datasize < resultdata.getSize())
-                               throw InvalidIncomingDataException
-                                               ("Buffer too small for received data");
+//             if(datasize < resultdata.getSize())
+//                             throw InvalidIncomingDataException
+//                                             ("Buffer too small for received data");
                        
                        ConnectionEvent e;
                        e.dataReceived(peer_id, resultdata);
Last edited by redcrab on Wed Jan 11, 2012 12:18, edited 1 time in total.
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by Jordach » Post

what if we are on windows?

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by redcrab » Post

My patch was not nice, I modified the forum post accordingly (2 post above , please ignore old version of the post... sorry)

@Jordach: I should guess Operating System is not an issue ... all depends if you are able to compile the source comming from git , recent commit ...
Last edited by redcrab on Wed Jan 11, 2012 12:24, edited 1 time in total.
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by Jordach » Post

I know but the fact is, this should go mainstream.

rather than recompiling everytime.

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by redcrab » Post

doors mod is available.
Last edited by redcrab on Mon Jan 16, 2012 18:50, edited 1 time in total.
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by redcrab » Post

updated server to 0.4 20120123

but don't works at all ... Staging is down

current mods not compatible with new server version ...
Hope that RTMMP + mesecons + worldedit will be compatible soon
until then , server is out of order ... Sorry
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by redcrab » Post

Server is back !

I've made several fixes on these 40 mods .. "Quick and dirty ... not sure that all working as expected ...
You may test it ....

Last client version needed from mainstream : v0.4 20120122
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by jordan4ibanez » Post

and you know what the best part is? their all gonna be broken XD
hello, am program. do language in rust. make computer do. okay i go now.

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by rinoux » Post

Nice ! that work for me... (at least the server)
Last edited by rinoux on Mon Jan 23, 2012 14:47, edited 1 time in total.

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by redcrab » Post

rinoux wrote:Nice ! that work for me... (at least the server)
yeap the server is running .. now the issue is : try/fix/wait4modders to have mature upgraded mods to be able to start the offcial server migration.

But I'm happy that all mods are loaded .. (break previous limitation)
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by redcrab » Post

fresh new world cloned dated 21/01/2012
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by redcrab » Post

mesecons mod updated (compatible 0.4 20120122-1)
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by redcrab » Post

latest animals mods set is available (0.9.11)...
For all tester who are able to track monster and grow chicker ... come here and stress the server out ...

Enjoy
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