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Re: [Server] Xanadu

PostPosted: Sat Jan 26, 2019 23:55
by afflatus
firefox wrote:the 1st House Plot in the Hidden Ninja Village is available.
the public farms grows chilli peppers, essential ninja food for using the Katon no Jutsu ;)
next i'll prepare plots for the Farmer's Market and the Sky Harbour.
the Gate will be opened in february.


It's about time I came and viewed your builds first hand.
Looking very nice from the screenshots.

Re: [Server] Xanadu

PostPosted: Sun Jan 27, 2019 03:57
by binshaden
More slow progress.

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And while I've been building hardly anything, IronFish outdid me with this!
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Re: [Server] Xanadu

PostPosted: Sun Jan 27, 2019 05:16
by PowerOlive
The map cannot download

Re: [Server] Xanadu

PostPosted: Sun Jan 27, 2019 17:50
by Skrote
What is the proper name for the white cave spiders?

Re: [Server] Xanadu

PostPosted: Sun Jan 27, 2019 19:17
by Skrote
on a side note...

would it be possible for you to consider a saw mod sir....?

Re: [Server] Xanadu

PostPosted: Mon Jan 28, 2019 07:18
by TenPlus1
The white cave spiders are a huge and aggressive form of Pholcidae, otherwise known as Ted...

As for the saw, if you find any shapes that look useful to add let me know, but I won't be adding the whole circular saw mod.

Re: [Server] Xanadu Sky wheat & meat farm open

PostPosted: Wed Jan 30, 2019 10:23
by Zlo
Cool city Public wheat & meat sky farm is now complete.
Walled up so nobody can jump into certain death.

Designers of farm insisted only on 2 colors for glass blue and clean(invisible).
Farm is cleaned at regular intervals. All healthy and hygiene standards are met and inspected at least 3 times annually by Xanadu staff.


every farm exit teleport lead to teleport room.
Place for additional return teleports is possible.

Dye farms finished (blue,red,white,yellow,pink)

https://imgur.com/a/i4N8ifE

teleport room coordinates 273,3290,-1172 Project name PUBLIC SKY FARMS
accessible via teleport located near 345,10,-1130 (Cool city)

Re: [Server] Xanadu

PostPosted: Fri Feb 01, 2019 11:48
by NetYard5
Are iron golems in mobs_redo's mod? or it is only coded for Xanadu?

Re: [Server] Xanadu

PostPosted: Fri Feb 01, 2019 15:40
by TenPlus1
It's only in Xanadu, we have many special items and mobs that are server specific.

Re: [Server] Xanadu

PostPosted: Sun Feb 03, 2019 02:00
by Sokomine
Zlo wrote:Walled up so nobody can jump into certain death.

Thank you for taking care of that. Many builders forget these things and let visitors fall and hurt themshelves.

Zlo wrote:Farm is cleaned at regular intervals. All healthy and hygiene standards are met and inspected at least 3 times annually by Xanadu staff.

Are the animals kept in a good way? Are they happy animals (as far as can be determined)? Are they fed with good food?

Hope I find time to pay the farm a visit.

Re: [Server] Xanadu

PostPosted: Mon Feb 04, 2019 03:39
by Jon987
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Re: [Server] Xanadu

PostPosted: Fri Feb 08, 2019 10:14
by firefox
preview on the Heaven Islands

Sky Harbour in the Hidden Ninja Village.
ships will dock at towers like this one. the first tower has 3 docks for small ships of 17x17x17 size.

the docks are at the 2nd floor and higher. the base level features hanging bridges connecting all the towers with each other.

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smartshop problem

PostPosted: Mon Feb 18, 2019 21:20
by Zlo
simply smart shop have same problem as barter shop
i set smart shop to stack milk at milk farm: 5 , 10 ,15 buckets of milk for same amount of milk
anyway i came with 20 bucket of milk and i exchanged 5 buckets of milk (for 5 buckets of milk) and i ended out with 5 buckets and rest is gone :(

i tested with ore and work normal is this problem just with unstackable items ( bucket_water bucket_milk ) ? can it be repaired ?

Re: [Server] Xanadu

PostPosted: Thu Feb 21, 2019 04:44
by Jon987
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Re: [Server] Xanadu

PostPosted: Thu Feb 21, 2019 17:46
by firefox
Jon987 wrote:Loving the new Trees, I've always wanted cherry blossoms! Thanks TenPlus1 for adding those in!
Lots of new ideas for me to build :D

nani?! =(0.0)=
i'm offline for a few days and we get sakura trees?
why didn't anyone tell me? what else did i miss? sake? origami blocks? shurriken?

Re: [Server] Xanadu

PostPosted: Thu Feb 21, 2019 21:06
by firefox
the passage to the skylands - Heaven's Gate is now open =(^.^)=

you can find it at the Golden Teleport spawn:
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step inside the magic circle and activate it. you will be elevated to it's counterpart at Heaven Islands:
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as of now, most of it is still under construction, but the eastern district is now open for visitors and also offers 4 plots to build on. (a fifth one could be quickly made, more plots will become available in the future)

follow the path towards the east and look for the secret entrance:
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Re: [Server] Xanadu

PostPosted: Mon Feb 25, 2019 16:56
by NetYard5
Something went wrong to the life and hunger system, healing process isnt working?
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Re: [Server] Xanadu

PostPosted: Mon Feb 25, 2019 19:02
by UndyneTheUndying
Sup punks UwU

Anyone know if plants will grow underground if it's well lit like.. Mese lamps? Glo stone? Or does it only do so when exposed to the overworld? Thanks.

Re: [Server] Xanadu

PostPosted: Tue Feb 26, 2019 00:31
by auouymous
UndyneTheUndying wrote:Anyone know if plants will grow underground if it's well lit like.. Mese lamps? Glo stone?


In the past, a thick glowlight was required next to or above each plant to grow underground. Putting the light at same level as the dirt wouldn't work. So you could have 4 plants around each glowlight. It stopped working for a year or so but has been working again for a while. I don't know the new rules, but I have farms below ground using thick glowlights that work fine.

Re: [Server] Xanadu

PostPosted: Tue Feb 26, 2019 05:34
by firefox
UndyneTheUndying wrote:Sup punks UwU

Anyone know if plants will grow underground if it's well lit like.. Mese lamps? Glo stone? Or does it only do so when exposed to the overworld? Thanks.

light level 14 is required to grow plants.
daylight is level 15. light glowing items decreases by 1 level for every node distance.

mese lamps, thick glowlight and super glowglass have light level 15, so the directly adjancent nodes are illuminated with level 14 lights and can grow plants.

Re: [Server] Xanadu

PostPosted: Tue Feb 26, 2019 15:35
by neozerosv
binshaden wrote:More slow progress.

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And while I've been building hardly anything, IronFish outdid me with this!
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This is another slow progress....
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https://imgur.com/a/P2TfPgL

Re: [Server] Xanadu

PostPosted: Wed Feb 27, 2019 07:21
by TenPlus1
Nice builds :) *moves into sandy Taj Mahal and puts on telly*

Re: [Server] Xanadu

PostPosted: Thu Feb 28, 2019 07:41
by UndyneTheUndying
Ngahhh ÙwÓ

Planning on building up a new home underground, this part wasn't as much fun as I thought,

Went through about 3 pickaxes and trying my best to not fall into a mining session, Fuhuhuhu

Re: [Server] Xanadu

PostPosted: Thu Feb 28, 2019 09:05
by auouymous
I joined server tonight and Zlo tried to get me drunk but it wouldn't work (I drank a ton). He then left and I immediately became drunk. The drunk code might have issues if multiple players are online.

Edit: Each time he rejoined I would stop being drunk and not be able to become drunk. It seemed like it was pausing the effect when I became drunk and several minutes later I would become drunk when he logged off.

Edit: KimDragon and I were on and neither of us could get drunk.

Re: [Server] Xanadu

PostPosted: Thu Feb 28, 2019 10:14
by TenPlus1
I've tweaked Stamina mod and the drunk effects, will update today at some point and hopefully it fixes a few things :)