[Mod] Forceload Anchor [20140827] [forceload]

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rubenwardy
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[Mod] Forceload Anchor [20140827] [forceload]

by rubenwardy » Post

Keeps areas of the map loaded when there is no player there. Requires the 'forceload' privilege.

The maximum amount of anchors is limited by max_forceloaded_blocks in minetest.conf

Works for 8 blocks around the anchor, usually.

Image

Requires Minetest 0.4.10
License: LGPL 2.1 or later
Download: latest version
Dependencies: None.
GitHub: rubenwardy/forceload

Todo: Anchor placement quota.
Last edited by rubenwardy on Tue Sep 09, 2014 12:24, edited 9 times in total.
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Evergreen
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Re: [Mod] Forceload Anchor [20140827] [forceload]

by Evergreen » Post

This will be extremely useful! Thanks for the mod ruben. :-)

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rubenwardy
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Re: [Mod] Forceload Anchor [20140827] [forceload]

by rubenwardy » Post

Thank you.

8D
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Re: [Mod] Forceload Anchor [20140827] [forceload]

by twoelk » Post

and this will be easily abusable ;-P

Just imagine a factory and quarry heavy server with all them technic and mesecon contraptions loaded all the time and working in full production mode because everybody has access to this nice mod.

This might well be usefull for a server stress test but on a normal server? We allready have so many possible sources of lag.

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Re: [Mod] Forceload Anchor [20140827] [forceload]

by rubenwardy » Post

It is mostly for single player. I will add a quota system to limit the amount of places.
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Re: [Mod] Forceload Anchor [20140827] [forceload]

by twoelk » Post

I wonder if my long distance cart rail system will now work :-)

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Re: [Mod] Forceload Anchor [20140827] [forceload]

by sapier » Post

Hope you guys keep in mind that forceload mechanism is bot discouraged to be used as well as it's api is still beta and subject to change ;-)

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Re: [Mod] Forceload Anchor [20140827] [forceload]

by Desour » Post

Very cool mod, but
rubenwardy wrote: Dependencies: None.
It needs wool and default for
Image
, I think.
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Re: [Mod] Forceload Anchor [20140827] [forceload]

by Minetestforfun » Post

Good work, thank you !

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Re: [Mod] Forceload Anchor [20140827] [forceload]

by cx384 » Post

I really need this mod
thanks :D
Last edited by cx384 on Mon Mar 19, 2018 15:35, edited 1 time in total.
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Re: [Mod] Forceload Anchor [20140827] [forceload]

by Lejo » Post

Is it possible to make a limit of Anchor Blocks per Name and ip.
So one player only can have, a in minetest.conf saved number of Anchor Block.
Admin Anchor Blocks and Normal woud be nice.

Very Nice mod ;)

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